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It is not uncommon that users ask how to save visualizers to a file. While saving static visualizers is supported it would be interesting to think of ways to expose this behavior in a more generic way.
One syntax that could be interesting is using 'VisualizerMapping' to connect any operator to a 'GetPixels' operator that dumps the OpenGL window to a IplImage. Several details must be considered here (like decoupling sampling rate, ensure users understand that this operation might destabilize the rest of the workflow etc...).
The text was updated successfully, but these errors were encountered:
It is not uncommon that users ask how to save visualizers to a file. While saving static visualizers is supported it would be interesting to think of ways to expose this behavior in a more generic way.
One syntax that could be interesting is using 'VisualizerMapping' to connect any operator to a 'GetPixels' operator that dumps the OpenGL window to a IplImage. Several details must be considered here (like decoupling sampling rate, ensure users understand that this operation might destabilize the rest of the workflow etc...).
The text was updated successfully, but these errors were encountered: