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Nintendo Switch: Can RuntimeTypeInfo be set to false? #560

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Seanba opened this issue Mar 12, 2024 · 0 comments
Open

Nintendo Switch: Can RuntimeTypeInfo be set to false? #560

Seanba opened this issue Mar 12, 2024 · 0 comments

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@Seanba
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Seanba commented Mar 12, 2024

Hi there. By default RuntimeTypeInfo is set to false for Nintendo Switch projects in Visual Studio 2017.
Is there a way to enable it? I see there is a NoRTTI flag but not the inverse.

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