diff --git a/pipelined/bevy_pbr2/src/render/pbr.wgsl b/pipelined/bevy_pbr2/src/render/pbr.wgsl index 9b75456619ca2..87435a450c0a6 100644 --- a/pipelined/bevy_pbr2/src/render/pbr.wgsl +++ b/pipelined/bevy_pbr2/src/render/pbr.wgsl @@ -50,16 +50,16 @@ fn vertex(vertex: Vertex) -> VertexOutput { out.world_position = world_position; out.clip_position = view.view_proj * world_position; out.world_normal = mat3x3( - mesh.inverse_transpose_model.x.xyz, - mesh.inverse_transpose_model.y.xyz, - mesh.inverse_transpose_model.z.xyz + mesh.inverse_transpose_model[0].xyz, + mesh.inverse_transpose_model[1].xyz, + mesh.inverse_transpose_model[2].xyz ) * vertex.normal; #ifdef VERTEX_TANGENTS out.world_tangent = vec4( mat3x3( - mesh.model.x.xyz, - mesh.model.y.xyz, - mesh.model.z.xyz + mesh.model[0].xyz, + mesh.model[1].xyz, + mesh.model[2].xyz ) * vertex.tangent.xyz, vertex.tangent.w ); @@ -560,12 +560,12 @@ fn fragment(in: FragmentInput) -> [[location(0)]] vec4 { #endif var V: vec3; - if (view.projection.w.w != 1.0) { // If the projection is not orthographic + if (view.projection[3].w != 1.0) { // If the projection is not orthographic // Only valid for a perpective projection V = normalize(view.world_position.xyz - in.world_position.xyz); } else { // Ortho view vec - V = normalize(vec3(view.view_proj.x.z, view.view_proj.y.z, view.view_proj.z.z)); + V = normalize(vec3(view.view_proj[0].z, view.view_proj[1].z, view.view_proj[2].z)); } // Neubelt and Pettineo 2013, "Crafting a Next-gen Material Pipeline for The Order: 1886"