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API Surface Changes

This file describes API surface changes made during experimentation. These changes were made to address some feedback and requests:

  • Github issue 30 presented compelling API design advice from @jakearchibald and @kenchris:
    • Permission-gate access to EventTarget for screen array changes
    • Ensure data is updated (& sync accessible...) when change events are fired
    • Resolve unclear permission-gating of isMultiScreen()
  • GitHub issues 35 and 21 suggest aligning related proposals, partly motivating a new Screens interface.
  • Partner feedback requested access to:
    • User-friendly screen labels, which vastly improve custom multi-screen picker and configuration UIs for apps
    • Screen change events, including changes to the multi-screen bit, to obviate polling
  • Chrome Security requested that this feature be disabled by default on embedded pages via a permissions policy
    • In the second origin trial, cross origin iframes need to specify an allow="window-placement" attribute.
  • Some screen properties of reduced imperative were removed, at least for now.
    • id: A temporary generated per-origin unique ID; reset when cookies are deleted.
    • touchSupport: Whether the screen supports touch input; a predecessor of pointerTypes.
    • pointerTypes: The set of PointerTypes supported by the screen.

Examples of requesting additional screen information

Before (1st Origin Trial, Chrome M86-M88)

This explainer snapshot captures our older vision for the API, implemented in early experimentation.

// Detect the presence of extended screen areas; async method on Window.
const multiScreenUI = await window.isMultiScreen();

// Request a static array of static dictionaries.
let cachedScreens = await window.getScreens();
cachedScreens[0].primary;  // e.g. true
cachedScreens[0].internal;  // e.g. true
cachedScreens[0].touchSupport;  // e.g. true
cachedScreens[0].scaleFactor;  // e.g. 2

// Access the static dictionary corresponding to the current `window.screen`.
// The object is stale on cross-screen window placements or device changes.
let currentScreen = cachedScreens.find(
    s => s.availLeft == window.screen.availLeft &&
    s.availTop == window.screen.availTop);

// Observe changes of one or more screens; need to await updated info.
window.addEventListener('screenschange', async function() {
  let updatedScreens = await window.getScreens();
  let screenCountChanged = screens.length != updatedScreens.length;
});

After (2nd Origin Trial, Chrome M93-M96)

The explainer and draft spec capture our latest vision for the API, implemented in later experimentation.

// Detect the presence of extended screen areas; sync attribute on Screen.
const multiScreenUI = window.screen.isExtended;

// Request an interface with a FrozenArray of live Screen-inheriting objects.
const screenDetails = await window.getScreenDetails();
screenDetails.screens[0].isPrimary;  // e.g. true
screenDetails.screens[0].isInternal;  // e.g. true
screenDetails.screens[0].devicePixelRatio;  // e.g. 2
// New access to user-friendly labels for each screen:
screenDetails.screens[0].label;  // e.g. 'Samsung Electric Company 28"'

// Access the live object corresponding to the current `window.screen`.
// The object is updated on cross-screen window placements or device changes.
screenDetails.currentScreen;

// Observe 'screens' array and 'currentScreen' changes; sync info access.
let cachedScreenCount = screenDetails.screens.length;
let cachedCurrentScreen = screenDetails.currentScreen;
screenDetails.addEventListener('screenschange', function() {
  // NOTE: Does not fire on changes to attributes of individual Screens.
  let screenCountChanged = cachedScreenCount != screenDetails.screens.length;
});
screenDetails.addEventListener('currentscreenchange', function() {
  // NOTE: Fires on currentScreen attribute changes, and when the window moves to another screen.
  let currentScreenChanged = cachedCurrentScreen !== screenDetails.currentScreen;
});

// Observe changes to a specific Screen's attributes.
window.screen.addEventListener('change', function() { ... });
screenDetails.screens[0].addEventListener('change', function() { ... });