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Editor version [e.g. 1.45.0-insider]:1.53.0-insider
Programming language: [e.g. js, ts, c++]python
TabNine extension version:3.1.18
If the issue is related to TabNine failure, please provide log files:
Type TabNine::config in your editor, the logs are located at the bottom of the page
Editor console logs:
Not anything.
Help -> Toggle Developer Tools
Issue Details:
TabNine was installed in MacBook pro with Apple Silicon M1, but it didn't work.
There was no error logs and no reflections just like TabNine was not exist.
The text was updated successfully, but these errors were encountered:
@Du-Yao@talcodota This is because of there is no arm64 version of TabNine binary now. But in macOS Big Sur, we can let it runs under Rosetta 2!
Add following lines in source code src/binary/paths.ts or in installed extension code(~/.vscode-exploration/extensions/tabnine.tabnine-vscode-version/out/binary/paths.js):
In getArch() function
if (process.arch === "arm64") {
return "arm64"
}
and then duplicate x86_64-apple-darwin folder in 'binaries/$version' and rename it to arm64-apple-darwin.
Restart the VSCode Exploration then TabNine works again (under Rosetta 2 )!
please complete the following information:
If the issue is related to TabNine failure, please provide log files:
Type
TabNine::config
in your editor, the logs are located at the bottom of the pageEditor console logs:
Not anything.
Help -> Toggle Developer Tools
Issue Details:
TabNine was installed in MacBook pro with Apple Silicon M1, but it didn't work.
There was no error logs and no reflections just like TabNine was not exist.
The text was updated successfully, but these errors were encountered: