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Summary
In regards to #3467 this seems to fix the issue.
This seems to be an issue on how
renderToHardwareTextureAndroid
handles off-screen components. For some reason, upon navigation, we try to animate all previously visited screens - even the ones not visible at all. That's where the bug happens. We can mitigate it by allowingrenderToHardwareTextureAndroid
only on the focused screen.Not sure if that's the proper way to address the issue so I'll be grateful for any feedback.
Test plan
The owner provided a repo to reproduce the issue: https://github.com/iM-GeeKy/shadows-bug