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[ x ] I have used Google with the error message or bug in association with the library and Cordova words to make sure the issue I'm reporting is only related to iOSRTC.
[ x ] I have provided versions of third party library name, ios, Xcode and plugin version and adapter.js version if used.
Note: If the checkboxes above are not checked (which you do after the issue is posted), the issue will be closed, removing this checkbox will result in automatic closed issue.
Versions affected
Cordova version (e.g 7.1.0): 10.0
Cordova iOS version (e.g 5.1.0): 6.2
Plugin version (e.g 6.0.12): 6.0.19
iOS version (e.g 10.2): 14.4.1
Xcode version (e.g 11.1 - 11A1027): 12.4
WebRTC-adapter version (e.g. 7.4.0): None
WebRTC Framework version (e.g. JSSip 3.1.2): JSSip 3.7.1
Description
When ios-rtc plug is installed, initially all HTML5 Audio() plays at extremely low volume until the first time ios-rtc makes a call, and then HTML5 Audio() is normal level afterwards and stays that way until the app is restarted.
With ios-rtc not installed, HTML5 Audio() plays at normal volumes as expected.
Note this is easily reproduced with other combinations of software other than above.
I tried selectAudioOutput and turnOnSpeaker as well as initAudioDevices with same results.
Steps to reproduce
let test = new Audio('somefile.mp3')
test.play()
Expected results
Audio plays at normal volume as without ios-rtc installed.
Actual results
Audio plays at low volume, barely perceivable.
The text was updated successfully, but these errors were encountered:
Prevents any HTML5 Audio() startup lag, where silence.mp3 is a valid mp3 with no audio ... testing but seems to work like a charm! Now I can finally give up the native audio plugin.
extra/renderer-and-libwebrtc-tests.js
file).Note: If the checkboxes above are not checked (which you do after the issue is posted), the issue will be closed, removing this checkbox will result in automatic closed issue.
Versions affected
Description
When ios-rtc plug is installed, initially all HTML5 Audio() plays at extremely low volume until the first time ios-rtc makes a call, and then HTML5 Audio() is normal level afterwards and stays that way until the app is restarted.
With ios-rtc not installed, HTML5 Audio() plays at normal volumes as expected.
Note this is easily reproduced with other combinations of software other than above.
I tried selectAudioOutput and turnOnSpeaker as well as initAudioDevices with same results.
Steps to reproduce
let test = new Audio('somefile.mp3')
test.play()
Expected results
Audio plays at normal volume as without ios-rtc installed.
Actual results
Audio plays at low volume, barely perceivable.
The text was updated successfully, but these errors were encountered: