forked from ttair/TuxSinbad
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
382 lines (330 loc) · 15.4 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
# (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------
######################################################################
# OGRE BUILD SYSTEM
# Welcome to the CMake build system for OGRE.
# This is the main file where we prepare the general build environment
# and provide build configuration options.
######################################################################
cmake_minimum_required(VERSION 2.6.2)
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
cmake_policy(SET CMP0003 NEW)
# CMake 2.8.2 has a bug that creates unusable Xcode projects when using ARCHS_STANDARD_32_BIT
# to specify both armv6 and armv7.
if(OGRE_BUILD_PLATFORM_IPHONE AND (CMAKE_VERSION VERSION_EQUAL 2.8.2) AND (CMAKE_GENERATOR STREQUAL "Xcode"))
message(FATAL_ERROR "CMake 2.8.2 cannot create compatible Xcode projects for iOS, please download the latest version or an older release from http://www.cmake.org/files/")
endif()
# Use relative paths
# This is mostly to reduce path size for command-line limits on windows
if(WIN32)
# This seems to break Xcode projects so definitely don't enable on Apple builds
set(CMAKE_USE_RELATIVE_PATHS true)
set(CMAKE_SUPPRESS_REGENERATION true)
endif()
# Assign compiler for Mac OS X-based systems
# NOTE: This logic is order-dependent and must occur here because the
# configuration phase of CMake projects will fall into an infinite loop
# if compiler assignments are modified after issuing a project(...) command.
#
if (OGRE_BUILD_PLATFORM_IPHONE)
# Force gcc <= 4.2 on iPhone
include(CMakeForceCompiler)
CMAKE_FORCE_C_COMPILER(gcc-4.2 GNU)
CMAKE_FORCE_CXX_COMPILER(gcc-4.2 GNU)
elseif (APPLE AND NOT OGRE_BUILD_PLATFORM_IPHONE)
# Force gcc <= 4.0 on Mac OS X because 4.2 is not supported prior to Mac OS X 10.5
include(CMakeForceCompiler)
CMAKE_FORCE_C_COMPILER(gcc-4.0 GNU)
CMAKE_FORCE_CXX_COMPILER(gcc-4.0 GNU)
endif ()
project(OGRE)
# Include necessary submodules
set(CMAKE_MODULE_PATH
"${OGRE_SOURCE_DIR}/CMake"
"${OGRE_SOURCE_DIR}/CMake/Utils"
"${OGRE_SOURCE_DIR}/CMake/Packages"
)
include(CMakeDependentOption)
include(CheckCXXCompilerFlag)
include(MacroLogFeature)
include(OgreConfigTargets)
include(PreprocessorUtils)
set(OGRE_TEMPLATES_DIR "${OGRE_SOURCE_DIR}/CMake/Templates")
set(OGRE_WORK_DIR ${OGRE_BINARY_DIR})
#####################################################################
# Set up the basic build environment
#####################################################################
if (CMAKE_BUILD_TYPE STREQUAL "")
# CMake defaults to leaving CMAKE_BUILD_TYPE empty. This screws up
# differentiation between debug and release builds.
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build, options are: None (CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel." FORCE)
endif ()
# determine Ogre version numbers
include(OgreGetVersion)
ogre_get_version(${OGRE_SOURCE_DIR}/OgreMain/include/OgrePrerequisites.h)
message(STATUS "Configuring OGRE ${OGRE_VERSION}")
# Configure version file for use by scripts
configure_file("${OGRE_TEMPLATES_DIR}/version.txt.in" "${OGRE_BINARY_DIR}/version.txt" @ONLY)
# determine if we are compiling for a 32bit or 64bit system
include(CheckTypeSize)
CHECK_TYPE_SIZE("void*" OGRE_PTR_SIZE BUILTIN_TYPES_ONLY)
if (OGRE_PTR_SIZE EQUAL 8)
set(OGRE_PLATFORM_X64 TRUE)
else ()
set(OGRE_PLATFORM_X64 FALSE)
endif ()
if (NOT APPLE)
# Create debug libraries with _d postfix
set(CMAKE_DEBUG_POSTFIX "_d")
endif ()
# Set compiler specific build flags
if (CMAKE_COMPILER_IS_GNUCXX)
check_cxx_compiler_flag(-msse OGRE_GCC_HAS_SSE)
if (OGRE_GCC_HAS_SSE)
add_definitions(-msse)
endif ()
endif ()
if (MSVC)
if (CMAKE_BUILD_TOOL STREQUAL "nmake")
# set variable to state that we are using nmake makefiles
set(NMAKE TRUE)
endif ()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:fast")
# Enable intrinsics on MSVC in debug mode
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Oi")
if (CMAKE_CL_64)
# Visual Studio bails out on debug builds in 64bit mode unless
# this flag is set...
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /bigobj")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /bigobj")
endif ()
endif ()
if (MINGW)
add_definitions(-D_WIN32_WINNT=0x0500)
endif ()
if (CMAKE_COMPILER_IS_GNUCXX AND NOT MINGW)
# Test for GCC visibility
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag(-fvisibility=hidden OGRE_GCC_VISIBILITY)
if (OGRE_GCC_VISIBILITY)
# determine gcc version
execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion
OUTPUT_VARIABLE OGRE_GCC_VERSION)
message(STATUS "Detected g++ ${OGRE_GCC_VERSION}")
message(STATUS "Enabling GCC visibility flags")
set(OGRE_GCC_VISIBILITY_FLAGS "-DOGRE_GCC_VISIBILITY -fvisibility=hidden")
set(XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES")
# check if we can safely add -fvisibility-inlines-hidden
string(TOLOWER "${CMAKE_BUILD_TYPE}" OGRE_BUILD_TYPE)
if (OGRE_BUILD_TYPE STREQUAL "debug" AND OGRE_GCC_VERSION VERSION_LESS "4.2")
message(STATUS "Skipping -fvisibility-inlines-hidden due to possible bug in g++ < 4.2")
else ()
set(OGRE_GCC_VISIBILITY_FLAGS "${OGRE_GCC_VISIBILITY_FLAGS} -fvisibility-inlines-hidden")
set(XCODE_ATTRIBUTE_GCC_INLINES_ARE_PRIVATE_EXTERN "YES")
endif ()
endif (OGRE_GCC_VISIBILITY)
# Fix x64 issues on Linux
if(OGRE_PLATFORM_X64 AND NOT APPLE)
add_definitions(-fPIC)
endif()
endif (CMAKE_COMPILER_IS_GNUCXX AND NOT MINGW)
# determine system endianess
if (MSVC)
# This doesn't work on VS 2010
# MSVC only builds for intel anyway
set(OGRE_TEST_BIG_ENDIAN FALSE)
else()
include(TestBigEndian)
test_big_endian(OGRE_TEST_BIG_ENDIAN)
endif()
# Add OgreMain include path
include_directories("${OGRE_SOURCE_DIR}/OgreMain/include")
include_directories("${OGRE_BINARY_DIR}/include")
if (APPLE)
if (OGRE_BUILD_PLATFORM_IPHONE)
include_directories("${OGRE_SOURCE_DIR}/OgreMain/include/iPhone")
# Set static early for proper dependency detection
set(OGRE_STATIC TRUE)
else ()
include_directories("${OGRE_SOURCE_DIR}/OgreMain/include/OSX")
endif ()
endif (APPLE)
# Find dependencies
include(Dependencies)
# definitions for samples
set(OGRE_LIBRARIES OgreMain)
set(OGRE_Paging_LIBRARIES OgrePaging)
set(OGRE_Terrain_LIBRARIES OgreTerrain)
set(OGRE_Plugin_PCZSceneManager_LIBRARIES Plugin_PCZSceneManager)
set(OGRE_Plugin_OctreeZone_LIBRARIES Plugin_OctreeZone)
# Specify build paths
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${OGRE_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${OGRE_BINARY_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OGRE_BINARY_DIR}/bin")
if (WIN32 OR APPLE)
if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
# We don't want to install in default system location, install is really for the SDK, so call it that
set(CMAKE_INSTALL_PREFIX
"${OGRE_BINARY_DIR}/sdk" CACHE PATH "OGRE install prefix" FORCE
)
endif (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
endif(WIN32 OR APPLE)
# Set up iPhone overrides.
if (OGRE_BUILD_PLATFORM_IPHONE)
include_directories("${OGRE_SOURCE_DIR}/OgreMain/include/iPhone")
# Set build variables
set(CMAKE_OSX_SYSROOT iphoneos)
set(CMAKE_OSX_DEPLOYMENT_TARGET "")
set(CMAKE_EXE_LINKER_FLAGS "-framework Foundation -framework CoreGraphics -framework QuartzCore -framework UIKit")
set(XCODE_ATTRIBUTE_SDKROOT iphoneos)
set(OGRE_BUILD_RENDERSYSTEM_GLES TRUE CACHE BOOL "Forcing OpenGL ES RenderSystem for iPhone" FORCE)
set(OGRE_STATIC TRUE CACHE BOOL "Forcing static build for iPhone" FORCE)
set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.yourcompany.\${PRODUCT_NAME:rfc1034identifier}")
set(OGRE_CONFIG_ENABLE_VIEWPORT_ORIENTATIONMODE TRUE CACHE BOOL "Forcing viewport orientation support for iPhone" FORCE)
set(CMAKE_OSX_ARCHITECTURES $(ARCHS_STANDARD_32_BIT))
add_definitions(-fno-regmove)
remove_definitions(-msse)
elseif (APPLE AND NOT OGRE_BUILD_PLATFORM_IPHONE)
# Set 10.4 as the base SDK by default
set(XCODE_ATTRIBUTE_SDKROOT macosx10.4)
if (NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES "i386")
endif()
# 10.6 sets x86_64 as the default architecture.
# Because Carbon isn't supported on 64-bit and we still need it, force the architectures to ppc and i386
if(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" OR CMAKE_OSX_ARCHITECTURES MATCHES "ppc64")
string(REPLACE "x86_64" "" CMAKE_OSX_ARCHITECTURES ${CMAKE_OSX_ARCHITECTURES})
string(REPLACE "ppc64" "" CMAKE_OSX_ARCHITECTURES ${CMAKE_OSX_ARCHITECTURES})
endif()
# Make sure that the OpenGL render system is selected for non-iPhone Apple builds
set(OGRE_BUILD_RENDERSYSTEM_GL TRUE)
set(OGRE_BUILD_RENDERSYSTEM_GLES FALSE)
endif ()
# Enable the PVRTC codec if OpenGL ES is being built
if(OGRE_BUILD_RENDERSYSTEM_GLES)
set(OGRE_CONFIG_ENABLE_PVRTC TRUE CACHE BOOL "Forcing PVRTC codec for OpenGL ES" FORCE)
endif()
######################################################################
# Provide user options to customise the build process
######################################################################
# Customise what to build
option(OGRE_STATIC "Static build" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_D3D9 "Build Direct3D9 RenderSystem" TRUE "WIN32;DirectX_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_D3D10 "Build Direct3D10 RenderSystem [EXPERIMENTAL]" FALSE "WIN32;DirectX_D3D10_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_D3D11 "Build Direct3D11 RenderSystem [EXPERIMENTAL]" FALSE "WIN32;DirectX_D3D11_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_GL "Build OpenGL RenderSystem" TRUE "OPENGL_FOUND;NOT OGRE_BUILD_PLATFORM_IPHONE" FALSE)
cmake_dependent_option(OGRE_BUILD_RENDERSYSTEM_GLES "Build OpenGL ES RenderSystem" FALSE "OPENGLES_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_PLATFORM_IPHONE "Build Ogre for iPhone OS" FALSE "iPhoneSDK_FOUND;OPENGLES_FOUND" FALSE)
option(OGRE_BUILD_PLUGIN_BSP "Build BSP SceneManager plugin" TRUE)
option(OGRE_BUILD_PLUGIN_OCTREE "Build Octree SceneManager plugin" TRUE)
option(OGRE_BUILD_PLUGIN_PCZ "Build PCZ SceneManager plugin" TRUE)
option(OGRE_BUILD_PLUGIN_PFX "Build ParticleFX plugin" TRUE)
option(OGRE_BUILD_COMPONENT_PAGING "Build Paging component" TRUE)
option(OGRE_BUILD_COMPONENT_TERRAIN "Build Terrain component" TRUE)
cmake_dependent_option(OGRE_BUILD_COMPONENT_PROPERTY "Build Property component" TRUE "Boost_FOUND" FALSE)
cmake_dependent_option(OGRE_BUILD_PLUGIN_CG "Build Cg plugin" TRUE "Cg_FOUND;NOT OGRE_BUILD_PLATFORM_IPHONE" FALSE)
option(OGRE_BUILD_COMPONENT_RTSHADERSYSTEM "Build RTShader System component" TRUE)
cmake_dependent_option(OGRE_BUILD_RTSHADERSYSTEM_CORE_SHADERS "Build RTShader System FFP core shaders" TRUE "OGRE_BUILD_COMPONENT_RTSHADERSYSTEM" FALSE)
cmake_dependent_option(OGRE_BUILD_RTSHADERSYSTEM_EXT_SHADERS "Build RTShader System extensions shaders" TRUE "OGRE_BUILD_COMPONENT_RTSHADERSYSTEM" FALSE)
option(OGRE_BUILD_SAMPLES "Build Ogre demos" TRUE)
cmake_dependent_option(OGRE_BUILD_TOOLS "Build the command-line tools" TRUE "NOT OGRE_BUILD_PLATFORM_IPHONE" FALSE)
option(OGRE_BUILD_TESTS "Build the unit tests & PlayPen" FALSE)
option(OGRE_CONFIG_DOUBLE "Use doubles instead of floats in Ogre" FALSE)
set(OGRE_CONFIG_ALLOCATOR 4 CACHE STRING
"Specify the memory allocator to use. Possible values:
1 - Standard allocator
2 - nedmalloc
3 - User-provided allocator
4 - nedmalloc with pooling"
)
option(OGRE_CONFIG_CONTAINERS_USE_CUSTOM_ALLOCATOR "STL containers in Ogre use the custom allocator" TRUE)
option(OGRE_CONFIG_STRING_USE_CUSTOM_ALLOCATOR "Ogre String uses the custom allocator" FALSE)
option(OGRE_CONFIG_MEMTRACK_DEBUG "Enable Ogre's memory tracker in debug mode" FALSE)
option(OGRE_CONFIG_MEMTRACK_RELEASE "Enable Ogre's memory tracker in release mode" FALSE)
# determine threading options
include(PrepareThreadingOptions)
cmake_dependent_option(OGRE_CONFIG_ENABLE_FREEIMAGE "Build FreeImage codec. If you disable this option, you need to provide your own image handling codecs." TRUE "FreeImage_FOUND" FALSE)
option(OGRE_CONFIG_ENABLE_DDS "Build DDS codec." TRUE)
option(OGRE_CONFIG_ENABLE_PVRTC "Build PVRTC codec." FALSE)
cmake_dependent_option(OGRE_CONFIG_ENABLE_ZIP "Build ZIP archive support. If you disable this option, you cannot use ZIP archives resource locations. The samples won't work." TRUE "ZZip_FOUND" FALSE)
option(OGRE_CONFIG_ENABLE_VIEWPORT_ORIENTATIONMODE "Include Viewport orientation mode support." FALSE)
option(OGRE_CONFIG_NEW_COMPILERS "Use the new script compilers." TRUE)
cmake_dependent_option(OGRE_USE_BOOST "Use Boost extensions" TRUE "Boost_FOUND" FALSE)
# Customise what to install
option(OGRE_INSTALL_SAMPLES "Install Ogre demos." FALSE)
option(OGRE_INSTALL_TOOLS "Install Ogre tools." TRUE)
option(OGRE_INSTALL_DOCS "Install documentation." FALSE)
option(OGRE_INSTALL_SAMPLES_SOURCE "Install samples source files." FALSE)
cmake_dependent_option(OGRE_INSTALL_PDB "Install debug pdb files" FALSE "MSVC" FALSE)
cmake_dependent_option(OGRE_FULL_RPATH "Build executables with the full required RPATH to run from their install location." FALSE "NOT WIN32" FALSE)
option(OGRE_PROFILING "Enable internal profiling support." FALSE)
cmake_dependent_option(OGRE_CONFIG_STATIC_LINK_CRT "Statically link the MS CRT dlls (msvcrt)" FALSE "MSVC" FALSE)
set(OGRE_LIB_DIRECTORY "lib${LIB_SUFFIX}" CACHE STRING "Install path for libraries, e.g. 'lib64' on some 64-bit Linux distros.")
# hide advanced options
mark_as_advanced(
OGRE_BUILD_RTSHADERSYSTEM_CORE_SHADERS
OGRE_BUILD_RTSHADERSYSTEM_EXT_SHADERS
OGRE_CONFIG_DOUBLE
OGRE_CONFIG_ALLOCATOR
OGRE_CONFIG_CONTAINERS_USE_CUSTOM_ALLOCATOR
OGRE_CONFIG_STRING_USE_CUSTOM_ALLOCATOR
OGRE_CONFIG_MEMTRACK_DEBUG
OGRE_CONFIG_MEMTRACK_RELEASE
OGRE_CONFIG_NEW_COMPILERS
OGRE_CONFIG_ENABLE_DDS
OGRE_CONFIG_ENABLE_FREEIMAGE
OGRE_CONFIG_ENABLE_PVRTC
OGRE_CONFIG_ENABLE_VIEWPORT_ORIENTATIONMODE
OGRE_CONFIG_ENABLE_ZIP
OGRE_USE_BOOST
OGRE_INSTALL_SAMPLES_SOURCE
OGRE_FULL_RPATH
OGRE_PROFILING
OGRE_CONFIG_STATIC_LINK_CRT
OGRE_LIB_DIRECTORY
)
###################################################################
# configure global build settings based on selected build options
###################################################################
include(ConfigureBuild)
##################################################################
# Now setup targets
##################################################################
# install resource files
include(InstallResources)
# Setup OgreMain project
add_subdirectory(OgreMain)
# Setup RenderSystems
add_subdirectory(RenderSystems)
# Setup Plugins
add_subdirectory(PlugIns)
# Setup Components
add_subdirectory(Components)
# Setup tests (before samples so that PlayPen is included in browser)
if (OGRE_BUILD_TESTS)
add_subdirectory(Tests)
endif ()
# Setup samples
add_subdirectory(Samples)
# Setup command-line tools
if (OGRE_BUILD_TOOLS)
add_subdirectory(Tools)
endif ()
# Install documentation
add_subdirectory(Docs)
# Install media files
if (OGRE_INSTALL_SAMPLES OR OGRE_INSTALL_SAMPLES_SOURCE)
add_subdirectory(Samples/Media)
endif ()
# Install CMake modules
add_subdirectory(CMake)
# Provide CPack packaging target
include(Packaging)
# Show feature summary
include(FeatureSummary)