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threads-model.h
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threads-model.h
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/** @file threads-model.h
* @brief Model Checker Thread class.
*/
#ifndef __THREADS_MODEL_H__
#define __THREADS_MODEL_H__
#include <stdint.h>
#include "mymemory.h"
#include <threads.h>
#include "modeltypes.h"
#include "stl-model.h"
#include "context.h"
struct thread_params {
thrd_start_t func;
void *arg;
};
/** @brief Represents the state of a user Thread */
typedef enum thread_state {
/** Thread was just created and hasn't run yet */
THREAD_CREATED,
/** Thread is running */
THREAD_RUNNING,
/** Thread is not currently running but is ready to run */
THREAD_READY,
/**
* Thread is waiting on another action (e.g., thread completion, lock
* release, etc.)
*/
THREAD_BLOCKED,
/** Thread has completed its execution */
THREAD_COMPLETED
} thread_state;
class ModelAction;
/** @brief A Thread is created for each user-space thread */
class Thread {
public:
Thread(thread_id_t tid);
Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread *parent);
~Thread();
void complete();
static int swap(ucontext_t *ctxt, Thread *t);
static int swap(Thread *t, ucontext_t *ctxt);
thread_state get_state() const { return state; }
void set_state(thread_state s);
thread_id_t get_id() const;
thrd_t get_thrd_t() const { return *user_thread; }
Thread * get_parent() const { return parent; }
void set_creation(ModelAction *act) { creation = act; }
ModelAction * get_creation() const { return creation; }
/**
* Set a return value for the last action in this thread (e.g., for an
* atomic read).
* @param value The value to return
*/
void set_return_value(uint64_t value) { last_action_val = value; }
/**
* Retrieve a return value for the last action in this thread. Used,
* for instance, for an atomic read to return the 'read' value. Should
* be called from a user context.
* @return The value 'returned' by the action
*/
uint64_t get_return_value() const { return last_action_val; }
/** @return True if this thread is finished executing */
bool is_complete() const { return state == THREAD_COMPLETED; }
/** @return True if this thread is blocked */
bool is_blocked() const { return state == THREAD_BLOCKED; }
/** @return The pending (next) ModelAction for this Thread
* @see Thread::pending */
ModelAction * get_pending() const { return pending; }
/** @brief Set the pending (next) ModelAction for this Thread
* @param act The pending ModelAction
* @see Thread::pending */
void set_pending(ModelAction *act) { pending = act; }
Thread * waiting_on() const;
bool is_waiting_on(const Thread *t) const;
bool is_model_thread() const { return model_thread; }
friend void thread_startup();
/**
* Intentionally NOT allocated with MODELALLOC or SNAPSHOTALLOC.
* Threads should be allocated on the user's normal (snapshotting) heap
* to allow their allocation/deallocation to follow the same pattern as
* the rest of the backtracked/replayed program.
*/
void * operator new(size_t size) {
return Thread_malloc(size);
}
void operator delete(void *p, size_t size) {
Thread_free(p);
}
void * operator new[](size_t size) {
return Thread_malloc(size);
}
void operator delete[](void *p, size_t size) {
Thread_free(p);
}
private:
int create_context();
/** @brief The parent Thread which created this Thread */
Thread * const parent;
/** @brief The THREAD_CREATE ModelAction which created this Thread */
ModelAction *creation;
/**
* @brief The next ModelAction to be run by this Thread
*
* This action should be kept updated by the ModelChecker, so that we
* always know what the next ModelAction's memory_order, action type,
* and location are.
*/
ModelAction *pending;
void (*start_routine)(void *);
void *arg;
ucontext_t context;
void *stack;
thrd_t *user_thread;
thread_id_t id;
thread_state state;
/**
* The value returned by the last action in this thread
* @see Thread::set_return_value()
* @see Thread::get_return_value()
*/
uint64_t last_action_val;
/** @brief Is this Thread a special model-checker thread? */
const bool model_thread;
};
Thread * thread_current();
static inline thread_id_t thrd_to_id(thrd_t t)
{
return t.priv->get_id();
}
/**
* @brief Map a zero-based integer index to a unique thread ID
*
* This is the inverse of id_to_int
*/
static inline thread_id_t int_to_id(int i)
{
return i;
}
/**
* @brief Map a unique thread ID to a zero-based integer index
*
* This is the inverse of int_to_id
*/
static inline int id_to_int(thread_id_t id)
{
return id;
}
#endif /* __THREADS_MODEL_H__ */