We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Phonon lets you have a material for each triangle of a mesh, but right now we only let you set one material for the whole mesh.
Similarly, when using Oculus' box model, you can set a material for each face of the box.
The AudioMaterial passed to lovr.audio.setGeometry should probably optionally accept a table of AudioMaterials.
lovr.audio.setGeometry
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Phonon lets you have a material for each triangle of a mesh, but right now we only let you set one material for the whole mesh.
Similarly, when using Oculus' box model, you can set a material for each face of the box.
The AudioMaterial passed to
lovr.audio.setGeometry
should probably optionally accept a table of AudioMaterials.The text was updated successfully, but these errors were encountered: