-
Notifications
You must be signed in to change notification settings - Fork 90
/
pipe.c
1129 lines (913 loc) · 34.3 KB
/
pipe.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/* pipe.c - The pipe implementation. This is the only file that must be linked
* to use the pipe.
*
* The MIT License
* Copyright (c) 2011 Clark Gaebel <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "pipe.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
// Vanity bytes. As long as this isn't removed from the executable, I don't
// mind if I don't get credits in a README or any other documentation. Consider
// this your fulfillment of the MIT license.
const char _pipe_copyright[] =
__FILE__
" : Copyright (c) 2011 Clark Gaebel <[email protected]> (MIT License)";
#ifndef min
#define min(a, b) ((a) <= (b) ? (a) : (b))
#endif
#ifndef max
#define max(a, b) ((a) >= (b) ? (a) : (b))
#endif
#ifdef __GNUC__
#define likely(cond) __builtin_expect(!!(cond), 1)
#define unlikely(cond) __builtin_expect( (cond), 0)
#define CONSTEXPR __attribute__((const))
#define PURE __attribute__((pure))
#else
#define likely(cond) (cond)
#define unlikely(cond) (cond)
#define CONSTEXPR
#define PURE
#endif
#ifdef NDEBUG
#if defined(_MSC_VER)
#define assertume __assume
#else // _MSC_VER
#define assertume assert
#endif // _MSC_VER
#else // NDEBUG
#define assertume assert
#endif // NDEBUG
// The number of spins to do before performing an expensive kernel-mode context
// switch. This is a nice easy value to tweak for your application's needs. Set
// it to 0 if you want the implementation to decide, a low number if you are
// copying many objects into pipes at once (or a few large objects), and a high
// number if you are coping small or few objects into pipes at once.
#define MUTEX_SPINS 8192
// Standard threading stuff. This lets us support simple synchronization
// primitives on multiple platforms painlessly.
#if defined(_WIN32) || defined(_WIN64) // use the native win32 API on windows
#include <windows.h>
// On vista+, we have native condition variables and fast locks. Yay.
#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0600
#define mutex_t SRWLOCK
#define mutex_init InitializeSRWLock
#define mutex_lock AcquireSRWLockExclusive
#define mutex_unlock ReleaseSRWLockExclusive
#define mutex_destroy(m)
#define cond_t CONDITION_VARIABLE
#define cond_init InitializeConditionVariable
#define cond_signal WakeConditionVariable
#define cond_broadcast WakeAllConditionVariable
#define cond_wait(c, m) SleepConditionVariableSRW((c), (m), INFINITE, 0)
#define cond_destroy(c)
// Oh god. Microsoft has slow locks and lacks native condition variables on
// anything lower than Vista. Looks like we're rolling our own today.
#else /* vista+ */
#define mutex_t CRITICAL_SECTION
#define mutex_init(m) InitializeCriticalSectionAndSpinCount((m), MUTEX_SPINS)
#define mutex_lock EnterCriticalSection
#define mutex_unlock LeaveCriticalSection
#define mutex_destroy DeleteCriticalSection
// This Condition variable implementation is stolen from:
// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html (section 3.3)
typedef struct cond_t {
// Count of the number of waiters, with a critical section to serialize
// accesses to it.
int waiters_count;
CRITICAL_SECTION waiters_count_lock;
// Number of threads to release via a cond_broadcast or a cond_signal.
int release_count;
// Keeps track of the current "generation" so that a single thread can't
// steal all the resources from a broadcast.
int wait_generation_count;
// A manual-reset event that's used to block and release waiting threads.
HANDLE event;
} cond_t;
static void cond_init(cond_t* c)
{
c->waiters_count = 0;
InitializeCriticalSection(&c->waiters_count_lock);
c->release_count = 0;
c->wait_generation_count = 0;
c->event = CreateEvent(NULL, true, false, NULL);
}
static void cond_signal(cond_t* c)
{
EnterCriticalSection(&c->waiters_count_lock);
if(c->waiters_count > c->release_count)
{
SetEvent(c->event);
c->release_count++;
c->wait_generation_count++;
}
LeaveCriticalSection(&c->waiters_count_lock);
}
static void cond_broadcast(cond_t* c)
{
EnterCriticalSection(&c->waiters_count_lock);
if(c->waiters_count > 0)
{
SetEvent(c->event);
// Release all the threads in this generation.
c->release_count = c->waiters_count;
// Start a new generation.
c->wait_generation_count++;
}
LeaveCriticalSection(&c->waiters_count_lock);
}
static void cond_wait(cond_t* c, mutex_t* m)
{
EnterCriticalSection(&c->waiters_count_lock);
c->waiters_count++;
int my_generation = c->wait_generation_count;
LeaveCriticalSection(&c->waiters_count_lock);
mutex_unlock(m);
bool wait_done;
do
{
WaitForSingleObject(c->event, INFINITE);
EnterCriticalSection(&c->waiters_count_lock);
int release_count = c->release_count;
int wait_generation_count = c->wait_generation_count;
LeaveCriticalSection(&c->waiters_count_lock);
wait_done = release_count > 0
&& wait_generation_count != my_generation;
}
while(!wait_done);
mutex_lock(m);
EnterCriticalSection(&c->waiters_count_lock);
c->waiters_count--;
int release_count = --c->release_count;
LeaveCriticalSection(&c->waiters_count_lock);
if(release_count == 0) // we're the last waiter
ResetEvent(c->event);
}
static void cond_destroy(cond_t* c)
{
DeleteCriticalSection(&c->waiters_count_lock);
CloseHandle(c->event);
}
#endif /* vista+ */
// Fall back on pthreads if we haven't special-cased the current OS.
#else /* windows */
#include <pthread.h>
#define mutex_t pthread_mutex_t
#define cond_t pthread_cond_t
#define mutex_init(m) pthread_mutex_init((m), NULL)
#define mutex_lock pthread_mutex_lock
#define mutex_unlock pthread_mutex_unlock
#define mutex_destroy pthread_mutex_destroy
#define cond_init(c) pthread_cond_init((c), NULL)
#define cond_signal pthread_cond_signal
#define cond_broadcast pthread_cond_broadcast
#define cond_wait pthread_cond_wait
#define cond_destroy pthread_cond_destroy
#endif /* windows */
// End threading.
/*
* Pipe implementation overview
* =================================
*
* A pipe is implemented as a circular buffer. There are two special cases for
* this structure: nowrap and wrap.
*
* Nowrap:
*
* buffer begin end bufend
* [ >==================> ]
*
* In this case, the data storage is contiguous, allowing easy access. This is
* the simplest case.
*
* Wrap:
*
* buffer end begin bufend
* [============> >=====================]
*
* In this case, the data storage is split up, wrapping around to the beginning
* of the buffer when it hits bufend. Hackery must be done in this case to
* ensure the structure is maintained and data can be easily copied in/out.
*
* Data is 'push'ed after the end pointer and 'pop'ed from the begin pointer.
* There is always one sentinel element in the pipe, to distinguish between an
* empty pipe and a full pipe.
*
* Invariants:
*
* The invariants of a pipe are documented in the check_invariants function,
* and double-checked frequently in debug builds. This helps restore sanity when
* making modifications, but may slow down calls. It's best to disable the
* checks in release builds.
*
* Thread-safety:
*
* pipe_t has been designed with high threading workloads foremost in my mind.
* Its initial purpose was to serve as a task queue, with multiple threads
* feeding data in (from disk, network, etc) and multiple threads reading it
* and processing it in parallel. This created the need for a fully re-entrant,
* lightweight, accommodating data structure.
*
* We have two locks guarding the pipe, instead of the naive solution of having
* one. One guards writes to the begin pointer, the other guards writes to the
* end pointer. This is due to the realization that when pushing, you don't need
* an up-to-date value for begin, and when popping you don't need an up-to-date
* value for end (since either can only move forward in the buffer). As long as
* neither moves backwards, there will be no conflicts when they move
* independently of each other. This optimization has improved benchmarks by
* 15-20%.
*
* Complexity:
*
* Pushing and popping must run in O(n) where n is the number of elements being
* inserted/removed. It must also run in O(1) with respect to the number of
* elements in the pipe.
*
* Efficiency:
*
* Asserts are used liberally, and many of them, when inlined, can be turned
* into no-ops. Therefore, it is recommended that you compile with -O1 in
* debug builds as the pipe can easily become a bottleneck.
*/
struct pipe_t {
size_t elem_size, // The size of each element. This is read-only and
// therefore does not need to be locked to read.
min_cap, // The smallest sane capacity before the buffer refuses
// to shrink because it would just end up growing again.
// To modify this variable, you must lock the whole pipe.
max_cap; // The maximum capacity of the pipe before push requests
// are blocked. To read or write to this variable, you
// must hold 'end_lock'.
char* buffer, // The internal buffer, holding the enqueued elements.
// to modify this variable, you must lock the whole pipe.
* bufend, // One past the end of the buffer, so that the actual
// elements are stored in in interval [buffer, bufend).
* begin, // Always points to the sentinel element. `begin + elem_size`
// points to the left-most element in the pipe.
// To modify this variable, you must lock begin_lock.
* end; // Always points past the right-most element in the pipe.
// To modify this variable, you must lock end_lock.
// The number of producers/consumers in the pipe.
size_t producer_refcount, // Guarded by begin_lock.
consumer_refcount; // Guarded by end_lock.
// Our lovely mutexes. To lock the pipe, call lock_pipe. Depending on what
// you modify, you may be able to get away with only locking one of them.
mutex_t begin_lock,
end_lock;
cond_t just_pushed, // Signaled immediately after a push.
just_popped; // Signaled immediately after a pop.
};
// Converts a pointer to either a producer or consumer into a suitable pipe_t*.
#define PIPIFY(handle) ((pipe_t*)(handle))
// We wrap elem_size in a function so we can annotate it with PURE, allowing
// the compiler's CSE to eliminate extraneous memory accesses.
static inline PURE size_t __pipe_elem_size(pipe_t* p)
{
return p->elem_size;
}
size_t pipe_elem_size(pipe_generic_t* p)
{
return __pipe_elem_size(PIPIFY(p));
}
// Represents a snapshot of a pipe. We often don't need all our values
// up-to-date (usually only one of begin or end). By passing this around, we
// avoid constantly wrecking our cache by accessing the real pipe_t.
typedef struct {
char* buffer,
* bufend,
* begin,
* end;
size_t elem_size;
} snapshot_t;
static inline snapshot_t make_snapshot(pipe_t* p)
{
return (snapshot_t) {
.buffer = p->buffer,
.bufend = p->bufend,
.begin = p->begin,
.end = p->end,
.elem_size = __pipe_elem_size(p),
};
}
// The initial minimum capacity of the pipe. This can be overridden dynamically
// with pipe_reserve.
#ifdef PIPE_DEBUG
#define DEFAULT_MINCAP 2
#else
#define DEFAULT_MINCAP 32
#endif
// Returns the maximum number of bytes the buffer can hold, excluding the
// sentinel element.
static inline size_t capacity(snapshot_t s)
{
return s.bufend - s.buffer - s.elem_size;
}
// Does the buffer wrap around?
// true -> wrap
// false -> nowrap
static inline bool wraps_around(snapshot_t s)
{
return unlikely(s.begin >= s.end);
}
// Returns the number of bytes currently in use in the buffer, excluding the
// sentinel element.
static inline size_t bytes_in_use(snapshot_t s)
{
return (wraps_around(s)
// v right half v v left half v
? ((s.end - s.buffer) + (s.bufend - s.begin))
: (s.end - s.begin))
// exclude the sentinel element.
- s.elem_size;
}
static inline char* wrap_ptr_if_necessary(char* buffer,
char* p,
char* bufend)
{
if(p >= bufend) {
size_t diff = p - bufend;
return buffer + diff;
} else {
return p;
}
}
static inline char* rev_wrap_ptr_if_necessary(char* buffer,
char* p,
char* bufend)
{
if(p < buffer) {
size_t diff = buffer - p;
return bufend - diff;
} else {
return p;
}
}
// Runs a memcpy, then returns the end of the range copied.
// Has identical functionality as mempcpy, but is portable.
static inline void* offset_memcpy(void* restrict dest,
const void* restrict src,
size_t n)
{
memcpy(dest, src, n);
return (char*)dest + n;
}
static size_t CONSTEXPR next_pow2(size_t n)
{
// I don't see why we would even try. Maybe a stacktrace will help.
assertume(n != 0);
// In binary, top is equal to 10000...0: A 1 right-padded by as many zeros
// as needed to fill up a size_t.
size_t top = (~(size_t)0 >> 1) + 1;
// If when we round up we will overflow our size_t, avoid rounding up and
// exit early.
if(unlikely(n >= top))
return n;
// Since we don't have to worry about overflow anymore, we can just use
// the algorithm documented at:
// http://bits.stephan-brumme.com/roundUpToNextPowerOfTwo.html
// It's my favorite due to being branch-free (the loop will be unrolled),
// and portable. However, on x86, it will be faster to use the BSR (bit-scan
// reverse) instruction. Since this isn't straight C, it has been omitted,
// but may be best for your platform.
//
// clang 3.0 is smart enough to turn this code into a bsr. gcc 4.6 isn't. I
// haven't tested higher versions.
n--;
for(size_t shift = 1; shift < (sizeof n)*8; shift <<= 1)
n |= n >> shift;
n++;
return n;
}
#define in_bounds(left, x, right) ((x) >= (left) && (x) <= (right))
// You know all those assumptions we make about our data structure whenever we
// use it? This function checks them, and is called liberally through the
// codebase. It would be best to read this function over, as it also acts as
// documentation. Code AND documentation? What is this witchcraft?
static inline void check_invariants(pipe_t* p)
{
if(p == NULL) return;
// p->buffer may be NULL. When it is, we must have no issued consumers.
// It's just a way to save memory when we've deallocated all consumers
// and people are still trying to push like idiots.
if(p->buffer == NULL)
{
assertume(p->consumer_refcount == 0);
return;
}
else
{
assertume(p->consumer_refcount != 0);
}
snapshot_t s = make_snapshot(p);
assertume(s.begin);
assertume(s.end);
assertume(s.bufend);
assertume(p->elem_size != 0);
assertume(bytes_in_use(s) <= capacity(s)
&& "There are more elements in the buffer than its capacity.");
assertume(in_bounds(s.buffer, s.begin, s.bufend));
assertume(in_bounds(s.buffer, s.end, s.bufend));
if(s.begin == s.end)
assertume(bytes_in_use(s) == capacity(s));
//assertume(in_bounds(DEFAULT_MINCAP*p->elem_size, p->min_cap, p->max_cap));
assertume(in_bounds(p->min_cap, capacity(s) + p->elem_size, p->max_cap));
}
static inline void lock_pipe(pipe_t* p)
{
// watch the locking order VERY carefully. end_lock must ALWAYS be locked
// before begin_lock when dealing with both at once.
mutex_lock(&p->end_lock);
mutex_lock(&p->begin_lock);
check_invariants(p);
}
static inline void unlock_pipe(pipe_t* p)
{
check_invariants(p);
mutex_unlock(&p->begin_lock);
mutex_unlock(&p->end_lock);
}
// runs some code while automatically locking and unlocking the pipe. If `break'
// is used, the pipe will be unlocked before control returns from the macro.
#define WHILE_LOCKED(stuff) do { \
lock_pipe(p); \
do { stuff; } while(0); \
unlock_pipe(p); \
} while(0)
pipe_t* pipe_new(size_t elem_size, size_t original_limit)
{
assertume(elem_size != 0);
if(elem_size == 0)
return NULL;
pipe_t* p = malloc(sizeof *p);
assert(DEFAULT_MINCAP >= 1);
size_t cap = DEFAULT_MINCAP * elem_size;
char* buf = malloc(cap);
// Change the limit from being in "elements" to being in "bytes", and make
// room for the sentinel element.
size_t limit = (original_limit + 1) * elem_size;
if(unlikely(p == NULL || buf == NULL))
return free(p), free(buf), NULL;
*p = (pipe_t) {
.elem_size = elem_size,
.min_cap = cap,
.max_cap = original_limit ? next_pow2(max(limit, cap)) : ~(size_t)0,
.buffer = buf,
.bufend = buf + cap,
.begin = buf,
.end = buf + elem_size,
// Since we're issuing a pipe_t, it counts as both a producer and a
// consumer since it can issue new instances of both. Therefore, the
// refcounts both start at 1; not the intuitive 0.
.producer_refcount = 1,
.consumer_refcount = 1,
};
mutex_init(&p->begin_lock);
mutex_init(&p->end_lock);
cond_init(&p->just_pushed);
cond_init(&p->just_popped);
check_invariants(p);
return p;
}
// Instead of allocating a special handle, the pipe_*_new() functions just
// return the original pipe, cast into a user-friendly form. This saves needless
// malloc calls. Also, since we have to refcount anyways, it's free.
pipe_producer_t* pipe_producer_new(pipe_t* p)
{
mutex_lock(&p->begin_lock);
p->producer_refcount++;
mutex_unlock(&p->begin_lock);
return (pipe_producer_t*)p;
}
pipe_consumer_t* pipe_consumer_new(pipe_t* p)
{
mutex_lock(&p->end_lock);
p->consumer_refcount++;
mutex_unlock(&p->end_lock);
return (pipe_consumer_t*)p;
}
static void deallocate(pipe_t* p)
{
assertume(p->producer_refcount == 0);
assertume(p->consumer_refcount == 0);
mutex_destroy(&p->begin_lock);
mutex_destroy(&p->end_lock);
cond_destroy(&p->just_pushed);
cond_destroy(&p->just_popped);
free(p->buffer);
free(p);
}
void pipe_free(pipe_t* p)
{
size_t new_producer_refcount,
new_consumer_refcount;
mutex_lock(&p->begin_lock);
assertume(p->producer_refcount > 0);
new_producer_refcount = --p->producer_refcount;
mutex_unlock(&p->begin_lock);
mutex_lock(&p->end_lock);
assertume(p->consumer_refcount > 0);
new_consumer_refcount = --p->consumer_refcount;
mutex_unlock(&p->end_lock);
if(unlikely(new_consumer_refcount == 0))
{
p->buffer = (free(p->buffer), NULL);
if(likely(new_producer_refcount > 0))
cond_broadcast(&p->just_popped);
else
deallocate(p);
}
else if(unlikely(new_producer_refcount == 0))
cond_broadcast(&p->just_pushed);
}
void pipe_producer_free(pipe_producer_t* handle)
{
pipe_t* p = PIPIFY(handle);
size_t new_producer_refcount;
mutex_lock(&p->begin_lock);
assertume(p->producer_refcount > 0);
new_producer_refcount = --p->producer_refcount;
mutex_unlock(&p->begin_lock);
if(unlikely(new_producer_refcount == 0))
{
size_t consumer_refcount;
mutex_lock(&p->end_lock);
consumer_refcount = p->consumer_refcount;
mutex_unlock(&p->end_lock);
// If there are still consumers, wake them up if they're waiting on
// input from a producer. Otherwise, since we're the last handle
// altogether, we can free the pipe.
if(likely(consumer_refcount > 0))
cond_broadcast(&p->just_pushed);
else
deallocate(p);
}
}
void pipe_consumer_free(pipe_consumer_t* handle)
{
pipe_t* p = PIPIFY(handle);
size_t new_consumer_refcount;
mutex_lock(&p->end_lock);
new_consumer_refcount = --p->consumer_refcount;
mutex_unlock(&p->end_lock);
if(unlikely(new_consumer_refcount == 0))
{
size_t producer_refcount;
mutex_lock(&p->begin_lock);
producer_refcount = p->producer_refcount;
mutex_unlock(&p->begin_lock);
// If there are still producers, wake them up if they're waiting on
// room to free up from a consumer. Otherwise, since we're the last
// handle altogether, we can free the pipe.
if(likely(producer_refcount > 0))
cond_broadcast(&p->just_popped);
else
deallocate(p);
}
}
// Returns the end of the buffer (buf + number_of_bytes_copied).
static inline char* copy_pipe_into_new_buf(snapshot_t s,
char* restrict buf)
{
if(wraps_around(s))
{
buf = offset_memcpy(buf, s.begin, s.bufend - s.begin);
buf = offset_memcpy(buf, s.buffer, s.end - s.buffer);
}
else
{
buf = offset_memcpy(buf, s.begin, s.end - s.begin);
}
return buf;
}
// Resizes the buffer to make room for at least 'new_size' elements, returning
// an updated snapshot of the pipe state.
//
// The new size MUST be bigger than the number of elements currently in the
// pipe.
//
// The pipe must be fully locked on entrance to this function.
static snapshot_t resize_buffer(pipe_t* p, size_t new_size)
{
check_invariants(p);
const size_t max_cap = p->max_cap,
min_cap = p->min_cap,
elem_size = __pipe_elem_size(p);
assertume(new_size >= bytes_in_use(make_snapshot(p)));
assertume(new_size + elem_size > new_size); // overflow
new_size += elem_size; // include sentinel
if(unlikely(new_size >= max_cap))
new_size = max_cap;
if(new_size <= min_cap)
return make_snapshot(p);
char* new_buf = malloc(new_size);
p->end = copy_pipe_into_new_buf(make_snapshot(p), new_buf);
p->begin =
p->buffer = (free(p->buffer), new_buf);
p->bufend = new_buf + new_size;
check_invariants(p);
return make_snapshot(p);
}
static inline snapshot_t validate_size(pipe_t* p,
snapshot_t s,
size_t new_bytes)
{
size_t elem_size = __pipe_elem_size(p),
cap = capacity(s),
bytes_needed = bytes_in_use(s) + new_bytes;
if(unlikely(bytes_needed > cap))
{
// upgrade our lock, then re-check. By taking both locks (end and begin)
// in order, we have an equivalent operation to lock_pipe().
{ mutex_lock(&p->begin_lock);
s = make_snapshot(p);
bytes_needed = bytes_in_use(s) + new_bytes;
size_t elems_needed = bytes_needed / elem_size;
if(likely(bytes_needed > cap))
s = resize_buffer(p, next_pow2(elems_needed)*elem_size);
}
// Unlock the pipe if requested.
mutex_unlock(&p->begin_lock);
}
return s;
}
// Runs the actual push, assuming there is enough room in the buffer.
//
// Returns the new 'end' pointer.
static inline char* process_push(snapshot_t s,
const void* restrict elems,
size_t bytes_to_copy
)
{
assertume(bytes_to_copy != 0);
// This shouldn't be necessary.
//s.end = wrap_ptr_if_necessary(s.buffer, s.end, s.bufend);
assertume(s.end != s.bufend);
// If we currently have a nowrap buffer, we may have to wrap the new
// elements. Copy as many as we can at the end, then start copying into the
// beginning. This basically reduces the problem to only deal with wrapped
// buffers, which can be dealt with using a single offset_memcpy.
if(!wraps_around(s))
{
size_t at_end = min(bytes_to_copy, (size_t)(s.bufend - s.end));
s.end = offset_memcpy(s.end, elems, at_end);
elems = (const char*)elems + at_end;
bytes_to_copy -= at_end;
}
// Now copy any remaining data...
if(unlikely(bytes_to_copy))
{
s.end = wrap_ptr_if_necessary(s.buffer, s.end, s.bufend);
s.end = offset_memcpy(s.end, elems, bytes_to_copy);
}
s.end = wrap_ptr_if_necessary(s.buffer, s.end, s.bufend);
// ...and update the end pointer!
return s.end;
}
// Will spin until there is enough room in the buffer to push any elements.
// Returns the number of elements currently in the buffer. `end_lock` should be
// locked on entrance to this function.
static inline snapshot_t wait_for_room(pipe_t* p, size_t* max_cap)
{
snapshot_t s = make_snapshot(p);
size_t bytes_used = bytes_in_use(s);
size_t consumer_refcount = p->consumer_refcount;
size_t elem_size = __pipe_elem_size(p);
*max_cap = p->max_cap;
for(; unlikely(bytes_used + elem_size >= *max_cap) && likely(consumer_refcount > 0);
s = make_snapshot(p),
bytes_used = bytes_in_use(s),
consumer_refcount = p->consumer_refcount,
*max_cap = p->max_cap)
cond_wait(&p->just_popped, &p->end_lock);
return s;
}
void __pipe_push(pipe_t* p,
const void* restrict elems,
size_t count)
{
size_t elem_size = __pipe_elem_size(p);
if(unlikely(count == 0))
return;
size_t pushed = 0;
{ mutex_lock(&p->end_lock);
size_t max_cap;
snapshot_t s = wait_for_room(p, &max_cap);
// if no more consumers...
if(unlikely(p->consumer_refcount == 0))
{
mutex_unlock(&p->end_lock);
return;
}
s = validate_size(p, s, count);
// Finally, we can now begin with pushing as many elements into the
// queue as possible.
p->end = process_push(s, elems,
pushed = min(count, capacity(s) - bytes_in_use(s)));
} mutex_unlock(&p->end_lock);
assertume(pushed > 0);
// Signal if we've only pushed one element, broadcast if we've pushed more.
if(unlikely(pushed == elem_size))
cond_signal(&p->just_pushed);
else
cond_broadcast(&p->just_pushed);
// We might not be done pushing. If the max_cap was reached, we'll need to
// recurse.
size_t bytes_remaining = count - pushed;
if(unlikely(bytes_remaining))
__pipe_push(p, (const char*)elems + pushed, bytes_remaining);
}
void pipe_push(pipe_producer_t* p, const void* restrict elems, size_t count)
{
pipe_t* p0 = PIPIFY(p);
count *= __pipe_elem_size(p0);
__pipe_push(p0, elems, count);
}
/*
#ifdef PIPE_DEBUG
// For testing/debugging only, and is only available in debug mode. Assuming a
// pipe of ints, prints them out. This function is not included or documented
// in the header file!
#include <stdio.h>
void pipe_debug(pipe_t* p, const char* id)
{
printf("%s: [ ", id);
for(int* ptr = (int*)p->buffer; ptr != (int*)p->bufend; ++ptr)
printf("%i ", *ptr);
printf("]\n");
printf("begin: %lu end: %lu\n", p->begin - p->buffer, p->end - p->buffer);
}
#endif
*/
// Waits for at least one element to be in the pipe. p->begin_lock must be
// locked when entering this function, and a new, valid snapshot is returned.
static inline snapshot_t wait_for_elements(pipe_t* p)
{
snapshot_t s = make_snapshot(p);
size_t bytes_used = bytes_in_use(s);
for(; unlikely(bytes_used == 0) && likely(p->producer_refcount > 0);
s = make_snapshot(p),
bytes_used = bytes_in_use(s))
cond_wait(&p->just_pushed, &p->begin_lock);
return s;
}
// wow, I didn't even intend for the name to work like that...
// returns a new snapshot, with the updated changes also reflected onto the
// pipe.
static inline snapshot_t pop_without_locking(snapshot_t s,
void* restrict target,
size_t bytes_to_copy,
char** begin // [out]
)
{
assertume(s.begin != s.bufend);
size_t elem_size = s.elem_size;
// Copy either as many bytes as requested, or the available bytes in the RHS
// of a wrapped buffer - whichever is smaller.
{
size_t first_bytes_to_copy = min(bytes_to_copy, (size_t)(s.bufend - s.begin - elem_size));
target = offset_memcpy(target, s.begin + elem_size, first_bytes_to_copy);
bytes_to_copy -= first_bytes_to_copy;
s.begin += first_bytes_to_copy;
s.begin = wrap_ptr_if_necessary(s.buffer, s.begin, s.bufend);
}
if(unlikely(bytes_to_copy > 0))
{
s.begin += elem_size;
s.begin = wrap_ptr_if_necessary(s.buffer, s.begin, s.bufend);
memcpy(target, s.begin, bytes_to_copy);
s.begin += bytes_to_copy;
s.begin = wrap_ptr_if_necessary(s.buffer, s.begin, s.bufend);
s.begin -= elem_size;
s.begin = rev_wrap_ptr_if_necessary(s.buffer, s.begin, s.bufend);
}
// Since we cached begin on the stack, we need to reflect our changes back
// on the pipe.
*begin = s.begin;
return s;
}
// If the buffer is shrunk to something a lot smaller than our current
// capacity, resize it to something sane. This function must be entered with
// only p->begin_lock locked, and will automatically unlock p->begin_lock on