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textinput.go
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textinput.go
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package textinput
import (
"reflect"
"strings"
"time"
"unicode"
"github.com/atotto/clipboard"
"github.com/charmbracelet/bubbles/cursor"
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/runeutil"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
rw "github.com/mattn/go-runewidth"
"github.com/rivo/uniseg"
)
// Internal messages for clipboard operations.
type (
pasteMsg string
pasteErrMsg struct{ error }
)
// EchoMode sets the input behavior of the text input field.
type EchoMode int
const (
// EchoNormal displays text as is. This is the default behavior.
EchoNormal EchoMode = iota
// EchoPassword displays the EchoCharacter mask instead of actual
// characters. This is commonly used for password fields.
EchoPassword
// EchoNone displays nothing as characters are entered. This is commonly
// seen for password fields on the command line.
EchoNone
)
// ValidateFunc is a function that returns an error if the input is invalid.
type ValidateFunc func(string) error
// KeyMap is the key bindings for different actions within the textinput.
type KeyMap struct {
CharacterForward key.Binding
CharacterBackward key.Binding
WordForward key.Binding
WordBackward key.Binding
DeleteWordBackward key.Binding
DeleteWordForward key.Binding
DeleteAfterCursor key.Binding
DeleteBeforeCursor key.Binding
DeleteCharacterBackward key.Binding
DeleteCharacterForward key.Binding
LineStart key.Binding
LineEnd key.Binding
Paste key.Binding
AcceptSuggestion key.Binding
NextSuggestion key.Binding
PrevSuggestion key.Binding
}
// DefaultKeyMap is the default set of key bindings for navigating and acting
// upon the textinput.
var DefaultKeyMap = KeyMap{
CharacterForward: key.NewBinding(key.WithKeys("right", "ctrl+f")),
CharacterBackward: key.NewBinding(key.WithKeys("left", "ctrl+b")),
WordForward: key.NewBinding(key.WithKeys("alt+right", "ctrl+right", "alt+f")),
WordBackward: key.NewBinding(key.WithKeys("alt+left", "ctrl+left", "alt+b")),
DeleteWordBackward: key.NewBinding(key.WithKeys("alt+backspace", "ctrl+w")),
DeleteWordForward: key.NewBinding(key.WithKeys("alt+delete", "alt+d")),
DeleteAfterCursor: key.NewBinding(key.WithKeys("ctrl+k")),
DeleteBeforeCursor: key.NewBinding(key.WithKeys("ctrl+u")),
DeleteCharacterBackward: key.NewBinding(key.WithKeys("backspace", "ctrl+h")),
DeleteCharacterForward: key.NewBinding(key.WithKeys("delete", "ctrl+d")),
LineStart: key.NewBinding(key.WithKeys("home", "ctrl+a")),
LineEnd: key.NewBinding(key.WithKeys("end", "ctrl+e")),
Paste: key.NewBinding(key.WithKeys("ctrl+v")),
AcceptSuggestion: key.NewBinding(key.WithKeys("tab")),
NextSuggestion: key.NewBinding(key.WithKeys("down", "ctrl+n")),
PrevSuggestion: key.NewBinding(key.WithKeys("up", "ctrl+p")),
}
// Model is the Bubble Tea model for this text input element.
type Model struct {
Err error
// General settings.
Prompt string
Placeholder string
EchoMode EchoMode
EchoCharacter rune
Cursor cursor.Model
// Deprecated: use [cursor.BlinkSpeed] instead.
BlinkSpeed time.Duration
// Styles. These will be applied as inline styles.
//
// For an introduction to styling with Lip Gloss see:
// https://github.com/charmbracelet/lipgloss
PromptStyle lipgloss.Style
TextStyle lipgloss.Style
PlaceholderStyle lipgloss.Style
CompletionStyle lipgloss.Style
// Deprecated: use Cursor.Style instead.
CursorStyle lipgloss.Style
// CharLimit is the maximum amount of characters this input element will
// accept. If 0 or less, there's no limit.
CharLimit int
// Width is the maximum number of characters that can be displayed at once.
// It essentially treats the text field like a horizontally scrolling
// viewport. If 0 or less this setting is ignored.
Width int
// KeyMap encodes the keybindings recognized by the widget.
KeyMap KeyMap
// Underlying text value.
value []rune
// focus indicates whether user input focus should be on this input
// component. When false, ignore keyboard input and hide the cursor.
focus bool
// Cursor position.
pos int
// Used to emulate a viewport when width is set and the content is
// overflowing.
offset int
offsetRight int
// Validate is a function that checks whether or not the text within the
// input is valid. If it is not valid, the `Err` field will be set to the
// error returned by the function. If the function is not defined, all
// input is considered valid.
Validate ValidateFunc
// rune sanitizer for input.
rsan runeutil.Sanitizer
// Should the input suggest to complete
ShowSuggestions bool
// suggestions is a list of suggestions that may be used to complete the
// input.
suggestions [][]rune
matchedSuggestions [][]rune
currentSuggestionIndex int
}
// New creates a new model with default settings.
func New() Model {
return Model{
Prompt: "> ",
EchoCharacter: '*',
CharLimit: 0,
PlaceholderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
ShowSuggestions: false,
CompletionStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
Cursor: cursor.New(),
KeyMap: DefaultKeyMap,
suggestions: [][]rune{},
value: nil,
focus: false,
pos: 0,
}
}
// NewModel creates a new model with default settings.
//
// Deprecated: Use [New] instead.
var NewModel = New
// SetValue sets the value of the text input.
func (m *Model) SetValue(s string) {
// Clean up any special characters in the input provided by the
// caller. This avoids bugs due to e.g. tab characters and whatnot.
runes := m.san().Sanitize([]rune(s))
err := m.validate(runes)
m.setValueInternal(runes, err)
}
func (m *Model) setValueInternal(runes []rune, err error) {
m.Err = err
empty := len(m.value) == 0
if m.CharLimit > 0 && len(runes) > m.CharLimit {
m.value = runes[:m.CharLimit]
} else {
m.value = runes
}
if (m.pos == 0 && empty) || m.pos > len(m.value) {
m.SetCursor(len(m.value))
}
m.handleOverflow()
}
// Value returns the value of the text input.
func (m Model) Value() string {
return string(m.value)
}
// Position returns the cursor position.
func (m Model) Position() int {
return m.pos
}
// SetCursor moves the cursor to the given position. If the position is
// out of bounds the cursor will be moved to the start or end accordingly.
func (m *Model) SetCursor(pos int) {
m.pos = clamp(pos, 0, len(m.value))
m.handleOverflow()
}
// CursorStart moves the cursor to the start of the input field.
func (m *Model) CursorStart() {
m.SetCursor(0)
}
// CursorEnd moves the cursor to the end of the input field.
func (m *Model) CursorEnd() {
m.SetCursor(len(m.value))
}
// Focused returns the focus state on the model.
func (m Model) Focused() bool {
return m.focus
}
// Focus sets the focus state on the model. When the model is in focus it can
// receive keyboard input and the cursor will be shown.
func (m *Model) Focus() tea.Cmd {
m.focus = true
return m.Cursor.Focus()
}
// Blur removes the focus state on the model. When the model is blurred it can
// not receive keyboard input and the cursor will be hidden.
func (m *Model) Blur() {
m.focus = false
m.Cursor.Blur()
}
// Reset sets the input to its default state with no input.
func (m *Model) Reset() {
m.value = nil
m.SetCursor(0)
}
// SetSuggestions sets the suggestions for the input.
func (m *Model) SetSuggestions(suggestions []string) {
m.suggestions = make([][]rune, len(suggestions))
for i, s := range suggestions {
m.suggestions[i] = []rune(s)
}
m.updateSuggestions()
}
// rsan initializes or retrieves the rune sanitizer.
func (m *Model) san() runeutil.Sanitizer {
if m.rsan == nil {
// Textinput has all its input on a single line so collapse
// newlines/tabs to single spaces.
m.rsan = runeutil.NewSanitizer(
runeutil.ReplaceTabs(" "), runeutil.ReplaceNewlines(" "))
}
return m.rsan
}
func (m *Model) insertRunesFromUserInput(v []rune) {
// Clean up any special characters in the input provided by the
// clipboard. This avoids bugs due to e.g. tab characters and
// whatnot.
paste := m.san().Sanitize(v)
var availSpace int
if m.CharLimit > 0 {
availSpace = m.CharLimit - len(m.value)
// If the char limit's been reached, cancel.
if availSpace <= 0 {
return
}
// If there's not enough space to paste the whole thing cut the pasted
// runes down so they'll fit.
if availSpace < len(paste) {
paste = paste[:availSpace]
}
}
// Stuff before and after the cursor
head := m.value[:m.pos]
tailSrc := m.value[m.pos:]
tail := make([]rune, len(tailSrc))
copy(tail, tailSrc)
// Insert pasted runes
for _, r := range paste {
head = append(head, r)
m.pos++
if m.CharLimit > 0 {
availSpace--
if availSpace <= 0 {
break
}
}
}
// Put it all back together
value := append(head, tail...)
inputErr := m.validate(value)
m.setValueInternal(value, inputErr)
}
// If a max width is defined, perform some logic to treat the visible area
// as a horizontally scrolling viewport.
func (m *Model) handleOverflow() {
if m.Width <= 0 || uniseg.StringWidth(string(m.value)) <= m.Width {
m.offset = 0
m.offsetRight = len(m.value)
return
}
// Correct right offset if we've deleted characters
m.offsetRight = min(m.offsetRight, len(m.value))
if m.pos < m.offset {
m.offset = m.pos
w := 0
i := 0
runes := m.value[m.offset:]
for i < len(runes) && w <= m.Width {
w += rw.RuneWidth(runes[i])
if w <= m.Width+1 {
i++
}
}
m.offsetRight = m.offset + i
} else if m.pos >= m.offsetRight {
m.offsetRight = m.pos
w := 0
runes := m.value[:m.offsetRight]
i := len(runes) - 1
for i > 0 && w < m.Width {
w += rw.RuneWidth(runes[i])
if w <= m.Width {
i--
}
}
m.offset = m.offsetRight - (len(runes) - 1 - i)
}
}
// deleteBeforeCursor deletes all text before the cursor.
func (m *Model) deleteBeforeCursor() {
m.value = m.value[m.pos:]
m.Err = m.validate(m.value)
m.offset = 0
m.SetCursor(0)
}
// deleteAfterCursor deletes all text after the cursor. If input is masked
// delete everything after the cursor so as not to reveal word breaks in the
// masked input.
func (m *Model) deleteAfterCursor() {
m.value = m.value[:m.pos]
m.Err = m.validate(m.value)
m.SetCursor(len(m.value))
}
// deleteWordBackward deletes the word left to the cursor.
func (m *Model) deleteWordBackward() {
if m.pos == 0 || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.deleteBeforeCursor()
return
}
// Linter note: it's critical that we acquire the initial cursor position
// here prior to altering it via SetCursor() below. As such, moving this
// call into the corresponding if clause does not apply here.
oldPos := m.pos //nolint:ifshort
m.SetCursor(m.pos - 1)
for unicode.IsSpace(m.value[m.pos]) {
if m.pos <= 0 {
break
}
// ignore series of whitespace before cursor
m.SetCursor(m.pos - 1)
}
for m.pos > 0 {
if !unicode.IsSpace(m.value[m.pos]) {
m.SetCursor(m.pos - 1)
} else {
if m.pos > 0 {
// keep the previous space
m.SetCursor(m.pos + 1)
}
break
}
}
if oldPos > len(m.value) {
m.value = m.value[:m.pos]
} else {
m.value = append(m.value[:m.pos], m.value[oldPos:]...)
}
m.Err = m.validate(m.value)
}
// deleteWordForward deletes the word right to the cursor. If input is masked
// delete everything after the cursor so as not to reveal word breaks in the
// masked input.
func (m *Model) deleteWordForward() {
if m.pos >= len(m.value) || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.deleteAfterCursor()
return
}
oldPos := m.pos
m.SetCursor(m.pos + 1)
for unicode.IsSpace(m.value[m.pos]) {
// ignore series of whitespace after cursor
m.SetCursor(m.pos + 1)
if m.pos >= len(m.value) {
break
}
}
for m.pos < len(m.value) {
if !unicode.IsSpace(m.value[m.pos]) {
m.SetCursor(m.pos + 1)
} else {
break
}
}
if m.pos > len(m.value) {
m.value = m.value[:oldPos]
} else {
m.value = append(m.value[:oldPos], m.value[m.pos:]...)
}
m.Err = m.validate(m.value)
m.SetCursor(oldPos)
}
// wordBackward moves the cursor one word to the left. If input is masked, move
// input to the start so as not to reveal word breaks in the masked input.
func (m *Model) wordBackward() {
if m.pos == 0 || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.CursorStart()
return
}
i := m.pos - 1
for i >= 0 {
if unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos - 1)
i--
} else {
break
}
}
for i >= 0 {
if !unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos - 1)
i--
} else {
break
}
}
}
// wordForward moves the cursor one word to the right. If the input is masked,
// move input to the end so as not to reveal word breaks in the masked input.
func (m *Model) wordForward() {
if m.pos >= len(m.value) || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.CursorEnd()
return
}
i := m.pos
for i < len(m.value) {
if unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos + 1)
i++
} else {
break
}
}
for i < len(m.value) {
if !unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos + 1)
i++
} else {
break
}
}
}
func (m Model) echoTransform(v string) string {
switch m.EchoMode {
case EchoPassword:
return strings.Repeat(string(m.EchoCharacter), uniseg.StringWidth(v))
case EchoNone:
return ""
case EchoNormal:
return v
default:
return v
}
}
// Update is the Bubble Tea update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
return m, nil
}
// Need to check for completion before, because key is configurable and might be double assigned
keyMsg, ok := msg.(tea.KeyMsg)
if ok && key.Matches(keyMsg, m.KeyMap.AcceptSuggestion) {
if m.canAcceptSuggestion() {
m.value = append(m.value, m.matchedSuggestions[m.currentSuggestionIndex][len(m.value):]...)
m.CursorEnd()
}
}
// Let's remember where the position of the cursor currently is so that if
// the cursor position changes, we can reset the blink.
oldPos := m.pos
switch msg := msg.(type) {
case tea.KeyMsg:
switch {
case key.Matches(msg, m.KeyMap.DeleteWordBackward):
m.deleteWordBackward()
case key.Matches(msg, m.KeyMap.DeleteCharacterBackward):
m.Err = nil
if len(m.value) > 0 {
m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...)
m.Err = m.validate(m.value)
if m.pos > 0 {
m.SetCursor(m.pos - 1)
}
}
case key.Matches(msg, m.KeyMap.WordBackward):
m.wordBackward()
case key.Matches(msg, m.KeyMap.CharacterBackward):
if m.pos > 0 {
m.SetCursor(m.pos - 1)
}
case key.Matches(msg, m.KeyMap.WordForward):
m.wordForward()
case key.Matches(msg, m.KeyMap.CharacterForward):
if m.pos < len(m.value) {
m.SetCursor(m.pos + 1)
}
case key.Matches(msg, m.KeyMap.LineStart):
m.CursorStart()
case key.Matches(msg, m.KeyMap.DeleteCharacterForward):
if len(m.value) > 0 && m.pos < len(m.value) {
m.value = append(m.value[:m.pos], m.value[m.pos+1:]...)
m.Err = m.validate(m.value)
}
case key.Matches(msg, m.KeyMap.LineEnd):
m.CursorEnd()
case key.Matches(msg, m.KeyMap.DeleteAfterCursor):
m.deleteAfterCursor()
case key.Matches(msg, m.KeyMap.DeleteBeforeCursor):
m.deleteBeforeCursor()
case key.Matches(msg, m.KeyMap.Paste):
return m, Paste
case key.Matches(msg, m.KeyMap.DeleteWordForward):
m.deleteWordForward()
case key.Matches(msg, m.KeyMap.NextSuggestion):
m.nextSuggestion()
case key.Matches(msg, m.KeyMap.PrevSuggestion):
m.previousSuggestion()
default:
// Input one or more regular characters.
m.insertRunesFromUserInput(msg.Runes)
}
// Check again if can be completed
// because value might be something that does not match the completion prefix
m.updateSuggestions()
case pasteMsg:
m.insertRunesFromUserInput([]rune(msg))
case pasteErrMsg:
m.Err = msg
}
var cmds []tea.Cmd
var cmd tea.Cmd
m.Cursor, cmd = m.Cursor.Update(msg)
cmds = append(cmds, cmd)
if oldPos != m.pos && m.Cursor.Mode() == cursor.CursorBlink {
m.Cursor.Blink = false
cmds = append(cmds, m.Cursor.BlinkCmd())
}
m.handleOverflow()
return m, tea.Batch(cmds...)
}
// View renders the textinput in its current state.
func (m Model) View() string {
// Placeholder text
if len(m.value) == 0 && m.Placeholder != "" {
return m.placeholderView()
}
styleText := m.TextStyle.Inline(true).Render
value := m.value[m.offset:m.offsetRight]
pos := max(0, m.pos-m.offset)
v := styleText(m.echoTransform(string(value[:pos])))
if pos < len(value) { //nolint:nestif
char := m.echoTransform(string(value[pos]))
m.Cursor.SetChar(char)
v += m.Cursor.View() // cursor and text under it
v += styleText(m.echoTransform(string(value[pos+1:]))) // text after cursor
v += m.completionView(0) // suggested completion
} else {
if m.canAcceptSuggestion() {
suggestion := m.matchedSuggestions[m.currentSuggestionIndex]
if len(value) < len(suggestion) {
m.Cursor.TextStyle = m.CompletionStyle
m.Cursor.SetChar(m.echoTransform(string(suggestion[pos])))
v += m.Cursor.View()
v += m.completionView(1)
} else {
m.Cursor.SetChar(" ")
v += m.Cursor.View()
}
} else {
m.Cursor.SetChar(" ")
v += m.Cursor.View()
}
}
// If a max width and background color were set fill the empty spaces with
// the background color.
valWidth := uniseg.StringWidth(string(value))
if m.Width > 0 && valWidth <= m.Width {
padding := max(0, m.Width-valWidth)
if valWidth+padding <= m.Width && pos < len(value) {
padding++
}
v += styleText(strings.Repeat(" ", padding))
}
return m.PromptStyle.Render(m.Prompt) + v
}
// placeholderView returns the prompt and placeholder view, if any.
func (m Model) placeholderView() string {
var (
v string
p = []rune(m.Placeholder)
style = m.PlaceholderStyle.Inline(true).Render
)
m.Cursor.TextStyle = m.PlaceholderStyle
m.Cursor.SetChar(string(p[:1]))
v += m.Cursor.View()
// If the entire placeholder is already set and no padding is needed, finish
if m.Width < 1 && len(p) <= 1 {
return m.PromptStyle.Render(m.Prompt) + v
}
// If Width is set then size placeholder accordingly
if m.Width > 0 {
// available width is width - len + cursor offset of 1
minWidth := lipgloss.Width(m.Placeholder)
availWidth := m.Width - minWidth + 1
// if width < len, 'subtract'(add) number to len and dont add padding
if availWidth < 0 {
minWidth += availWidth
availWidth = 0
}
// append placeholder[len] - cursor, append padding
v += style(string(p[1:minWidth]))
v += style(strings.Repeat(" ", availWidth))
} else {
// if there is no width, the placeholder can be any length
v += style(string(p[1:]))
}
return m.PromptStyle.Render(m.Prompt) + v
}
// Blink is a command used to initialize cursor blinking.
func Blink() tea.Msg {
return cursor.Blink()
}
// Paste is a command for pasting from the clipboard into the text input.
func Paste() tea.Msg {
str, err := clipboard.ReadAll()
if err != nil {
return pasteErrMsg{err}
}
return pasteMsg(str)
}
func clamp(v, low, high int) int {
if high < low {
low, high = high, low
}
return min(high, max(low, v))
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
// Deprecated.
// Deprecated: use cursor.Mode.
type CursorMode int
const (
// Deprecated: use cursor.CursorBlink.
CursorBlink = CursorMode(cursor.CursorBlink)
// Deprecated: use cursor.CursorStatic.
CursorStatic = CursorMode(cursor.CursorStatic)
// Deprecated: use cursor.CursorHide.
CursorHide = CursorMode(cursor.CursorHide)
)
func (c CursorMode) String() string {
return cursor.Mode(c).String()
}
// Deprecated: use cursor.Mode().
func (m Model) CursorMode() CursorMode {
return CursorMode(m.Cursor.Mode())
}
// Deprecated: use cursor.SetMode().
func (m *Model) SetCursorMode(mode CursorMode) tea.Cmd {
return m.Cursor.SetMode(cursor.Mode(mode))
}
func (m Model) completionView(offset int) string {
var (
value = m.value
style = m.PlaceholderStyle.Inline(true).Render
)
if m.canAcceptSuggestion() {
suggestion := m.matchedSuggestions[m.currentSuggestionIndex]
if len(value) < len(suggestion) {
return style(string(suggestion[len(value)+offset:]))
}
}
return ""
}
func (m *Model) getSuggestions(sugs [][]rune) []string {
suggestions := make([]string, len(sugs))
for i, s := range sugs {
suggestions[i] = string(s)
}
return suggestions
}
// AvailableSuggestions returns the list of available suggestions.
func (m *Model) AvailableSuggestions() []string {
return m.getSuggestions(m.suggestions)
}
// MatchedSuggestions returns the list of matched suggestions.
func (m *Model) MatchedSuggestions() []string {
return m.getSuggestions(m.matchedSuggestions)
}
// CurrentSuggestion returns the currently selected suggestion index.
func (m *Model) CurrentSuggestionIndex() int {
return m.currentSuggestionIndex
}
// CurrentSuggestion returns the currently selected suggestion.
func (m *Model) CurrentSuggestion() string {
if m.currentSuggestionIndex >= len(m.matchedSuggestions) {
return ""
}
return string(m.matchedSuggestions[m.currentSuggestionIndex])
}
// canAcceptSuggestion returns whether there is an acceptable suggestion to
// autocomplete the current value.
func (m *Model) canAcceptSuggestion() bool {
return len(m.matchedSuggestions) > 0
}
// updateSuggestions refreshes the list of matching suggestions.
func (m *Model) updateSuggestions() {
if !m.ShowSuggestions {
return
}
if len(m.value) <= 0 || len(m.suggestions) <= 0 {
m.matchedSuggestions = [][]rune{}
return
}
matches := [][]rune{}
for _, s := range m.suggestions {
suggestion := string(s)
if strings.HasPrefix(strings.ToLower(suggestion), strings.ToLower(string(m.value))) {
matches = append(matches, []rune(suggestion))
}
}
if !reflect.DeepEqual(matches, m.matchedSuggestions) {
m.currentSuggestionIndex = 0
}
m.matchedSuggestions = matches
}
// nextSuggestion selects the next suggestion.
func (m *Model) nextSuggestion() {
m.currentSuggestionIndex = (m.currentSuggestionIndex + 1)
if m.currentSuggestionIndex >= len(m.matchedSuggestions) {
m.currentSuggestionIndex = 0
}
}
// previousSuggestion selects the previous suggestion.
func (m *Model) previousSuggestion() {
m.currentSuggestionIndex = (m.currentSuggestionIndex - 1)
if m.currentSuggestionIndex < 0 {
m.currentSuggestionIndex = len(m.matchedSuggestions) - 1
}
}
func (m Model) validate(v []rune) error {
if m.Validate != nil {
return m.Validate(string(v))
}
return nil
}