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There is alot of confusion between .mod files.
In most cases .mod file is a music file. But in CeeBot and in colobot, scrap[1-5].mod is a model file and cannot be converted to .obj file that we can view in blender and modify it. So instead they have to be converted into .txt.
CeeBot Teen has some additional models: barrier[2-3].mod, destroy[1-2].mod, drawer[1-17].mod, scrap[1-5].mod, teen[0-44].mod, tree5.mod
Most of the models are added to the data dir, but 5 are missing: scrap[1-5].mod
Please, add them so that we could include Scrap objects into the game.
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