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Backlog.md

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Backlog

This is the queue for future features. Not. It is my memory list for things that come up, and I wish to offload my brain by putting them here.

Bugs

No known bugs.

Usability

Recognize arrow keys

While buttons are necessary for touch screen users, majority will use a keyboard and expect the arrow keys to work.

Be lean on interpreting game code

Trim of spaces and accept thtat users sometimes forget the space in the middle as it is perceived as a 6-digit number.

Publish the BDD report

While putting the specification in a Word document has some value, I think the report of the test run also have that. Would it be possible to publish that in a Travis build so that it can be linked to from the readme, like quality and build results?

Testing with multiple players

Design choice to not use the URL to pick a game led to the impossibility to have several sessions in the same browser, albeit two with anonymous works. This is a bit inconvenient when testing. A solution could be to change the design but another would be to add bot players. That could be valuable to users when the group is not large enough.

Executing

Nothing right now.

Reporting

Report outcome

Nothing right now.

Facilitation

Explain the visuals in the player list

They are small, and they are cryptic.

Show the next phase

Show the next phase to the facilitator so that they do not skip one by mistake.

Release notes

After actually doing a release, although they decided not to use it, it struck me that doing release notes in some interesting way is certainly on the table.

Build pipe

Why not set up a build pipe? Like Travis?