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Badge Front

DEFCON Furs Badge Scripts

The 2019 DEFCON Furs badge (made for DC27) is running a Micropython environment that allows you to script the badge. You can write your own scriptable animations in Python, or upload them in JSON format.

Features Include

  • STM32L496RET6 microcontroller running Micropython.
  • 18x7 pixel RGB matrix display.
  • Powered by micro-USB or 2xAA batteries.
  • Micro-USB access to the Micropython REPL and filesystem.
  • 32 Mbit SPI flash on SPI bus 3.
  • Two pushbutton switches located on either side of the badge.
  • #4-40 threaded mounting holes for adding faces and bling.
  • I2C bus 3 for sensors and expansion.
    • STMicro LIS2DE12 accelerometer at address 0x19.
    • Fanstel BT832A bluetooth module at address 0x42.
    • Compliant with the #badgelife v1.69bis Shitty Addon Standard.

Further Reading

Badge Module

The badge module is implemented in badge.py and contains all the setup necessary to bring your badge to life and operate the peripherals correctly. It is recommended that you initialize your badge properly by adding an import badge statement at the top of your main.py script.

badge.imu

This contains an instance of the LIS2DE12 accelerometer, which has been configured to perform wakeup and tap detection on the badge. The accelerometer is also available for orientation detection. Please refer to the micropython documentation for the API to the pyb.Accel class.

badge.trysuspend()

Check if the badge is in a state that can be put to standby mode, when in this state the LED matrix and CPU will be disabled, and the accelerometer will be configured as a wakeup source. Upon waking up from standby mode the CPU will perform a hard reset.

The badge will enter standby if all of the following conditions are met:

  • No voltage is detected on the VBUS pin (ie: USB disconnected)
  • No motion has been detected by the accelerometer in the last settings.sleeptimeout milliseconds

Settings Module

The settings module is implemented in settings.py and contains a collection of tunable parameters on how you want your badge to operate, such as the default animation to play on bootup and how long of a timeout to use before going to sleep.

DCFurs Module

The dcfurs module is impleneted within the Micropython firmware, and and includes the DMA and interrupt handlers necessary to drive the LED matrix. By writing this module in C, we can acheive a sufficiently fast scan rate to perform approximately 64-steps of dimming control per color.

Pixels in the matrix are addressed by their column and row coordinates, starting from row zero and column zero in the upper left corner of the matrix.

dcfurs.init(timer)

Initialize the LED matrix and DMA interrupt handlers, this must be called anything can be written to the LED matrix. The timer parameter provides a handle to the STM32 Advanced-function timer TIM8, configured at the desired PWM frequency. This timer will be used to schedule interrupts and DMA transfers in to refresh the delay. A PWM frequency of at least 250kHz is recommended.

    import dcfurs
    from pyb import Timer

    pwmclk = pyb.Timer(1, freq=500000)
    dcfurs.init(pwmclk)

dcfurs.clear()

Clear the LED matrix, setting all pixels to an off state.

dcfurs.set_pixel(col, row, value=True)

Sets the color of a single pixel using its column and row coordinates in the matrix. The value parameter can provide the pixel's color using 8-bit color. If value is an integer, it encodes 3-bits of red, 3-bits of green and 2-bits of blue into a single byte. Otherwise the truth value will either set the pixel to white at full intensity, or switch it off.

dcfurs.set_pix_rgb(col, row, value)

Sets the color of a single pixel using its column and row coordinates in the matrix. The value parameter must be an integer which encodes a 24-bit color to use for the pixel, with 8-bits of red, 8-bits of green and 8-bits of blue (eg: 0xRRGGBB).

dcfurs.set_pix_hue(col, row, hue, val=255)

Sets the color of a single pixel using its column and row coordinates in the matrix. The color is specified in HSV color space, with hue being an angle between 0 and 360 degrees. The val parameter is optional and specifies the intensity value in the range of 0-255. The saturation component of the HSV color space is assumed to be 1.0 for full saturation.

dcfurs.set_row(row, pixels, color=0xffffff)

Set the pixels for an entire row using a bitmap of pixel on/off values. The pixels parameter can contain an integer, which will act as a bitmask of the pixels for this row, or an bytearray of PWM intensities. The third argument, color is optional and may specify the 24-bit color to use for the row.

dcfurs.set_frame(fbuf)

Sets the entire frame buffer in a single call. The fbuf parameter should be an array exactly dcfurs.nrows in length, each elemnent of which describes one row of the matrix. If the row is an integer, it is interpreted as a bitmap that would be passed to dcfurs.set_row(), or if the row is a bytearray then it will be interpreted as an array of PWM intensity values.

This function can be implemented as a slightly more efficient version of:

    def set_frame(fbuf)
        i = 0
        for row in fbuf:
            set_row(i, row)
            i += 1

dcfurs.has_pixel(col, row)

Checks if the pixel at the given column and row exists in the LED matrix. Due to the shape of the badge, some of the pixels at the corners of the matrix and over the bridge of the nose are missing from the display. This function will return True if the pixel exists and False otherwise.

dcfurs.nrows

This constant integer defines the number of rows in the LED matrix. This will have a value of 7.

dcfurs.ncols

This constant integer defines the number of columns in the LED matrix. This is will have a value of 18.

dcfurs.boop

This class accesses the capacative touch controller built into the STM32L4 microcontroller.

Badge Animations

Badge animations can be written as Python classes, or can be provided as JSON frame data. The resulting animations will be included as part of the animations module, with each class in this module providing a unique animation.

Every class provided by this module must present the following interface.

draw()

This mandatory method is called to render the next frame of the animation to the LED matrix.

interval

This mandatory variable must be provided by the animation to define the time, in milliseconds until the next call to the draw() method.

boop()

The animation may override the default behavior of the capacative touch events by defining a boop() method. This optional method will be called once for each touch event detected.

Python Animations

Badge animations written in python should be placed in the animations/ directory, and must implement both the draw() method and set the interval variable. We can write a simple row-scanning example as follows:

    import dcfurs

    class example:
        def __init__(self):
            self.counter = 0
            self.interval = 500
        
        def draw(self):
            self.counter += 1
            dcfurs.clear()
            dcfurs.set_row(self.counter % dcfurs.nrows, 0x3ffff)

From a REPL console, you can now run your animation with a simple python loop.

    import animations

    test = animations.example()
    while True:
        test.draw()
        pyb.delay(test.interval)

JSON Animations

For simple animations that don't require user interraction, the frames can also be provided in JSON format. These animations should be placed in the animations/ directory and named with a .json file extension. During initialization the animations module will generate class definitions for each JSON file found.

The JSON file should contain an array, with each element of the array containing a JSON object that defines the frame, and the duration for which that frame should be displayed. The animation will run indefinetely looping over each frame in the array. Each frame object must contain an interval member encoded as an integer number of milliseconds and at least one valid encoding of frame data.

Frame data is always encoded as a hexadecimal string, with the colon character used to delimit rows of the display. The name of the object member is used to distinguish between the supported pixel encodings.

Frame objects which encode monochrome pixels shall include a frame member that contains a hexadecimal string representation of the frame. Each nibble of the string sets the brighness for a single pixel with a value of 0 turning the pixel off and F setting the pixel to full intensity.

Frame objects which encode color shall include an rgb member that contains a hexadecimal string representation of the frame. Each pair of nibbles of the string sets the color for a single pixel in 8-bit color.

Frame objects may also use a palette color scheme by including a palette member, in which case a single nibble encodes each pixel using the 16 xterm system colors.

Thus a single frame which shows PWM intensity increasing from right to left and top to bottom can be encoded as:

    [
        {
            "interval": 1000,
            "frame": "000000000000001234:000000000000123456:000000000012345678:00000000123456789a:000000123456789abc:0000123456789abcde:00123456789abcdeff"
        }
    ]

Or, a palette-encoded frame which shows a rainbow of RGBCMY from top to bottom can be encoded as:

    [
        {
            "interval": 1000,
            "palette": "999999999999999999:aaaaaaaaaaaaaaaaaa:cccccccccccccccccc:eeeeeeeeeeeeeeeeee:dddddddddddddddddd:bbbbbbbbbbbbbbbbbb:000000000000000000"
        }
    ]

Recovery and Programming Modes

If something has gone wrong with your badge, don't panic! There are many ways to recover the state of your firwmare.

During power on, the two pushbuttons switches on either side of the badge can be used to select the boot mode of the badge firmware. Switch SW1 is located adjacent to the power switch and puts the badge into DFU bootloader mode. Switch SW2 is located on the opposite side, below the bluetooth module, and puts the badge into safe mode or performs factory recovery.

Safe Mode and Recovery

If switch SW2 is pressed during power on, the LED on the back of the badge will begin to cycle through three colors: Green, Blue and Cyan to select the boot mode. To select a boot mode, wait until the desired color is active and then release SW2. The badge will flash your selected mode and then proceed to boot.

LED Color Mode Description
Green Normal Mounts the filesystem, then execute boot.py and main.py.
Blue Safe Mode Mounts the filesystem, and stops at a REPL prompt for user input.
Cyan Recovery Mode Format and restore the filesystem, then execute boot.py and main.py.

Updating Firmware

The STM32L496 microcontroller features a USB DFU bootloader, which is capable of updating the badge firmware from a PC over USB. To perform this upgrade, you will need the firmware.dfu image, as well as DFU programming software such as the dfu-util program for Linux or OSX, or DfuSe for Windows.

Linux and Mac OSX

  1. Completely power down the badge by removing the batteries and USB power.
  2. Power on badge via USB while holding down switch SW1, located adjacent to the power swtich. The badge should enumerate with the PC as an STMicroelectronics STM Device in DFU Mode
  3. Execute the command dfu-util -a 0 -d 0483:df11 -D firmware.dfu. Note that this may require sudo depending on your operating system and USB permissions.
  4. Wait for the upgrade to complete, which may take up to 30 seconds.
  5. Unplug the badge from USB and restart the badge to boot into the new firmware.

Windows

  1. Completely power down the badge by removing the batteries and USB power.
  2. Power on badge via USB while holding down switch SW1, located adjacent to the power swtich.
  3. Run the DfuSe demonstration application from STMicroelectronics.
  4. Click the Choose button to select a DFU file.
  5. Check the Optimize upgrade duration checkbox to ignore FF blocks during the upload.
  6. Check the Verify after download checkbox if you want to launch the verification process after downloading the firmware image to the badge.
  7. Click the Upgrade button to start upgrading file content to the memory.
  8. Click the Verify button to verify if the data was successfully downloaded.
  9. Unplug the badge from USB and restart the badge to boot into the new firmware.