a lot of new buffers created all the time after #599 #764
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
Bevy version
current master (4645da3 or later)
Operating system & version
Ubuntu 20.04
What you did
Apply this patch to print a line on stdout when new buffer is created:
and run
What you expected to happen
there should be constant number of buffers allocated
What actually happened
New buffers are created all the time (for
sprite
example it is like ~3 new buffers per frame)Additional information
This behavior was introduced in #599 (4645da3)
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