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Operating system and version: Windows 11 Build 22523.1000
Legendary version (legendary -V): 0.20.22 and latest master
Expected Behavior
Import multiple games without deleting themselves using the same random(?) GUID Generator as EGL.
Current Behavior
Importing a Game with EGL Sync enabled always uses the platform as EGL GUID which results in that the same manifest file is overwritten again and again.
Steps to Reproduce
Enable EGL Sync
Import a Game that is not installed
Look at the installed.json at egl_guid and/or at the Manifest Path from EGL or the .egstore folder from the game.
Try to import another game that is not installed.
Look at paths or files at 3. again.
Additional information
The text was updated successfully, but these errors were encountered:
Platform
Operating system and version: Windows 11 Build 22523.1000
Legendary version (
legendary -V
): 0.20.22 and latest masterExpected Behavior
Import multiple games without deleting themselves using the same random(?) GUID Generator as EGL.
Current Behavior
Importing a Game with EGL Sync enabled always uses the platform as EGL GUID which results in that the same manifest file is overwritten again and again.
Steps to Reproduce
Additional information
The text was updated successfully, but these errors were encountered: