Generating Multiple Texture Maps in OpenMVS' TextureMesh Step #962
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monikasarakawka
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The code does not support that for now, though would be easy to add, simply a mesh instead of keeping just one image for a texture, keep a vector of images, and a vector of indices for each face pointing to the image it projects to. Pls contribute if you can. |
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Hello. I was wondering if it is possible to generate multiple texture maps for a single mesh in the TextureMesh step of OpenMVS? If so, could you provide guidance on how to achieve this?
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