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Be able to specify float precision #51

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davepagurek opened this issue Nov 13, 2017 · 0 comments
Open

Be able to specify float precision #51

davepagurek opened this issue Nov 13, 2017 · 0 comments

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@davepagurek
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I currently have it hardcoded to medium. We also don't NEED it defined all the time: there is a default for a vertex shader, so out values from the vertex shader essentially already have precision defined.

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