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genaudio.py
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genaudio.py
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Simple script to generate test MP3 files
https://stackoverflow.com/questions/33879523/python-how-can-i-generate-a-wav-file-with-beeps
"""
import math
import wave
import struct
import os
# Audio will contain a long list of samples (i.e. floating point numbers describing the
# waveform). If you were working with a very long sound you'd want to stream this to
# disk instead of buffering it all in memory list this. But most sounds will fit in
# memory.
audio = []
sample_rate = 44100.0
def append_silence(duration_milliseconds=500):
"""
Adding silence is easy - we add zeros to the end of our array
"""
num_samples = duration_milliseconds * (sample_rate / 1000.0)
for x in range(int(num_samples)):
audio.append(0.0)
return
def append_sinewave(
freq=440.0,
duration_milliseconds=500,
volume=1.0):
"""
The sine wave generated here is the standard beep. If you want something
more aggresive you could try a square or saw tooth waveform. Though there
are some rather complicated issues with making high quality square and
sawtooth waves... which we won't address here :)
"""
global audio # using global variables isn't cool.
num_samples = duration_milliseconds * (sample_rate / 1000.0)
for x in range(int(num_samples)):
audio.append(volume * math.sin(2 * math.pi * freq * ( x / sample_rate )))
return
def combine_sinewave(
freqs=[440.0,880],
duration_milliseconds=500,
volume=1.0):
"""
The sine wave generated here is the standard beep. If you want something
more aggresive you could try a square or saw tooth waveform. Though there
are some rather complicated issues with making high quality square and
sawtooth waves... which we won't address here :)
"""
global audio # using global variables isn't cool.
num_samples = duration_milliseconds * (sample_rate / 1000.0)
for x in range(int(num_samples)):
ssum = 0
for freq in freqs:
ssum += volume * math.sin(2 * math.pi * freq * ( x / sample_rate ))
audio.append(ssum)
return
def save_wav(file_name):
# Open up a wav file
wav_file=wave.open(file_name,"w")
# wav params
nchannels = 1
sampwidth = 2
# 44100 is the industry standard sample rate - CD quality. If you need to
# save on file size you can adjust it downwards. The stanard for low quality
# is 8000 or 8kHz.
nframes = len(audio)
comptype = "NONE"
compname = "not compressed"
wav_file.setparams((nchannels, sampwidth, sample_rate, nframes, comptype, compname))
# WAV files here are using short, 16 bit, signed integers for the
# sample size. So we multiply the floating point data we have by 32767, the
# maximum value for a short integer. NOTE: It is theortically possible to
# use the floating point -1.0 to 1.0 data directly in a WAV file but not
# obvious how to do that using the wave module in python.
for sample in audio:
wav_file.writeframes(struct.pack('h', int( sample * 32767.0 )))
wav_file.close()
return
combine_sinewave(volume=0.5,freqs=[0,2000])
append_silence()
combine_sinewave(volume=0.5,freqs=[1000,2000])
append_silence()
# append_sinewave(volume=0.5,freq=1000)
# append_silence()
# append_sinewave()
filename = "beep"
save_wav(f"{filename}.wav")
# Convert wav to mp3
os.system(f"ffmpeg -i {filename}.wav {filename}.mp3 -y")
# Remove wav file
os.system(f"rm {filename}.wav")