diff --git a/source/CCustomOpcodeSystem.cpp b/source/CCustomOpcodeSystem.cpp index 5590aed5..d2f5733f 100644 --- a/source/CCustomOpcodeSystem.cpp +++ b/source/CCustomOpcodeSystem.cpp @@ -829,9 +829,9 @@ namespace CLEO { if (thread->IsCustom()) { - bool saveProcessing = (GetInstance().GameState() == GameSessionState::Initial) && (GetInstance().saveSlot != -1); + bool justLoaded = (GetInstance().GameState() == GameSessionState::Initial) && (GetInstance().saveSlot != -1); - OPCODE_CONDITION_RESULT(!saveProcessing); + OPCODE_CONDITION_RESULT(!justLoaded); return OR_CONTINUE; }