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Using raw pointers can lead to some weird behaviour if the library is compiled within a different project (e.g., GUI) if ownership of pointers is assumed.
Where possible, raw pointers should be replaced with shared_ptr<>
The text was updated successfully, but these errors were encountered:
Remove raw pointers
Using raw pointers can lead to some weird behaviour if the library is compiled within a different project (e.g., GUI) if ownership of pointers is assumed.
shared_ptr<>
The text was updated successfully, but these errors were encountered: