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commons-8603474d86ae54601c03.js.map
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strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}","import \"core-js/modules/es6.array.index-of\";\nimport React from 'react';\nexport function isMuiElement(element, muiNames) {\n return React.isValidElement(element) && muiNames.indexOf(element.type.muiName) !== -1;\n} // TODO: Make it private only in v5\n\nexport function setRef(ref, value) {\n if (typeof ref === 'function') {\n ref(value);\n } else if (ref) {\n ref.current = value;\n }\n}\nexport function useForkRef(refA, refB) {\n /**\n * This will create a new function if the ref props change and are defined.\n * This means react will call the old forkRef with `null` and the new forkRef\n * with the ref. Cleanup naturally emerges from this behavior\n */\n return React.useMemo(function () {\n if (refA == null && refB == null) {\n return null;\n }\n\n return function (refValue) {\n setRef(refA, refValue);\n setRef(refB, refValue);\n };\n }, [refA, refB]);\n}","\"use strict\";\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = createSvgIcon;\n\nvar _extends2 = _interopRequireDefault(require(\"@babel/runtime/helpers/extends\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _SvgIcon = _interopRequireDefault(require(\"@material-ui/core/SvgIcon\"));\n\nfunction createSvgIcon(path, displayName) {\n var Component = _react[\"default\"].memo(_react[\"default\"].forwardRef(function (props, ref) {\n return _react[\"default\"].createElement(_SvgIcon[\"default\"], (0, _extends2[\"default\"])({\n ref: ref\n }, props), path);\n }));\n\n if (process.env.NODE_ENV !== 'production') {\n Component.displayName = \"\".concat(displayName, \"Icon\");\n }\n\n Component.muiName = _SvgIcon[\"default\"].muiName;\n return Component;\n}","import { useTheme as useThemeWithoutDefault } from '@material-ui/styles';\nimport defaultTheme from './defaultTheme';\nexport default function useTheme() {\n return useThemeWithoutDefault() || defaultTheme;\n}","export var reflow = function reflow(node) {\n return node.scrollTop;\n};\nexport function getTransitionProps(props, options) {\n var timeout = props.timeout,\n _props$style = props.style,\n style = _props$style === void 0 ? {} : _props$style;\n return {\n duration: style.transitionDuration || typeof timeout === 'number' ? timeout : timeout[options.mode] || 0,\n delay: style.transitionDelay\n };\n}","import React from 'react';\nexport default React.createContext(null);","/**\n * SEO component that queries for data with\n * Gatsby's useStaticQuery React hook\n *\n * See: https://www.gatsbyjs.org/docs/use-static-query/\n */\n\nimport React from \"react\"\nimport PropTypes from \"prop-types\"\nimport Helmet from \"react-helmet\"\nimport { useStaticQuery, graphql } from \"gatsby\"\n\nfunction SEO({ description, lang, meta, title }) {\n const { site } = useStaticQuery(\n graphql`\n query {\n site {\n siteMetadata {\n title\n description\n author\n }\n }\n }\n `\n )\n\n const metaDescription = description || site.siteMetadata.description\n\n return (\n <Helmet\n htmlAttributes={{\n lang,\n }}\n title={title}\n titleTemplate={`%s | ${site.siteMetadata.title}`}\n meta={[\n {\n name: `description`,\n content: metaDescription,\n },\n {\n property: `og:title`,\n content: title,\n },\n {\n property: `og:description`,\n content: metaDescription,\n },\n {\n property: `og:type`,\n content: `website`,\n },\n {\n name: `twitter:card`,\n content: `summary`,\n },\n {\n name: `twitter:creator`,\n content: site.siteMetadata.author,\n },\n {\n name: `twitter:title`,\n content: title,\n },\n {\n name: `twitter:description`,\n content: metaDescription,\n },\n ].concat(meta)}\n />\n )\n}\n\nSEO.defaultProps = {\n lang: `en`,\n meta: [],\n description: ``,\n}\n\nSEO.propTypes = {\n description: PropTypes.string,\n lang: PropTypes.string,\n meta: PropTypes.arrayOf(PropTypes.object),\n title: PropTypes.string.isRequired,\n}\n\nexport default SEO\n","/** @license React v16.10.1\n * react.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n'use strict';\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nrequire(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nrequire(\"core-js/modules/es6.object.keys\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es7.symbol.async-iterator\");\n\nrequire(\"core-js/modules/es6.symbol\");\n\nvar h = require(\"object-assign\"),\n n = \"function\" === typeof Symbol && Symbol[\"for\"],\n p = n ? Symbol[\"for\"](\"react.element\") : 60103,\n q = n ? Symbol[\"for\"](\"react.portal\") : 60106,\n r = n ? Symbol[\"for\"](\"react.fragment\") : 60107,\n t = n ? Symbol[\"for\"](\"react.strict_mode\") : 60108,\n u = n ? Symbol[\"for\"](\"react.profiler\") : 60114,\n v = n ? Symbol[\"for\"](\"react.provider\") : 60109,\n w = n ? Symbol[\"for\"](\"react.context\") : 60110,\n x = n ? Symbol[\"for\"](\"react.forward_ref\") : 60112,\n y = n ? Symbol[\"for\"](\"react.suspense\") : 60113,\n aa = n ? Symbol[\"for\"](\"react.suspense_list\") : 60120,\n ba = n ? Symbol[\"for\"](\"react.memo\") : 60115,\n ca = n ? Symbol[\"for\"](\"react.lazy\") : 60116;\n\nn && Symbol[\"for\"](\"react.fundamental\");\nn && Symbol[\"for\"](\"react.responder\");\nn && Symbol[\"for\"](\"react.scope\");\nvar z = \"function\" === typeof Symbol && Symbol.iterator;\n\nfunction A(a) {\n for (var b = a.message, c = \"https://reactjs.org/docs/error-decoder.html?invariant=\" + b, d = 1; d < arguments.length; d++) {\n c += \"&args[]=\" + encodeURIComponent(arguments[d]);\n }\n\n a.message = \"Minified React error #\" + b + \"; visit \" + c + \" for the full message or use the non-minified dev environment for full errors and additional helpful warnings. \";\n return a;\n}\n\nvar B = {\n isMounted: function isMounted() {\n return !1;\n },\n enqueueForceUpdate: function enqueueForceUpdate() {},\n enqueueReplaceState: function enqueueReplaceState() {},\n enqueueSetState: function enqueueSetState() {}\n},\n C = {};\n\nfunction D(a, b, c) {\n this.props = a;\n this.context = b;\n this.refs = C;\n this.updater = c || B;\n}\n\nD.prototype.isReactComponent = {};\n\nD.prototype.setState = function (a, b) {\n if (\"object\" !== typeof a && \"function\" !== typeof a && null != a) throw A(Error(85));\n this.updater.enqueueSetState(this, a, b, \"setState\");\n};\n\nD.prototype.forceUpdate = function (a) {\n this.updater.enqueueForceUpdate(this, a, \"forceUpdate\");\n};\n\nfunction E() {}\n\nE.prototype = D.prototype;\n\nfunction F(a, b, c) {\n this.props = a;\n this.context = b;\n this.refs = C;\n this.updater = c || B;\n}\n\nvar G = F.prototype = new E();\nG.constructor = F;\nh(G, D.prototype);\nG.isPureReactComponent = !0;\nvar H = {\n current: null\n},\n I = {\n suspense: null\n},\n J = {\n current: null\n},\n K = Object.prototype.hasOwnProperty,\n L = {\n key: !0,\n ref: !0,\n __self: !0,\n __source: !0\n};\n\nfunction M(a, b, c) {\n var d,\n e = {},\n g = null,\n l = null;\n if (null != b) for (d in void 0 !== b.ref && (l = b.ref), void 0 !== b.key && (g = \"\" + b.key), b) {\n K.call(b, d) && !L.hasOwnProperty(d) && (e[d] = b[d]);\n }\n var f = arguments.length - 2;\n if (1 === f) e.children = c;else if (1 < f) {\n for (var k = Array(f), m = 0; m < f; m++) {\n k[m] = arguments[m + 2];\n }\n\n e.children = k;\n }\n if (a && a.defaultProps) for (d in f = a.defaultProps, f) {\n void 0 === e[d] && (e[d] = f[d]);\n }\n return {\n $$typeof: p,\n type: a,\n key: g,\n ref: l,\n props: e,\n _owner: J.current\n };\n}\n\nfunction da(a, b) {\n return {\n $$typeof: p,\n type: a.type,\n key: b,\n ref: a.ref,\n props: a.props,\n _owner: a._owner\n };\n}\n\nfunction N(a) {\n return \"object\" === typeof a && null !== a && a.$$typeof === p;\n}\n\nfunction escape(a) {\n var b = {\n \"=\": \"=0\",\n \":\": \"=2\"\n };\n return \"$\" + (\"\" + a).replace(/[=:]/g, function (a) {\n return b[a];\n });\n}\n\nvar O = /\\/+/g,\n P = [];\n\nfunction Q(a, b, c, d) {\n if (P.length) {\n var e = P.pop();\n e.result = a;\n e.keyPrefix = b;\n e.func = c;\n e.context = d;\n e.count = 0;\n return e;\n }\n\n return {\n result: a,\n keyPrefix: b,\n func: c,\n context: d,\n count: 0\n };\n}\n\nfunction R(a) {\n a.result = null;\n a.keyPrefix = null;\n a.func = null;\n a.context = null;\n a.count = 0;\n 10 > P.length && P.push(a);\n}\n\nfunction S(a, b, c, d) {\n var e = typeof a;\n if (\"undefined\" === e || \"boolean\" === e) a = null;\n var g = !1;\n if (null === a) g = !0;else switch (e) {\n case \"string\":\n case \"number\":\n g = !0;\n break;\n\n case \"object\":\n switch (a.$$typeof) {\n case p:\n case q:\n g = !0;\n }\n\n }\n if (g) return c(d, a, \"\" === b ? \".\" + T(a, 0) : b), 1;\n g = 0;\n b = \"\" === b ? \".\" : b + \":\";\n if (Array.isArray(a)) for (var l = 0; l < a.length; l++) {\n e = a[l];\n var f = b + T(e, l);\n g += S(e, f, c, d);\n } else if (null === a || \"object\" !== typeof a ? f = null : (f = z && a[z] || a[\"@@iterator\"], f = \"function\" === typeof f ? f : null), \"function\" === typeof f) for (a = f.call(a), l = 0; !(e = a.next()).done;) {\n e = e.value, f = b + T(e, l++), g += S(e, f, c, d);\n } else if (\"object\" === e) throw c = \"\" + a, A(Error(31), \"[object Object]\" === c ? \"object with keys {\" + Object.keys(a).join(\", \") + \"}\" : c, \"\");\n return g;\n}\n\nfunction U(a, b, c) {\n return null == a ? 0 : S(a, \"\", b, c);\n}\n\nfunction T(a, b) {\n return \"object\" === typeof a && null !== a && null != a.key ? escape(a.key) : b.toString(36);\n}\n\nfunction ea(a, b) {\n a.func.call(a.context, b, a.count++);\n}\n\nfunction fa(a, b, c) {\n var d = a.result,\n e = a.keyPrefix;\n a = a.func.call(a.context, b, a.count++);\n Array.isArray(a) ? V(a, d, c, function (a) {\n return a;\n }) : null != a && (N(a) && (a = da(a, e + (!a.key || b && b.key === a.key ? \"\" : (\"\" + a.key).replace(O, \"$&/\") + \"/\") + c)), d.push(a));\n}\n\nfunction V(a, b, c, d, e) {\n var g = \"\";\n null != c && (g = (\"\" + c).replace(O, \"$&/\") + \"/\");\n b = Q(b, g, d, e);\n U(a, fa, b);\n R(b);\n}\n\nfunction W() {\n var a = H.current;\n if (null === a) throw A(Error(321));\n return a;\n}\n\nvar X = {\n Children: {\n map: function map(a, b, c) {\n if (null == a) return a;\n var d = [];\n V(a, d, null, b, c);\n return d;\n },\n forEach: function forEach(a, b, c) {\n if (null == a) return a;\n b = Q(null, null, b, c);\n U(a, ea, b);\n R(b);\n },\n count: function count(a) {\n return U(a, function () {\n return null;\n }, null);\n },\n toArray: function toArray(a) {\n var b = [];\n V(a, b, null, function (a) {\n return a;\n });\n return b;\n },\n only: function only(a) {\n if (!N(a)) throw A(Error(143));\n return a;\n }\n },\n createRef: function createRef() {\n return {\n current: null\n };\n },\n Component: D,\n PureComponent: F,\n createContext: function createContext(a, b) {\n void 0 === b && (b = null);\n a = {\n $$typeof: w,\n _calculateChangedBits: b,\n _currentValue: a,\n _currentValue2: a,\n _threadCount: 0,\n Provider: null,\n Consumer: null\n };\n a.Provider = {\n $$typeof: v,\n _context: a\n };\n return a.Consumer = a;\n },\n forwardRef: function forwardRef(a) {\n return {\n $$typeof: x,\n render: a\n };\n },\n lazy: function lazy(a) {\n return {\n $$typeof: ca,\n _ctor: a,\n _status: -1,\n _result: null\n };\n },\n memo: function memo(a, b) {\n return {\n $$typeof: ba,\n type: a,\n compare: void 0 === b ? null : b\n };\n },\n useCallback: function useCallback(a, b) {\n return W().useCallback(a, b);\n },\n useContext: function useContext(a, b) {\n return W().useContext(a, b);\n },\n useEffect: function useEffect(a, b) {\n return W().useEffect(a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n return W().useImperativeHandle(a, b, c);\n },\n useDebugValue: function useDebugValue() {},\n useLayoutEffect: function useLayoutEffect(a, b) {\n return W().useLayoutEffect(a, b);\n },\n useMemo: function useMemo(a, b) {\n return W().useMemo(a, b);\n },\n useReducer: function useReducer(a, b, c) {\n return W().useReducer(a, b, c);\n },\n useRef: function useRef(a) {\n return W().useRef(a);\n },\n useState: function useState(a) {\n return W().useState(a);\n },\n Fragment: r,\n Profiler: u,\n StrictMode: t,\n Suspense: y,\n unstable_SuspenseList: aa,\n createElement: M,\n cloneElement: function cloneElement(a, b, c) {\n if (null === a || void 0 === a) throw A(Error(267), a);\n var d = h({}, a.props),\n e = a.key,\n g = a.ref,\n l = a._owner;\n\n if (null != b) {\n void 0 !== b.ref && (g = b.ref, l = J.current);\n void 0 !== b.key && (e = \"\" + b.key);\n if (a.type && a.type.defaultProps) var f = a.type.defaultProps;\n\n for (k in b) {\n K.call(b, k) && !L.hasOwnProperty(k) && (d[k] = void 0 === b[k] && void 0 !== f ? f[k] : b[k]);\n }\n }\n\n var k = arguments.length - 2;\n if (1 === k) d.children = c;else if (1 < k) {\n f = Array(k);\n\n for (var m = 0; m < k; m++) {\n f[m] = arguments[m + 2];\n }\n\n d.children = f;\n }\n return {\n $$typeof: p,\n type: a.type,\n key: e,\n ref: g,\n props: d,\n _owner: l\n };\n },\n createFactory: function createFactory(a) {\n var b = M.bind(null, a);\n b.type = a;\n return b;\n },\n isValidElement: N,\n version: \"16.10.1\",\n unstable_withSuspenseConfig: function unstable_withSuspenseConfig(a, b) {\n var c = I.suspense;\n I.suspense = void 0 === b ? null : b;\n\n try {\n a();\n } finally {\n I.suspense = c;\n }\n },\n __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n ReactCurrentDispatcher: H,\n ReactCurrentBatchConfig: I,\n ReactCurrentOwner: J,\n IsSomeRendererActing: {\n current: !1\n },\n assign: h\n }\n},\n Y = {\n \"default\": X\n},\n Z = Y && X || Y;\nmodule.exports = Z[\"default\"] || Z;","/** @license React v16.10.1\n * react-dom.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n/*\n Modernizr 3.0.0pre (Custom Build) | MIT\n*/\n'use strict';\n\nrequire(\"core-js/modules/es6.weak-set\");\n\nrequire(\"core-js/modules/es6.object.is\");\n\nrequire(\"core-js/modules/es6.string.trim\");\n\nrequire(\"core-js/modules/es6.object.keys\");\n\nrequire(\"core-js/modules/es6.set\");\n\nrequire(\"core-js/modules/es6.weak-map\");\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nrequire(\"core-js/modules/es6.date.now\");\n\nrequire(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nrequire(\"core-js/modules/es6.regexp.split\");\n\nrequire(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nrequire(\"core-js/modules/es6.string.iterator\");\n\nrequire(\"core-js/modules/es6.map\");\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es6.function.name\");\n\nrequire(\"core-js/modules/es7.symbol.async-iterator\");\n\nrequire(\"core-js/modules/es6.symbol\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nvar aa = require(\"react\"),\n n = require(\"object-assign\"),\n r = require(\"scheduler\");\n\nfunction t(a) {\n for (var b = a.message, c = \"https://reactjs.org/docs/error-decoder.html?invariant=\" + b, d = 1; d < arguments.length; d++) {\n c += \"&args[]=\" + encodeURIComponent(arguments[d]);\n }\n\n a.message = \"Minified React error #\" + b + \"; visit \" + c + \" for the full message or use the non-minified dev environment for full errors and additional helpful warnings. \";\n return a;\n}\n\nif (!aa) throw t(Error(227));\nvar ba = null,\n ca = {};\n\nfunction da() {\n if (ba) for (var a in ca) {\n var b = ca[a],\n c = ba.indexOf(a);\n if (!(-1 < c)) throw t(Error(96), a);\n\n if (!ea[c]) {\n if (!b.extractEvents) throw t(Error(97), a);\n ea[c] = b;\n c = b.eventTypes;\n\n for (var d in c) {\n var e = void 0;\n var f = c[d],\n g = b,\n h = d;\n if (fa.hasOwnProperty(h)) throw t(Error(99), h);\n fa[h] = f;\n var k = f.phasedRegistrationNames;\n\n if (k) {\n for (e in k) {\n k.hasOwnProperty(e) && ha(k[e], g, h);\n }\n\n e = !0;\n } else f.registrationName ? (ha(f.registrationName, g, h), e = !0) : e = !1;\n\n if (!e) throw t(Error(98), d, a);\n }\n }\n }\n}\n\nfunction ha(a, b, c) {\n if (ia[a]) throw t(Error(100), a);\n ia[a] = b;\n ja[a] = b.eventTypes[c].dependencies;\n}\n\nvar ea = [],\n fa = {},\n ia = {},\n ja = {};\n\nfunction ka(a, b, c, d, e, f, g, h, k) {\n var l = Array.prototype.slice.call(arguments, 3);\n\n try {\n b.apply(c, l);\n } catch (m) {\n this.onError(m);\n }\n}\n\nvar la = !1,\n ma = null,\n na = !1,\n oa = null,\n pa = {\n onError: function onError(a) {\n la = !0;\n ma = a;\n }\n};\n\nfunction qa(a, b, c, d, e, f, g, h, k) {\n la = !1;\n ma = null;\n ka.apply(pa, arguments);\n}\n\nfunction ra(a, b, c, d, e, f, g, h, k) {\n qa.apply(this, arguments);\n\n if (la) {\n if (la) {\n var l = ma;\n la = !1;\n ma = null;\n } else throw t(Error(198));\n\n na || (na = !0, oa = l);\n }\n}\n\nvar sa = null,\n ta = null,\n ua = null;\n\nfunction va(a, b, c) {\n var d = a.type || \"unknown-event\";\n a.currentTarget = ua(c);\n ra(d, b, void 0, a);\n a.currentTarget = null;\n}\n\nfunction wa(a, b) {\n if (null == b) throw t(Error(30));\n if (null == a) return b;\n\n if (Array.isArray(a)) {\n if (Array.isArray(b)) return a.push.apply(a, b), a;\n a.push(b);\n return a;\n }\n\n return Array.isArray(b) ? [a].concat(b) : [a, b];\n}\n\nfunction xa(a, b, c) {\n Array.isArray(a) ? a.forEach(b, c) : a && b.call(c, a);\n}\n\nvar ya = null;\n\nfunction za(a) {\n if (a) {\n var b = a._dispatchListeners,\n c = a._dispatchInstances;\n if (Array.isArray(b)) for (var d = 0; d < b.length && !a.isPropagationStopped(); d++) {\n va(a, b[d], c[d]);\n } else b && va(a, b, c);\n a._dispatchListeners = null;\n a._dispatchInstances = null;\n a.isPersistent() || a.constructor.release(a);\n }\n}\n\nfunction Aa(a) {\n null !== a && (ya = wa(ya, a));\n a = ya;\n ya = null;\n\n if (a) {\n xa(a, za);\n if (ya) throw t(Error(95));\n if (na) throw a = oa, na = !1, oa = null, a;\n }\n}\n\nvar Ba = {\n injectEventPluginOrder: function injectEventPluginOrder(a) {\n if (ba) throw t(Error(101));\n ba = Array.prototype.slice.call(a);\n da();\n },\n injectEventPluginsByName: function injectEventPluginsByName(a) {\n var b = !1,\n c;\n\n for (c in a) {\n if (a.hasOwnProperty(c)) {\n var d = a[c];\n\n if (!ca.hasOwnProperty(c) || ca[c] !== d) {\n if (ca[c]) throw t(Error(102), c);\n ca[c] = d;\n b = !0;\n }\n }\n }\n\n b && da();\n }\n};\n\nfunction Ca(a, b) {\n var c = a.stateNode;\n if (!c) return null;\n var d = sa(c);\n if (!d) return null;\n c = d[b];\n\n a: switch (b) {\n case \"onClick\":\n case \"onClickCapture\":\n case \"onDoubleClick\":\n case \"onDoubleClickCapture\":\n case \"onMouseDown\":\n case \"onMouseDownCapture\":\n case \"onMouseMove\":\n case \"onMouseMoveCapture\":\n case \"onMouseUp\":\n case \"onMouseUpCapture\":\n (d = !d.disabled) || (a = a.type, d = !(\"button\" === a || \"input\" === a || \"select\" === a || \"textarea\" === a));\n a = !d;\n break a;\n\n default:\n a = !1;\n }\n\n if (a) return null;\n if (c && \"function\" !== typeof c) throw t(Error(231), b, typeof c);\n return c;\n}\n\nvar Da = aa.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\nDa.hasOwnProperty(\"ReactCurrentDispatcher\") || (Da.ReactCurrentDispatcher = {\n current: null\n});\nDa.hasOwnProperty(\"ReactCurrentBatchConfig\") || (Da.ReactCurrentBatchConfig = {\n suspense: null\n});\nvar Ea = /^(.*)[\\\\\\/]/,\n x = \"function\" === typeof Symbol && Symbol[\"for\"],\n Fa = x ? Symbol[\"for\"](\"react.element\") : 60103,\n Ga = x ? Symbol[\"for\"](\"react.portal\") : 60106,\n Ha = x ? Symbol[\"for\"](\"react.fragment\") : 60107,\n Ia = x ? Symbol[\"for\"](\"react.strict_mode\") : 60108,\n Ja = x ? Symbol[\"for\"](\"react.profiler\") : 60114,\n Ka = x ? Symbol[\"for\"](\"react.provider\") : 60109,\n La = x ? Symbol[\"for\"](\"react.context\") : 60110,\n Ma = x ? Symbol[\"for\"](\"react.concurrent_mode\") : 60111,\n Na = x ? Symbol[\"for\"](\"react.forward_ref\") : 60112,\n Oa = x ? Symbol[\"for\"](\"react.suspense\") : 60113,\n Pa = x ? Symbol[\"for\"](\"react.suspense_list\") : 60120,\n Qa = x ? Symbol[\"for\"](\"react.memo\") : 60115,\n Ra = x ? 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(b.setValue(a), !0) : !1;\n}\n\nfunction Ab(a, b) {\n var c = b.checked;\n return n({}, b, {\n defaultChecked: void 0,\n defaultValue: void 0,\n value: void 0,\n checked: null != c ? c : a._wrapperState.initialChecked\n });\n}\n\nfunction Bb(a, b) {\n var c = null == b.defaultValue ? \"\" : b.defaultValue,\n d = null != b.checked ? b.checked : b.defaultChecked;\n c = tb(null != b.value ? b.value : c);\n a._wrapperState = {\n initialChecked: d,\n initialValue: c,\n controlled: \"checkbox\" === b.type || \"radio\" === b.type ? null != b.checked : null != b.value\n };\n}\n\nfunction Cb(a, b) {\n b = b.checked;\n null != b && ub(a, \"checked\", b, !1);\n}\n\nfunction Db(a, b) {\n Cb(a, b);\n var c = tb(b.value),\n d = b.type;\n if (null != c) {\n if (\"number\" === d) {\n if (0 === c && \"\" === a.value || a.value != c) a.value = \"\" + c;\n } else a.value !== \"\" + c && (a.value = \"\" + c);\n } else if (\"submit\" === d || \"reset\" === d) {\n a.removeAttribute(\"value\");\n return;\n }\n b.hasOwnProperty(\"value\") ? Eb(a, b.type, c) : b.hasOwnProperty(\"defaultValue\") && Eb(a, b.type, tb(b.defaultValue));\n null == b.checked && null != b.defaultChecked && (a.defaultChecked = !!b.defaultChecked);\n}\n\nfunction Gb(a, b, c) {\n if (b.hasOwnProperty(\"value\") || b.hasOwnProperty(\"defaultValue\")) {\n var d = b.type;\n if (!(\"submit\" !== d && \"reset\" !== d || void 0 !== b.value && null !== b.value)) return;\n b = \"\" + a._wrapperState.initialValue;\n c || b === a.value || (a.value = b);\n a.defaultValue = b;\n }\n\n c = a.name;\n \"\" !== c && (a.name = \"\");\n a.defaultChecked = !a.defaultChecked;\n a.defaultChecked = !!a._wrapperState.initialChecked;\n \"\" !== c && (a.name = c);\n}\n\nfunction Eb(a, b, c) {\n if (\"number\" !== b || a.ownerDocument.activeElement !== a) null == c ? a.defaultValue = \"\" + a._wrapperState.initialValue : a.defaultValue !== \"\" + c && (a.defaultValue = \"\" + c);\n}\n\nfunction Hb(a) {\n var b = \"\";\n aa.Children.forEach(a, function (a) {\n null != a && (b += a);\n });\n return b;\n}\n\nfunction Ib(a, b) {\n a = n({\n children: void 0\n }, b);\n if (b = Hb(b.children)) a.children = b;\n return a;\n}\n\nfunction Jb(a, b, c, d) {\n a = a.options;\n\n if (b) {\n b = {};\n\n for (var e = 0; e < c.length; e++) {\n b[\"$\" + c[e]] = !0;\n }\n\n for (c = 0; c < a.length; c++) {\n e = b.hasOwnProperty(\"$\" + a[c].value), a[c].selected !== e && (a[c].selected = e), e && d && (a[c].defaultSelected = !0);\n }\n } else {\n c = \"\" + tb(c);\n b = null;\n\n for (e = 0; e < a.length; e++) {\n if (a[e].value === c) {\n a[e].selected = !0;\n d && (a[e].defaultSelected = !0);\n return;\n }\n\n null !== b || a[e].disabled || (b = a[e]);\n }\n\n null !== b && (b.selected = !0);\n }\n}\n\nfunction Kb(a, b) {\n if (null != b.dangerouslySetInnerHTML) throw t(Error(91));\n return n({}, b, {\n value: void 0,\n defaultValue: void 0,\n children: \"\" + a._wrapperState.initialValue\n });\n}\n\nfunction Lb(a, b) {\n var c = b.value;\n\n if (null == c) {\n c = b.defaultValue;\n b = b.children;\n\n if (null != b) {\n if (null != c) throw t(Error(92));\n\n if (Array.isArray(b)) {\n if (!(1 >= b.length)) throw t(Error(93));\n b = b[0];\n }\n\n c = b;\n }\n\n null == c && (c = \"\");\n }\n\n a._wrapperState = {\n initialValue: tb(c)\n };\n}\n\nfunction Mb(a, b) {\n var c = tb(b.value),\n d = tb(b.defaultValue);\n null != c && (c = \"\" + c, c !== a.value && (a.value = c), null == b.defaultValue && a.defaultValue !== c && (a.defaultValue = c));\n null != d && (a.defaultValue = \"\" + d);\n}\n\nfunction Nb(a) {\n var b = a.textContent;\n b === a._wrapperState.initialValue && \"\" !== b && null !== b && (a.value = b);\n}\n\nvar Ob = {\n html: \"http://www.w3.org/1999/xhtml\",\n mathml: \"http://www.w3.org/1998/Math/MathML\",\n svg: \"http://www.w3.org/2000/svg\"\n};\n\nfunction Pb(a) {\n switch (a) {\n case \"svg\":\n return \"http://www.w3.org/2000/svg\";\n\n case \"math\":\n return \"http://www.w3.org/1998/Math/MathML\";\n\n default:\n return \"http://www.w3.org/1999/xhtml\";\n }\n}\n\nfunction Qb(a, b) {\n return null == a || \"http://www.w3.org/1999/xhtml\" === a ? Pb(b) : \"http://www.w3.org/2000/svg\" === a && \"foreignObject\" === b ? \"http://www.w3.org/1999/xhtml\" : a;\n}\n\nvar Rb,\n Sb = function (a) {\n return \"undefined\" !== typeof MSApp && MSApp.execUnsafeLocalFunction ? function (b, c, d, e) {\n MSApp.execUnsafeLocalFunction(function () {\n return a(b, c, d, e);\n });\n } : a;\n}(function (a, b) {\n if (a.namespaceURI !== Ob.svg || \"innerHTML\" in a) a.innerHTML = b;else {\n Rb = Rb || document.createElement(\"div\");\n Rb.innerHTML = \"<svg>\" + b.valueOf().toString() + \"</svg>\";\n\n for (b = Rb.firstChild; a.firstChild;) {\n a.removeChild(a.firstChild);\n }\n\n for (; b.firstChild;) {\n a.appendChild(b.firstChild);\n }\n }\n});\n\nfunction Tb(a, b) {\n if (b) {\n var c = a.firstChild;\n\n if (c && c === a.lastChild && 3 === c.nodeType) {\n c.nodeValue = b;\n return;\n }\n }\n\n a.textContent = b;\n}\n\nfunction Ub(a, b) {\n var c = {};\n c[a.toLowerCase()] = b.toLowerCase();\n c[\"Webkit\" + a] = \"webkit\" + b;\n c[\"Moz\" + a] = \"moz\" + b;\n return c;\n}\n\nvar Vb = {\n animationend: Ub(\"Animation\", \"AnimationEnd\"),\n animationiteration: Ub(\"Animation\", \"AnimationIteration\"),\n animationstart: Ub(\"Animation\", \"AnimationStart\"),\n transitionend: Ub(\"Transition\", \"TransitionEnd\")\n},\n Wb = {},\n Xb = {};\nXa && (Xb = document.createElement(\"div\").style, \"AnimationEvent\" in window || (delete Vb.animationend.animation, delete Vb.animationiteration.animation, delete Vb.animationstart.animation), \"TransitionEvent\" in window || delete Vb.transitionend.transition);\n\nfunction Yb(a) {\n if (Wb[a]) return Wb[a];\n if (!Vb[a]) return a;\n var b = Vb[a],\n c;\n\n for (c in b) {\n if (b.hasOwnProperty(c) && c in Xb) return Wb[a] = b[c];\n }\n\n return a;\n}\n\nvar Zb = Yb(\"animationend\"),\n $b = Yb(\"animationiteration\"),\n ac = Yb(\"animationstart\"),\n bc = Yb(\"transitionend\"),\n dc = \"abort canplay canplaythrough durationchange emptied encrypted ended error loadeddata loadedmetadata loadstart pause play playing progress ratechange seeked seeking stalled suspend timeupdate volumechange waiting\".split(\" \"),\n ec = !1,\n fc = [],\n gc = null,\n hc = null,\n ic = null,\n jc = new Map(),\n kc = new Map(),\n lc = \"mousedown mouseup touchcancel touchend touchstart auxclick dblclick pointercancel pointerdown pointerup dragend dragstart drop compositionend compositionstart keydown keypress keyup input textInput close cancel copy cut paste click change contextmenu reset submit\".split(\" \"),\n mc = \"focus blur dragenter dragleave mouseover mouseout pointerover pointerout gotpointercapture lostpointercapture\".split(\" \");\n\nfunction nc(a) {\n var b = oc(a);\n lc.forEach(function (c) {\n pc(c, a, b);\n });\n mc.forEach(function (c) {\n pc(c, a, b);\n });\n}\n\nfunction qc(a, b, c, d) {\n return {\n blockedOn: a,\n topLevelType: b,\n eventSystemFlags: c | 32,\n nativeEvent: d\n };\n}\n\nfunction rc(a, b) {\n switch (a) {\n case \"focus\":\n case \"blur\":\n gc = null;\n break;\n\n case \"dragenter\":\n case \"dragleave\":\n hc = null;\n break;\n\n case \"mouseover\":\n case \"mouseout\":\n ic = null;\n break;\n\n case \"pointerover\":\n case \"pointerout\":\n jc[\"delete\"](b.pointerId);\n break;\n\n case \"gotpointercapture\":\n case \"lostpointercapture\":\n kc[\"delete\"](b.pointerId);\n }\n}\n\nfunction sc(a, b, c, d, e) {\n if (null === a || a.nativeEvent !== e) return qc(b, c, d, e);\n a.eventSystemFlags |= d;\n return a;\n}\n\nfunction tc(a, b, c, d) {\n switch (b) {\n case \"focus\":\n return gc = sc(gc, a, b, c, d), !0;\n\n case \"dragenter\":\n return hc = sc(hc, a, b, c, d), !0;\n\n case \"mouseover\":\n return ic = sc(ic, a, b, c, d), !0;\n\n case \"pointerover\":\n var e = d.pointerId;\n jc.set(e, sc(jc.get(e) || null, a, b, c, d));\n return !0;\n\n case \"gotpointercapture\":\n return e = d.pointerId, kc.set(e, sc(kc.get(e) || null, a, b, c, d)), !0;\n }\n\n return !1;\n}\n\nfunction uc(a) {\n if (null !== a.blockedOn) return !1;\n var b = vc(a.topLevelType, a.eventSystemFlags, a.nativeEvent);\n return null !== b ? (a.blockedOn = b, !1) : !0;\n}\n\nfunction wc(a, b, c) {\n uc(a) && c[\"delete\"](b);\n}\n\nfunction xc() {\n for (ec = !1; 0 < fc.length;) {\n var a = fc[0];\n if (null !== a.blockedOn) break;\n var b = vc(a.topLevelType, a.eventSystemFlags, a.nativeEvent);\n null !== b ? a.blockedOn = b : fc.shift();\n }\n\n null !== gc && uc(gc) && (gc = null);\n null !== hc && uc(hc) && (hc = null);\n null !== ic && uc(ic) && (ic = null);\n jc.forEach(wc);\n kc.forEach(wc);\n}\n\nfunction yc(a, b) {\n a.blockedOn === b && (a.blockedOn = null, ec || (ec = !0, r.unstable_scheduleCallback(r.unstable_NormalPriority, xc)));\n}\n\nfunction zc(a) {\n function b(b) {\n return yc(b, a);\n }\n\n if (0 < fc.length) {\n yc(fc[0], a);\n\n for (var c = 1; c < fc.length; c++) {\n var d = fc[c];\n d.blockedOn === a && (d.blockedOn = null);\n }\n }\n\n null !== gc && yc(gc, a);\n null !== hc && yc(hc, a);\n null !== ic && yc(ic, a);\n jc.forEach(b);\n kc.forEach(b);\n}\n\nvar D = 0,\n E = 2,\n Ac = 1024;\n\nfunction Bc(a) {\n var b = a,\n c = a;\n if (a.alternate) for (; b[\"return\"];) {\n b = b[\"return\"];\n } else {\n a = b;\n\n do {\n b = a, (b.effectTag & (E | Ac)) !== D && (c = b[\"return\"]), a = b[\"return\"];\n } while (a);\n }\n return 3 === b.tag ? c : null;\n}\n\nfunction Cc(a) {\n if (Bc(a) !== a) throw t(Error(188));\n}\n\nfunction Dc(a) {\n var b = a.alternate;\n\n if (!b) {\n b = Bc(a);\n if (null === b) throw t(Error(188));\n return b !== a ? null : a;\n }\n\n for (var c = a, d = b;;) {\n var e = c[\"return\"];\n if (null === e) break;\n var f = e.alternate;\n\n if (null === f) {\n d = e[\"return\"];\n\n if (null !== d) {\n c = d;\n continue;\n }\n\n break;\n }\n\n if (e.child === f.child) {\n for (f = e.child; f;) {\n if (f === c) return Cc(e), a;\n if (f === d) return Cc(e), b;\n f = f.sibling;\n }\n\n throw t(Error(188));\n }\n\n if (c[\"return\"] !== d[\"return\"]) c = e, d = f;else {\n for (var g = !1, h = e.child; h;) {\n if (h === c) {\n g = !0;\n c = e;\n d = f;\n break;\n }\n\n if (h === d) {\n g = !0;\n d = e;\n c = f;\n break;\n }\n\n h = h.sibling;\n }\n\n if (!g) {\n for (h = f.child; h;) {\n if (h === c) {\n g = !0;\n c = f;\n d = e;\n break;\n }\n\n if (h === d) {\n g = !0;\n d = f;\n c = e;\n break;\n }\n\n h = h.sibling;\n }\n\n if (!g) throw t(Error(189));\n }\n }\n if (c.alternate !== d) throw t(Error(190));\n }\n\n if (3 !== c.tag) throw t(Error(188));\n return c.stateNode.current === c ? a : b;\n}\n\nfunction Ec(a) {\n a = Dc(a);\n if (!a) return null;\n\n for (var b = a;;) {\n if (5 === b.tag || 6 === b.tag) return b;\n if (b.child) b.child[\"return\"] = b, b = b.child;else {\n if (b === a) break;\n\n for (; !b.sibling;) {\n if (!b[\"return\"] || b[\"return\"] === a) return null;\n b = b[\"return\"];\n }\n\n b.sibling[\"return\"] = b[\"return\"];\n b = b.sibling;\n }\n }\n\n return null;\n}\n\nfunction Fc(a) {\n a = a.target || a.srcElement || window;\n a.correspondingUseElement && (a = a.correspondingUseElement);\n return 3 === a.nodeType ? a.parentNode : a;\n}\n\nfunction Gc(a) {\n do {\n a = a[\"return\"];\n } while (a && 5 !== a.tag);\n\n return a ? a : null;\n}\n\nfunction Hc(a, b, c) {\n if (b = Ca(a, c.dispatchConfig.phasedRegistrationNames[b])) c._dispatchListeners = wa(c._dispatchListeners, b), c._dispatchInstances = wa(c._dispatchInstances, a);\n}\n\nfunction Ic(a) {\n if (a && a.dispatchConfig.phasedRegistrationNames) {\n for (var b = a._targetInst, c = []; b;) {\n c.push(b), b = Gc(b);\n }\n\n for (b = c.length; 0 < b--;) {\n Hc(c[b], \"captured\", a);\n }\n\n for (b = 0; b < c.length; b++) {\n Hc(c[b], \"bubbled\", a);\n }\n }\n}\n\nfunction Jc(a, b, c) {\n a && c && c.dispatchConfig.registrationName && (b = Ca(a, c.dispatchConfig.registrationName)) && (c._dispatchListeners = wa(c._dispatchListeners, b), c._dispatchInstances = wa(c._dispatchInstances, a));\n}\n\nfunction Kc(a) {\n a && a.dispatchConfig.registrationName && Jc(a._targetInst, null, a);\n}\n\nfunction Lc(a) {\n xa(a, Ic);\n}\n\nfunction Mc() {\n return !0;\n}\n\nfunction Nc() {\n return !1;\n}\n\nfunction F(a, b, c, d) {\n this.dispatchConfig = a;\n this._targetInst = b;\n this.nativeEvent = c;\n a = this.constructor.Interface;\n\n for (var e in a) {\n a.hasOwnProperty(e) && ((b = a[e]) ? this[e] = b(c) : \"target\" === e ? this.target = d : this[e] = c[e]);\n }\n\n this.isDefaultPrevented = (null != c.defaultPrevented ? c.defaultPrevented : !1 === c.returnValue) ? Mc : Nc;\n this.isPropagationStopped = Nc;\n return this;\n}\n\nn(F.prototype, {\n preventDefault: function preventDefault() {\n this.defaultPrevented = !0;\n var a = this.nativeEvent;\n a && (a.preventDefault ? a.preventDefault() : \"unknown\" !== typeof a.returnValue && (a.returnValue = !1), this.isDefaultPrevented = Mc);\n },\n stopPropagation: function stopPropagation() {\n var a = this.nativeEvent;\n a && (a.stopPropagation ? a.stopPropagation() : \"unknown\" !== typeof a.cancelBubble && (a.cancelBubble = !0), this.isPropagationStopped = Mc);\n },\n persist: function persist() {\n this.isPersistent = Mc;\n },\n isPersistent: Nc,\n destructor: function destructor() {\n var a = this.constructor.Interface,\n b;\n\n for (b in a) {\n this[b] = null;\n }\n\n this.nativeEvent = this._targetInst = this.dispatchConfig = null;\n this.isPropagationStopped = this.isDefaultPrevented = Nc;\n this._dispatchInstances = this._dispatchListeners = null;\n }\n});\nF.Interface = {\n type: null,\n target: null,\n currentTarget: function currentTarget() {\n return null;\n },\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function timeStamp(a) {\n return a.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\nF.extend = function (a) {\n function b() {}\n\n function c() {\n return d.apply(this, arguments);\n }\n\n var d = this;\n b.prototype = d.prototype;\n var e = new b();\n n(e, c.prototype);\n c.prototype = e;\n c.prototype.constructor = c;\n c.Interface = n({}, d.Interface, a);\n c.extend = d.extend;\n Oc(c);\n return c;\n};\n\nOc(F);\n\nfunction Pc(a, b, c, d) {\n if (this.eventPool.length) {\n var e = this.eventPool.pop();\n this.call(e, a, b, c, d);\n return e;\n }\n\n return new this(a, b, c, d);\n}\n\nfunction Qc(a) {\n if (!(a instanceof this)) throw t(Error(279));\n a.destructor();\n 10 > this.eventPool.length && this.eventPool.push(a);\n}\n\nfunction Oc(a) {\n a.eventPool = [];\n a.getPooled = Pc;\n a.release = Qc;\n}\n\nvar Rc = F.extend({\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n}),\n Sc = F.extend({\n clipboardData: function clipboardData(a) {\n return \"clipboardData\" in a ? a.clipboardData : window.clipboardData;\n }\n}),\n Tc = F.extend({\n view: null,\n detail: null\n}),\n Uc = Tc.extend({\n relatedTarget: null\n});\n\nfunction Vc(a) {\n var b = a.keyCode;\n \"charCode\" in a ? (a = a.charCode, 0 === a && 13 === b && (a = 13)) : a = b;\n 10 === a && (a = 13);\n return 32 <= a || 13 === a ? a : 0;\n}\n\nvar Wc = {\n Esc: \"Escape\",\n Spacebar: \" \",\n Left: \"ArrowLeft\",\n Up: \"ArrowUp\",\n Right: \"ArrowRight\",\n Down: \"ArrowDown\",\n Del: \"Delete\",\n Win: \"OS\",\n Menu: \"ContextMenu\",\n Apps: \"ContextMenu\",\n Scroll: \"ScrollLock\",\n MozPrintableKey: \"Unidentified\"\n},\n Xc = {\n 8: \"Backspace\",\n 9: \"Tab\",\n 12: \"Clear\",\n 13: \"Enter\",\n 16: \"Shift\",\n 17: \"Control\",\n 18: \"Alt\",\n 19: \"Pause\",\n 20: \"CapsLock\",\n 27: \"Escape\",\n 32: \" \",\n 33: \"PageUp\",\n 34: \"PageDown\",\n 35: \"End\",\n 36: \"Home\",\n 37: \"ArrowLeft\",\n 38: \"ArrowUp\",\n 39: \"ArrowRight\",\n 40: \"ArrowDown\",\n 45: \"Insert\",\n 46: \"Delete\",\n 112: \"F1\",\n 113: \"F2\",\n 114: \"F3\",\n 115: \"F4\",\n 116: \"F5\",\n 117: \"F6\",\n 118: \"F7\",\n 119: \"F8\",\n 120: \"F9\",\n 121: \"F10\",\n 122: \"F11\",\n 123: \"F12\",\n 144: \"NumLock\",\n 145: \"ScrollLock\",\n 224: \"Meta\"\n},\n Yc = {\n Alt: \"altKey\",\n Control: \"ctrlKey\",\n Meta: \"metaKey\",\n Shift: \"shiftKey\"\n};\n\nfunction Zc(a) {\n var b = this.nativeEvent;\n return b.getModifierState ? b.getModifierState(a) : (a = Yc[a]) ? !!b[a] : !1;\n}\n\nfunction $c() {\n return Zc;\n}\n\nvar ad = Tc.extend({\n key: function key(a) {\n if (a.key) {\n var b = Wc[a.key] || a.key;\n if (\"Unidentified\" !== b) return b;\n }\n\n return \"keypress\" === a.type ? (a = Vc(a), 13 === a ? \"Enter\" : String.fromCharCode(a)) : \"keydown\" === a.type || \"keyup\" === a.type ? Xc[a.keyCode] || \"Unidentified\" : \"\";\n },\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: $c,\n charCode: function charCode(a) {\n return \"keypress\" === a.type ? Vc(a) : 0;\n },\n keyCode: function keyCode(a) {\n return \"keydown\" === a.type || \"keyup\" === a.type ? a.keyCode : 0;\n },\n which: function which(a) {\n return \"keypress\" === a.type ? Vc(a) : \"keydown\" === a.type || \"keyup\" === a.type ? a.keyCode : 0;\n }\n}),\n bd = 0,\n cd = 0,\n dd = !1,\n fd = !1,\n gd = Tc.extend({\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: $c,\n button: null,\n buttons: null,\n relatedTarget: function relatedTarget(a) {\n return a.relatedTarget || (a.fromElement === a.srcElement ? a.toElement : a.fromElement);\n },\n movementX: function movementX(a) {\n if (\"movementX\" in a) return a.movementX;\n var b = bd;\n bd = a.screenX;\n return dd ? \"mousemove\" === a.type ? a.screenX - b : 0 : (dd = !0, 0);\n },\n movementY: function movementY(a) {\n if (\"movementY\" in a) return a.movementY;\n var b = cd;\n cd = a.screenY;\n return fd ? \"mousemove\" === a.type ? a.screenY - b : 0 : (fd = !0, 0);\n }\n}),\n hd = gd.extend({\n pointerId: null,\n width: null,\n height: null,\n pressure: null,\n tangentialPressure: null,\n tiltX: null,\n tiltY: null,\n twist: null,\n pointerType: null,\n isPrimary: null\n}),\n id = gd.extend({\n dataTransfer: null\n}),\n jd = Tc.extend({\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: $c\n}),\n kd = F.extend({\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n}),\n ld = gd.extend({\n deltaX: function deltaX(a) {\n return \"deltaX\" in a ? a.deltaX : \"wheelDeltaX\" in a ? -a.wheelDeltaX : 0;\n },\n deltaY: function deltaY(a) {\n return \"deltaY\" in a ? a.deltaY : \"wheelDeltaY\" in a ? -a.wheelDeltaY : \"wheelDelta\" in a ? -a.wheelDelta : 0;\n },\n deltaZ: null,\n deltaMode: null\n}),\n md = [[\"blur\", \"blur\", 0], [\"cancel\", \"cancel\", 0], [\"click\", \"click\", 0], [\"close\", \"close\", 0], [\"contextmenu\", \"contextMenu\", 0], [\"copy\", \"copy\", 0], [\"cut\", \"cut\", 0], [\"auxclick\", \"auxClick\", 0], [\"dblclick\", \"doubleClick\", 0], [\"dragend\", \"dragEnd\", 0], [\"dragstart\", \"dragStart\", 0], [\"drop\", \"drop\", 0], [\"focus\", \"focus\", 0], [\"input\", \"input\", 0], [\"invalid\", \"invalid\", 0], [\"keydown\", \"keyDown\", 0], [\"keypress\", \"keyPress\", 0], [\"keyup\", \"keyUp\", 0], [\"mousedown\", \"mouseDown\", 0], [\"mouseup\", \"mouseUp\", 0], [\"paste\", \"paste\", 0], [\"pause\", \"pause\", 0], [\"play\", \"play\", 0], [\"pointercancel\", \"pointerCancel\", 0], [\"pointerdown\", \"pointerDown\", 0], [\"pointerup\", \"pointerUp\", 0], [\"ratechange\", \"rateChange\", 0], [\"reset\", \"reset\", 0], [\"seeked\", \"seeked\", 0], [\"submit\", \"submit\", 0], [\"touchcancel\", \"touchCancel\", 0], [\"touchend\", \"touchEnd\", 0], [\"touchstart\", \"touchStart\", 0], [\"volumechange\", \"volumeChange\", 0], [\"drag\", \"drag\", 1], [\"dragenter\", \"dragEnter\", 1], [\"dragexit\", \"dragExit\", 1], [\"dragleave\", \"dragLeave\", 1], [\"dragover\", \"dragOver\", 1], [\"mousemove\", \"mouseMove\", 1], [\"mouseout\", \"mouseOut\", 1], [\"mouseover\", \"mouseOver\", 1], [\"pointermove\", \"pointerMove\", 1], [\"pointerout\", \"pointerOut\", 1], [\"pointerover\", \"pointerOver\", 1], [\"scroll\", \"scroll\", 1], [\"toggle\", \"toggle\", 1], [\"touchmove\", \"touchMove\", 1], [\"wheel\", \"wheel\", 1], [\"abort\", \"abort\", 2], [Zb, \"animationEnd\", 2], [$b, \"animationIteration\", 2], [ac, \"animationStart\", 2], [\"canplay\", \"canPlay\", 2], [\"canplaythrough\", \"canPlayThrough\", 2], [\"durationchange\", \"durationChange\", 2], [\"emptied\", \"emptied\", 2], [\"encrypted\", \"encrypted\", 2], [\"ended\", \"ended\", 2], [\"error\", \"error\", 2], [\"gotpointercapture\", \"gotPointerCapture\", 2], [\"load\", \"load\", 2], [\"loadeddata\", \"loadedData\", 2], [\"loadedmetadata\", \"loadedMetadata\", 2], [\"loadstart\", \"loadStart\", 2], [\"lostpointercapture\", \"lostPointerCapture\", 2], [\"playing\", \"playing\", 2], [\"progress\", \"progress\", 2], [\"seeking\", \"seeking\", 2], [\"stalled\", \"stalled\", 2], [\"suspend\", \"suspend\", 2], [\"timeupdate\", \"timeUpdate\", 2], [bc, \"transitionEnd\", 2], [\"waiting\", \"waiting\", 2]],\n nd = {},\n od = {},\n pd = 0;\n\nfor (; pd < md.length; pd++) {\n var qd = md[pd],\n rd = qd[0],\n sd = qd[1],\n td = qd[2],\n ud = \"on\" + (sd[0].toUpperCase() + sd.slice(1)),\n vd = {\n phasedRegistrationNames: {\n bubbled: ud,\n captured: ud + \"Capture\"\n },\n dependencies: [rd],\n eventPriority: td\n };\n nd[sd] = vd;\n od[rd] = vd;\n}\n\nvar wd = {\n eventTypes: nd,\n getEventPriority: function getEventPriority(a) {\n a = od[a];\n return void 0 !== a ? a.eventPriority : 2;\n },\n extractEvents: function extractEvents(a, b, c, d, e) {\n b = od[a];\n if (!b) return null;\n\n switch (a) {\n case \"keypress\":\n if (0 === Vc(d)) return null;\n\n case \"keydown\":\n case \"keyup\":\n a = ad;\n break;\n\n case \"blur\":\n case \"focus\":\n a = Uc;\n break;\n\n case \"click\":\n if (2 === d.button) return null;\n\n case \"auxclick\":\n case \"dblclick\":\n case \"mousedown\":\n case \"mousemove\":\n case \"mouseup\":\n case \"mouseout\":\n case \"mouseover\":\n case \"contextmenu\":\n a = gd;\n break;\n\n case \"drag\":\n case \"dragend\":\n case \"dragenter\":\n case \"dragexit\":\n case \"dragleave\":\n case \"dragover\":\n case \"dragstart\":\n case \"drop\":\n a = id;\n break;\n\n case \"touchcancel\":\n case \"touchend\":\n case \"touchmove\":\n case \"touchstart\":\n a = jd;\n break;\n\n case Zb:\n case $b:\n case ac:\n a = Rc;\n break;\n\n case bc:\n a = kd;\n break;\n\n case \"scroll\":\n a = Tc;\n break;\n\n case \"wheel\":\n a = ld;\n break;\n\n case \"copy\":\n case \"cut\":\n case \"paste\":\n a = Sc;\n break;\n\n case \"gotpointercapture\":\n case \"lostpointercapture\":\n case \"pointercancel\":\n case \"pointerdown\":\n case \"pointermove\":\n case \"pointerout\":\n case \"pointerover\":\n case \"pointerup\":\n a = hd;\n break;\n\n default:\n a = F;\n }\n\n c = a.getPooled(b, c, d, e);\n Lc(c);\n return c;\n }\n},\n xd = wd.getEventPriority,\n zd = 10,\n Ad = [];\n\nfunction Bd(a) {\n var b = a.targetInst,\n c = b;\n\n do {\n if (!c) {\n a.ancestors.push(c);\n break;\n }\n\n var d = c;\n if (3 === d.tag) d = d.stateNode.containerInfo;else {\n for (; d[\"return\"];) {\n d = d[\"return\"];\n }\n\n d = 3 !== d.tag ? null : d.stateNode.containerInfo;\n }\n if (!d) break;\n var e = c.tag;\n 5 !== e && 6 !== e || a.ancestors.push(c);\n c = Cd(d);\n } while (c);\n\n for (c = 0; c < a.ancestors.length; c++) {\n b = a.ancestors[c];\n var f = Fc(a.nativeEvent);\n d = a.topLevelType;\n e = a.eventSystemFlags;\n\n for (var g = a.nativeEvent, h = null, k = 0; k < ea.length; k++) {\n var l = ea[k];\n l && (l = l.extractEvents(d, e, b, g, f)) && (h = wa(h, l));\n }\n\n Aa(h);\n }\n}\n\nvar Dd = !0;\n\nfunction G(a, b) {\n Ed(b, a, !1);\n}\n\nfunction Ed(a, b, c) {\n switch (xd(b)) {\n case 0:\n var d = Fd.bind(null, b, 1);\n break;\n\n case 1:\n d = Gd.bind(null, b, 1);\n break;\n\n default:\n d = Hd.bind(null, b, 1);\n }\n\n c ? a.addEventListener(b, d, !0) : a.addEventListener(b, d, !1);\n}\n\nfunction Fd(a, b, c) {\n hb || fb();\n var d = Hd,\n e = hb;\n hb = !0;\n\n try {\n eb(d, a, b, c);\n } finally {\n (hb = e) || jb();\n }\n}\n\nfunction Gd(a, b, c) {\n Hd(a, b, c);\n}\n\nfunction Id(a, b, c, d) {\n if (Ad.length) {\n var e = Ad.pop();\n e.topLevelType = a;\n e.eventSystemFlags = b;\n e.nativeEvent = c;\n e.targetInst = d;\n a = e;\n } else a = {\n topLevelType: a,\n eventSystemFlags: b,\n nativeEvent: c,\n targetInst: d,\n ancestors: []\n };\n\n try {\n if (b = Bd, c = a, ib) b(c, void 0);else {\n ib = !0;\n\n try {\n gb(b, c, void 0);\n } finally {\n ib = !1, jb();\n }\n }\n } finally {\n a.topLevelType = null, a.nativeEvent = null, a.targetInst = null, a.ancestors.length = 0, Ad.length < zd && Ad.push(a);\n }\n}\n\nfunction Hd(a, b, c) {\n if (Dd) if (0 < fc.length && -1 < lc.indexOf(a)) a = qc(null, a, b, c), fc.push(a);else {\n var d = vc(a, b, c);\n null === d ? rc(a, c) : -1 < lc.indexOf(a) ? 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WeakMap : Map)();\n\nfunction oc(a) {\n var b = Kd.get(a);\n void 0 === b && (b = new Set(), Kd.set(a, b));\n return b;\n}\n\nfunction pc(a, b, c) {\n if (!c.has(a)) {\n switch (a) {\n case \"scroll\":\n Ed(b, \"scroll\", !0);\n break;\n\n case \"focus\":\n case \"blur\":\n Ed(b, \"focus\", !0);\n Ed(b, \"blur\", !0);\n c.add(\"blur\");\n c.add(\"focus\");\n break;\n\n case \"cancel\":\n case \"close\":\n Jd(a) && Ed(b, a, !0);\n break;\n\n case \"invalid\":\n case \"submit\":\n case \"reset\":\n break;\n\n default:\n -1 === dc.indexOf(a) && G(a, b);\n }\n\n c.add(a);\n }\n}\n\nvar Ld = {\n animationIterationCount: !0,\n borderImageOutset: !0,\n borderImageSlice: !0,\n borderImageWidth: !0,\n boxFlex: !0,\n boxFlexGroup: !0,\n boxOrdinalGroup: !0,\n columnCount: !0,\n columns: !0,\n flex: !0,\n flexGrow: !0,\n flexPositive: !0,\n flexShrink: !0,\n flexNegative: !0,\n flexOrder: !0,\n gridArea: !0,\n gridRow: !0,\n gridRowEnd: !0,\n gridRowSpan: !0,\n gridRowStart: !0,\n gridColumn: !0,\n gridColumnEnd: !0,\n gridColumnSpan: !0,\n gridColumnStart: !0,\n fontWeight: !0,\n lineClamp: !0,\n lineHeight: !0,\n opacity: !0,\n order: !0,\n orphans: !0,\n tabSize: !0,\n widows: !0,\n zIndex: !0,\n zoom: !0,\n fillOpacity: !0,\n floodOpacity: !0,\n stopOpacity: !0,\n strokeDasharray: !0,\n strokeDashoffset: !0,\n strokeMiterlimit: !0,\n strokeOpacity: !0,\n strokeWidth: !0\n},\n Md = [\"Webkit\", \"ms\", \"Moz\", \"O\"];\nObject.keys(Ld).forEach(function (a) {\n Md.forEach(function (b) {\n b = b + a.charAt(0).toUpperCase() + a.substring(1);\n Ld[b] = Ld[a];\n });\n});\n\nfunction Nd(a, b, c) {\n return null == b || \"boolean\" === typeof b || \"\" === b ? \"\" : c || \"number\" !== typeof b || 0 === b || Ld.hasOwnProperty(a) && Ld[a] ? (\"\" + b).trim() : b + \"px\";\n}\n\nfunction Od(a, b) {\n a = a.style;\n\n for (var c in b) {\n if (b.hasOwnProperty(c)) {\n var d = 0 === c.indexOf(\"--\"),\n e = Nd(c, b[c], d);\n \"float\" === c && (c = \"cssFloat\");\n d ? a.setProperty(c, e) : a[c] = e;\n }\n }\n}\n\nvar Pd = n({\n menuitem: !0\n}, {\n area: !0,\n base: !0,\n br: !0,\n col: !0,\n embed: !0,\n hr: !0,\n img: !0,\n input: !0,\n keygen: !0,\n link: !0,\n meta: !0,\n param: !0,\n source: !0,\n track: !0,\n wbr: !0\n});\n\nfunction Qd(a, b) {\n if (b) {\n if (Pd[a] && (null != b.children || null != b.dangerouslySetInnerHTML)) throw t(Error(137), a, \"\");\n\n if (null != b.dangerouslySetInnerHTML) {\n if (null != b.children) throw t(Error(60));\n if (!(\"object\" === typeof b.dangerouslySetInnerHTML && \"__html\" in b.dangerouslySetInnerHTML)) throw t(Error(61));\n }\n\n if (null != b.style && \"object\" !== typeof b.style) throw t(Error(62), \"\");\n }\n}\n\nfunction Rd(a, b) {\n if (-1 === a.indexOf(\"-\")) return \"string\" === typeof b.is;\n\n switch (a) {\n case \"annotation-xml\":\n case \"color-profile\":\n case \"font-face\":\n case \"font-face-src\":\n case \"font-face-uri\":\n case \"font-face-format\":\n case \"font-face-name\":\n case \"missing-glyph\":\n return !1;\n\n default:\n return !0;\n }\n}\n\nfunction Sd(a, b) {\n a = 9 === a.nodeType || 11 === a.nodeType ? a : a.ownerDocument;\n var c = oc(a);\n b = ja[b];\n\n for (var d = 0; d < b.length; d++) {\n pc(b[d], a, c);\n }\n}\n\nfunction Td() {}\n\nfunction Ud(a) {\n a = a || (\"undefined\" !== typeof document ? document : void 0);\n if (\"undefined\" === typeof a) return null;\n\n try {\n return a.activeElement || a.body;\n } catch (b) {\n return a.body;\n }\n}\n\nfunction Vd(a) {\n for (; a && a.firstChild;) {\n a = a.firstChild;\n }\n\n return a;\n}\n\nfunction Wd(a, b) {\n var c = Vd(a);\n a = 0;\n\n for (var d; c;) {\n if (3 === c.nodeType) {\n d = a + c.textContent.length;\n if (a <= b && d >= b) return {\n node: c,\n offset: b - a\n };\n a = d;\n }\n\n a: {\n for (; c;) {\n if (c.nextSibling) {\n c = c.nextSibling;\n break a;\n }\n\n c = c.parentNode;\n }\n\n c = void 0;\n }\n\n c = Vd(c);\n }\n}\n\nfunction Xd(a, b) {\n return a && b ? a === b ? !0 : a && 3 === a.nodeType ? !1 : b && 3 === b.nodeType ? 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(Ce && \"ko\" !== d.locale && (Ie || g !== Ee.compositionStart ? g === Ee.compositionEnd && Ie && (f = ve()) : (se = e, te = \"value\" in se ? se.value : se.textContent, Ie = !0)), b = we.getPooled(g, c, d, e), f ? b.data = f : (f = He(d), null !== f && (b.data = f)), Lc(b), f = b) : f = null;\n (a = Be ? Je(a, d) : Ke(a, d)) ? 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Bc(a) === a : !1;\n },\n enqueueSetState: function enqueueSetState(a, b, c) {\n a = a._reactInternalFiber;\n var d = Fg(),\n e = Cg.suspense;\n d = Gg(d, a, e);\n e = rg(d, e);\n e.payload = b;\n void 0 !== c && null !== c && (e.callback = c);\n tg(a, e);\n Hg(a, d);\n },\n enqueueReplaceState: function enqueueReplaceState(a, b, c) {\n a = a._reactInternalFiber;\n var d = Fg(),\n e = Cg.suspense;\n d = Gg(d, a, e);\n e = rg(d, e);\n e.tag = 1;\n e.payload = b;\n void 0 !== c && null !== c && (e.callback = c);\n tg(a, e);\n Hg(a, d);\n },\n enqueueForceUpdate: function enqueueForceUpdate(a, b) {\n a = a._reactInternalFiber;\n var c = Fg(),\n d = Cg.suspense;\n c = Gg(c, a, d);\n d = rg(c, d);\n d.tag = 2;\n void 0 !== b && null !== b && (d.callback = b);\n tg(a, d);\n Hg(a, c);\n }\n};\n\nfunction Jg(a, b, c, d, e, f, g) {\n a = a.stateNode;\n return \"function\" === typeof a.shouldComponentUpdate ? a.shouldComponentUpdate(d, f, g) : b.prototype && b.prototype.isPureReactComponent ? !hf(c, d) || !hf(e, f) : !0;\n}\n\nfunction Kg(a, b, c) {\n var d = !1,\n e = tf;\n var f = b.contextType;\n \"object\" === typeof f && null !== f ? f = ng(f) : (e = N(b) ? uf : J.current, d = b.contextTypes, f = (d = null !== d && void 0 !== d) ? vf(a, e) : tf);\n b = new b(c, f);\n a.memoizedState = null !== b.state && void 0 !== b.state ? b.state : null;\n b.updater = Ig;\n a.stateNode = b;\n b._reactInternalFiber = a;\n d && (a = a.stateNode, a.__reactInternalMemoizedUnmaskedChildContext = e, a.__reactInternalMemoizedMaskedChildContext = f);\n return b;\n}\n\nfunction Lg(a, b, c, d) {\n a = b.state;\n \"function\" === typeof b.componentWillReceiveProps && b.componentWillReceiveProps(c, d);\n \"function\" === typeof b.UNSAFE_componentWillReceiveProps && b.UNSAFE_componentWillReceiveProps(c, d);\n b.state !== a && Ig.enqueueReplaceState(b, b.state, null);\n}\n\nfunction Mg(a, b, c, d) {\n var e = a.stateNode;\n e.props = c;\n e.state = a.memoizedState;\n e.refs = Dg;\n var f = b.contextType;\n \"object\" === typeof f && null !== f ? e.context = ng(f) : (f = N(b) ? uf : J.current, e.context = vf(a, f));\n f = a.updateQueue;\n null !== f && (xg(a, f, c, e, d), e.state = a.memoizedState);\n f = b.getDerivedStateFromProps;\n \"function\" === typeof f && (Eg(a, b, f, c), e.state = a.memoizedState);\n \"function\" === typeof b.getDerivedStateFromProps || \"function\" === typeof e.getSnapshotBeforeUpdate || \"function\" !== typeof e.UNSAFE_componentWillMount && \"function\" !== typeof e.componentWillMount || (b = e.state, \"function\" === typeof e.componentWillMount && e.componentWillMount(), \"function\" === typeof e.UNSAFE_componentWillMount && e.UNSAFE_componentWillMount(), b !== e.state && Ig.enqueueReplaceState(e, e.state, null), f = a.updateQueue, null !== f && (xg(a, f, c, e, d), e.state = a.memoizedState));\n \"function\" === typeof e.componentDidMount && (a.effectTag |= 4);\n}\n\nvar Ng = Array.isArray;\n\nfunction Og(a, b, c) {\n a = c.ref;\n\n if (null !== a && \"function\" !== typeof a && \"object\" !== typeof a) {\n if (c._owner) {\n c = c._owner;\n\n if (c) {\n if (1 !== c.tag) throw t(Error(309));\n var d = c.stateNode;\n }\n\n if (!d) throw t(Error(147), a);\n var e = \"\" + a;\n if (null !== b && null !== b.ref && \"function\" === typeof b.ref && b.ref._stringRef === e) return b.ref;\n\n b = function b(a) {\n var b = d.refs;\n b === Dg && (b = d.refs = {});\n null === a ? delete b[e] : b[e] = a;\n };\n\n b._stringRef = e;\n return b;\n }\n\n if (\"string\" !== typeof a) throw t(Error(284));\n if (!c._owner) throw t(Error(290), a);\n }\n\n return a;\n}\n\nfunction Pg(a, b) {\n if (\"textarea\" !== a.type) throw t(Error(31), \"[object Object]\" === Object.prototype.toString.call(b) ? \"object with keys {\" + Object.keys(b).join(\", \") + \"}\" : b, \"\");\n}\n\nfunction Qg(a) {\n function b(b, c) {\n if (a) {\n var d = b.lastEffect;\n null !== d ? (d.nextEffect = c, b.lastEffect = c) : b.firstEffect = b.lastEffect = c;\n c.nextEffect = null;\n c.effectTag = 8;\n }\n }\n\n function c(c, d) {\n if (!a) return null;\n\n for (; null !== d;) {\n b(c, d), d = d.sibling;\n }\n\n return null;\n }\n\n function d(a, b) {\n for (a = new Map(); null !== b;) {\n null !== b.key ? a.set(b.key, b) : a.set(b.index, b), b = b.sibling;\n }\n\n return a;\n }\n\n function e(a, b, c) {\n a = Rg(a, b, c);\n a.index = 0;\n a.sibling = null;\n return a;\n }\n\n function f(b, c, d) {\n b.index = d;\n if (!a) return c;\n d = b.alternate;\n if (null !== d) return d = d.index, d < c ? (b.effectTag = E, c) : d;\n b.effectTag = E;\n return c;\n }\n\n function g(b) {\n a && null === b.alternate && (b.effectTag = E);\n return b;\n }\n\n function h(a, b, c, d) {\n if (null === b || 6 !== b.tag) return b = Sg(c, a.mode, d), b[\"return\"] = a, b;\n b = e(b, c, d);\n b[\"return\"] = a;\n return b;\n }\n\n function k(a, b, c, d) {\n if (null !== b && b.elementType === c.type) return d = e(b, c.props, d), d.ref = Og(a, b, c), d[\"return\"] = a, d;\n d = Tg(c.type, c.key, c.props, null, a.mode, d);\n d.ref = Og(a, b, c);\n d[\"return\"] = a;\n return d;\n }\n\n function l(a, b, c, d) {\n if (null === b || 4 !== b.tag || b.stateNode.containerInfo !== c.containerInfo || b.stateNode.implementation !== c.implementation) return b = Ug(c, a.mode, d), b[\"return\"] = a, b;\n b = e(b, c.children || [], d);\n b[\"return\"] = a;\n return b;\n }\n\n function m(a, b, c, d, f) {\n if (null === b || 7 !== b.tag) return b = Vg(c, a.mode, d, f), b[\"return\"] = a, b;\n b = e(b, c, d);\n b[\"return\"] = a;\n return b;\n }\n\n function A(a, b, c) {\n if (\"string\" === typeof b || \"number\" === typeof b) return b = Sg(\"\" + b, a.mode, c), b[\"return\"] = a, b;\n\n if (\"object\" === typeof b && null !== b) {\n switch (b.$$typeof) {\n case Fa:\n return c = Tg(b.type, b.key, b.props, null, a.mode, c), c.ref = Og(a, null, b), c[\"return\"] = a, c;\n\n case Ga:\n return b = Ug(b, a.mode, c), b[\"return\"] = a, b;\n }\n\n if (Ng(b) || Ta(b)) return b = Vg(b, a.mode, c, null), b[\"return\"] = a, b;\n Pg(a, b);\n }\n\n return null;\n }\n\n function w(a, b, c, d) {\n var e = null !== b ? b.key : null;\n if (\"string\" === typeof c || \"number\" === typeof c) return null !== e ? null : h(a, b, \"\" + c, d);\n\n if (\"object\" === typeof c && null !== c) {\n switch (c.$$typeof) {\n case Fa:\n return c.key === e ? c.type === Ha ? m(a, b, c.props.children, d, e) : k(a, b, c, d) : null;\n\n case Ga:\n return c.key === e ? l(a, b, c, d) : null;\n }\n\n if (Ng(c) || Ta(c)) return null !== e ? null : m(a, b, c, d, null);\n Pg(a, c);\n }\n\n return null;\n }\n\n function L(a, b, c, d, e) {\n if (\"string\" === typeof d || \"number\" === typeof d) return a = a.get(c) || null, h(b, a, \"\" + d, e);\n\n if (\"object\" === typeof d && null !== d) {\n switch (d.$$typeof) {\n case Fa:\n return a = a.get(null === d.key ? c : d.key) || null, d.type === Ha ? m(b, a, d.props.children, e, d.key) : k(b, a, d, e);\n\n case Ga:\n return a = a.get(null === d.key ? c : d.key) || null, l(b, a, d, e);\n }\n\n if (Ng(d) || Ta(d)) return a = a.get(c) || null, m(b, a, d, e, null);\n Pg(b, d);\n }\n\n return null;\n }\n\n function wb(e, g, h, k) {\n for (var l = null, m = null, q = g, y = g = 0, z = null; null !== q && y < h.length; y++) {\n q.index > y ? (z = q, q = null) : z = q.sibling;\n var p = w(e, q, h[y], k);\n\n if (null === p) {\n null === q && (q = z);\n break;\n }\n\n a && q && null === p.alternate && b(e, q);\n g = f(p, g, y);\n null === m ? l = p : m.sibling = p;\n m = p;\n q = z;\n }\n\n if (y === h.length) return c(e, q), l;\n\n if (null === q) {\n for (; y < h.length; y++) {\n q = A(e, h[y], k), null !== q && (g = f(q, g, y), null === m ? l = q : m.sibling = q, m = q);\n }\n\n return l;\n }\n\n for (q = d(e, q); y < h.length; y++) {\n z = L(q, e, y, h[y], k), null !== z && (a && null !== z.alternate && q[\"delete\"](null === z.key ? y : z.key), g = f(z, g, y), null === m ? l = z : m.sibling = z, m = z);\n }\n\n a && q.forEach(function (a) {\n return b(e, a);\n });\n return l;\n }\n\n function M(e, g, h, k) {\n var l = Ta(h);\n if (\"function\" !== typeof l) throw t(Error(150));\n h = l.call(h);\n if (null == h) throw t(Error(151));\n\n for (var m = l = null, q = g, y = g = 0, z = null, p = h.next(); null !== q && !p.done; y++, p = h.next()) {\n q.index > y ? (z = q, q = null) : z = q.sibling;\n var M = w(e, q, p.value, k);\n\n if (null === M) {\n null === q && (q = z);\n break;\n }\n\n a && q && null === M.alternate && b(e, q);\n g = f(M, g, y);\n null === m ? l = M : m.sibling = M;\n m = M;\n q = z;\n }\n\n if (p.done) return c(e, q), l;\n\n if (null === q) {\n for (; !p.done; y++, p = h.next()) {\n p = A(e, p.value, k), null !== p && (g = f(p, g, y), null === m ? l = p : m.sibling = p, m = p);\n }\n\n return l;\n }\n\n for (q = d(e, q); !p.done; y++, p = h.next()) {\n p = L(q, e, y, p.value, k), null !== p && (a && null !== p.alternate && q[\"delete\"](null === p.key ? y : p.key), g = f(p, g, y), null === m ? l = p : m.sibling = p, m = p);\n }\n\n a && q.forEach(function (a) {\n return b(e, a);\n });\n return l;\n }\n\n return function (a, d, f, h) {\n var k = \"object\" === typeof f && null !== f && f.type === Ha && null === f.key;\n k && (f = f.props.children);\n var l = \"object\" === typeof f && null !== f;\n if (l) switch (f.$$typeof) {\n case Fa:\n a: {\n l = f.key;\n\n for (k = d; null !== k;) {\n if (k.key === l) {\n if (7 === k.tag ? f.type === Ha : k.elementType === f.type) {\n c(a, k.sibling);\n d = e(k, f.type === Ha ? f.props.children : f.props, h);\n d.ref = Og(a, k, f);\n d[\"return\"] = a;\n a = d;\n break a;\n }\n\n c(a, k);\n break;\n } else b(a, k);\n\n k = k.sibling;\n }\n\n f.type === Ha ? (d = Vg(f.props.children, a.mode, h, f.key), d[\"return\"] = a, a = d) : (h = Tg(f.type, f.key, f.props, null, a.mode, h), h.ref = Og(a, d, f), h[\"return\"] = a, a = h);\n }\n\n return g(a);\n\n case Ga:\n a: {\n for (k = f.key; null !== d;) {\n if (d.key === k) {\n if (4 === d.tag && d.stateNode.containerInfo === f.containerInfo && d.stateNode.implementation === f.implementation) {\n c(a, d.sibling);\n d = e(d, f.children || [], h);\n d[\"return\"] = a;\n a = d;\n break a;\n }\n\n c(a, d);\n break;\n } else b(a, d);\n\n d = d.sibling;\n }\n\n d = Ug(f, a.mode, h);\n d[\"return\"] = a;\n a = d;\n }\n\n return g(a);\n }\n if (\"string\" === typeof f || \"number\" === typeof f) return f = \"\" + f, null !== d && 6 === d.tag ? (c(a, d.sibling), d = e(d, f, h), d[\"return\"] = a, a = d) : (c(a, d), d = Sg(f, a.mode, h), d[\"return\"] = a, a = d), g(a);\n if (Ng(f)) return wb(a, d, f, h);\n if (Ta(f)) return M(a, d, f, h);\n l && Pg(a, f);\n if (\"undefined\" === typeof f && !k) switch (a.tag) {\n case 1:\n case 0:\n throw a = a.type, t(Error(152), a.displayName || a.name || \"Component\");\n }\n return c(a, d);\n };\n}\n\nvar Wg = Qg(!0),\n Xg = Qg(!1),\n Yg = {},\n Zg = {\n current: Yg\n},\n $g = {\n current: Yg\n},\n ah = {\n current: Yg\n};\n\nfunction bh(a) {\n if (a === Yg) throw t(Error(174));\n return a;\n}\n\nfunction ch(a, b) {\n I(ah, b, a);\n I($g, a, a);\n I(Zg, Yg, a);\n var c = b.nodeType;\n\n switch (c) {\n case 9:\n case 11:\n b = (b = b.documentElement) ? b.namespaceURI : Qb(null, \"\");\n break;\n\n default:\n c = 8 === c ? b.parentNode : b, b = c.namespaceURI || null, c = c.tagName, b = Qb(b, c);\n }\n\n H(Zg, a);\n I(Zg, b, a);\n}\n\nfunction dh(a) {\n H(Zg, a);\n H($g, a);\n H(ah, a);\n}\n\nfunction eh(a) {\n bh(ah.current);\n var b = bh(Zg.current);\n var c = Qb(b, a.type);\n b !== c && (I($g, a, a), I(Zg, c, a));\n}\n\nfunction fh(a) {\n $g.current === a && (H(Zg, a), H($g, a));\n}\n\nvar O = {\n current: 0\n};\n\nfunction gh(a) {\n for (var b = a; null !== b;) {\n if (13 === b.tag) {\n var c = b.memoizedState;\n if (null !== c && (c = c.dehydrated, null === c || c.data === be || c.data === ce)) return b;\n } else if (19 === b.tag && void 0 !== b.memoizedProps.revealOrder) {\n if ((b.effectTag & 64) !== D) return b;\n } else if (null !== b.child) {\n b.child[\"return\"] = b;\n b = b.child;\n continue;\n }\n\n if (b === a) break;\n\n for (; null === b.sibling;) {\n if (null === b[\"return\"] || b[\"return\"] === a) return null;\n b = b[\"return\"];\n }\n\n b.sibling[\"return\"] = b[\"return\"];\n b = b.sibling;\n }\n\n return null;\n}\n\nfunction hh(a, b) {\n return {\n responder: a,\n props: b\n };\n}\n\nvar ih = Da.ReactCurrentDispatcher,\n jh = 0,\n kh = null,\n P = null,\n lh = null,\n mh = null,\n Q = null,\n nh = null,\n oh = 0,\n ph = null,\n qh = 0,\n rh = !1,\n sh = null,\n th = 0;\n\nfunction uh() {\n throw t(Error(321));\n}\n\nfunction vh(a, b) {\n if (null === b) return !1;\n\n for (var c = 0; c < b.length && c < a.length; c++) {\n if (!ff(a[c], b[c])) return !1;\n }\n\n return !0;\n}\n\nfunction wh(a, b, c, d, e, f) {\n jh = f;\n kh = b;\n lh = null !== a ? a.memoizedState : null;\n ih.current = null === lh ? xh : yh;\n b = c(d, e);\n\n if (rh) {\n do {\n rh = !1, th += 1, lh = null !== a ? a.memoizedState : null, nh = mh, ph = Q = P = null, ih.current = yh, b = c(d, e);\n } while (rh);\n\n sh = null;\n th = 0;\n }\n\n ih.current = zh;\n a = kh;\n a.memoizedState = mh;\n a.expirationTime = oh;\n a.updateQueue = ph;\n a.effectTag |= qh;\n a = null !== P && null !== P.next;\n jh = 0;\n nh = Q = mh = lh = P = kh = null;\n oh = 0;\n ph = null;\n qh = 0;\n if (a) throw t(Error(300));\n return b;\n}\n\nfunction Ah() {\n ih.current = zh;\n jh = 0;\n nh = Q = mh = lh = P = kh = null;\n oh = 0;\n ph = null;\n qh = 0;\n rh = !1;\n sh = null;\n th = 0;\n}\n\nfunction Eh() {\n var a = {\n memoizedState: null,\n baseState: null,\n queue: null,\n baseUpdate: null,\n next: null\n };\n null === Q ? mh = Q = a : Q = Q.next = a;\n return Q;\n}\n\nfunction Fh() {\n if (null !== nh) Q = nh, nh = Q.next, P = lh, lh = null !== P ? P.next : null;else {\n if (null === lh) throw t(Error(310));\n P = lh;\n var a = {\n memoizedState: P.memoizedState,\n baseState: P.baseState,\n queue: P.queue,\n baseUpdate: P.baseUpdate,\n next: null\n };\n Q = null === Q ? mh = a : Q.next = a;\n lh = P.next;\n }\n return Q;\n}\n\nfunction Gh(a, b) {\n return \"function\" === typeof b ? b(a) : b;\n}\n\nfunction Hh(a) {\n var b = Fh(),\n c = b.queue;\n if (null === c) throw t(Error(311));\n c.lastRenderedReducer = a;\n\n if (0 < th) {\n var d = c.dispatch;\n\n if (null !== sh) {\n var e = sh.get(c);\n\n if (void 0 !== e) {\n sh[\"delete\"](c);\n var f = b.memoizedState;\n\n do {\n f = a(f, e.action), e = e.next;\n } while (null !== e);\n\n ff(f, b.memoizedState) || (mg = !0);\n b.memoizedState = f;\n b.baseUpdate === c.last && (b.baseState = f);\n c.lastRenderedState = f;\n return [f, d];\n }\n }\n\n return [b.memoizedState, d];\n }\n\n d = c.last;\n var g = b.baseUpdate;\n f = b.baseState;\n null !== g ? (null !== d && (d.next = null), d = g.next) : d = null !== d ? d.next : null;\n\n if (null !== d) {\n var h = e = null,\n k = d,\n l = !1;\n\n do {\n var m = k.expirationTime;\n m < jh ? (l || (l = !0, h = g, e = f), m > oh && (oh = m, zg(oh))) : (yg(m, k.suspenseConfig), f = k.eagerReducer === a ? k.eagerState : a(f, k.action));\n g = k;\n k = k.next;\n } while (null !== k && k !== d);\n\n l || (h = g, e = f);\n ff(f, b.memoizedState) || (mg = !0);\n b.memoizedState = f;\n b.baseUpdate = h;\n b.baseState = e;\n c.lastRenderedState = f;\n }\n\n return [b.memoizedState, c.dispatch];\n}\n\nfunction Ih(a, b, c, d) {\n a = {\n tag: a,\n create: b,\n destroy: c,\n deps: d,\n next: null\n };\n null === ph ? (ph = {\n lastEffect: null\n }, ph.lastEffect = a.next = a) : (b = ph.lastEffect, null === b ? ph.lastEffect = a.next = a : (c = b.next, b.next = a, a.next = c, ph.lastEffect = a));\n return a;\n}\n\nfunction Jh(a, b, c, d) {\n var e = Eh();\n qh |= a;\n e.memoizedState = Ih(b, c, void 0, void 0 === d ? null : d);\n}\n\nfunction Kh(a, b, c, d) {\n var e = Fh();\n d = void 0 === d ? null : d;\n var f = void 0;\n\n if (null !== P) {\n var g = P.memoizedState;\n f = g.destroy;\n\n if (null !== d && vh(d, g.deps)) {\n Ih(0, c, f, d);\n return;\n }\n }\n\n qh |= a;\n e.memoizedState = Ih(b, c, f, d);\n}\n\nfunction Lh(a, b) {\n if (\"function\" === typeof b) return a = a(), b(a), function () {\n b(null);\n };\n if (null !== b && void 0 !== b) return a = a(), b.current = a, function () {\n b.current = null;\n };\n}\n\nfunction Mh() {}\n\nfunction Nh(a, b, c) {\n if (!(25 > th)) throw t(Error(301));\n var d = a.alternate;\n if (a === kh || null !== d && d === kh) {\n if (rh = !0, a = {\n expirationTime: jh,\n suspenseConfig: null,\n action: c,\n eagerReducer: null,\n eagerState: null,\n next: null\n }, null === sh && (sh = new Map()), c = sh.get(b), void 0 === c) sh.set(b, a);else {\n for (b = c; null !== b.next;) {\n b = b.next;\n }\n\n b.next = a;\n }\n } else {\n var e = Fg(),\n f = Cg.suspense;\n e = Gg(e, a, f);\n f = {\n expirationTime: e,\n suspenseConfig: f,\n action: c,\n eagerReducer: null,\n eagerState: null,\n next: null\n };\n var g = b.last;\n if (null === g) f.next = f;else {\n var h = g.next;\n null !== h && (f.next = h);\n g.next = f;\n }\n b.last = f;\n if (0 === a.expirationTime && (null === d || 0 === d.expirationTime) && (d = b.lastRenderedReducer, null !== d)) try {\n var k = b.lastRenderedState,\n l = d(k, c);\n f.eagerReducer = d;\n f.eagerState = l;\n if (ff(l, k)) return;\n } catch (m) {} finally {}\n Hg(a, e);\n }\n}\n\nvar zh = {\n readContext: ng,\n useCallback: uh,\n useContext: uh,\n useEffect: uh,\n useImperativeHandle: uh,\n useLayoutEffect: uh,\n useMemo: uh,\n useReducer: uh,\n useRef: uh,\n useState: uh,\n useDebugValue: uh,\n useResponder: uh\n},\n xh = {\n readContext: ng,\n useCallback: function useCallback(a, b) {\n Eh().memoizedState = [a, void 0 === b ? null : b];\n return a;\n },\n useContext: ng,\n useEffect: function useEffect(a, b) {\n return Jh(516, 192, a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n c = null !== c && void 0 !== c ? c.concat([a]) : null;\n return Jh(4, 36, Lh.bind(null, b, a), c);\n },\n useLayoutEffect: function useLayoutEffect(a, b) {\n return Jh(4, 36, a, b);\n },\n useMemo: function useMemo(a, b) {\n var c = Eh();\n b = void 0 === b ? null : b;\n a = a();\n c.memoizedState = [a, b];\n return a;\n },\n useReducer: function useReducer(a, b, c) {\n var d = Eh();\n b = void 0 !== c ? c(b) : b;\n d.memoizedState = d.baseState = b;\n a = d.queue = {\n last: null,\n dispatch: null,\n lastRenderedReducer: a,\n lastRenderedState: b\n };\n a = a.dispatch = Nh.bind(null, kh, a);\n return [d.memoizedState, a];\n },\n useRef: function useRef(a) {\n var b = Eh();\n a = {\n current: a\n };\n return b.memoizedState = a;\n },\n useState: function useState(a) {\n var b = Eh();\n \"function\" === typeof a && (a = a());\n b.memoizedState = b.baseState = a;\n a = b.queue = {\n last: null,\n dispatch: null,\n lastRenderedReducer: Gh,\n lastRenderedState: a\n };\n a = a.dispatch = Nh.bind(null, kh, a);\n return [b.memoizedState, a];\n },\n useDebugValue: Mh,\n useResponder: hh\n},\n yh = {\n readContext: ng,\n useCallback: function useCallback(a, b) {\n var c = Fh();\n b = void 0 === b ? null : b;\n var d = c.memoizedState;\n if (null !== d && null !== b && vh(b, d[1])) return d[0];\n c.memoizedState = [a, b];\n return a;\n },\n useContext: ng,\n useEffect: function useEffect(a, b) {\n return Kh(516, 192, a, b);\n },\n useImperativeHandle: function useImperativeHandle(a, b, c) {\n c = null !== c && void 0 !== c ? c.concat([a]) : null;\n return Kh(4, 36, Lh.bind(null, b, a), c);\n },\n useLayoutEffect: function useLayoutEffect(a, b) {\n return Kh(4, 36, a, b);\n },\n useMemo: function useMemo(a, b) {\n var c = Fh();\n b = void 0 === b ? null : b;\n var d = c.memoizedState;\n if (null !== d && null !== b && vh(b, d[1])) return d[0];\n a = a();\n c.memoizedState = [a, b];\n return a;\n },\n useReducer: Hh,\n useRef: function useRef() {\n return Fh().memoizedState;\n },\n useState: function useState(a) {\n return Hh(Gh, a);\n },\n useDebugValue: Mh,\n useResponder: hh\n},\n Oh = null,\n Ph = null,\n Qh = !1;\n\nfunction Rh(a, b) {\n var c = Sh(5, null, null, 0);\n c.elementType = \"DELETED\";\n c.type = \"DELETED\";\n c.stateNode = b;\n c[\"return\"] = a;\n c.effectTag = 8;\n null !== a.lastEffect ? (a.lastEffect.nextEffect = c, a.lastEffect = c) : a.firstEffect = a.lastEffect = c;\n}\n\nfunction Th(a, b) {\n switch (a.tag) {\n case 5:\n var c = a.type;\n b = 1 !== b.nodeType || c.toLowerCase() !== b.nodeName.toLowerCase() ? null : b;\n return null !== b ? (a.stateNode = b, !0) : !1;\n\n case 6:\n return b = \"\" === a.pendingProps || 3 !== b.nodeType ? null : b, null !== b ? (a.stateNode = b, !0) : !1;\n\n case 13:\n return !1;\n\n default:\n return !1;\n }\n}\n\nfunction Uh(a) {\n if (Qh) {\n var b = Ph;\n\n if (b) {\n var c = b;\n\n if (!Th(a, b)) {\n b = je(c.nextSibling);\n\n if (!b || !Th(a, b)) {\n a.effectTag = a.effectTag & ~Ac | E;\n Qh = !1;\n Oh = a;\n return;\n }\n\n Rh(Oh, c);\n }\n\n Oh = a;\n Ph = je(b.firstChild);\n } else a.effectTag = a.effectTag & ~Ac | E, Qh = !1, Oh = a;\n }\n}\n\nfunction Vh(a) {\n for (a = a[\"return\"]; null !== a && 5 !== a.tag && 3 !== a.tag && 13 !== a.tag;) {\n a = a[\"return\"];\n }\n\n Oh = a;\n}\n\nfunction Wh(a) {\n if (a !== Oh) return !1;\n if (!Qh) return Vh(a), Qh = !0, !1;\n var b = a.type;\n if (5 !== a.tag || \"head\" !== b && \"body\" !== b && !ge(b, a.memoizedProps)) for (b = Ph; b;) {\n Rh(a, b), b = je(b.nextSibling);\n }\n Vh(a);\n if (13 === a.tag) {\n if (a = a.memoizedState, a = null !== a ? a.dehydrated : null, null === a) a = Ph;else a: {\n a = a.nextSibling;\n\n for (b = 0; a;) {\n if (8 === a.nodeType) {\n var c = a.data;\n\n if (c === ae) {\n if (0 === b) {\n a = je(a.nextSibling);\n break a;\n }\n\n b--;\n } else c !== $d && c !== ce && c !== be || b++;\n }\n\n a = a.nextSibling;\n }\n\n a = null;\n }\n } else a = Oh ? je(a.stateNode.nextSibling) : null;\n Ph = a;\n return !0;\n}\n\nfunction Xh() {\n Ph = Oh = null;\n Qh = !1;\n}\n\nvar Yh = Da.ReactCurrentOwner,\n mg = !1;\n\nfunction R(a, b, c, d) {\n b.child = null === a ? Xg(b, null, c, d) : Wg(b, a.child, c, d);\n}\n\nfunction Zh(a, b, c, d, e) {\n c = c.render;\n var f = b.ref;\n lg(b, e);\n d = wh(a, b, c, d, f, e);\n if (null !== a && !mg) return b.updateQueue = a.updateQueue, b.effectTag &= -517, a.expirationTime <= e && (a.expirationTime = 0), $h(a, b, e);\n b.effectTag |= 1;\n R(a, b, d, e);\n return b.child;\n}\n\nfunction ai(a, b, c, d, e, f) {\n if (null === a) {\n var g = c.type;\n if (\"function\" === typeof g && !bi(g) && void 0 === g.defaultProps && null === c.compare && void 0 === c.defaultProps) return b.tag = 15, b.type = g, ci(a, b, g, d, e, f);\n a = Tg(c.type, null, d, null, b.mode, f);\n a.ref = b.ref;\n a[\"return\"] = b;\n return b.child = a;\n }\n\n g = a.child;\n if (e < f && (e = g.memoizedProps, c = c.compare, c = null !== c ? c : hf, c(e, d) && a.ref === b.ref)) return $h(a, b, f);\n b.effectTag |= 1;\n a = Rg(g, d, f);\n a.ref = b.ref;\n a[\"return\"] = b;\n return b.child = a;\n}\n\nfunction ci(a, b, c, d, e, f) {\n return null !== a && hf(a.memoizedProps, d) && a.ref === b.ref && (mg = !1, e < f) ? $h(a, b, f) : di(a, b, c, d, f);\n}\n\nfunction ei(a, b) {\n var c = b.ref;\n if (null === a && null !== c || null !== a && a.ref !== c) b.effectTag |= 128;\n}\n\nfunction di(a, b, c, d, e) {\n var f = N(c) ? uf : J.current;\n f = vf(b, f);\n lg(b, e);\n c = wh(a, b, c, d, f, e);\n if (null !== a && !mg) return b.updateQueue = a.updateQueue, b.effectTag &= -517, a.expirationTime <= e && (a.expirationTime = 0), $h(a, b, e);\n b.effectTag |= 1;\n R(a, b, c, e);\n return b.child;\n}\n\nfunction fi(a, b, c, d, e) {\n if (N(c)) {\n var f = !0;\n Bf(b);\n } else f = !1;\n\n lg(b, e);\n if (null === b.stateNode) null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= E), Kg(b, c, d, e), Mg(b, c, d, e), d = !0;else if (null === a) {\n var g = b.stateNode,\n h = b.memoizedProps;\n g.props = h;\n var k = g.context,\n l = c.contextType;\n \"object\" === typeof l && null !== l ? l = ng(l) : (l = N(c) ? uf : J.current, l = vf(b, l));\n var m = c.getDerivedStateFromProps,\n A = \"function\" === typeof m || \"function\" === typeof g.getSnapshotBeforeUpdate;\n A || \"function\" !== typeof g.UNSAFE_componentWillReceiveProps && \"function\" !== typeof g.componentWillReceiveProps || (h !== d || k !== l) && Lg(b, g, d, l);\n og = !1;\n var w = b.memoizedState;\n k = g.state = w;\n var L = b.updateQueue;\n null !== L && (xg(b, L, d, g, e), k = b.memoizedState);\n h !== d || w !== k || K.current || og ? (\"function\" === typeof m && (Eg(b, c, m, d), k = b.memoizedState), (h = og || Jg(b, c, h, d, w, k, l)) ? (A || \"function\" !== typeof g.UNSAFE_componentWillMount && \"function\" !== typeof g.componentWillMount || (\"function\" === typeof g.componentWillMount && g.componentWillMount(), \"function\" === typeof g.UNSAFE_componentWillMount && g.UNSAFE_componentWillMount()), \"function\" === typeof g.componentDidMount && (b.effectTag |= 4)) : (\"function\" === typeof g.componentDidMount && (b.effectTag |= 4), b.memoizedProps = d, b.memoizedState = k), g.props = d, g.state = k, g.context = l, d = h) : (\"function\" === typeof g.componentDidMount && (b.effectTag |= 4), d = !1);\n } else g = b.stateNode, h = b.memoizedProps, g.props = b.type === b.elementType ? h : cg(b.type, h), k = g.context, l = c.contextType, \"object\" === typeof l && null !== l ? l = ng(l) : (l = N(c) ? uf : J.current, l = vf(b, l)), m = c.getDerivedStateFromProps, (A = \"function\" === typeof m || \"function\" === typeof g.getSnapshotBeforeUpdate) || \"function\" !== typeof g.UNSAFE_componentWillReceiveProps && \"function\" !== typeof g.componentWillReceiveProps || (h !== d || k !== l) && Lg(b, g, d, l), og = !1, k = b.memoizedState, w = g.state = k, L = b.updateQueue, null !== L && (xg(b, L, d, g, e), w = b.memoizedState), h !== d || k !== w || K.current || og ? (\"function\" === typeof m && (Eg(b, c, m, d), w = b.memoizedState), (m = og || Jg(b, c, h, d, k, w, l)) ? (A || \"function\" !== typeof g.UNSAFE_componentWillUpdate && \"function\" !== typeof g.componentWillUpdate || (\"function\" === typeof g.componentWillUpdate && g.componentWillUpdate(d, w, l), \"function\" === typeof g.UNSAFE_componentWillUpdate && g.UNSAFE_componentWillUpdate(d, w, l)), \"function\" === typeof g.componentDidUpdate && (b.effectTag |= 4), \"function\" === typeof g.getSnapshotBeforeUpdate && (b.effectTag |= 256)) : (\"function\" !== typeof g.componentDidUpdate || h === a.memoizedProps && k === a.memoizedState || (b.effectTag |= 4), \"function\" !== typeof g.getSnapshotBeforeUpdate || h === a.memoizedProps && k === a.memoizedState || (b.effectTag |= 256), b.memoizedProps = d, b.memoizedState = w), g.props = d, g.state = w, g.context = l, d = m) : (\"function\" !== typeof g.componentDidUpdate || h === a.memoizedProps && k === a.memoizedState || (b.effectTag |= 4), \"function\" !== typeof g.getSnapshotBeforeUpdate || h === a.memoizedProps && k === a.memoizedState || (b.effectTag |= 256), d = !1);\n return gi(a, b, c, d, f, e);\n}\n\nfunction gi(a, b, c, d, e, f) {\n ei(a, b);\n var g = (b.effectTag & 64) !== D;\n if (!d && !g) return e && Cf(b, c, !1), $h(a, b, f);\n d = b.stateNode;\n Yh.current = b;\n var h = g && \"function\" !== typeof c.getDerivedStateFromError ? null : d.render();\n b.effectTag |= 1;\n null !== a && g ? (b.child = Wg(b, a.child, null, f), b.child = Wg(b, null, h, f)) : R(a, b, h, f);\n b.memoizedState = d.state;\n e && Cf(b, c, !0);\n return b.child;\n}\n\nfunction hi(a) {\n var b = a.stateNode;\n b.pendingContext ? zf(a, b.pendingContext, b.pendingContext !== b.context) : b.context && zf(a, b.context, !1);\n ch(a, b.containerInfo);\n}\n\nvar ii = {\n dehydrated: null,\n retryTime: 1\n};\n\nfunction ji(a, b, c) {\n var d = b.mode,\n e = b.pendingProps,\n f = O.current,\n g = !1,\n h;\n (h = (b.effectTag & 64) !== D) || (h = 0 !== (f & 2) && (null === a || null !== a.memoizedState));\n h ? (g = !0, b.effectTag &= -65) : null !== a && null === a.memoizedState || void 0 === e.fallback || !0 === e.unstable_avoidThisFallback || (f |= 1);\n I(O, f & 1, b);\n\n if (null === a) {\n if (g) {\n g = e.fallback;\n e = Vg(null, d, 0, null);\n e[\"return\"] = b;\n if (0 === (b.mode & 2)) for (a = null !== b.memoizedState ? b.child.child : b.child, e.child = a; null !== a;) {\n a[\"return\"] = e, a = a.sibling;\n }\n c = Vg(g, d, c, null);\n c[\"return\"] = b;\n e.sibling = c;\n b.memoizedState = ii;\n b.child = e;\n return c;\n }\n\n d = e.children;\n b.memoizedState = null;\n return b.child = Xg(b, null, d, c);\n }\n\n if (null !== a.memoizedState) {\n a = a.child;\n d = a.sibling;\n\n if (g) {\n e = e.fallback;\n c = Rg(a, a.pendingProps, 0);\n c[\"return\"] = b;\n if (0 === (b.mode & 2) && (g = null !== b.memoizedState ? b.child.child : b.child, g !== a.child)) for (c.child = g; null !== g;) {\n g[\"return\"] = c, g = g.sibling;\n }\n d = Rg(d, e, d.expirationTime);\n d[\"return\"] = b;\n c.sibling = d;\n c.childExpirationTime = 0;\n b.memoizedState = ii;\n b.child = c;\n return d;\n }\n\n c = Wg(b, a.child, e.children, c);\n b.memoizedState = null;\n return b.child = c;\n }\n\n a = a.child;\n\n if (g) {\n g = e.fallback;\n e = Vg(null, d, 0, null);\n e[\"return\"] = b;\n e.child = a;\n null !== a && (a[\"return\"] = e);\n if (0 === (b.mode & 2)) for (a = null !== b.memoizedState ? b.child.child : b.child, e.child = a; null !== a;) {\n a[\"return\"] = e, a = a.sibling;\n }\n c = Vg(g, d, c, null);\n c[\"return\"] = b;\n e.sibling = c;\n c.effectTag |= E;\n e.childExpirationTime = 0;\n b.memoizedState = ii;\n b.child = e;\n return c;\n }\n\n b.memoizedState = null;\n return b.child = Wg(b, a, e.children, c);\n}\n\nfunction ki(a, b, c, d, e) {\n var f = a.memoizedState;\n null === f ? a.memoizedState = {\n isBackwards: b,\n rendering: null,\n last: d,\n tail: c,\n tailExpiration: 0,\n tailMode: e\n } : (f.isBackwards = b, f.rendering = null, f.last = d, f.tail = c, f.tailExpiration = 0, f.tailMode = e);\n}\n\nfunction li(a, b, c) {\n var d = b.pendingProps,\n e = d.revealOrder,\n f = d.tail;\n R(a, b, d.children, c);\n d = O.current;\n if (0 !== (d & 2)) d = d & 1 | 2, b.effectTag |= 64;else {\n if (null !== a && (a.effectTag & 64) !== D) a: for (a = b.child; null !== a;) {\n if (13 === a.tag) {\n if (null !== a.memoizedState) {\n a.expirationTime < c && (a.expirationTime = c);\n var g = a.alternate;\n null !== g && g.expirationTime < c && (g.expirationTime = c);\n kg(a[\"return\"], c);\n }\n } else if (null !== a.child) {\n a.child[\"return\"] = a;\n a = a.child;\n continue;\n }\n\n if (a === b) break a;\n\n for (; null === a.sibling;) {\n if (null === a[\"return\"] || a[\"return\"] === b) break a;\n a = a[\"return\"];\n }\n\n a.sibling[\"return\"] = a[\"return\"];\n a = a.sibling;\n }\n d &= 1;\n }\n I(O, d, b);\n if (0 === (b.mode & 2)) b.memoizedState = null;else switch (e) {\n case \"forwards\":\n c = b.child;\n\n for (e = null; null !== c;) {\n d = c.alternate, null !== d && null === gh(d) && (e = c), c = c.sibling;\n }\n\n c = e;\n null === c ? 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(null != l && Sd(e, h), a || g === l || (a = [])) : (a = a || []).push(h, l));\n }\n\n c && (a = a || []).push(\"style\", c);\n e = a;\n (b.updateQueue = e) && mi(b);\n }\n};\n\nqi = function qi(a, b, c, d) {\n c !== d && mi(b);\n};\n\nfunction ri(a, b) {\n switch (a.tailMode) {\n case \"hidden\":\n b = a.tail;\n\n for (var c = null; null !== b;) {\n null !== b.alternate && (c = b), b = b.sibling;\n }\n\n null === c ? a.tail = null : c.sibling = null;\n break;\n\n case \"collapsed\":\n c = a.tail;\n\n for (var d = null; null !== c;) {\n null !== c.alternate && (d = c), c = c.sibling;\n }\n\n null === d ? b || null === a.tail ? a.tail = null : a.tail.sibling = null : d.sibling = null;\n }\n}\n\nfunction si(a) {\n switch (a.tag) {\n case 1:\n N(a.type) && wf(a);\n var b = a.effectTag;\n return b & 4096 ? (a.effectTag = b & -4097 | 64, a) : null;\n\n case 3:\n dh(a);\n xf(a);\n b = a.effectTag;\n if ((b & 64) !== D) throw t(Error(285));\n a.effectTag = b & -4097 | 64;\n return a;\n\n case 5:\n return fh(a), null;\n\n case 13:\n return H(O, a), b = a.effectTag, b & 4096 ? (a.effectTag = b & -4097 | 64, a) : null;\n\n case 19:\n return H(O, a), null;\n\n case 4:\n return dh(a), null;\n\n case 10:\n return jg(a), null;\n\n default:\n return null;\n }\n}\n\nfunction ti(a, b) {\n return {\n value: a,\n source: b,\n stack: Wa(b)\n };\n}\n\nvar ui = \"function\" === typeof WeakSet ? WeakSet : Set;\n\nfunction vi(a, b) {\n var c = b.source,\n d = b.stack;\n null === d && null !== c && (d = Wa(c));\n null !== c && Va(c.type);\n b = b.value;\n null !== a && 1 === a.tag && Va(a.type);\n\n try {\n console.error(b);\n } catch (e) {\n setTimeout(function () {\n throw e;\n });\n }\n}\n\nfunction wi(a, b) {\n try {\n b.props = a.memoizedProps, b.state = a.memoizedState, b.componentWillUnmount();\n } catch (c) {\n xi(a, c);\n }\n}\n\nfunction yi(a) {\n var b = a.ref;\n if (null !== b) if (\"function\" === typeof b) try {\n b(null);\n } catch (c) {\n xi(a, c);\n } else b.current = null;\n}\n\nfunction Di(a, b) {\n switch (b.tag) {\n case 0:\n case 11:\n case 15:\n Ei(2, 0, b);\n break;\n\n case 1:\n if (b.effectTag & 256 && null !== a) {\n var c = a.memoizedProps,\n d = a.memoizedState;\n a = b.stateNode;\n b = a.getSnapshotBeforeUpdate(b.elementType === b.type ? c : cg(b.type, c), d);\n a.__reactInternalSnapshotBeforeUpdate = b;\n }\n\n break;\n\n case 3:\n case 5:\n case 6:\n case 4:\n case 17:\n break;\n\n default:\n throw t(Error(163));\n }\n}\n\nfunction Ei(a, b, c) {\n c = c.updateQueue;\n c = null !== c ? c.lastEffect : null;\n\n if (null !== c) {\n var d = c = c.next;\n\n do {\n if (0 !== (d.tag & a)) {\n var e = d.destroy;\n d.destroy = void 0;\n void 0 !== e && e();\n }\n\n 0 !== (d.tag & b) && (e = d.create, d.destroy = e());\n d = d.next;\n } while (d !== c);\n }\n}\n\nfunction Fi(a, b, c) {\n \"function\" === typeof Gi && Gi(b);\n\n switch (b.tag) {\n case 0:\n case 11:\n case 14:\n case 15:\n a = b.updateQueue;\n\n if (null !== a && (a = a.lastEffect, null !== a)) {\n var d = a.next;\n Yf(97 < c ? 97 : c, function () {\n var a = d;\n\n do {\n var c = a.destroy;\n\n if (void 0 !== c) {\n var g = b;\n\n try {\n c();\n } catch (h) {\n xi(g, h);\n }\n }\n\n a = a.next;\n } while (a !== d);\n });\n }\n\n break;\n\n case 1:\n yi(b);\n c = b.stateNode;\n \"function\" === typeof c.componentWillUnmount && wi(b, c);\n break;\n\n case 5:\n yi(b);\n break;\n\n case 4:\n Hi(a, b, c);\n }\n}\n\nfunction Ii(a) {\n var b = a.alternate;\n a[\"return\"] = null;\n a.child = null;\n a.memoizedState = null;\n a.updateQueue = null;\n a.dependencies = null;\n a.alternate = null;\n a.firstEffect = null;\n a.lastEffect = null;\n a.pendingProps = null;\n a.memoizedProps = null;\n null !== b && Ii(b);\n}\n\nfunction Ji(a) {\n return 5 === a.tag || 3 === a.tag || 4 === a.tag;\n}\n\nfunction Ki(a) {\n a: {\n for (var b = a[\"return\"]; null !== b;) {\n if (Ji(b)) {\n var c = b;\n break a;\n }\n\n b = b[\"return\"];\n }\n\n throw t(Error(160));\n }\n\n b = c.stateNode;\n\n switch (c.tag) {\n case 5:\n var d = !1;\n break;\n\n case 3:\n b = b.containerInfo;\n d = !0;\n break;\n\n case 4:\n b = b.containerInfo;\n d = !0;\n break;\n\n default:\n throw t(Error(161));\n }\n\n c.effectTag & 16 && (Tb(b, \"\"), c.effectTag &= -17);\n\n a: b: for (c = a;;) {\n for (; null === c.sibling;) {\n if (null === c[\"return\"] || Ji(c[\"return\"])) {\n c = null;\n break a;\n }\n\n c = c[\"return\"];\n }\n\n c.sibling[\"return\"] = c[\"return\"];\n\n for (c = c.sibling; 5 !== c.tag && 6 !== c.tag && 18 !== c.tag;) {\n if (c.effectTag & E) continue b;\n if (null === c.child || 4 === c.tag) continue b;else c.child[\"return\"] = c, c = c.child;\n }\n\n if (!(c.effectTag & E)) {\n c = c.stateNode;\n break a;\n }\n }\n\n for (var e = a;;) {\n var f = 5 === e.tag || 6 === e.tag;\n\n if (f) {\n var g = f ? e.stateNode : e.stateNode.instance;\n if (c) {\n if (d) {\n f = b;\n var h = g;\n g = c;\n 8 === f.nodeType ? f.parentNode.insertBefore(h, g) : f.insertBefore(h, g);\n } else b.insertBefore(g, c);\n } else d ? (h = b, 8 === h.nodeType ? (f = h.parentNode, f.insertBefore(g, h)) : (f = h, f.appendChild(g)), h = h._reactRootContainer, null !== h && void 0 !== h || null !== f.onclick || (f.onclick = Td)) : b.appendChild(g);\n } else if (4 !== e.tag && null !== e.child) {\n e.child[\"return\"] = e;\n e = e.child;\n continue;\n }\n\n if (e === a) break;\n\n for (; null === e.sibling;) {\n if (null === e[\"return\"] || e[\"return\"] === a) return;\n e = e[\"return\"];\n }\n\n e.sibling[\"return\"] = e[\"return\"];\n e = e.sibling;\n }\n}\n\nfunction Hi(a, b, c) {\n for (var d = b, e = !1, f, g;;) {\n if (!e) {\n e = d[\"return\"];\n\n a: for (;;) {\n if (null === e) throw t(Error(160));\n f = e.stateNode;\n\n switch (e.tag) {\n case 5:\n g = !1;\n break a;\n\n case 3:\n f = f.containerInfo;\n g = !0;\n break a;\n\n case 4:\n f = f.containerInfo;\n g = !0;\n break a;\n }\n\n e = e[\"return\"];\n }\n\n e = !0;\n }\n\n if (5 === d.tag || 6 === d.tag) {\n a: for (var h = a, k = d, l = c, m = k;;) {\n if (Fi(h, m, l), null !== m.child && 4 !== m.tag) m.child[\"return\"] = m, m = m.child;else {\n if (m === k) break;\n\n for (; null === m.sibling;) {\n if (null === m[\"return\"] || m[\"return\"] === k) break a;\n m = m[\"return\"];\n }\n\n m.sibling[\"return\"] = m[\"return\"];\n m = m.sibling;\n }\n }\n\n g ? (h = f, k = d.stateNode, 8 === h.nodeType ? h.parentNode.removeChild(k) : h.removeChild(k)) : f.removeChild(d.stateNode);\n } else if (4 === d.tag) {\n if (null !== d.child) {\n f = d.stateNode.containerInfo;\n g = !0;\n d.child[\"return\"] = d;\n d = d.child;\n continue;\n }\n } else if (Fi(a, d, c), null !== d.child) {\n d.child[\"return\"] = d;\n d = d.child;\n continue;\n }\n\n if (d === b) break;\n\n for (; null === d.sibling;) {\n if (null === d[\"return\"] || d[\"return\"] === b) return;\n d = d[\"return\"];\n 4 === d.tag && (e = !1);\n }\n\n d.sibling[\"return\"] = d[\"return\"];\n d = d.sibling;\n }\n}\n\nfunction Li(a, b) {\n switch (b.tag) {\n case 0:\n case 11:\n case 14:\n case 15:\n Ei(4, 8, b);\n break;\n\n case 1:\n break;\n\n case 5:\n var c = b.stateNode;\n\n if (null != c) {\n var d = b.memoizedProps,\n e = null !== a ? a.memoizedProps : d;\n a = b.type;\n var f = b.updateQueue;\n b.updateQueue = null;\n\n if (null !== f) {\n c[ne] = d;\n \"input\" === a && \"radio\" === d.type && null != d.name && Cb(c, d);\n Rd(a, e);\n b = Rd(a, d);\n\n for (e = 0; e < f.length; e += 2) {\n var g = f[e],\n h = f[e + 1];\n \"style\" === g ? Od(c, h) : \"dangerouslySetInnerHTML\" === g ? Sb(c, h) : \"children\" === g ? Tb(c, h) : ub(c, g, h, b);\n }\n\n switch (a) {\n case \"input\":\n Db(c, d);\n break;\n\n case \"textarea\":\n Mb(c, d);\n break;\n\n case \"select\":\n b = c._wrapperState.wasMultiple, c._wrapperState.wasMultiple = !!d.multiple, a = d.value, null != a ? Jb(c, !!d.multiple, a, !1) : b !== !!d.multiple && (null != d.defaultValue ? Jb(c, !!d.multiple, d.defaultValue, !0) : Jb(c, !!d.multiple, d.multiple ? [] : \"\", !1));\n }\n }\n }\n\n break;\n\n case 6:\n if (null === b.stateNode) throw t(Error(162));\n b.stateNode.nodeValue = b.memoizedProps;\n break;\n\n case 3:\n b = b.stateNode;\n b.hydrate && (b.hydrate = !1, zc(b.containerInfo));\n break;\n\n case 12:\n break;\n\n case 13:\n c = b;\n null === b.memoizedState ? d = !1 : (d = !0, c = b.child, Mi = Vf());\n if (null !== c) a: for (a = c;;) {\n if (5 === a.tag) f = a.stateNode, d ? (f = f.style, \"function\" === typeof f.setProperty ? f.setProperty(\"display\", \"none\", \"important\") : f.display = \"none\") : (f = a.stateNode, e = a.memoizedProps.style, e = void 0 !== e && null !== e && e.hasOwnProperty(\"display\") ? e.display : null, f.style.display = Nd(\"display\", e));else if (6 === a.tag) a.stateNode.nodeValue = d ? \"\" : a.memoizedProps;else if (13 === a.tag && null !== a.memoizedState && null === a.memoizedState.dehydrated) {\n f = a.child.sibling;\n f[\"return\"] = a;\n a = f;\n continue;\n } else if (null !== a.child) {\n a.child[\"return\"] = a;\n a = a.child;\n continue;\n }\n if (a === c) break a;\n\n for (; null === a.sibling;) {\n if (null === a[\"return\"] || a[\"return\"] === c) break a;\n a = a[\"return\"];\n }\n\n a.sibling[\"return\"] = a[\"return\"];\n a = a.sibling;\n }\n Ni(b);\n break;\n\n case 19:\n Ni(b);\n break;\n\n case 17:\n break;\n\n case 20:\n break;\n\n case 21:\n break;\n\n default:\n throw t(Error(163));\n }\n}\n\nfunction Ni(a) {\n var b = a.updateQueue;\n\n if (null !== b) {\n a.updateQueue = null;\n var c = a.stateNode;\n null === c && (c = a.stateNode = new ui());\n b.forEach(function (b) {\n var d = Oi.bind(null, a, b);\n c.has(b) || (c.add(b), b.then(d, d));\n });\n }\n}\n\nvar Pi = \"function\" === typeof WeakMap ? WeakMap : Map;\n\nfunction Qi(a, b, c) {\n c = rg(c, null);\n c.tag = 3;\n c.payload = {\n element: null\n };\n var d = b.value;\n\n c.callback = function () {\n Ri || (Ri = !0, Si = d);\n vi(a, b);\n };\n\n return c;\n}\n\nfunction Ti(a, b, c) {\n c = rg(c, null);\n c.tag = 3;\n var d = a.type.getDerivedStateFromError;\n\n if (\"function\" === typeof d) {\n var e = b.value;\n\n c.payload = function () {\n vi(a, b);\n return d(e);\n };\n }\n\n var f = a.stateNode;\n null !== f && \"function\" === typeof f.componentDidCatch && (c.callback = function () {\n \"function\" !== typeof d && (null === Ui ? Ui = new Set([this]) : Ui.add(this), vi(a, b));\n var c = b.stack;\n this.componentDidCatch(b.value, {\n componentStack: null !== c ? c : \"\"\n });\n });\n return c;\n}\n\nvar Vi = Math.ceil,\n Wi = Da.ReactCurrentDispatcher,\n Xi = Da.ReactCurrentOwner,\n S = 0,\n Yi = 8,\n Zi = 16,\n $i = 32,\n aj = 0,\n bj = 1,\n cj = 2,\n dj = 3,\n ej = 4,\n fj = 5,\n gj = 6,\n T = S,\n U = null,\n V = null,\n W = 0,\n X = aj,\n hj = null,\n ij = 1073741823,\n jj = 1073741823,\n kj = null,\n lj = 0,\n mj = !1,\n Mi = 0,\n nj = 500,\n Y = null,\n Ri = !1,\n Si = null,\n Ui = null,\n oj = !1,\n pj = null,\n qj = 90,\n rj = null,\n sj = 0,\n tj = null,\n uj = 0;\n\nfunction Fg() {\n return (T & (Zi | $i)) !== S ? 1073741821 - (Vf() / 10 | 0) : 0 !== uj ? uj : uj = 1073741821 - (Vf() / 10 | 0);\n}\n\nfunction Gg(a, b, c) {\n b = b.mode;\n if (0 === (b & 2)) return 1073741823;\n var d = Wf();\n if (0 === (b & 4)) return 99 === d ? 1073741823 : 1073741822;\n if ((T & Zi) !== S) return W;\n if (null !== c) a = 1073741821 - 25 * (((1073741821 - a + (c.timeoutMs | 0 || 5E3) / 10) / 25 | 0) + 1);else switch (d) {\n case 99:\n a = 1073741823;\n break;\n\n case 98:\n a = 1073741821 - 10 * (((1073741821 - a + 15) / 10 | 0) + 1);\n break;\n\n case 97:\n case 96:\n a = 1073741821 - 25 * (((1073741821 - a + 500) / 25 | 0) + 1);\n break;\n\n case 95:\n a = 2;\n break;\n\n default:\n throw t(Error(326));\n }\n null !== U && a === W && --a;\n return a;\n}\n\nvar vj = 0;\n\nfunction Hg(a, b) {\n if (50 < sj) throw sj = 0, tj = null, t(Error(185));\n a = wj(a, b);\n\n if (null !== a) {\n var c = Wf();\n 1073741823 === b ? (T & Yi) !== S && (T & (Zi | $i)) === S ? xj(a) : (Z(a), T === S && bg()) : Z(a);\n (T & 4) === S || 98 !== c && 99 !== c || (null === rj ? rj = new Map([[a, b]]) : (c = rj.get(a), (void 0 === c || c > b) && rj.set(a, b)));\n }\n}\n\nfunction wj(a, b) {\n a.expirationTime < b && (a.expirationTime = b);\n var c = a.alternate;\n null !== c && c.expirationTime < b && (c.expirationTime = b);\n var d = a[\"return\"],\n e = null;\n if (null === d && 3 === a.tag) e = a.stateNode;else for (; null !== d;) {\n c = d.alternate;\n d.childExpirationTime < b && (d.childExpirationTime = b);\n null !== c && c.childExpirationTime < b && (c.childExpirationTime = b);\n\n if (null === d[\"return\"] && 3 === d.tag) {\n e = d.stateNode;\n break;\n }\n\n d = d[\"return\"];\n }\n null !== e && (U === e && (zg(b), X === ej && yj(e, W)), zj(e, b));\n return e;\n}\n\nfunction Aj(a) {\n var b = a.lastExpiredTime;\n if (0 !== b) return b;\n b = a.firstPendingTime;\n if (!Bj(a, b)) return b;\n b = a.lastPingedTime;\n a = a.nextKnownPendingLevel;\n return b > a ? b : a;\n}\n\nfunction Z(a) {\n if (0 !== a.lastExpiredTime) a.callbackExpirationTime = 1073741823, a.callbackPriority = 99, a.callbackNode = $f(xj.bind(null, a));else {\n var b = Aj(a),\n c = a.callbackNode;\n if (0 === b) null !== c && (a.callbackNode = null, a.callbackExpirationTime = 0, a.callbackPriority = 90);else {\n var d = Fg();\n 1073741823 === b ? d = 99 : 1 === b || 2 === b ? d = 95 : (d = 10 * (1073741821 - b) - 10 * (1073741821 - d), d = 0 >= d ? 99 : 250 >= d ? 98 : 5250 >= d ? 97 : 95);\n\n if (null !== c) {\n var e = a.callbackPriority;\n if (a.callbackExpirationTime === b && e >= d) return;\n c !== Pf && Ff(c);\n }\n\n a.callbackExpirationTime = b;\n a.callbackPriority = d;\n b = 1073741823 === b ? $f(xj.bind(null, a)) : Zf(d, Cj.bind(null, a), {\n timeout: 10 * (1073741821 - b) - Vf()\n });\n a.callbackNode = b;\n }\n }\n}\n\nfunction Cj(a, b) {\n uj = 0;\n if (b) return b = Fg(), Dj(a, b), Z(a), null;\n var c = Aj(a);\n\n if (0 !== c) {\n b = a.callbackNode;\n if ((T & (Zi | $i)) !== S) throw t(Error(327));\n Ej();\n a === U && c === W || Fj(a, c);\n\n if (null !== V) {\n var d = T;\n T |= Zi;\n var e = Gj(a);\n\n do {\n try {\n Hj();\n break;\n } catch (h) {\n Ij(a, h);\n }\n } while (1);\n\n hg();\n T = d;\n Wi.current = e;\n if (X === bj) throw b = hj, Fj(a, c), yj(a, c), Z(a), b;\n if (null === V) switch (e = a.finishedWork = a.current.alternate, a.finishedExpirationTime = c, Jj(a, c), d = X, U = null, d) {\n case aj:\n case bj:\n throw t(Error(345));\n\n case cj:\n if (2 !== c) {\n Dj(a, 2);\n break;\n }\n\n Kj(a);\n break;\n\n case dj:\n yj(a, c);\n d = a.lastSuspendedTime;\n c === d && (a.nextKnownPendingLevel = Lj(e));\n\n if (1073741823 === ij && (e = Mi + nj - Vf(), 10 < e)) {\n if (mj) {\n var f = a.lastPingedTime;\n\n if (0 === f || f >= c) {\n a.lastPingedTime = c;\n Fj(a, c);\n break;\n }\n }\n\n f = Aj(a);\n if (0 !== f && f !== c) break;\n\n if (0 !== d && d !== c) {\n a.lastPingedTime = d;\n break;\n }\n\n a.timeoutHandle = he(Kj.bind(null, a), e);\n break;\n }\n\n Kj(a);\n break;\n\n case ej:\n yj(a, c);\n d = a.lastSuspendedTime;\n c === d && (a.nextKnownPendingLevel = Lj(e));\n\n if (mj && (e = a.lastPingedTime, 0 === e || e >= c)) {\n a.lastPingedTime = c;\n Fj(a, c);\n break;\n }\n\n e = Aj(a);\n if (0 !== e && e !== c) break;\n\n if (0 !== d && d !== c) {\n a.lastPingedTime = d;\n break;\n }\n\n 1073741823 !== jj ? d = 10 * (1073741821 - jj) - Vf() : 1073741823 === ij ? d = 0 : (d = 10 * (1073741821 - ij) - 5E3, e = Vf(), c = 10 * (1073741821 - c) - e, d = e - d, 0 > d && (d = 0), d = (120 > d ? 120 : 480 > d ? 480 : 1080 > d ? 1080 : 1920 > d ? 1920 : 3E3 > d ? 3E3 : 4320 > d ? 4320 : 1960 * Vi(d / 1960)) - d, c < d && (d = c));\n\n if (10 < d) {\n a.timeoutHandle = he(Kj.bind(null, a), d);\n break;\n }\n\n Kj(a);\n break;\n\n case fj:\n if (1073741823 !== ij && null !== kj) {\n f = ij;\n var g = kj;\n d = g.busyMinDurationMs | 0;\n 0 >= d ? d = 0 : (e = g.busyDelayMs | 0, f = Vf() - (10 * (1073741821 - f) - (g.timeoutMs | 0 || 5E3)), d = f <= e ? 0 : e + d - f);\n\n if (10 < d) {\n yj(a, c);\n a.timeoutHandle = he(Kj.bind(null, a), d);\n break;\n }\n }\n\n Kj(a);\n break;\n\n case gj:\n yj(a, c);\n break;\n\n default:\n throw t(Error(329));\n }\n Z(a);\n if (a.callbackNode === b) return Cj.bind(null, a);\n }\n }\n\n return null;\n}\n\nfunction xj(a) {\n var b = a.lastExpiredTime;\n b = 0 !== b ? b : 1073741823;\n if (a.finishedExpirationTime === b) Kj(a);else {\n if ((T & (Zi | $i)) !== S) throw t(Error(327));\n Ej();\n a === U && b === W || Fj(a, b);\n\n if (null !== V) {\n var c = T;\n T |= Zi;\n var d = Gj(a);\n\n do {\n try {\n Mj();\n break;\n } catch (e) {\n Ij(a, e);\n }\n } while (1);\n\n hg();\n T = c;\n Wi.current = d;\n if (X === bj) throw c = hj, Fj(a, b), yj(a, b), Z(a), c;\n if (null !== V) throw t(Error(261));\n a.finishedWork = a.current.alternate;\n a.finishedExpirationTime = b;\n Jj(a, b);\n X === gj ? yj(a, b) : (U = null, Kj(a));\n Z(a);\n }\n }\n return null;\n}\n\nfunction Nj() {\n (T & (1 | Zi | $i)) === S && (Oj(), Ej());\n}\n\nfunction Jj(a, b) {\n var c = a.firstBatch;\n null !== c && c._defer && c._expirationTime >= b && (Zf(97, function () {\n c._onComplete();\n\n return null;\n }), X = gj);\n}\n\nfunction Oj() {\n if (null !== rj) {\n var a = rj;\n rj = null;\n a.forEach(function (a, c) {\n Dj(c, a);\n Z(c);\n });\n bg();\n }\n}\n\nfunction Pj(a, b) {\n var c = T;\n T |= 1;\n\n try {\n return a(b);\n } finally {\n T = c, T === S && bg();\n }\n}\n\nfunction Qj(a, b, c, d) {\n var e = T;\n T |= 4;\n\n try {\n return Yf(98, a.bind(null, b, c, d));\n } finally {\n T = e, T === S && bg();\n }\n}\n\nfunction Rj(a, b) {\n var c = T;\n T &= -2;\n T |= Yi;\n\n try {\n return a(b);\n } finally {\n T = c, T === S && bg();\n }\n}\n\nfunction Fj(a, b) {\n a.finishedWork = null;\n a.finishedExpirationTime = 0;\n var c = a.timeoutHandle;\n -1 !== c && (a.timeoutHandle = -1, ie(c));\n if (null !== V) for (c = V[\"return\"]; null !== c;) {\n var d = c;\n\n switch (d.tag) {\n case 1:\n var e = d.type.childContextTypes;\n null !== e && void 0 !== e && wf(d);\n break;\n\n case 3:\n dh(d);\n xf(d);\n break;\n\n case 5:\n fh(d);\n break;\n\n case 4:\n dh(d);\n break;\n\n case 13:\n H(O, d);\n break;\n\n case 19:\n H(O, d);\n break;\n\n case 10:\n jg(d);\n }\n\n c = c[\"return\"];\n }\n U = a;\n V = Rg(a.current, null, b);\n W = b;\n X = aj;\n hj = null;\n jj = ij = 1073741823;\n kj = null;\n lj = 0;\n mj = !1;\n}\n\nfunction Ij(a, b) {\n do {\n try {\n hg();\n Ah();\n if (null === V || null === V[\"return\"]) return X = bj, hj = b, null;\n\n a: {\n var c = a,\n d = V[\"return\"],\n e = V,\n f = b;\n b = W;\n e.effectTag |= 2048;\n e.firstEffect = e.lastEffect = null;\n\n if (null !== f && \"object\" === typeof f && \"function\" === typeof f.then) {\n var g = f,\n h = 0 !== (O.current & 1),\n k = d;\n\n do {\n var l;\n\n if (l = 13 === k.tag) {\n var m = k.memoizedState;\n if (null !== m) l = null !== m.dehydrated ? !0 : !1;else {\n var A = k.memoizedProps;\n l = void 0 === A.fallback ? !1 : !0 !== A.unstable_avoidThisFallback ? !0 : h ? !1 : !0;\n }\n }\n\n if (l) {\n var w = k.updateQueue;\n\n if (null === w) {\n var L = new Set();\n L.add(g);\n k.updateQueue = L;\n } else w.add(g);\n\n if (0 === (k.mode & 2)) {\n k.effectTag |= 64;\n e.effectTag &= -2981;\n if (1 === e.tag) if (null === e.alternate) e.tag = 17;else {\n var wb = rg(1073741823, null);\n wb.tag = 2;\n tg(e, wb);\n }\n e.expirationTime = 1073741823;\n break a;\n }\n\n f = void 0;\n e = b;\n var M = c.pingCache;\n null === M ? (M = c.pingCache = new Pi(), f = new Set(), M.set(g, f)) : (f = M.get(g), void 0 === f && (f = new Set(), M.set(g, f)));\n\n if (!f.has(e)) {\n f.add(e);\n var q = Sj.bind(null, c, g, e);\n g.then(q, q);\n }\n\n k.effectTag |= 4096;\n k.expirationTime = b;\n break a;\n }\n\n k = k[\"return\"];\n } while (null !== k);\n\n f = Error((Va(e.type) || \"A React component\") + \" suspended while rendering, but no fallback UI was specified.\\n\\nAdd a <Suspense fallback=...> component higher in the tree to provide a loading indicator or placeholder to display.\" + Wa(e));\n }\n\n X !== fj && (X = cj);\n f = ti(f, e);\n k = d;\n\n do {\n switch (k.tag) {\n case 3:\n g = f;\n k.effectTag |= 4096;\n k.expirationTime = b;\n var y = Qi(k, g, b);\n ug(k, y);\n break a;\n\n case 1:\n g = f;\n var z = k.type,\n p = k.stateNode;\n\n if ((k.effectTag & 64) === D && (\"function\" === typeof z.getDerivedStateFromError || null !== p && \"function\" === typeof p.componentDidCatch && (null === Ui || !Ui.has(p)))) {\n k.effectTag |= 4096;\n k.expirationTime = b;\n var u = Ti(k, g, b);\n ug(k, u);\n break a;\n }\n\n }\n\n k = k[\"return\"];\n } while (null !== k);\n }\n\n V = Tj(V);\n } catch (v) {\n b = v;\n continue;\n }\n\n break;\n } while (1);\n}\n\nfunction Gj() {\n var a = Wi.current;\n Wi.current = zh;\n return null === a ? zh : a;\n}\n\nfunction yg(a, b) {\n a < ij && 2 < a && (ij = a);\n null !== b && a < jj && 2 < a && (jj = a, kj = b);\n}\n\nfunction zg(a) {\n a > lj && (lj = a);\n}\n\nfunction Mj() {\n for (; null !== V;) {\n V = Uj(V);\n }\n}\n\nfunction Hj() {\n for (; null !== V && !Gf();) {\n V = Uj(V);\n }\n}\n\nfunction Uj(a) {\n var b = Vj(a.alternate, a, W);\n a.memoizedProps = a.pendingProps;\n null === b && (b = Tj(a));\n Xi.current = null;\n return b;\n}\n\nfunction Tj(a) {\n V = a;\n\n do {\n var b = V.alternate;\n a = V[\"return\"];\n\n if ((V.effectTag & 2048) === D) {\n a: {\n var c = b;\n b = V;\n var d = W,\n e = b.pendingProps;\n\n switch (b.tag) {\n case 2:\n break;\n\n case 16:\n break;\n\n case 15:\n case 0:\n break;\n\n case 1:\n N(b.type) && wf(b);\n break;\n\n case 3:\n dh(b);\n xf(b);\n d = b.stateNode;\n d.pendingContext && (d.context = d.pendingContext, d.pendingContext = null);\n (null === c || null === c.child) && Wh(b) && mi(b);\n oi(b);\n break;\n\n case 5:\n fh(b);\n d = bh(ah.current);\n var f = b.type;\n if (null !== c && null != b.stateNode) pi(c, b, f, e, d), c.ref !== b.ref && (b.effectTag |= 128);else if (e) {\n var g = bh(Zg.current);\n\n if (Wh(b)) {\n e = b;\n f = void 0;\n c = e.stateNode;\n var h = e.type,\n k = e.memoizedProps;\n c[me] = e;\n c[ne] = k;\n\n switch (h) {\n case \"iframe\":\n case \"object\":\n case \"embed\":\n G(\"load\", c);\n break;\n\n case \"video\":\n case \"audio\":\n for (var l = 0; l < dc.length; l++) {\n G(dc[l], c);\n }\n\n break;\n\n case \"source\":\n G(\"error\", c);\n break;\n\n case \"img\":\n case \"image\":\n case \"link\":\n G(\"error\", c);\n G(\"load\", c);\n break;\n\n case \"form\":\n G(\"reset\", c);\n G(\"submit\", c);\n break;\n\n case \"details\":\n G(\"toggle\", c);\n break;\n\n case \"input\":\n Bb(c, k);\n G(\"invalid\", c);\n Sd(d, \"onChange\");\n break;\n\n case \"select\":\n c._wrapperState = {\n wasMultiple: !!k.multiple\n };\n G(\"invalid\", c);\n Sd(d, \"onChange\");\n break;\n\n case \"textarea\":\n Lb(c, k), G(\"invalid\", c), Sd(d, \"onChange\");\n }\n\n Qd(h, k);\n l = null;\n\n for (f in k) {\n k.hasOwnProperty(f) && (g = k[f], \"children\" === f ? \"string\" === typeof g ? c.textContent !== g && (l = [\"children\", g]) : \"number\" === typeof g && c.textContent !== \"\" + g && (l = [\"children\", \"\" + g]) : ia.hasOwnProperty(f) && null != g && Sd(d, f));\n }\n\n switch (h) {\n case \"input\":\n yb(c);\n Gb(c, k, !0);\n break;\n\n case \"textarea\":\n yb(c);\n Nb(c, k);\n break;\n\n case \"select\":\n case \"option\":\n break;\n\n default:\n \"function\" === typeof k.onClick && (c.onclick = Td);\n }\n\n d = l;\n e.updateQueue = d;\n null !== d && mi(b);\n } else {\n k = f;\n c = e;\n h = b;\n l = 9 === d.nodeType ? d : d.ownerDocument;\n g === Ob.html && (g = Pb(k));\n g === Ob.html ? \"script\" === k ? (k = l.createElement(\"div\"), k.innerHTML = \"<script>\\x3c/script>\", l = k.removeChild(k.firstChild)) : \"string\" === typeof c.is ? l = l.createElement(k, {\n is: c.is\n }) : (l = l.createElement(k), \"select\" === k && (k = l, c.multiple ? k.multiple = !0 : c.size && (k.size = c.size))) : l = l.createElementNS(g, k);\n k = l;\n k[me] = h;\n k[ne] = c;\n c = k;\n ni(c, b, !1, !1);\n b.stateNode = c;\n g = d;\n var m = Rd(f, e);\n\n switch (f) {\n case \"iframe\":\n case \"object\":\n case \"embed\":\n G(\"load\", c);\n d = e;\n break;\n\n case \"video\":\n case \"audio\":\n for (d = 0; d < dc.length; d++) {\n G(dc[d], c);\n }\n\n d = e;\n break;\n\n case \"source\":\n G(\"error\", c);\n d = e;\n break;\n\n case \"img\":\n case \"image\":\n case \"link\":\n G(\"error\", c);\n G(\"load\", c);\n d = e;\n break;\n\n case \"form\":\n G(\"reset\", c);\n G(\"submit\", c);\n d = e;\n break;\n\n case \"details\":\n G(\"toggle\", c);\n d = e;\n break;\n\n case \"input\":\n Bb(c, e);\n d = Ab(c, e);\n G(\"invalid\", c);\n Sd(g, \"onChange\");\n break;\n\n case \"option\":\n d = Ib(c, e);\n break;\n\n case \"select\":\n c._wrapperState = {\n wasMultiple: !!e.multiple\n };\n d = n({}, e, {\n value: void 0\n });\n G(\"invalid\", c);\n Sd(g, \"onChange\");\n break;\n\n case \"textarea\":\n Lb(c, e);\n d = Kb(c, e);\n G(\"invalid\", c);\n Sd(g, \"onChange\");\n break;\n\n default:\n d = e;\n }\n\n Qd(f, d);\n h = void 0;\n k = f;\n l = c;\n var A = d;\n\n for (h in A) {\n if (A.hasOwnProperty(h)) {\n var w = A[h];\n \"style\" === h ? Od(l, w) : \"dangerouslySetInnerHTML\" === h ? (w = w ? w.__html : void 0, null != w && Sb(l, w)) : \"children\" === h ? \"string\" === typeof w ? (\"textarea\" !== k || \"\" !== w) && Tb(l, w) : \"number\" === typeof w && Tb(l, \"\" + w) : \"suppressContentEditableWarning\" !== h && \"suppressHydrationWarning\" !== h && \"autoFocus\" !== h && (ia.hasOwnProperty(h) ? null != w && Sd(g, h) : null != w && ub(l, h, w, m));\n }\n }\n\n switch (f) {\n case \"input\":\n yb(c);\n Gb(c, e, !1);\n break;\n\n case \"textarea\":\n yb(c);\n Nb(c, e);\n break;\n\n case \"option\":\n null != e.value && c.setAttribute(\"value\", \"\" + tb(e.value));\n break;\n\n case \"select\":\n d = c;\n c = e;\n d.multiple = !!c.multiple;\n h = c.value;\n null != h ? Jb(d, !!c.multiple, h, !1) : null != c.defaultValue && Jb(d, !!c.multiple, c.defaultValue, !0);\n break;\n\n default:\n \"function\" === typeof d.onClick && (c.onclick = Td);\n }\n\n fe(f, e) && mi(b);\n }\n\n null !== b.ref && (b.effectTag |= 128);\n } else if (null === b.stateNode) throw t(Error(166));\n break;\n\n case 6:\n if (c && null != b.stateNode) qi(c, b, c.memoizedProps, e);else {\n if (\"string\" !== typeof e && null === b.stateNode) throw t(Error(166));\n f = bh(ah.current);\n bh(Zg.current);\n Wh(b) ? (d = b.stateNode, e = b.memoizedProps, d[me] = b, d.nodeValue !== e && mi(b)) : (d = b, e = (9 === f.nodeType ? f : f.ownerDocument).createTextNode(e), e[me] = b, d.stateNode = e);\n }\n break;\n\n case 11:\n break;\n\n case 13:\n H(O, b);\n e = b.memoizedState;\n\n if ((b.effectTag & 64) !== D) {\n b.expirationTime = d;\n break a;\n }\n\n d = null !== e;\n e = !1;\n null === c ? Wh(b) : (f = c.memoizedState, e = null !== f, d || null === f || (f = c.child.sibling, null !== f && (h = b.firstEffect, null !== h ? (b.firstEffect = f, f.nextEffect = h) : (b.firstEffect = b.lastEffect = f, f.nextEffect = null), f.effectTag = 8)));\n if (d && !e && 0 !== (b.mode & 2)) if (null === c && !0 !== b.memoizedProps.unstable_avoidThisFallback || 0 !== (O.current & 1)) X === aj && (X = dj);else {\n if (X === aj || X === dj) X = ej;\n 0 !== lj && null !== U && (yj(U, W), zj(U, lj));\n }\n if (d || e) b.effectTag |= 4;\n break;\n\n case 7:\n break;\n\n case 8:\n break;\n\n case 12:\n break;\n\n case 4:\n dh(b);\n oi(b);\n break;\n\n case 10:\n jg(b);\n break;\n\n case 9:\n break;\n\n case 14:\n break;\n\n case 17:\n N(b.type) && wf(b);\n break;\n\n case 19:\n H(O, b);\n e = b.memoizedState;\n if (null === e) break;\n f = (b.effectTag & 64) !== D;\n h = e.rendering;\n if (null === h) {\n if (f) ri(e, !1);else {\n if (X !== aj || null !== c && (c.effectTag & 64) !== D) for (c = b.child; null !== c;) {\n h = gh(c);\n\n if (null !== h) {\n b.effectTag |= 64;\n ri(e, !1);\n e = h.updateQueue;\n null !== e && (b.updateQueue = e, b.effectTag |= 4);\n b.firstEffect = b.lastEffect = null;\n\n for (e = b.child; null !== e;) {\n f = e, c = d, f.effectTag &= E, f.nextEffect = null, f.firstEffect = null, f.lastEffect = null, h = f.alternate, null === h ? (f.childExpirationTime = 0, f.expirationTime = c, f.child = null, f.memoizedProps = null, f.memoizedState = null, f.updateQueue = null, f.dependencies = null) : (f.childExpirationTime = h.childExpirationTime, f.expirationTime = h.expirationTime, f.child = h.child, f.memoizedProps = h.memoizedProps, f.memoizedState = h.memoizedState, f.updateQueue = h.updateQueue, c = h.dependencies, f.dependencies = null === c ? null : {\n expirationTime: c.expirationTime,\n firstContext: c.firstContext,\n responders: c.responders\n }), e = e.sibling;\n }\n\n I(O, O.current & 1 | 2, b);\n b = b.child;\n break a;\n }\n\n c = c.sibling;\n }\n }\n } else {\n if (!f) if (c = gh(h), null !== c) {\n if (b.effectTag |= 64, f = !0, ri(e, !0), null === e.tail && \"hidden\" === e.tailMode) {\n d = c.updateQueue;\n null !== d && (b.updateQueue = d, b.effectTag |= 4);\n b = b.lastEffect = e.lastEffect;\n null !== b && (b.nextEffect = null);\n break;\n }\n } else Vf() > e.tailExpiration && 1 < d && (b.effectTag |= 64, f = !0, ri(e, !1), b.expirationTime = b.childExpirationTime = d - 1);\n e.isBackwards ? (h.sibling = b.child, b.child = h) : (d = e.last, null !== d ? d.sibling = h : b.child = h, e.last = h);\n }\n\n if (null !== e.tail) {\n 0 === e.tailExpiration && (e.tailExpiration = Vf() + 500);\n d = e.tail;\n e.rendering = d;\n e.tail = d.sibling;\n e.lastEffect = b.lastEffect;\n d.sibling = null;\n e = O.current;\n e = f ? e & 1 | 2 : e & 1;\n I(O, e, b);\n b = d;\n break a;\n }\n\n break;\n\n case 20:\n break;\n\n case 21:\n break;\n\n default:\n throw t(Error(156), b.tag);\n }\n\n b = null;\n }\n\n d = V;\n\n if (1 === W || 1 !== d.childExpirationTime) {\n e = 0;\n\n for (f = d.child; null !== f;) {\n c = f.expirationTime, h = f.childExpirationTime, c > e && (e = c), h > e && (e = h), f = f.sibling;\n }\n\n d.childExpirationTime = e;\n }\n\n if (null !== b) return b;\n null !== a && (a.effectTag & 2048) === D && (null === a.firstEffect && (a.firstEffect = V.firstEffect), null !== V.lastEffect && (null !== a.lastEffect && (a.lastEffect.nextEffect = V.firstEffect), a.lastEffect = V.lastEffect), 1 < V.effectTag && (null !== a.lastEffect ? a.lastEffect.nextEffect = V : a.firstEffect = V, a.lastEffect = V));\n } else {\n b = si(V, W);\n if (null !== b) return b.effectTag &= 2047, b;\n null !== a && (a.firstEffect = a.lastEffect = null, a.effectTag |= 2048);\n }\n\n b = V.sibling;\n if (null !== b) return b;\n V = a;\n } while (null !== V);\n\n X === aj && (X = fj);\n return null;\n}\n\nfunction Lj(a) {\n var b = a.expirationTime;\n a = a.childExpirationTime;\n return b > a ? b : a;\n}\n\nfunction Kj(a) {\n var b = Wf();\n Yf(99, Wj.bind(null, a, b));\n return null;\n}\n\nfunction Wj(a, b) {\n Ej();\n if ((T & (Zi | $i)) !== S) throw t(Error(327));\n var c = a.finishedWork,\n d = a.finishedExpirationTime;\n if (null === c) return null;\n a.finishedWork = null;\n a.finishedExpirationTime = 0;\n if (c === a.current) throw t(Error(177));\n a.callbackNode = null;\n a.callbackExpirationTime = 0;\n a.callbackPriority = 90;\n a.nextKnownPendingLevel = 0;\n var e = Lj(c);\n a.firstPendingTime = e;\n d <= a.lastSuspendedTime ? a.firstSuspendedTime = a.lastSuspendedTime = a.nextKnownPendingLevel = 0 : d <= a.firstSuspendedTime && (a.firstSuspendedTime = d - 1);\n d <= a.lastPingedTime && (a.lastPingedTime = 0);\n d <= a.lastExpiredTime && (a.lastExpiredTime = 0);\n a === U && (V = U = null, W = 0);\n 1 < c.effectTag ? null !== c.lastEffect ? (c.lastEffect.nextEffect = c, e = c.firstEffect) : e = c : e = c.firstEffect;\n\n if (null !== e) {\n var f = T;\n T |= $i;\n Xi.current = null;\n de = Dd;\n var g = Yd();\n\n if (Zd(g)) {\n if (\"selectionStart\" in g) var h = {\n start: g.selectionStart,\n end: g.selectionEnd\n };else a: {\n h = (h = g.ownerDocument) && h.defaultView || window;\n var k = h.getSelection && h.getSelection();\n\n if (k && 0 !== k.rangeCount) {\n h = k.anchorNode;\n var l = k.anchorOffset,\n m = k.focusNode;\n k = k.focusOffset;\n\n try {\n h.nodeType, m.nodeType;\n } catch (Fb) {\n h = null;\n break a;\n }\n\n var A = 0,\n w = -1,\n L = -1,\n wb = 0,\n M = 0,\n q = g,\n y = null;\n\n b: for (;;) {\n for (var z;;) {\n q !== h || 0 !== l && 3 !== q.nodeType || (w = A + l);\n q !== m || 0 !== k && 3 !== q.nodeType || (L = A + k);\n 3 === q.nodeType && (A += q.nodeValue.length);\n if (null === (z = q.firstChild)) break;\n y = q;\n q = z;\n }\n\n for (;;) {\n if (q === g) break b;\n y === h && ++wb === l && (w = A);\n y === m && ++M === k && (L = A);\n if (null !== (z = q.nextSibling)) break;\n q = y;\n y = q.parentNode;\n }\n\n q = z;\n }\n\n h = -1 === w || -1 === L ? null : {\n start: w,\n end: L\n };\n } else h = null;\n }\n h = h || {\n start: 0,\n end: 0\n };\n } else h = null;\n\n ee = {\n focusedElem: g,\n selectionRange: h\n };\n Dd = !1;\n Y = e;\n\n do {\n try {\n Xj();\n } catch (Fb) {\n if (null === Y) throw t(Error(330));\n xi(Y, Fb);\n Y = Y.nextEffect;\n }\n } while (null !== Y);\n\n Y = e;\n\n do {\n try {\n for (g = a, h = b; null !== Y;) {\n var p = Y.effectTag;\n p & 16 && Tb(Y.stateNode, \"\");\n\n if (p & 128) {\n var u = Y.alternate;\n\n if (null !== u) {\n var v = u.ref;\n null !== v && (\"function\" === typeof v ? v(null) : v.current = null);\n }\n }\n\n switch (p & (E | 12 | Ac)) {\n case E:\n Ki(Y);\n Y.effectTag &= ~E;\n break;\n\n case 6:\n Ki(Y);\n Y.effectTag &= ~E;\n Li(Y.alternate, Y);\n break;\n\n case Ac:\n Y.effectTag &= ~Ac;\n break;\n\n case 1028:\n Y.effectTag &= ~Ac;\n Li(Y.alternate, Y);\n break;\n\n case 4:\n Li(Y.alternate, Y);\n break;\n\n case 8:\n l = Y, Hi(g, l, h), Ii(l);\n }\n\n Y = Y.nextEffect;\n }\n } catch (Fb) {\n if (null === Y) throw t(Error(330));\n xi(Y, Fb);\n Y = Y.nextEffect;\n }\n } while (null !== Y);\n\n v = ee;\n u = Yd();\n p = v.focusedElem;\n h = v.selectionRange;\n\n if (u !== p && p && p.ownerDocument && Xd(p.ownerDocument.documentElement, p)) {\n null !== h && Zd(p) && (u = h.start, v = h.end, void 0 === v && (v = u), \"selectionStart\" in p ? (p.selectionStart = u, p.selectionEnd = Math.min(v, p.value.length)) : (v = (u = p.ownerDocument || document) && u.defaultView || window, v.getSelection && (v = v.getSelection(), l = p.textContent.length, g = Math.min(h.start, l), h = void 0 === h.end ? g : Math.min(h.end, l), !v.extend && g > h && (l = h, h = g, g = l), l = Wd(p, g), m = Wd(p, h), l && m && (1 !== v.rangeCount || v.anchorNode !== l.node || v.anchorOffset !== l.offset || v.focusNode !== m.node || v.focusOffset !== m.offset) && (u = u.createRange(), u.setStart(l.node, l.offset), v.removeAllRanges(), g > h ? (v.addRange(u), v.extend(m.node, m.offset)) : (u.setEnd(m.node, m.offset), v.addRange(u))))));\n u = [];\n\n for (v = p; v = v.parentNode;) {\n 1 === v.nodeType && u.push({\n element: v,\n left: v.scrollLeft,\n top: v.scrollTop\n });\n }\n\n \"function\" === typeof p.focus && p.focus();\n\n for (p = 0; p < u.length; p++) {\n v = u[p], v.element.scrollLeft = v.left, v.element.scrollTop = v.top;\n }\n }\n\n ee = null;\n Dd = !!de;\n de = null;\n a.current = c;\n Y = e;\n\n do {\n try {\n for (p = d; null !== Y;) {\n var Bh = Y.effectTag;\n\n if (Bh & 36) {\n var cc = Y.alternate;\n u = Y;\n v = p;\n\n switch (u.tag) {\n case 0:\n case 11:\n case 15:\n Ei(16, 32, u);\n break;\n\n case 1:\n var ed = u.stateNode;\n if (u.effectTag & 4) if (null === cc) ed.componentDidMount();else {\n var Zj = u.elementType === u.type ? cc.memoizedProps : cg(u.type, cc.memoizedProps);\n ed.componentDidUpdate(Zj, cc.memoizedState, ed.__reactInternalSnapshotBeforeUpdate);\n }\n var Ch = u.updateQueue;\n null !== Ch && Ag(u, Ch, ed, v);\n break;\n\n case 3:\n var Dh = u.updateQueue;\n\n if (null !== Dh) {\n g = null;\n if (null !== u.child) switch (u.child.tag) {\n case 5:\n g = u.child.stateNode;\n break;\n\n case 1:\n g = u.child.stateNode;\n }\n Ag(u, Dh, g, v);\n }\n\n break;\n\n case 5:\n var pk = u.stateNode;\n null === cc && u.effectTag & 4 && (v = pk, fe(u.type, u.memoizedProps) && v.focus());\n break;\n\n case 6:\n break;\n\n case 4:\n break;\n\n case 12:\n break;\n\n case 13:\n if (null === u.memoizedState) {\n var zi = u.alternate;\n\n if (null !== zi) {\n var Ai = zi.memoizedState;\n\n if (null !== Ai) {\n var Bi = Ai.dehydrated;\n null !== Bi && zc(Bi);\n }\n }\n }\n\n break;\n\n case 19:\n case 17:\n case 20:\n case 21:\n break;\n\n default:\n throw t(Error(163));\n }\n }\n\n if (Bh & 128) {\n u = Y;\n var yd = u.ref;\n\n if (null !== yd) {\n var Ci = u.stateNode;\n\n switch (u.tag) {\n case 5:\n var yf = Ci;\n break;\n\n default:\n yf = Ci;\n }\n\n \"function\" === typeof yd ? yd(yf) : yd.current = yf;\n }\n }\n\n Y = Y.nextEffect;\n }\n } catch (Fb) {\n if (null === Y) throw t(Error(330));\n xi(Y, Fb);\n Y = Y.nextEffect;\n }\n } while (null !== Y);\n\n Y = null;\n Qf();\n T = f;\n } else a.current = c;\n\n if (oj) oj = !1, pj = a, qj = b;else for (Y = e; null !== Y;) {\n b = Y.nextEffect, Y.nextEffect = null, Y = b;\n }\n b = a.firstPendingTime;\n 0 === b && (Ui = null);\n 1073741823 === b ? a === tj ? sj++ : (sj = 0, tj = a) : sj = 0;\n \"function\" === typeof Yj && Yj(c.stateNode, d);\n Z(a);\n if (Ri) throw Ri = !1, a = Si, Si = null, a;\n if ((T & Yi) !== S) return null;\n bg();\n return null;\n}\n\nfunction Xj() {\n for (; null !== Y;) {\n var a = Y.effectTag;\n (a & 256) !== D && Di(Y.alternate, Y);\n (a & 512) === D || oj || (oj = !0, Zf(97, function () {\n Ej();\n return null;\n }));\n Y = Y.nextEffect;\n }\n}\n\nfunction Ej() {\n if (90 !== qj) {\n var a = 97 < qj ? 97 : qj;\n qj = 90;\n return Yf(a, ak);\n }\n}\n\nfunction ak() {\n if (null === pj) return !1;\n var a = pj;\n pj = null;\n if ((T & (Zi | $i)) !== S) throw t(Error(331));\n var b = T;\n T |= $i;\n\n for (a = a.current.firstEffect; null !== a;) {\n try {\n var c = a;\n if ((c.effectTag & 512) !== D) switch (c.tag) {\n case 0:\n case 11:\n case 15:\n Ei(128, 0, c), Ei(0, 64, c);\n }\n } catch (d) {\n if (null === a) throw t(Error(330));\n xi(a, d);\n }\n\n c = a.nextEffect;\n a.nextEffect = null;\n a = c;\n }\n\n T = b;\n bg();\n return !0;\n}\n\nfunction bk(a, b, c) {\n b = ti(c, b);\n b = Qi(a, b, 1073741823);\n tg(a, b);\n a = wj(a, 1073741823);\n null !== a && Z(a);\n}\n\nfunction xi(a, b) {\n if (3 === a.tag) bk(a, a, b);else for (var c = a[\"return\"]; null !== c;) {\n if (3 === c.tag) {\n bk(c, a, b);\n break;\n } else if (1 === c.tag) {\n var d = c.stateNode;\n\n if (\"function\" === typeof c.type.getDerivedStateFromError || \"function\" === typeof d.componentDidCatch && (null === Ui || !Ui.has(d))) {\n a = ti(b, a);\n a = Ti(c, a, 1073741823);\n tg(c, a);\n c = wj(c, 1073741823);\n null !== c && Z(c);\n break;\n }\n }\n\n c = c[\"return\"];\n }\n}\n\nfunction Sj(a, b, c) {\n var d = a.pingCache;\n null !== d && d[\"delete\"](b);\n U === a && W === c ? X === ej || X === dj && 1073741823 === ij && Vf() - Mi < nj ? Fj(a, W) : mj = !0 : Bj(a, c) && (b = a.lastPingedTime, 0 !== b && b < c || (a.lastPingedTime = c, a.finishedExpirationTime === c && (a.finishedExpirationTime = 0, a.finishedWork = null), Z(a)));\n}\n\nfunction Oi(a, b) {\n var c = a.stateNode;\n null !== c && c[\"delete\"](b);\n b = 1;\n 1 === b && (b = Fg(), b = Gg(b, a, null));\n a = wj(a, b);\n null !== a && Z(a);\n}\n\nvar Vj;\n\nVj = function Vj(a, b, c) {\n var d = b.expirationTime;\n\n if (null !== a) {\n var e = b.pendingProps;\n if (a.memoizedProps !== e || K.current) mg = !0;else {\n if (d < c) {\n mg = !1;\n\n switch (b.tag) {\n case 3:\n hi(b);\n Xh();\n break;\n\n case 5:\n eh(b);\n if (b.mode & 4 && 1 !== c && e.hidden) return b.expirationTime = b.childExpirationTime = 1, null;\n break;\n\n case 1:\n N(b.type) && Bf(b);\n break;\n\n case 4:\n ch(b, b.stateNode.containerInfo);\n break;\n\n case 10:\n ig(b, b.memoizedProps.value);\n break;\n\n case 13:\n if (null !== b.memoizedState) {\n d = b.child.childExpirationTime;\n if (0 !== d && d >= c) return ji(a, b, c);\n I(O, O.current & 1, b);\n b = $h(a, b, c);\n return null !== b ? b.sibling : null;\n }\n\n I(O, O.current & 1, b);\n break;\n\n case 19:\n d = b.childExpirationTime >= c;\n\n if ((a.effectTag & 64) !== D) {\n if (d) return li(a, b, c);\n b.effectTag |= 64;\n }\n\n e = b.memoizedState;\n null !== e && (e.rendering = null, e.tail = null);\n I(O, O.current, b);\n if (!d) return null;\n }\n\n return $h(a, b, c);\n }\n\n mg = !1;\n }\n } else mg = !1;\n\n b.expirationTime = 0;\n\n switch (b.tag) {\n case 2:\n d = b.type;\n null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= E);\n a = b.pendingProps;\n e = vf(b, J.current);\n lg(b, c);\n e = wh(null, b, d, a, e, c);\n b.effectTag |= 1;\n\n if (\"object\" === typeof e && null !== e && \"function\" === typeof e.render && void 0 === e.$$typeof) {\n b.tag = 1;\n Ah();\n\n if (N(d)) {\n var f = !0;\n Bf(b);\n } else f = !1;\n\n b.memoizedState = null !== e.state && void 0 !== e.state ? e.state : null;\n var g = d.getDerivedStateFromProps;\n \"function\" === typeof g && Eg(b, d, g, a);\n e.updater = Ig;\n b.stateNode = e;\n e._reactInternalFiber = b;\n Mg(b, d, a, c);\n b = gi(null, b, d, !0, f, c);\n } else b.tag = 0, R(null, b, e, c), b = b.child;\n\n return b;\n\n case 16:\n e = b.elementType;\n null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= E);\n a = b.pendingProps;\n Ua(e);\n if (1 !== e._status) throw e._result;\n e = e._result;\n b.type = e;\n f = b.tag = ck(e);\n a = cg(e, a);\n\n switch (f) {\n case 0:\n b = di(null, b, e, a, c);\n break;\n\n case 1:\n b = fi(null, b, e, a, c);\n break;\n\n case 11:\n b = Zh(null, b, e, a, c);\n break;\n\n case 14:\n b = ai(null, b, e, cg(e.type, a), d, c);\n break;\n\n default:\n throw t(Error(306), e, \"\");\n }\n\n return b;\n\n case 0:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : cg(d, e), di(a, b, d, e, c);\n\n case 1:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : cg(d, e), fi(a, b, d, e, c);\n\n case 3:\n hi(b);\n d = b.updateQueue;\n if (null === d) throw t(Error(282));\n e = b.memoizedState;\n e = null !== e ? e.element : null;\n xg(b, d, b.pendingProps, null, c);\n d = b.memoizedState.element;\n if (d === e) Xh(), b = $h(a, b, c);else {\n if (e = b.stateNode.hydrate) Ph = je(b.stateNode.containerInfo.firstChild), Oh = b, e = Qh = !0;\n if (e) for (c = Xg(b, null, d, c), b.child = c; c;) {\n c.effectTag = c.effectTag & ~E | Ac, c = c.sibling;\n } else R(a, b, d, c), Xh();\n b = b.child;\n }\n return b;\n\n case 5:\n return eh(b), null === a && Uh(b), d = b.type, e = b.pendingProps, f = null !== a ? a.memoizedProps : null, g = e.children, ge(d, e) ? g = null : null !== f && ge(d, f) && (b.effectTag |= 16), ei(a, b), b.mode & 4 && 1 !== c && e.hidden ? (b.expirationTime = b.childExpirationTime = 1, b = null) : (R(a, b, g, c), b = b.child), b;\n\n case 6:\n return null === a && Uh(b), null;\n\n case 13:\n return ji(a, b, c);\n\n case 4:\n return ch(b, b.stateNode.containerInfo), d = b.pendingProps, null === a ? b.child = Wg(b, null, d, c) : R(a, b, d, c), b.child;\n\n case 11:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : cg(d, e), Zh(a, b, d, e, c);\n\n case 7:\n return R(a, b, b.pendingProps, c), b.child;\n\n case 8:\n return R(a, b, b.pendingProps.children, c), b.child;\n\n case 12:\n return R(a, b, b.pendingProps.children, c), b.child;\n\n case 10:\n a: {\n d = b.type._context;\n e = b.pendingProps;\n g = b.memoizedProps;\n f = e.value;\n ig(b, f);\n\n if (null !== g) {\n var h = g.value;\n f = ff(h, f) ? 0 : (\"function\" === typeof d._calculateChangedBits ? d._calculateChangedBits(h, f) : 1073741823) | 0;\n\n if (0 === f) {\n if (g.children === e.children && !K.current) {\n b = $h(a, b, c);\n break a;\n }\n } else for (h = b.child, null !== h && (h[\"return\"] = b); null !== h;) {\n var k = h.dependencies;\n\n if (null !== k) {\n g = h.child;\n\n for (var l = k.firstContext; null !== l;) {\n if (l.context === d && 0 !== (l.observedBits & f)) {\n 1 === h.tag && (l = rg(c, null), l.tag = 2, tg(h, l));\n h.expirationTime < c && (h.expirationTime = c);\n l = h.alternate;\n null !== l && l.expirationTime < c && (l.expirationTime = c);\n kg(h[\"return\"], c);\n k.expirationTime < c && (k.expirationTime = c);\n break;\n }\n\n l = l.next;\n }\n } else g = 10 === h.tag ? h.type === b.type ? null : h.child : h.child;\n\n if (null !== g) g[\"return\"] = h;else for (g = h; null !== g;) {\n if (g === b) {\n g = null;\n break;\n }\n\n h = g.sibling;\n\n if (null !== h) {\n h[\"return\"] = g[\"return\"];\n g = h;\n break;\n }\n\n g = g[\"return\"];\n }\n h = g;\n }\n }\n\n R(a, b, e.children, c);\n b = b.child;\n }\n\n return b;\n\n case 9:\n return e = b.type, f = b.pendingProps, d = f.children, lg(b, c), e = ng(e, f.unstable_observedBits), d = d(e), b.effectTag |= 1, R(a, b, d, c), b.child;\n\n case 14:\n return e = b.type, f = cg(e, b.pendingProps), f = cg(e.type, f), ai(a, b, e, f, d, c);\n\n case 15:\n return ci(a, b, b.type, b.pendingProps, d, c);\n\n case 17:\n return d = b.type, e = b.pendingProps, e = b.elementType === d ? e : cg(d, e), null !== a && (a.alternate = null, b.alternate = null, b.effectTag |= E), b.tag = 1, N(d) ? (a = !0, Bf(b)) : a = !1, lg(b, c), Kg(b, d, e, c), Mg(b, d, e, c), gi(null, b, d, !0, a, c);\n\n case 19:\n return li(a, b, c);\n }\n\n throw t(Error(156), b.tag);\n};\n\nvar Yj = null,\n Gi = null;\n\nfunction dk(a) {\n if (\"undefined\" === typeof __REACT_DEVTOOLS_GLOBAL_HOOK__) return !1;\n var b = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n if (b.isDisabled || !b.supportsFiber) return !0;\n\n try {\n var c = b.inject(a);\n\n Yj = function Yj(a) {\n try {\n b.onCommitFiberRoot(c, a, void 0, 64 === (a.current.effectTag & 64));\n } catch (e) {}\n };\n\n Gi = function Gi(a) {\n try {\n b.onCommitFiberUnmount(c, a);\n } catch (e) {}\n };\n } catch (d) {}\n\n return !0;\n}\n\nfunction ek(a, b, c, d) {\n this.tag = a;\n this.key = c;\n this.sibling = this.child = this[\"return\"] = this.stateNode = this.type = this.elementType = null;\n this.index = 0;\n this.ref = null;\n this.pendingProps = b;\n this.dependencies = this.memoizedState = this.updateQueue = this.memoizedProps = null;\n this.mode = d;\n this.effectTag = D;\n this.lastEffect = this.firstEffect = this.nextEffect = null;\n this.childExpirationTime = this.expirationTime = 0;\n this.alternate = null;\n}\n\nfunction Sh(a, b, c, d) {\n return new ek(a, b, c, d);\n}\n\nfunction bi(a) {\n a = a.prototype;\n return !(!a || !a.isReactComponent);\n}\n\nfunction ck(a) {\n if (\"function\" === typeof a) return bi(a) ? 1 : 0;\n\n if (void 0 !== a && null !== a) {\n a = a.$$typeof;\n if (a === Na) return 11;\n if (a === Qa) return 14;\n }\n\n return 2;\n}\n\nfunction Rg(a, b) {\n var c = a.alternate;\n null === c ? (c = Sh(a.tag, b, a.key, a.mode), c.elementType = a.elementType, c.type = a.type, c.stateNode = a.stateNode, c.alternate = a, a.alternate = c) : (c.pendingProps = b, c.effectTag = D, c.nextEffect = null, c.firstEffect = null, c.lastEffect = null);\n c.childExpirationTime = a.childExpirationTime;\n c.expirationTime = a.expirationTime;\n c.child = a.child;\n c.memoizedProps = a.memoizedProps;\n c.memoizedState = a.memoizedState;\n c.updateQueue = a.updateQueue;\n b = a.dependencies;\n c.dependencies = null === b ? null : {\n expirationTime: b.expirationTime,\n firstContext: b.firstContext,\n responders: b.responders\n };\n c.sibling = a.sibling;\n c.index = a.index;\n c.ref = a.ref;\n return c;\n}\n\nfunction Tg(a, b, c, d, e, f) {\n var g = 2;\n d = a;\n if (\"function\" === typeof a) bi(a) && (g = 1);else if (\"string\" === typeof a) g = 5;else a: switch (a) {\n case Ha:\n return Vg(c.children, e, f, b);\n\n case Ma:\n g = 8;\n e |= 7;\n break;\n\n case Ia:\n g = 8;\n e |= 1;\n break;\n\n case Ja:\n return a = Sh(12, c, b, e | 8), a.elementType = Ja, a.type = Ja, a.expirationTime = f, a;\n\n case Oa:\n return a = Sh(13, c, b, e), a.type = Oa, a.elementType = Oa, a.expirationTime = f, a;\n\n case Pa:\n return a = Sh(19, c, b, e), a.elementType = Pa, a.expirationTime = f, a;\n\n default:\n if (\"object\" === typeof a && null !== a) switch (a.$$typeof) {\n case Ka:\n g = 10;\n break a;\n\n case La:\n g = 9;\n break a;\n\n case Na:\n g = 11;\n break a;\n\n case Qa:\n g = 14;\n break a;\n\n case Ra:\n g = 16;\n d = null;\n break a;\n }\n throw t(Error(130), null == a ? a : typeof a, \"\");\n }\n b = Sh(g, c, b, e);\n b.elementType = a;\n b.type = d;\n b.expirationTime = f;\n return b;\n}\n\nfunction Vg(a, b, c, d) {\n a = Sh(7, a, d, b);\n a.expirationTime = c;\n return a;\n}\n\nfunction Sg(a, b, c) {\n a = Sh(6, a, null, b);\n a.expirationTime = c;\n return a;\n}\n\nfunction Ug(a, b, c) {\n b = Sh(4, null !== a.children ? a.children : [], a.key, b);\n b.expirationTime = c;\n b.stateNode = {\n containerInfo: a.containerInfo,\n pendingChildren: null,\n implementation: a.implementation\n };\n return b;\n}\n\nfunction fk(a, b, c) {\n this.tag = b;\n this.current = null;\n this.containerInfo = a;\n this.pingCache = this.pendingChildren = null;\n this.finishedExpirationTime = 0;\n this.finishedWork = null;\n this.timeoutHandle = -1;\n this.pendingContext = this.context = null;\n this.hydrate = c;\n this.callbackNode = this.firstBatch = null;\n this.callbackPriority = 90;\n this.lastExpiredTime = this.lastPingedTime = this.nextKnownPendingLevel = this.lastSuspendedTime = this.firstSuspendedTime = this.firstPendingTime = 0;\n}\n\nfunction Bj(a, b) {\n var c = a.firstSuspendedTime;\n a = a.lastSuspendedTime;\n return 0 !== c && c >= b && a <= b;\n}\n\nfunction yj(a, b) {\n var c = a.firstSuspendedTime,\n d = a.lastSuspendedTime;\n c < b && (a.firstSuspendedTime = b);\n if (d > b || 0 === c) a.lastSuspendedTime = b;\n b <= a.lastPingedTime && (a.lastPingedTime = 0);\n b <= a.lastExpiredTime && (a.lastExpiredTime = 0);\n}\n\nfunction zj(a, b) {\n b > a.firstPendingTime && (a.firstPendingTime = b);\n var c = a.firstSuspendedTime;\n 0 !== c && (b >= c ? a.firstSuspendedTime = a.lastSuspendedTime = a.nextKnownPendingLevel = 0 : b >= a.lastSuspendedTime && (a.lastSuspendedTime = b + 1), b > a.nextKnownPendingLevel && (a.nextKnownPendingLevel = b));\n}\n\nfunction Dj(a, b) {\n var c = a.lastExpiredTime;\n if (0 === c || c > b) a.lastExpiredTime = b;\n}\n\nfunction gk(a, b, c, d, e, f) {\n var g = b.current;\n\n a: if (c) {\n c = c._reactInternalFiber;\n\n b: {\n if (Bc(c) !== c || 1 !== c.tag) throw t(Error(170));\n var h = c;\n\n do {\n switch (h.tag) {\n case 3:\n h = h.stateNode.context;\n break b;\n\n case 1:\n if (N(h.type)) {\n h = h.stateNode.__reactInternalMemoizedMergedChildContext;\n break b;\n }\n\n }\n\n h = h[\"return\"];\n } while (null !== h);\n\n throw t(Error(171));\n }\n\n if (1 === c.tag) {\n var k = c.type;\n\n if (N(k)) {\n c = Af(c, k, h);\n break a;\n }\n }\n\n c = h;\n } else c = tf;\n\n null === b.context ? b.context = c : b.pendingContext = c;\n b = f;\n e = rg(d, e);\n e.payload = {\n element: a\n };\n b = void 0 === b ? null : b;\n null !== b && (e.callback = b);\n tg(g, e);\n Hg(g, d);\n return d;\n}\n\nfunction hk(a, b, c, d) {\n var e = b.current,\n f = Fg(),\n g = Cg.suspense;\n e = Gg(f, e, g);\n return gk(a, b, c, e, g, d);\n}\n\nfunction ik(a) {\n a = a.current;\n if (!a.child) return null;\n\n switch (a.child.tag) {\n case 5:\n return a.child.stateNode;\n\n default:\n return a.child.stateNode;\n }\n}\n\nfunction jk(a, b, c) {\n var d = 3 < arguments.length && void 0 !== arguments[3] ? arguments[3] : null;\n return {\n $$typeof: Ga,\n key: null == d ? null : \"\" + d,\n children: a,\n containerInfo: b,\n implementation: c\n };\n}\n\nYa = function Ya(a, b, c) {\n switch (b) {\n case \"input\":\n Db(a, c);\n b = c.name;\n\n if (\"radio\" === c.type && null != b) {\n for (c = a; c.parentNode;) {\n c = c.parentNode;\n }\n\n c = c.querySelectorAll(\"input[name=\" + JSON.stringify(\"\" + b) + '][type=\"radio\"]');\n\n for (b = 0; b < c.length; b++) {\n var d = c[b];\n\n if (d !== a && d.form === a.form) {\n var e = re(d);\n if (!e) throw t(Error(90));\n zb(d);\n Db(d, e);\n }\n }\n }\n\n break;\n\n case \"textarea\":\n Mb(a, c);\n break;\n\n case \"select\":\n b = c.value, null != b && Jb(a, !!c.multiple, b, !1);\n }\n};\n\nfunction kk(a) {\n var b = 1073741821 - 25 * (((1073741821 - Fg() + 500) / 25 | 0) + 1);\n b <= vj && --b;\n this._expirationTime = vj = b;\n this._root = a;\n this._callbacks = this._next = null;\n this._hasChildren = this._didComplete = !1;\n this._children = null;\n this._defer = !0;\n}\n\nkk.prototype.render = function (a) {\n if (!this._defer) throw t(Error(250));\n this._hasChildren = !0;\n this._children = a;\n var b = this._root._internalRoot,\n c = this._expirationTime,\n d = new lk();\n gk(a, b, null, c, null, d._onCommit);\n return d;\n};\n\nkk.prototype.then = function (a) {\n if (this._didComplete) a();else {\n var b = this._callbacks;\n null === b && (b = this._callbacks = []);\n b.push(a);\n }\n};\n\nkk.prototype.commit = function () {\n var a = this._root._internalRoot,\n b = a.firstBatch;\n if (!this._defer || null === b) throw t(Error(251));\n\n if (this._hasChildren) {\n var c = this._expirationTime;\n\n if (b !== this) {\n this._hasChildren && (c = this._expirationTime = b._expirationTime, this.render(this._children));\n\n for (var d = null, e = b; e !== this;) {\n d = e, e = e._next;\n }\n\n if (null === d) throw t(Error(251));\n d._next = e._next;\n this._next = b;\n a.firstBatch = this;\n }\n\n this._defer = !1;\n b = c;\n if ((T & (Zi | $i)) !== S) throw t(Error(253));\n Dj(a, b);\n Z(a);\n bg();\n b = this._next;\n this._next = null;\n b = a.firstBatch = b;\n null !== b && b._hasChildren && b.render(b._children);\n } else this._next = null, this._defer = !1;\n};\n\nkk.prototype._onComplete = function () {\n if (!this._didComplete) {\n this._didComplete = !0;\n var a = this._callbacks;\n if (null !== a) for (var b = 0; b < a.length; b++) {\n (0, a[b])();\n }\n }\n};\n\nfunction lk() {\n this._callbacks = null;\n this._didCommit = !1;\n this._onCommit = this._onCommit.bind(this);\n}\n\nlk.prototype.then = function (a) {\n if (this._didCommit) a();else {\n var b = this._callbacks;\n null === b && (b = this._callbacks = []);\n b.push(a);\n }\n};\n\nlk.prototype._onCommit = function () {\n if (!this._didCommit) {\n this._didCommit = !0;\n var a = this._callbacks;\n if (null !== a) for (var b = 0; b < a.length; b++) {\n var c = a[b];\n if (\"function\" !== typeof c) throw t(Error(191), c);\n c();\n }\n }\n};\n\nfunction mk(a, b, c) {\n c = null != c && !0 === c.hydrate;\n var d = new fk(a, b, c),\n e = Sh(3, null, null, 2 === b ? 7 : 1 === b ? 3 : 0);\n d.current = e;\n e.stateNode = d;\n a[oe] = d.current;\n c && 0 !== b && nc(9 === a.nodeType ? a : a.ownerDocument);\n return d;\n}\n\nfunction nk(a, b, c) {\n this._internalRoot = mk(a, b, c);\n}\n\nfunction ok(a, b) {\n this._internalRoot = mk(a, 2, b);\n}\n\nok.prototype.render = nk.prototype.render = function (a, b) {\n var c = this._internalRoot,\n d = new lk();\n b = void 0 === b ? null : b;\n null !== b && d.then(b);\n hk(a, c, null, d._onCommit);\n return d;\n};\n\nok.prototype.unmount = nk.prototype.unmount = function (a) {\n var b = this._internalRoot,\n c = new lk();\n a = void 0 === a ? null : a;\n null !== a && c.then(a);\n hk(null, b, null, c._onCommit);\n return c;\n};\n\nok.prototype.createBatch = function () {\n var a = new kk(this),\n b = a._expirationTime,\n c = this._internalRoot,\n d = c.firstBatch;\n if (null === d) c.firstBatch = a, a._next = null;else {\n for (c = null; null !== d && d._expirationTime >= b;) {\n c = d, d = d._next;\n }\n\n a._next = d;\n null !== c && (c._next = a);\n }\n return a;\n};\n\nfunction qk(a) {\n return !(!a || 1 !== a.nodeType && 9 !== a.nodeType && 11 !== a.nodeType && (8 !== a.nodeType || \" react-mount-point-unstable \" !== a.nodeValue));\n}\n\ndb = Pj;\neb = Qj;\nfb = Nj;\n\ngb = function gb(a, b) {\n var c = T;\n T |= 2;\n\n try {\n return a(b);\n } finally {\n T = c, T === S && bg();\n }\n};\n\nfunction rk(a, b) {\n b || (b = a ? 9 === a.nodeType ? a.documentElement : a.firstChild : null, b = !(!b || 1 !== b.nodeType || !b.hasAttribute(\"data-reactroot\")));\n if (!b) for (var c; c = a.lastChild;) {\n a.removeChild(c);\n }\n return new nk(a, 0, b ? {\n hydrate: !0\n } : void 0);\n}\n\nfunction sk(a, b, c, d, e) {\n var f = c._reactRootContainer;\n\n if (f) {\n var g = f._internalRoot;\n\n if (\"function\" === typeof e) {\n var h = e;\n\n e = function e() {\n var a = ik(g);\n h.call(a);\n };\n }\n\n hk(b, g, a, e);\n } else {\n f = c._reactRootContainer = rk(c, d);\n g = f._internalRoot;\n\n if (\"function\" === typeof e) {\n var k = e;\n\n e = function e() {\n var a = ik(g);\n k.call(a);\n };\n }\n\n Rj(function () {\n hk(b, g, a, e);\n });\n }\n\n return ik(g);\n}\n\nfunction tk(a, b) {\n var c = 2 < arguments.length && void 0 !== arguments[2] ? arguments[2] : null;\n if (!qk(b)) throw t(Error(200));\n return jk(a, b, null, c);\n}\n\nvar wk = {\n createPortal: tk,\n findDOMNode: function findDOMNode(a) {\n if (null == a) a = null;else if (1 !== a.nodeType) {\n var b = a._reactInternalFiber;\n\n if (void 0 === b) {\n if (\"function\" === typeof a.render) throw t(Error(188));\n throw t(Error(268), Object.keys(a));\n }\n\n a = Ec(b);\n a = null === a ? null : a.stateNode;\n }\n return a;\n },\n hydrate: function hydrate(a, b, c) {\n if (!qk(b)) throw t(Error(200));\n return sk(null, a, b, !0, c);\n },\n render: function render(a, b, c) {\n if (!qk(b)) throw t(Error(200));\n return sk(null, a, b, !1, c);\n },\n unstable_renderSubtreeIntoContainer: function unstable_renderSubtreeIntoContainer(a, b, c, d) {\n if (!qk(c)) throw t(Error(200));\n if (null == a || void 0 === a._reactInternalFiber) throw t(Error(38));\n return sk(a, b, c, !1, d);\n },\n unmountComponentAtNode: function unmountComponentAtNode(a) {\n if (!qk(a)) throw t(Error(40));\n return a._reactRootContainer ? (Rj(function () {\n sk(null, null, a, !1, function () {\n a._reactRootContainer = null;\n });\n }), !0) : !1;\n },\n unstable_createPortal: function unstable_createPortal() {\n return tk.apply(void 0, arguments);\n },\n unstable_batchedUpdates: Pj,\n unstable_interactiveUpdates: function unstable_interactiveUpdates(a, b, c, d) {\n Nj();\n return Qj(a, b, c, d);\n },\n unstable_discreteUpdates: Qj,\n unstable_flushDiscreteUpdates: Nj,\n flushSync: function flushSync(a, b) {\n if ((T & (Zi | $i)) !== S) throw t(Error(187));\n var c = T;\n T |= 1;\n\n try {\n return Yf(99, a.bind(null, b));\n } finally {\n T = c, bg();\n }\n },\n unstable_createRoot: uk,\n unstable_createSyncRoot: vk,\n unstable_flushControlled: function unstable_flushControlled(a) {\n var b = T;\n T |= 1;\n\n try {\n Yf(99, a);\n } finally {\n T = b, T === S && bg();\n }\n },\n __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n Events: [pe, qe, re, Ba.injectEventPluginsByName, fa, Lc, function (a) {\n xa(a, Kc);\n }, bb, cb, Hd, Aa, Ej, {\n current: !1\n }]\n }\n};\n\nfunction uk(a, b) {\n if (!qk(a)) throw t(Error(299), \"unstable_createRoot\");\n return new ok(a, b);\n}\n\nfunction vk(a, b) {\n if (!qk(a)) throw t(Error(299), \"unstable_createRoot\");\n return new nk(a, 1, b);\n}\n\n(function (a) {\n var b = a.findFiberByHostInstance;\n return dk(n({}, a, {\n overrideHookState: null,\n overrideProps: null,\n setSuspenseHandler: null,\n scheduleUpdate: null,\n currentDispatcherRef: Da.ReactCurrentDispatcher,\n findHostInstanceByFiber: function findHostInstanceByFiber(a) {\n a = Ec(a);\n return null === a ? null : a.stateNode;\n },\n findFiberByHostInstance: function findFiberByHostInstance(a) {\n return b ? b(a) : null;\n },\n findHostInstancesForRefresh: null,\n scheduleRefresh: null,\n scheduleRoot: null,\n setRefreshHandler: null,\n getCurrentFiber: null\n }));\n})({\n findFiberByHostInstance: Cd,\n bundleType: 0,\n version: \"16.10.1\",\n rendererPackageName: \"react-dom\"\n});\n\nvar xk = {\n \"default\": wk\n},\n yk = xk && wk || xk;\nmodule.exports = yk[\"default\"] || yk;","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/scheduler.production.min.js');\n} else {\n module.exports = require('./cjs/scheduler.development.js');\n}","/** @license React v0.16.1\n * scheduler.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n'use strict';\n\nrequire(\"core-js/modules/es6.date.now\");\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: !0\n});\n\nvar _f, g, h, k, l;\n\nif (\"undefined\" === typeof window || \"function\" !== typeof MessageChannel) {\n var p = null,\n q = null,\n t = function t() {\n if (null !== p) try {\n var a = exports.unstable_now();\n p(!0, a);\n p = null;\n } catch (b) {\n throw setTimeout(t, 0), b;\n }\n },\n u = Date.now();\n\n exports.unstable_now = function () {\n return Date.now() - u;\n };\n\n _f = function f(a) {\n null !== p ? setTimeout(_f, 0, a) : (p = a, setTimeout(t, 0));\n };\n\n g = function g(a, b) {\n q = setTimeout(a, b);\n };\n\n h = function h() {\n clearTimeout(q);\n };\n\n k = function k() {\n return !1;\n };\n\n l = exports.unstable_forceFrameRate = function () {};\n} else {\n var w = window.performance,\n x = window.Date,\n y = window.setTimeout,\n z = window.clearTimeout,\n A = window.requestAnimationFrame,\n B = window.cancelAnimationFrame;\n \"undefined\" !== typeof console && (\"function\" !== typeof A && console.error(\"This browser doesn't support requestAnimationFrame. 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Math.floor(1E3 / a) : 33.33;\n };\n\n var I = new MessageChannel(),\n J = I.port2;\n\n I.port1.onmessage = function () {\n if (null !== E) {\n var a = exports.unstable_now();\n H = a + G;\n\n try {\n E(!0, a) ? 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(a[d] = r, a[v] = c, d = v) : (a[d] = n, a[m] = c, d = m);else if (void 0 !== r && 0 > L(r, c)) a[d] = r, a[v] = c, d = v;else break a;\n }\n }\n\n return b;\n }\n\n return null;\n}\n\nfunction L(a, b) {\n var c = a.sortIndex - b.sortIndex;\n return 0 !== c ? c : a.id - b.id;\n}\n\nvar O = [],\n P = [],\n Q = 1,\n R = null,\n S = 3,\n T = !1,\n U = !1,\n V = !1;\n\nfunction W(a) {\n for (var b = M(P); null !== b;) {\n if (null === b.callback) N(P);else if (b.startTime <= a) N(P), b.sortIndex = b.expirationTime, K(O, b);else break;\n b = M(P);\n }\n}\n\nfunction X(a) {\n V = !1;\n W(a);\n if (!U) if (null !== M(O)) U = !0, _f(Y);else {\n var b = M(P);\n null !== b && g(X, b.startTime - a);\n }\n}\n\nfunction Y(a, b) {\n U = !1;\n V && (V = !1, h());\n T = !0;\n var c = S;\n\n try {\n W(b);\n\n for (R = M(O); null !== R && (!(R.expirationTime > b) || a && !k());) {\n var d = R.callback;\n\n if (null !== d) {\n R.callback = null;\n S = R.priorityLevel;\n var e = d(R.expirationTime <= b);\n b = exports.unstable_now();\n \"function\" === typeof e ? R.callback = e : R === M(O) && N(O);\n W(b);\n } else N(O);\n\n R = M(O);\n }\n\n if (null !== R) var m = !0;else {\n var n = M(P);\n null !== n && g(X, n.startTime - b);\n m = !1;\n }\n return m;\n } finally {\n R = null, S = c, T = !1;\n }\n}\n\nfunction Z(a) {\n switch (a) {\n case 1:\n return -1;\n\n case 2:\n return 250;\n\n case 5:\n return 1073741823;\n\n case 4:\n return 1E4;\n\n default:\n return 5E3;\n }\n}\n\nvar aa = l;\nexports.unstable_ImmediatePriority = 1;\nexports.unstable_UserBlockingPriority = 2;\nexports.unstable_NormalPriority = 3;\nexports.unstable_IdlePriority = 5;\nexports.unstable_LowPriority = 4;\n\nexports.unstable_runWithPriority = function (a, b) {\n switch (a) {\n case 1:\n case 2:\n case 3:\n case 4:\n case 5:\n break;\n\n default:\n a = 3;\n }\n\n var c = S;\n S = a;\n\n try {\n return b();\n } finally {\n S = c;\n }\n};\n\nexports.unstable_next = function (a) {\n switch (S) {\n case 1:\n case 2:\n case 3:\n var b = 3;\n break;\n\n default:\n b = S;\n }\n\n var c = S;\n S = b;\n\n try {\n return a();\n } finally {\n S = c;\n }\n};\n\nexports.unstable_scheduleCallback = function (a, b, c) {\n var d = exports.unstable_now();\n\n if (\"object\" === typeof c && null !== c) {\n var e = c.delay;\n e = \"number\" === typeof e && 0 < e ? d + e : d;\n c = \"number\" === typeof c.timeout ? c.timeout : Z(a);\n } else c = Z(a), e = d;\n\n c = e + c;\n a = {\n id: Q++,\n callback: b,\n priorityLevel: a,\n startTime: e,\n expirationTime: c,\n sortIndex: -1\n };\n e > d ? (a.sortIndex = e, K(P, a), null === M(O) && a === M(P) && (V ? h() : V = !0, g(X, e - d))) : (a.sortIndex = c, K(O, a), U || T || (U = !0, _f(Y)));\n return a;\n};\n\nexports.unstable_cancelCallback = function (a) {\n a.callback = null;\n};\n\nexports.unstable_wrapCallback = function (a) {\n var b = S;\n return function () {\n var c = S;\n S = b;\n\n try {\n return a.apply(this, arguments);\n } finally {\n S = c;\n }\n };\n};\n\nexports.unstable_getCurrentPriorityLevel = function () {\n return S;\n};\n\nexports.unstable_shouldYield = function () {\n var a = exports.unstable_now();\n W(a);\n var b = M(O);\n return b !== R && null !== R && null !== b && null !== b.callback && b.startTime <= a && b.expirationTime < R.expirationTime || k();\n};\n\nexports.unstable_requestPaint = aa;\n\nexports.unstable_continueExecution = function () {\n U || T || (U = !0, _f(Y));\n};\n\nexports.unstable_pauseExecution = function () {};\n\nexports.unstable_getFirstCallbackNode = function () {\n return M(O);\n};\n\nexports.unstable_Profiling = null;","// https://github.com/tc39/proposal-object-values-entries\nvar $export = require('./_export');\nvar $values = require('./_object-to-array')(false);\n\n$export($export.S, 'Object', {\n values: function values(it) {\n return $values(it);\n }\n});\n","\"use strict\";\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon[\"default\"])(_react[\"default\"].createElement(\"path\", {\n d: \"M20 2H4c-1.1 0-1.99.9-1.99 2L2 22l4-4h14c1.1 0 2-.9 2-2V4c0-1.1-.9-2-2-2zM6 9h12v2H6V9zm8 5H6v-2h8v2zm4-6H6V6h12v2z\"\n}), 'Chat');\n\nexports[\"default\"] = _default;","\"use strict\";\n\nrequire(\"core-js/modules/es6.object.define-property\");\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _createSvgIcon = _interopRequireDefault(require(\"./utils/createSvgIcon\"));\n\nvar _default = (0, _createSvgIcon[\"default\"])(_react[\"default\"].createElement(\"path\", {\n d: \"M12 8c1.1 0 2-.9 2-2s-.9-2-2-2-2 .9-2 2 .9 2 2 2zm0 2c-1.1 0-2 .9-2 2s.9 2 2 2 2-.9 2-2-.9-2-2-2zm0 6c-1.1 0-2 .9-2 2s.9 2 2 2 2-.9 2-2-.9-2-2-2z\"\n}), 'MoreVert');\n\nexports[\"default\"] = _default;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { capitalize } from '../utils/helpers';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n userSelect: 'none',\n width: '1em',\n height: '1em',\n display: 'inline-block',\n fill: 'currentColor',\n flexShrink: 0,\n fontSize: theme.typography.pxToRem(24),\n transition: theme.transitions.create('fill', {\n duration: theme.transitions.duration.shorter\n })\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the root element if `color=\"action\"`. */\n colorAction: {\n color: theme.palette.action.active\n },\n\n /* Styles applied to the root element if `color=\"error\"`. */\n colorError: {\n color: theme.palette.error.main\n },\n\n /* Styles applied to the root element if `color=\"disabled\"`. */\n colorDisabled: {\n color: theme.palette.action.disabled\n },\n\n /* Styles applied to the root element if `fontSize=\"inherit\"`. */\n fontSizeInherit: {\n fontSize: 'inherit'\n },\n\n /* Styles applied to the root element if `fontSize=\"small\"`. */\n fontSizeSmall: {\n fontSize: theme.typography.pxToRem(20)\n },\n\n /* Styles applied to the root element if `fontSize=\"large\"`. */\n fontSizeLarge: {\n fontSize: theme.typography.pxToRem(35)\n }\n };\n};\nvar SvgIcon = React.forwardRef(function SvgIcon(props, ref) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'inherit' : _props$color,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'svg' : _props$component,\n _props$fontSize = props.fontSize,\n fontSize = _props$fontSize === void 0 ? 'default' : _props$fontSize,\n htmlColor = props.htmlColor,\n titleAccess = props.titleAccess,\n _props$viewBox = props.viewBox,\n viewBox = _props$viewBox === void 0 ? '0 0 24 24' : _props$viewBox,\n other = _objectWithoutProperties(props, [\"children\", \"classes\", \"className\", \"color\", \"component\", \"fontSize\", \"htmlColor\", \"titleAccess\", \"viewBox\"]);\n\n return React.createElement(Component, _extends({\n className: clsx(classes.root, className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], fontSize !== 'default' && classes[\"fontSize\".concat(capitalize(fontSize))]),\n focusable: \"false\",\n viewBox: viewBox,\n color: htmlColor,\n \"aria-hidden\": titleAccess ? 'false' : 'true',\n role: titleAccess ? 'img' : 'presentation',\n ref: ref\n }, other), children, titleAccess ? React.createElement(\"title\", null, titleAccess) : null);\n});\nprocess.env.NODE_ENV !== \"production\" ? SvgIcon.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * Node passed into the SVG element.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n * You can use the `htmlColor` prop to apply a color attribute to the SVG element.\n */\n color: PropTypes.oneOf(['action', 'disabled', 'error', 'inherit', 'primary', 'secondary']),\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: PropTypes.elementType,\n\n /**\n * The fontSize applied to the icon. Defaults to 24px, but can be configure to inherit font size.\n */\n fontSize: PropTypes.oneOf(['default', 'inherit', 'large', 'small']),\n\n /**\n * Applies a color attribute to the SVG element.\n */\n htmlColor: PropTypes.string,\n\n /**\n * The shape-rendering attribute. The behavior of the different options is described on the\n * [MDN Web Docs](https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/shape-rendering).\n * If you are having issues with blurry icons you should investigate this property.\n */\n shapeRendering: PropTypes.string,\n\n /**\n * Provides a human-readable title for the element that contains it.\n * https://www.w3.org/TR/SVG-access/#Equivalent\n */\n titleAccess: PropTypes.string,\n\n /**\n * Allows you to redefine what the coordinates without units mean inside an SVG element.\n * For example, if the SVG element is 500 (width) by 200 (height),\n * and you pass viewBox=\"0 0 50 20\",\n * this means that the coordinates inside the SVG will go from the top left corner (0,0)\n * to bottom right (50,20) and each unit will be worth 10px.\n */\n viewBox: PropTypes.string\n} : void 0;\nSvgIcon.muiName = 'SvgIcon';\nexport default withStyles(styles, {\n name: 'MuiSvgIcon'\n})(SvgIcon);","export { default } from './SvgIcon';","import _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\n\nfunction getScrollY(ref) {\n return ref.pageYOffset !== undefined ? ref.pageYOffset : ref.scrollTop;\n}\n\nfunction defaultTrigger(event, store, options) {\n var _options$disableHyste = options.disableHysteresis,\n disableHysteresis = _options$disableHyste === void 0 ? false : _options$disableHyste,\n _options$threshold = options.threshold,\n threshold = _options$threshold === void 0 ? 100 : _options$threshold;\n var previous = store.current;\n store.current = event ? getScrollY(event.currentTarget) : previous;\n\n if (!disableHysteresis && previous !== undefined) {\n if (store.current < previous) {\n return false;\n }\n }\n\n return store.current > threshold;\n}\n\nvar defaultTarget = typeof window !== 'undefined' ? window : null;\nexport default function useScrollTrigger() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n var _options$getTrigger = options.getTrigger,\n getTrigger = _options$getTrigger === void 0 ? defaultTrigger : _options$getTrigger,\n _options$target = options.target,\n target = _options$target === void 0 ? defaultTarget : _options$target,\n other = _objectWithoutProperties(options, [\"getTrigger\", \"target\"]);\n\n var store = React.useRef();\n\n var _React$useState = React.useState(function () {\n return getTrigger(null, store, other);\n }),\n trigger = _React$useState[0],\n setTrigger = _React$useState[1];\n\n React.useEffect(function () {\n var handleScroll = function handleScroll(event) {\n setTrigger(getTrigger(event, store, other));\n };\n\n handleScroll(null); // Re-evaluate trigger when dependencies change\n\n target.addEventListener('scroll', handleScroll);\n return function () {\n target.removeEventListener('scroll', handleScroll);\n }; // See Option 3. https://github.com/facebook/react/issues/14476#issuecomment-471199055\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, [target, getTrigger, JSON.stringify(other)]);\n return trigger;\n}","import \"core-js/modules/es6.array.for-each\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n var elevations = {};\n theme.shadows.forEach(function (shadow, index) {\n elevations[\"elevation\".concat(index)] = {\n boxShadow: shadow\n };\n });\n return _extends({\n /* Styles applied to the root element. */\n root: {\n backgroundColor: theme.palette.background.paper,\n color: theme.palette.text.primary,\n transition: theme.transitions.create('box-shadow')\n },\n\n /* Styles applied to the root element if `square={false}`. */\n rounded: {\n borderRadius: theme.shape.borderRadius\n }\n }, elevations);\n};\nvar Paper = React.forwardRef(function Paper(props, ref) {\n var classes = props.classes,\n classNameProp = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$square = props.square,\n square = _props$square === void 0 ? false : _props$square,\n _props$elevation = props.elevation,\n elevation = _props$elevation === void 0 ? 1 : _props$elevation,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"square\", \"elevation\"]);\n\n if (process.env.NODE_ENV !== 'production') {\n if (elevation < 0 || elevation >= 25) {\n console.error(\"Material-UI: this elevation `\".concat(elevation, \"` is not implemented.\"));\n }\n }\n\n var className = clsx(classes.root, classes[\"elevation\".concat(elevation)], classNameProp, !square && classes.rounded);\n return React.createElement(Component, _extends({\n className: className,\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Paper.propTypes = {\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: PropTypes.elementType,\n\n /**\n * Shadow depth, corresponds to `dp` in the spec.\n * It accepts values between 0 and 24 inclusive.\n */\n elevation: PropTypes.number,\n\n /**\n * If `true`, rounded corners are disabled.\n */\n square: PropTypes.bool\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiPaper'\n})(Paper);","import React from 'react';\nvar useEnhancedEffect = typeof window !== 'undefined' ? React.useLayoutEffect : React.useEffect;\n/**\n * https://github.com/facebook/react/issues/14099#issuecomment-440013892\n *\n * @param {function} fn\n */\n\nexport default function useEventCallback(fn) {\n var ref = React.useRef(fn);\n useEnhancedEffect(function () {\n ref.current = fn;\n });\n return React.useCallback(function (event) {\n return (0, ref.current)(event);\n }, []);\n}","import React from 'react';\nimport PropTypes from 'prop-types';\nimport { exactProp } from '@material-ui/utils';\nvar useEnhancedEffect = typeof window !== 'undefined' && process.env.NODE_ENV !== 'test' ? React.useLayoutEffect : React.useEffect;\n/**\n * NoSsr purposely removes components from the subject of Server Side Rendering (SSR).\n *\n * This component can be useful in a variety of situations:\n * - Escape hatch for broken dependencies not supporting SSR.\n * - Improve the time-to-first paint on the client by only rendering above the fold.\n * - Reduce the rendering time on the server.\n * - Under too heavy server load, you can turn on service degradation.\n */\n\nfunction NoSsr(props) {\n var children = props.children,\n _props$defer = props.defer,\n defer = _props$defer === void 0 ? false : _props$defer,\n _props$fallback = props.fallback,\n fallback = _props$fallback === void 0 ? null : _props$fallback;\n\n var _React$useState = React.useState(false),\n mountedState = _React$useState[0],\n setMountedState = _React$useState[1];\n\n useEnhancedEffect(function () {\n if (!defer) {\n setMountedState(true);\n }\n }, [defer]);\n React.useEffect(function () {\n if (defer) {\n setMountedState(true);\n }\n }, [defer]); // We need the Fragment here to force react-docgen to recognise NoSsr as a component.\n\n return React.createElement(React.Fragment, null, mountedState ? children : fallback);\n}\n\nprocess.env.NODE_ENV !== \"production\" ? NoSsr.propTypes = {\n /**\n * You can wrap a node.\n */\n children: PropTypes.node.isRequired,\n\n /**\n * If `true`, the component will not only prevent server-side rendering.\n * It will also defer the rendering of the children into a different screen frame.\n */\n defer: PropTypes.bool,\n\n /**\n * The fallback content to display.\n */\n fallback: PropTypes.node\n} : void 0;\n\nif (process.env.NODE_ENV !== 'production') {\n // eslint-disable-next-line\n NoSsr['propTypes' + ''] = exactProp(NoSsr.propTypes);\n}\n\nexport default NoSsr;","// based on https://github.com/WICG/focus-visible/blob/v4.1.5/src/focus-visible.js\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nvar hadKeyboardEvent = true;\nvar hadFocusVisibleRecently = false;\nvar hadFocusVisibleRecentlyTimeout = null;\nvar inputTypesWhitelist = {\n text: true,\n search: true,\n url: true,\n tel: true,\n email: true,\n password: true,\n number: true,\n date: true,\n month: true,\n week: true,\n time: true,\n datetime: true,\n 'datetime-local': true\n};\n/**\n * Computes whether the given element should automatically trigger the\n * `focus-visible` class being added, i.e. whether it should always match\n * `:focus-visible` when focused.\n * @param {Element} node\n * @return {boolean}\n */\n\nfunction focusTriggersKeyboardModality(node) {\n var type = node.type,\n tagName = node.tagName;\n\n if (tagName === 'INPUT' && inputTypesWhitelist[type] && !node.readOnly) {\n return true;\n }\n\n if (tagName === 'TEXTAREA' && !node.readOnly) {\n return true;\n }\n\n if (node.isContentEditable) {\n return true;\n }\n\n return false;\n}\n\nfunction handleKeyDown() {\n hadKeyboardEvent = true;\n}\n/**\n * If at any point a user clicks with a pointing device, ensure that we change\n * the modality away from keyboard.\n * This avoids the situation where a user presses a key on an already focused\n * element, and then clicks on a different element, focusing it with a\n * pointing device, while we still think we're in keyboard modality.\n * @param {Event} e\n */\n\n\nfunction handlePointerDown() {\n hadKeyboardEvent = false;\n}\n\nfunction handleVisibilityChange() {\n if (this.visibilityState === 'hidden') {\n // If the tab becomes active again, the browser will handle calling focus\n // on the element (Safari actually calls it twice).\n // If this tab change caused a blur on an element with focus-visible,\n // re-apply the class when the user switches back to the tab.\n if (hadFocusVisibleRecently) {\n hadKeyboardEvent = true;\n }\n }\n}\n\nfunction prepare(ownerDocument) {\n ownerDocument.addEventListener('keydown', handleKeyDown, true);\n ownerDocument.addEventListener('mousedown', handlePointerDown, true);\n ownerDocument.addEventListener('pointerdown', handlePointerDown, true);\n ownerDocument.addEventListener('touchstart', handlePointerDown, true);\n ownerDocument.addEventListener('visibilitychange', handleVisibilityChange, true);\n}\n\nexport function teardown(ownerDocument) {\n ownerDocument.removeEventListener('keydown', handleKeyDown, true);\n ownerDocument.removeEventListener('mousedown', handlePointerDown, true);\n ownerDocument.removeEventListener('pointerdown', handlePointerDown, true);\n ownerDocument.removeEventListener('touchstart', handlePointerDown, true);\n ownerDocument.removeEventListener('visibilitychange', handleVisibilityChange, true);\n}\n\nfunction isFocusVisible(event) {\n var target = event.target;\n\n try {\n return target.matches(':focus-visible');\n } catch (error) {} // browsers not implementing :focus-visible will throw a SyntaxError\n // we use our own heuristic for those browsers\n // rethrow might be better if it's not the expected error but do we really\n // want to crash if focus-visible malfunctioned?\n // no need for validFocusTarget check. the user does that by attaching it to\n // focusable events only\n\n\n return hadKeyboardEvent || focusTriggersKeyboardModality(target);\n}\n/**\n * Should be called if a blur event is fired on a focus-visible element\n */\n\n\nfunction handleBlurVisible() {\n // To detect a tab/window switch, we look for a blur event followed\n // rapidly by a visibility change.\n // If we don't see a visibility change within 100ms, it's probably a\n // regular focus change.\n hadFocusVisibleRecently = true;\n window.clearTimeout(hadFocusVisibleRecentlyTimeout);\n hadFocusVisibleRecentlyTimeout = window.setTimeout(function () {\n hadFocusVisibleRecently = false;\n window.clearTimeout(hadFocusVisibleRecentlyTimeout);\n }, 100);\n}\n\nexport function useIsFocusVisible() {\n var ref = React.useCallback(function (instance) {\n var node = ReactDOM.findDOMNode(instance);\n\n if (node != null) {\n prepare(node.ownerDocument);\n }\n }, []);\n return {\n isFocusVisible: isFocusVisible,\n onBlurVisible: handleBlurVisible,\n ref: ref\n };\n}","import \"core-js/modules/web.dom.iterable\";\nimport \"core-js/modules/es6.array.iterator\";\nimport \"core-js/modules/es6.object.to-string\";\nimport \"core-js/modules/es6.object.keys\";\nimport \"core-js/modules/es6.function.bind\";\nimport \"core-js/modules/es6.array.map\";\nimport \"core-js/modules/es6.array.for-each\";\nimport \"core-js/modules/es6.object.create\";\nimport { Children, cloneElement, isValidElement } from 'react';\n/**\n * Given `this.props.children`, return an object mapping key to child.\n *\n * @param {*} children `this.props.children`\n * @return {object} Mapping of key to child\n */\n\nexport function getChildMapping(children, mapFn) {\n var mapper = function mapper(child) {\n return mapFn && isValidElement(child) ? mapFn(child) : child;\n };\n\n var result = Object.create(null);\n if (children) Children.map(children, function (c) {\n return c;\n }).forEach(function (child) {\n // run the map function here instead so that the key is the computed one\n result[child.key] = mapper(child);\n });\n return result;\n}\n/**\n * When you're adding or removing children some may be added or removed in the\n * same render pass. We want to show *both* since we want to simultaneously\n * animate elements in and out. This function takes a previous set of keys\n * and a new set of keys and merges them with its best guess of the correct\n * ordering. In the future we may expose some of the utilities in\n * ReactMultiChild to make this easy, but for now React itself does not\n * directly have this concept of the union of prevChildren and nextChildren\n * so we implement it here.\n *\n * @param {object} prev prev children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @param {object} next next children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @return {object} a key set that contains all keys in `prev` and all keys\n * in `next` in a reasonable order.\n */\n\nexport function mergeChildMappings(prev, next) {\n prev = prev || {};\n next = next || {};\n\n function getValueForKey(key) {\n return key in next ? next[key] : prev[key];\n } // For each key of `next`, the list of keys to insert before that key in\n // the combined list\n\n\n var nextKeysPending = Object.create(null);\n var pendingKeys = [];\n\n for (var prevKey in prev) {\n if (prevKey in next) {\n if (pendingKeys.length) {\n nextKeysPending[prevKey] = pendingKeys;\n pendingKeys = [];\n }\n } else {\n pendingKeys.push(prevKey);\n }\n }\n\n var i;\n var childMapping = {};\n\n for (var nextKey in next) {\n if (nextKeysPending[nextKey]) {\n for (i = 0; i < nextKeysPending[nextKey].length; i++) {\n var pendingNextKey = nextKeysPending[nextKey][i];\n childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);\n }\n }\n\n childMapping[nextKey] = getValueForKey(nextKey);\n } // Finally, add the keys which didn't appear before any key in `next`\n\n\n for (i = 0; i < pendingKeys.length; i++) {\n childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);\n }\n\n return childMapping;\n}\n\nfunction getProp(child, prop, props) {\n return props[prop] != null ? props[prop] : child.props[prop];\n}\n\nexport function getInitialChildMapping(props, onExited) {\n return getChildMapping(props.children, function (child) {\n return cloneElement(child, {\n onExited: onExited.bind(null, child),\n \"in\": true,\n appear: getProp(child, 'appear', props),\n enter: getProp(child, 'enter', props),\n exit: getProp(child, 'exit', props)\n });\n });\n}\nexport function getNextChildMapping(nextProps, prevChildMapping, onExited) {\n var nextChildMapping = getChildMapping(nextProps.children);\n var children = mergeChildMappings(prevChildMapping, nextChildMapping);\n Object.keys(children).forEach(function (key) {\n var child = children[key];\n if (!isValidElement(child)) return;\n var hasPrev = key in prevChildMapping;\n var hasNext = key in nextChildMapping;\n var prevChild = prevChildMapping[key];\n var isLeaving = isValidElement(prevChild) && !prevChild.props[\"in\"]; // item is new (entering)\n\n if (hasNext && (!hasPrev || isLeaving)) {\n // console.log('entering', key)\n children[key] = cloneElement(child, {\n onExited: onExited.bind(null, child),\n \"in\": true,\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n } else if (!hasNext && hasPrev && !isLeaving) {\n // item is old (exiting)\n // console.log('leaving', key)\n children[key] = cloneElement(child, {\n \"in\": false\n });\n } else if (hasNext && hasPrev && isValidElement(prevChild)) {\n // item hasn't changed transition states\n // copy over the last transition props;\n // console.log('unchanged', key)\n children[key] = cloneElement(child, {\n onExited: onExited.bind(null, child),\n \"in\": prevChild.props[\"in\"],\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n }\n });\n return children;\n}","import \"core-js/modules/es6.function.bind\";\nimport \"core-js/modules/es6.object.keys\";\nimport \"core-js/modules/es6.array.map\";\nimport \"core-js/modules/web.dom.iterable\";\nimport \"core-js/modules/es6.array.iterator\";\nimport \"core-js/modules/es6.object.to-string\";\nimport \"core-js/modules/es7.object.values\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport TransitionGroupContext from './TransitionGroupContext';\nimport { getChildMapping, getInitialChildMapping, getNextChildMapping } from './utils/ChildMapping';\n\nvar values = Object.values || function (obj) {\n return Object.keys(obj).map(function (k) {\n return obj[k];\n });\n};\n\nvar defaultProps = {\n component: 'div',\n childFactory: function childFactory(child) {\n return child;\n }\n /**\n * The `<TransitionGroup>` component manages a set of transition components\n * (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition\n * components, `<TransitionGroup>` is a state machine for managing the mounting\n * and unmounting of components over time.\n *\n * Consider the example below. As items are removed or added to the TodoList the\n * `in` prop is toggled automatically by the `<TransitionGroup>`.\n *\n * Note that `<TransitionGroup>` does not define any animation behavior!\n * Exactly _how_ a list item animates is up to the individual transition\n * component. This means you can mix and match animations across different list\n * items.\n */\n\n};\n\nvar TransitionGroup =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(TransitionGroup, _React$Component);\n\n function TransitionGroup(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n\n var handleExited = _this.handleExited.bind(_assertThisInitialized(_assertThisInitialized(_this))); // Initial children should all be entering, dependent on appear\n\n\n _this.state = {\n contextValue: {\n isMounting: true\n },\n handleExited: handleExited,\n firstRender: true\n };\n return _this;\n }\n\n var _proto = TransitionGroup.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.mounted = true;\n this.setState({\n contextValue: {\n isMounting: false\n }\n });\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.mounted = false;\n };\n\n TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {\n var prevChildMapping = _ref.children,\n handleExited = _ref.handleExited,\n firstRender = _ref.firstRender;\n return {\n children: firstRender ? getInitialChildMapping(nextProps, handleExited) : getNextChildMapping(nextProps, prevChildMapping, handleExited),\n firstRender: false\n };\n };\n\n _proto.handleExited = function handleExited(child, node) {\n var currentChildMapping = getChildMapping(this.props.children);\n if (child.key in currentChildMapping) return;\n\n if (child.props.onExited) {\n child.props.onExited(node);\n }\n\n if (this.mounted) {\n this.setState(function (state) {\n var children = _extends({}, state.children);\n\n delete children[child.key];\n return {\n children: children\n };\n });\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n Component = _this$props.component,\n childFactory = _this$props.childFactory,\n props = _objectWithoutPropertiesLoose(_this$props, [\"component\", \"childFactory\"]);\n\n var contextValue = this.state.contextValue;\n var children = values(this.state.children).map(childFactory);\n delete props.appear;\n delete props.enter;\n delete props.exit;\n\n if (Component === null) {\n return React.createElement(TransitionGroupContext.Provider, {\n value: contextValue\n }, children);\n }\n\n return React.createElement(TransitionGroupContext.Provider, {\n value: contextValue\n }, React.createElement(Component, props, children));\n };\n\n return TransitionGroup;\n}(React.Component);\n\nTransitionGroup.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * `<TransitionGroup>` renders a `<div>` by default. You can change this\n * behavior by providing a `component` prop.\n * If you use React v16+ and would like to avoid a wrapping `<div>` element\n * you can pass in `component={null}`. This is useful if the wrapping div\n * borks your css styles.\n */\n component: PropTypes.any,\n\n /**\n * A set of `<Transition>` components, that are toggled `in` and out as they\n * leave. the `<TransitionGroup>` will inject specific transition props, so\n * remember to spread them through if you are wrapping the `<Transition>` as\n * with our `<Fade>` example.\n *\n * While this component is meant for multiple `Transition` or `CSSTransition`\n * children, sometimes you may want to have a single transition child with\n * content that you want to be transitioned out and in when you change it\n * (e.g. routes, images etc.) In that case you can change the `key` prop of\n * the transition child as you change its content, this will cause\n * `TransitionGroup` to transition the child out and back in.\n */\n children: PropTypes.node,\n\n /**\n * A convenience prop that enables or disables appear animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n appear: PropTypes.bool,\n\n /**\n * A convenience prop that enables or disables enter animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * A convenience prop that enables or disables exit animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * You may need to apply reactive updates to a child as it is exiting.\n * This is generally done by using `cloneElement` however in the case of an exiting\n * child the element has already been removed and not accessible to the consumer.\n *\n * If you do need to update a child as it leaves you can provide a `childFactory`\n * to wrap every child, even the ones that are leaving.\n *\n * @type Function(child: ReactElement) -> ReactElement\n */\n childFactory: PropTypes.func\n} : {};\nTransitionGroup.defaultProps = defaultProps;\nexport default TransitionGroup;","import React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport useEventCallback from '../utils/useEventCallback';\nvar useEnhancedEffect = typeof window === 'undefined' ? React.useEffect : React.useLayoutEffect;\n/**\n * @ignore - internal component.\n */\n\nfunction Ripple(props) {\n var classes = props.classes,\n _props$pulsate = props.pulsate,\n pulsate = _props$pulsate === void 0 ? false : _props$pulsate,\n rippleX = props.rippleX,\n rippleY = props.rippleY,\n rippleSize = props.rippleSize,\n inProp = props[\"in\"],\n _props$onExited = props.onExited,\n onExited = _props$onExited === void 0 ? function () {} : _props$onExited,\n timeout = props.timeout;\n\n var _React$useState = React.useState(false),\n leaving = _React$useState[0],\n setLeaving = _React$useState[1];\n\n var rippleClassName = clsx(classes.ripple, classes.rippleVisible, pulsate && classes.ripplePulsate);\n var rippleStyles = {\n width: rippleSize,\n height: rippleSize,\n top: -(rippleSize / 2) + rippleY,\n left: -(rippleSize / 2) + rippleX\n };\n var childClassName = clsx(classes.child, leaving && classes.childLeaving, pulsate && classes.childPulsate);\n var handleExited = useEventCallback(onExited); // Ripple is used for user feedback (e.g. click or press) so we want to apply styles with the highest priority\n\n useEnhancedEffect(function () {\n if (!inProp) {\n // react-transition-group#onExit\n setLeaving(true); // react-transition-group#onExited\n\n var timeoutId = setTimeout(handleExited, timeout);\n return function () {\n clearTimeout(timeoutId);\n };\n }\n\n return undefined;\n }, [handleExited, inProp, timeout]);\n return React.createElement(\"span\", {\n className: rippleClassName,\n style: rippleStyles\n }, React.createElement(\"span\", {\n className: childClassName\n }));\n}\n\nprocess.env.NODE_ENV !== \"production\" ? Ripple.propTypes = {\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore - injected from TransitionGroup\n */\n \"in\": PropTypes.bool,\n\n /**\n * @ignore - injected from TransitionGroup\n */\n onExited: PropTypes.func,\n\n /**\n * If `true`, the ripple pulsates, typically indicating the keyboard focus state of an element.\n */\n pulsate: PropTypes.bool,\n\n /**\n * Diameter of the ripple.\n */\n rippleSize: PropTypes.number,\n\n /**\n * Horizontal position of the ripple center.\n */\n rippleX: PropTypes.number,\n\n /**\n * Vertical position of the ripple center.\n */\n rippleY: PropTypes.number,\n\n /**\n * exit delay\n */\n timeout: PropTypes.number.isRequired\n} : void 0;\nexport default Ripple;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _toConsumableArray from \"@babel/runtime/helpers/esm/toConsumableArray\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { TransitionGroup } from 'react-transition-group';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport Ripple from './Ripple';\nvar DURATION = 550;\nexport var DELAY_RIPPLE = 80;\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n overflow: 'hidden',\n pointerEvents: 'none',\n position: 'absolute',\n zIndex: 0,\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n borderRadius: 'inherit'\n },\n\n /* Styles applied to the internal `Ripple` components `ripple` class. */\n ripple: {\n opacity: 0,\n position: 'absolute'\n },\n\n /* Styles applied to the internal `Ripple` components `rippleVisible` class. */\n rippleVisible: {\n opacity: 0.3,\n transform: 'scale(1)',\n animation: \"$enter \".concat(DURATION, \"ms \").concat(theme.transitions.easing.easeInOut)\n },\n\n /* Styles applied to the internal `Ripple` components `ripplePulsate` class. */\n ripplePulsate: {\n animationDuration: \"\".concat(theme.transitions.duration.shorter, \"ms\")\n },\n\n /* Styles applied to the internal `Ripple` components `child` class. */\n child: {\n opacity: 1,\n display: 'block',\n width: '100%',\n height: '100%',\n borderRadius: '50%',\n backgroundColor: 'currentColor'\n },\n\n /* Styles applied to the internal `Ripple` components `childLeaving` class. */\n childLeaving: {\n opacity: 0,\n animation: \"$exit \".concat(DURATION, \"ms \").concat(theme.transitions.easing.easeInOut)\n },\n\n /* Styles applied to the internal `Ripple` components `childPulsate` class. */\n childPulsate: {\n position: 'absolute',\n left: 0,\n top: 0,\n animation: \"$pulsate 2500ms \".concat(theme.transitions.easing.easeInOut, \" 200ms infinite\")\n },\n '@keyframes enter': {\n '0%': {\n transform: 'scale(0)',\n opacity: 0.1\n },\n '100%': {\n transform: 'scale(1)',\n opacity: 0.3\n }\n },\n '@keyframes exit': {\n '0%': {\n opacity: 1\n },\n '100%': {\n opacity: 0\n }\n },\n '@keyframes pulsate': {\n '0%': {\n transform: 'scale(1)'\n },\n '50%': {\n transform: 'scale(0.92)'\n },\n '100%': {\n transform: 'scale(1)'\n }\n }\n };\n}; // TODO v5: Make private\n\nvar TouchRipple = React.forwardRef(function TouchRipple(props, ref) {\n var _props$center = props.center,\n centerProp = _props$center === void 0 ? false : _props$center,\n classes = props.classes,\n className = props.className,\n other = _objectWithoutProperties(props, [\"center\", \"classes\", \"className\"]);\n\n var _React$useState = React.useState([]),\n ripples = _React$useState[0],\n setRipples = _React$useState[1];\n\n var nextKey = React.useRef(0);\n var rippleCallback = React.useRef(null);\n React.useEffect(function () {\n if (rippleCallback.current) {\n rippleCallback.current();\n rippleCallback.current = null;\n }\n }, [ripples]); // Used to filter out mouse emulated events on mobile.\n\n var ignoringMouseDown = React.useRef(false); // We use a timer in order to only show the ripples for touch \"click\" like events.\n // We don't want to display the ripple for touch scroll events.\n\n var startTimer = React.useRef(null); // This is the hook called once the previous timeout is ready.\n\n var startTimerCommit = React.useRef(null);\n var container = React.useRef(null);\n React.useEffect(function () {\n return function () {\n clearTimeout(startTimer.current);\n };\n }, []);\n var startCommit = React.useCallback(function (params) {\n var pulsate = params.pulsate,\n rippleX = params.rippleX,\n rippleY = params.rippleY,\n rippleSize = params.rippleSize,\n cb = params.cb;\n setRipples(function (oldRipples) {\n return [].concat(_toConsumableArray(oldRipples), [React.createElement(Ripple, {\n key: nextKey.current,\n classes: classes,\n timeout: DURATION,\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize\n })]);\n });\n nextKey.current += 1;\n rippleCallback.current = cb;\n }, [classes]);\n var start = React.useCallback(function () {\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var cb = arguments.length > 2 ? arguments[2] : undefined;\n var _options$pulsate = options.pulsate,\n pulsate = _options$pulsate === void 0 ? false : _options$pulsate,\n _options$center = options.center,\n center = _options$center === void 0 ? centerProp || options.pulsate : _options$center,\n _options$fakeElement = options.fakeElement,\n fakeElement = _options$fakeElement === void 0 ? false : _options$fakeElement;\n\n if (event.type === 'mousedown' && ignoringMouseDown.current) {\n ignoringMouseDown.current = false;\n return;\n }\n\n if (event.type === 'touchstart') {\n ignoringMouseDown.current = true;\n }\n\n var element = fakeElement ? null : container.current;\n var rect = element ? element.getBoundingClientRect() : {\n width: 0,\n height: 0,\n left: 0,\n top: 0\n }; // Get the size of the ripple\n\n var rippleX;\n var rippleY;\n var rippleSize;\n\n if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {\n rippleX = Math.round(rect.width / 2);\n rippleY = Math.round(rect.height / 2);\n } else {\n var clientX = event.clientX ? event.clientX : event.touches[0].clientX;\n var clientY = event.clientY ? event.clientY : event.touches[0].clientY;\n rippleX = Math.round(clientX - rect.left);\n rippleY = Math.round(clientY - rect.top);\n }\n\n if (center) {\n rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3); // For some reason the animation is broken on Mobile Chrome if the size if even.\n\n if (rippleSize % 2 === 0) {\n rippleSize += 1;\n }\n } else {\n var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;\n var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;\n rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));\n } // Touche devices\n\n\n if (event.touches) {\n // Prepare the ripple effect.\n startTimerCommit.current = function () {\n startCommit({\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize,\n cb: cb\n });\n }; // Delay the execution of the ripple effect.\n\n\n startTimer.current = setTimeout(function () {\n if (startTimerCommit.current) {\n startTimerCommit.current();\n startTimerCommit.current = null;\n }\n }, DELAY_RIPPLE); // We have to make a tradeoff with this value.\n } else {\n startCommit({\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize,\n cb: cb\n });\n }\n }, [centerProp, startCommit]);\n var pulsate = React.useCallback(function () {\n start({}, {\n pulsate: true\n });\n }, [start]);\n var stop = React.useCallback(function (event, cb) {\n clearTimeout(startTimer.current); // The touch interaction occurs too quickly.\n // We still want to show ripple effect.\n\n if (event.type === 'touchend' && startTimerCommit.current) {\n event.persist();\n startTimerCommit.current();\n startTimerCommit.current = null;\n startTimer.current = setTimeout(function () {\n stop(event, cb);\n });\n return;\n }\n\n startTimerCommit.current = null;\n setRipples(function (oldRipples) {\n if (oldRipples.length > 0) {\n return oldRipples.slice(1);\n }\n\n return oldRipples;\n });\n rippleCallback.current = cb;\n }, []);\n React.useImperativeHandle(ref, function () {\n return {\n pulsate: pulsate,\n start: start,\n stop: stop\n };\n }, [pulsate, start, stop]);\n return React.createElement(\"span\", _extends({\n className: clsx(classes.root, className),\n ref: container\n }, other), React.createElement(TransitionGroup, {\n component: null,\n exit: true\n }, ripples));\n}); // TODO cleanup after https://github.com/reactjs/react-docgen/pull/378 is released\n\nfunction withMuiName(Component) {\n Component.muiName = 'MuiTouchRipple';\n return Component;\n}\n\nprocess.env.NODE_ENV !== \"production\" ? TouchRipple.propTypes = {\n /**\n * If `true`, the ripple starts at the center of the component\n * rather than at the point of interaction.\n */\n center: PropTypes.bool,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string\n} : void 0;\nexport default withStyles(styles, {\n flip: false,\n name: 'MuiTouchRipple'\n})(withMuiName(React.memo(TouchRipple)));","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport clsx from 'clsx';\nimport { elementTypeAcceptingRef, refType } from '@material-ui/utils';\nimport { useForkRef } from '../utils/reactHelpers';\nimport useEventCallback from '../utils/useEventCallback';\nimport withStyles from '../styles/withStyles';\nimport NoSsr from '../NoSsr';\nimport { useIsFocusVisible } from '../utils/focusVisible';\nimport TouchRipple from './TouchRipple';\nexport var styles = {\n /* Styles applied to the root element. */\n root: {\n display: 'inline-flex',\n alignItems: 'center',\n justifyContent: 'center',\n position: 'relative',\n // Remove grey highlight\n WebkitTapHighlightColor: 'transparent',\n backgroundColor: 'transparent',\n // Reset default value\n // We disable the focus ring for mouse, touch and keyboard users.\n outline: 0,\n border: 0,\n margin: 0,\n // Remove the margin in Safari\n borderRadius: 0,\n padding: 0,\n // Remove the padding in Firefox\n cursor: 'pointer',\n userSelect: 'none',\n verticalAlign: 'middle',\n '-moz-appearance': 'none',\n // Reset\n '-webkit-appearance': 'none',\n // Reset\n textDecoration: 'none',\n // So we take precedent over the style of a native <a /> element.\n color: 'inherit',\n '&::-moz-focus-inner': {\n borderStyle: 'none' // Remove Firefox dotted outline.\n\n },\n '&$disabled': {\n pointerEvents: 'none',\n // Disable link interactions\n cursor: 'default'\n }\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Pseudo-class applied to the root element if keyboard focused. */\n focusVisible: {}\n};\n/**\n * `ButtonBase` contains as few styles as possible.\n * It aims to be a simple building block for creating a button.\n * It contains a load of style reset and some focus/ripple logic.\n */\n\nvar ButtonBase = React.forwardRef(function ButtonBase(props, ref) {\n var action = props.action,\n buttonRefProp = props.buttonRef,\n _props$centerRipple = props.centerRipple,\n centerRipple = _props$centerRipple === void 0 ? false : _props$centerRipple,\n children = props.children,\n classes = props.classes,\n className = props.className,\n _props$component = props.component,\n component = _props$component === void 0 ? 'button' : _props$component,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$disableRipple = props.disableRipple,\n disableRipple = _props$disableRipple === void 0 ? false : _props$disableRipple,\n _props$disableTouchRi = props.disableTouchRipple,\n disableTouchRipple = _props$disableTouchRi === void 0 ? false : _props$disableTouchRi,\n _props$focusRipple = props.focusRipple,\n focusRipple = _props$focusRipple === void 0 ? false : _props$focusRipple,\n focusVisibleClassName = props.focusVisibleClassName,\n onBlur = props.onBlur,\n onClick = props.onClick,\n onFocus = props.onFocus,\n onFocusVisible = props.onFocusVisible,\n onKeyDown = props.onKeyDown,\n onKeyUp = props.onKeyUp,\n onMouseDown = props.onMouseDown,\n onMouseLeave = props.onMouseLeave,\n onMouseUp = props.onMouseUp,\n onTouchEnd = props.onTouchEnd,\n onTouchMove = props.onTouchMove,\n onTouchStart = props.onTouchStart,\n onDragLeave = props.onDragLeave,\n _props$tabIndex = props.tabIndex,\n tabIndex = _props$tabIndex === void 0 ? 0 : _props$tabIndex,\n TouchRippleProps = props.TouchRippleProps,\n _props$type = props.type,\n type = _props$type === void 0 ? 'button' : _props$type,\n other = _objectWithoutProperties(props, [\"action\", \"buttonRef\", \"centerRipple\", \"children\", \"classes\", \"className\", \"component\", \"disabled\", \"disableRipple\", \"disableTouchRipple\", \"focusRipple\", \"focusVisibleClassName\", \"onBlur\", \"onClick\", \"onFocus\", \"onFocusVisible\", \"onKeyDown\", \"onKeyUp\", \"onMouseDown\", \"onMouseLeave\", \"onMouseUp\", \"onTouchEnd\", \"onTouchMove\", \"onTouchStart\", \"onDragLeave\", \"tabIndex\", \"TouchRippleProps\", \"type\"]);\n\n var buttonRef = React.useRef(null);\n\n function getButtonNode() {\n // #StrictMode ready\n return ReactDOM.findDOMNode(buttonRef.current);\n }\n\n var rippleRef = React.useRef(null);\n\n var _React$useState = React.useState(false),\n focusVisible = _React$useState[0],\n setFocusVisible = _React$useState[1];\n\n if (disabled && focusVisible) {\n setFocusVisible(false);\n }\n\n var _useIsFocusVisible = useIsFocusVisible(),\n isFocusVisible = _useIsFocusVisible.isFocusVisible,\n onBlurVisible = _useIsFocusVisible.onBlurVisible,\n focusVisibleRef = _useIsFocusVisible.ref;\n\n React.useImperativeHandle(action, function () {\n return {\n focusVisible: function focusVisible() {\n setFocusVisible(true);\n buttonRef.current.focus();\n }\n };\n }, []);\n React.useEffect(function () {\n if (focusVisible && focusRipple && !disableRipple) {\n rippleRef.current.pulsate();\n }\n }, [disableRipple, focusRipple, focusVisible]);\n\n function useRippleHandler(rippleAction, eventCallback) {\n var skipRippleAction = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : disableTouchRipple;\n return useEventCallback(function (event) {\n if (eventCallback) {\n eventCallback(event);\n }\n\n var ignore = event.defaultPrevented || skipRippleAction;\n\n if (!ignore && rippleRef.current) {\n rippleRef.current[rippleAction](event);\n }\n\n return true;\n });\n }\n\n var handleMouseDown = useRippleHandler('start', onMouseDown);\n var handleDragLeave = useRippleHandler('stop', onDragLeave);\n var handleMouseUp = useRippleHandler('stop', onMouseUp);\n var handleMouseLeave = useRippleHandler('stop', function (event) {\n if (focusVisible) {\n event.preventDefault();\n }\n\n if (onMouseLeave) {\n onMouseLeave(event);\n }\n });\n var handleTouchStart = useRippleHandler('start', onTouchStart);\n var handleTouchEnd = useRippleHandler('stop', onTouchEnd);\n var handleTouchMove = useRippleHandler('stop', onTouchMove);\n var handleBlur = useRippleHandler('stop', function (event) {\n if (focusVisible) {\n onBlurVisible(event);\n setFocusVisible(false);\n }\n\n if (onBlur) {\n onBlur(event);\n }\n }, false);\n var handleFocus = useEventCallback(function (event) {\n if (disabled) {\n return;\n } // Fix for https://github.com/facebook/react/issues/7769\n\n\n if (!buttonRef.current) {\n buttonRef.current = event.currentTarget;\n }\n\n if (isFocusVisible(event)) {\n setFocusVisible(true);\n\n if (onFocusVisible) {\n onFocusVisible(event);\n }\n }\n\n if (onFocus) {\n onFocus(event);\n }\n });\n /**\n * IE 11 shim for https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/repeat\n */\n\n var keydownRef = React.useRef(false);\n var handleKeyDown = useEventCallback(function (event) {\n // Check if key is already down to avoid repeats being counted as multiple activations\n if (focusRipple && !keydownRef.current && focusVisible && rippleRef.current && event.key === ' ') {\n keydownRef.current = true;\n event.persist();\n rippleRef.current.stop(event, function () {\n rippleRef.current.start(event);\n });\n }\n\n if (onKeyDown) {\n onKeyDown(event);\n }\n\n var button = getButtonNode(); // Keyboard accessibility for non interactive elements\n\n if (event.target === event.currentTarget && component && component !== 'button' && (event.key === ' ' || event.key === 'Enter') && !(button.tagName === 'A' && button.href)) {\n event.preventDefault();\n\n if (onClick) {\n onClick(event);\n }\n }\n });\n var handleKeyUp = useEventCallback(function (event) {\n if (focusRipple && event.key === ' ' && rippleRef.current && focusVisible) {\n keydownRef.current = false;\n event.persist();\n rippleRef.current.stop(event, function () {\n rippleRef.current.pulsate(event);\n });\n }\n\n if (onKeyUp) {\n onKeyUp(event);\n }\n });\n var ComponentProp = component;\n\n if (ComponentProp === 'button' && other.href) {\n ComponentProp = 'a';\n }\n\n var buttonProps = {};\n\n if (ComponentProp === 'button') {\n buttonProps.type = type;\n buttonProps.disabled = disabled;\n } else {\n if (ComponentProp !== 'a' || !other.href) {\n buttonProps.role = 'button';\n }\n\n buttonProps['aria-disabled'] = disabled;\n }\n\n var handleUserRef = useForkRef(buttonRefProp, ref);\n var handleOwnRef = useForkRef(focusVisibleRef, buttonRef);\n var handleRef = useForkRef(handleUserRef, handleOwnRef);\n return React.createElement(ComponentProp, _extends({\n className: clsx(classes.root, className, focusVisible && [classes.focusVisible, focusVisibleClassName], disabled && classes.disabled),\n onBlur: handleBlur,\n onClick: onClick,\n onFocus: handleFocus,\n onKeyDown: handleKeyDown,\n onKeyUp: handleKeyUp,\n onMouseDown: handleMouseDown,\n onMouseLeave: handleMouseLeave,\n onMouseUp: handleMouseUp,\n onDragLeave: handleDragLeave,\n onTouchEnd: handleTouchEnd,\n onTouchMove: handleTouchMove,\n onTouchStart: handleTouchStart,\n ref: handleRef,\n tabIndex: disabled ? -1 : tabIndex\n }, buttonProps, other), children, !disableRipple && !disabled ? React.createElement(NoSsr, null, React.createElement(TouchRipple, _extends({\n ref: rippleRef,\n center: centerRipple\n }, TouchRippleProps))) : null);\n});\nprocess.env.NODE_ENV !== \"production\" ? ButtonBase.propTypes = {\n /**\n * A ref for imperative actions.\n * It currently only supports `focusVisible()` action.\n */\n action: refType,\n\n /**\n * Use that prop to pass a ref to the native button component.\n * @deprecated Use `ref` instead.\n */\n buttonRef: refType,\n\n /**\n * If `true`, the ripples will be centered.\n * They won't start at the cursor interaction position.\n */\n centerRipple: PropTypes.bool,\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: elementTypeAcceptingRef,\n\n /**\n * If `true`, the base button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n *\n * ⚠️ Without a ripple there is no styling for :focus-visible by default. Be sure\n * to highlight the element by applying separate styles with the `focusVisibleClassName`.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * If `true`, the touch ripple effect will be disabled.\n */\n disableTouchRipple: PropTypes.bool,\n\n /**\n * If `true`, the base button will have a keyboard focus ripple.\n * `disableRipple` must also be `false`.\n */\n focusRipple: PropTypes.bool,\n\n /**\n * This prop can help a person know which element has the keyboard focus.\n * The class name will be applied when the element gain the focus through a keyboard interaction.\n * It's a polyfill for the [CSS :focus-visible selector](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).\n * The rationale for using this feature [is explained here](https://github.com/WICG/focus-visible/blob/master/explainer.md).\n * A [polyfill can be used](https://github.com/WICG/focus-visible) to apply a `focus-visible` class to other components\n * if needed.\n */\n focusVisibleClassName: PropTypes.string,\n\n /**\n * @ignore\n */\n onBlur: PropTypes.func,\n\n /**\n * @ignore\n */\n onClick: PropTypes.func,\n\n /**\n * @ignore\n */\n onDragLeave: PropTypes.func,\n\n /**\n * @ignore\n */\n onFocus: PropTypes.func,\n\n /**\n * Callback fired when the component is focused with a keyboard.\n * We trigger a `onFocus` callback too.\n */\n onFocusVisible: PropTypes.func,\n\n /**\n * @ignore\n */\n onKeyDown: PropTypes.func,\n\n /**\n * @ignore\n */\n onKeyUp: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseDown: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseLeave: PropTypes.func,\n\n /**\n * @ignore\n */\n onMouseUp: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchEnd: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchMove: PropTypes.func,\n\n /**\n * @ignore\n */\n onTouchStart: PropTypes.func,\n\n /**\n * @ignore\n */\n role: PropTypes.string,\n\n /**\n * @ignore\n */\n tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * Props applied to the `TouchRipple` element.\n */\n TouchRippleProps: PropTypes.object,\n\n /**\n * Used to control the button's purpose.\n * This prop passes the value to the `type` attribute of the native button component.\n */\n type: PropTypes.oneOf(['submit', 'reset', 'button'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiButtonBase'\n})(ButtonBase);","export default {\n disabled: false\n};","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport config from './config';\nimport { timeoutsShape } from './utils/PropTypes';\nimport TransitionGroupContext from './TransitionGroupContext';\nexport var UNMOUNTED = 'unmounted';\nexport var EXITED = 'exited';\nexport var ENTERING = 'entering';\nexport var ENTERED = 'entered';\nexport var EXITING = 'exiting';\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * ---\n *\n * **Note**: `Transition` is a platform-agnostic base component. If you're using\n * transitions in CSS, you'll probably want to use\n * [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)\n * instead. It inherits all the features of `Transition`, but contains\n * additional features necessary to play nice with CSS transitions (hence the\n * name of the component).\n *\n * ---\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the\n * components. It's up to you to give meaning and effect to those states. For\n * example we can add styles to a component when it enters or exits:\n *\n * ```jsx\n * import { Transition } from 'react-transition-group';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n * transition: `opacity ${duration}ms ease-in-out`,\n * opacity: 0,\n * }\n *\n * const transitionStyles = {\n * entering: { opacity: 1 },\n * entered: { opacity: 1 },\n * exiting: { opacity: 0 },\n * exited: { opacity: 0 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n * <Transition in={inProp} timeout={duration}>\n * {state => (\n * <div style={{\n * ...defaultStyle,\n * ...transitionStyles[state]\n * }}>\n * I'm a fade Transition!\n * </div>\n * )}\n * </Transition>\n * );\n * ```\n *\n * There are 4 main states a Transition can be in:\n * - `'entering'`\n * - `'entered'`\n * - `'exiting'`\n * - `'exited'`\n *\n * Transition state is toggled via the `in` prop. When `true` the component\n * begins the \"Enter\" stage. During this stage, the component will shift from\n * its current transition state, to `'entering'` for the duration of the\n * transition and then to the `'entered'` stage once it's complete. Let's take\n * the following example (we'll use the\n * [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):\n *\n * ```jsx\n * function App() {\n * const [inProp, setInProp] = useState(false);\n * return (\n * <div>\n * <Transition in={inProp} timeout={500}>\n * {state => (\n * // ...\n * )}\n * </Transition>\n * <button onClick={() => setInProp(true)}>\n * Click to Enter\n * </button>\n * </div>\n * );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state\n * and stay there for 500ms (the value of `timeout`) before it finally switches\n * to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from\n * `'exiting'` to `'exited'`.\n */\n\nvar Transition =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Transition, _React$Component);\n\n function Transition(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n var parentGroup = context; // In the context of a TransitionGroup all enters are really appears\n\n var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n var initialStatus;\n _this.appearStatus = null;\n\n if (props[\"in\"]) {\n if (appear) {\n initialStatus = EXITED;\n _this.appearStatus = ENTERING;\n } else {\n initialStatus = ENTERED;\n }\n } else {\n if (props.unmountOnExit || props.mountOnEnter) {\n initialStatus = UNMOUNTED;\n } else {\n initialStatus = EXITED;\n }\n }\n\n _this.state = {\n status: initialStatus\n };\n _this.nextCallback = null;\n return _this;\n }\n\n Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {\n var nextIn = _ref[\"in\"];\n\n if (nextIn && prevState.status === UNMOUNTED) {\n return {\n status: EXITED\n };\n }\n\n return null;\n }; // getSnapshotBeforeUpdate(prevProps) {\n // let nextStatus = null\n // if (prevProps !== this.props) {\n // const { status } = this.state\n // if (this.props.in) {\n // if (status !== ENTERING && status !== ENTERED) {\n // nextStatus = ENTERING\n // }\n // } else {\n // if (status === ENTERING || status === ENTERED) {\n // nextStatus = EXITING\n // }\n // }\n // }\n // return { nextStatus }\n // }\n\n\n var _proto = Transition.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.updateStatus(true, this.appearStatus);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var nextStatus = null;\n\n if (prevProps !== this.props) {\n var status = this.state.status;\n\n if (this.props[\"in\"]) {\n if (status !== ENTERING && status !== ENTERED) {\n nextStatus = ENTERING;\n }\n } else {\n if (status === ENTERING || status === ENTERED) {\n nextStatus = EXITING;\n }\n }\n }\n\n this.updateStatus(false, nextStatus);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.cancelNextCallback();\n };\n\n _proto.getTimeouts = function getTimeouts() {\n var timeout = this.props.timeout;\n var exit, enter, appear;\n exit = enter = appear = timeout;\n\n if (timeout != null && typeof timeout !== 'number') {\n exit = timeout.exit;\n enter = timeout.enter; // TODO: remove fallback for next major\n\n appear = timeout.appear !== undefined ? timeout.appear : enter;\n }\n\n return {\n exit: exit,\n enter: enter,\n appear: appear\n };\n };\n\n _proto.updateStatus = function updateStatus(mounting, nextStatus) {\n if (mounting === void 0) {\n mounting = false;\n }\n\n if (nextStatus !== null) {\n // nextStatus will always be ENTERING or EXITING.\n this.cancelNextCallback();\n var node = ReactDOM.findDOMNode(this);\n\n if (nextStatus === ENTERING) {\n this.performEnter(node, mounting);\n } else {\n this.performExit(node);\n }\n } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n this.setState({\n status: UNMOUNTED\n });\n }\n };\n\n _proto.performEnter = function performEnter(node, mounting) {\n var _this2 = this;\n\n var enter = this.props.enter;\n var appearing = this.context ? this.context.isMounting : mounting;\n var timeouts = this.getTimeouts();\n var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED\n // if we are mounting and running this it means appear _must_ be set\n\n if (!mounting && !enter || config.disabled) {\n this.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node);\n });\n return;\n }\n\n this.props.onEnter(node, appearing);\n this.safeSetState({\n status: ENTERING\n }, function () {\n _this2.props.onEntering(node, appearing);\n\n _this2.onTransitionEnd(node, enterTimeout, function () {\n _this2.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node, appearing);\n });\n });\n });\n };\n\n _proto.performExit = function performExit(node) {\n var _this3 = this;\n\n var exit = this.props.exit;\n var timeouts = this.getTimeouts(); // no exit animation skip right to EXITED\n\n if (!exit || config.disabled) {\n this.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n return;\n }\n\n this.props.onExit(node);\n this.safeSetState({\n status: EXITING\n }, function () {\n _this3.props.onExiting(node);\n\n _this3.onTransitionEnd(node, timeouts.exit, function () {\n _this3.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n });\n });\n };\n\n _proto.cancelNextCallback = function cancelNextCallback() {\n if (this.nextCallback !== null) {\n this.nextCallback.cancel();\n this.nextCallback = null;\n }\n };\n\n _proto.safeSetState = function safeSetState(nextState, callback) {\n // This shouldn't be necessary, but there are weird race conditions with\n // setState callbacks and unmounting in testing, so always make sure that\n // we can cancel any pending setState callbacks after we unmount.\n callback = this.setNextCallback(callback);\n this.setState(nextState, callback);\n };\n\n _proto.setNextCallback = function setNextCallback(callback) {\n var _this4 = this;\n\n var active = true;\n\n this.nextCallback = function (event) {\n if (active) {\n active = false;\n _this4.nextCallback = null;\n callback(event);\n }\n };\n\n this.nextCallback.cancel = function () {\n active = false;\n };\n\n return this.nextCallback;\n };\n\n _proto.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {\n this.setNextCallback(handler);\n var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;\n\n if (!node || doesNotHaveTimeoutOrListener) {\n setTimeout(this.nextCallback, 0);\n return;\n }\n\n if (this.props.addEndListener) {\n this.props.addEndListener(node, this.nextCallback);\n }\n\n if (timeout != null) {\n setTimeout(this.nextCallback, timeout);\n }\n };\n\n _proto.render = function render() {\n var status = this.state.status;\n\n if (status === UNMOUNTED) {\n return null;\n }\n\n var _this$props = this.props,\n children = _this$props.children,\n childProps = _objectWithoutPropertiesLoose(_this$props, [\"children\"]); // filter props for Transtition\n\n\n delete childProps[\"in\"];\n delete childProps.mountOnEnter;\n delete childProps.unmountOnExit;\n delete childProps.appear;\n delete childProps.enter;\n delete childProps.exit;\n delete childProps.timeout;\n delete childProps.addEndListener;\n delete childProps.onEnter;\n delete childProps.onEntering;\n delete childProps.onEntered;\n delete childProps.onExit;\n delete childProps.onExiting;\n delete childProps.onExited;\n\n if (typeof children === 'function') {\n // allows for nested Transitions\n return React.createElement(TransitionGroupContext.Provider, {\n value: null\n }, children(status, childProps));\n }\n\n var child = React.Children.only(children);\n return (// allows for nested Transitions\n React.createElement(TransitionGroupContext.Provider, {\n value: null\n }, React.cloneElement(child, childProps))\n );\n };\n\n return Transition;\n}(React.Component);\n\nTransition.contextType = TransitionGroupContext;\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A `function` child can be used instead of a React element. This function is\n * called with the current transition status (`'entering'`, `'entered'`,\n * `'exiting'`, `'exited'`), which can be used to apply context\n * specific props to a component.\n *\n * ```jsx\n * <Transition in={this.state.in} timeout={150}>\n * {state => (\n * <MyComponent className={`fade fade-${state}`} />\n * )}\n * </Transition>\n * ```\n */\n children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n /**\n * Show the component; triggers the enter or exit states\n */\n \"in\": PropTypes.bool,\n\n /**\n * By default the child component is mounted immediately along with\n * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * By default the child component stays mounted after it reaches the `'exited'` state.\n * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Normally a component is not transitioned if it is shown when the\n * `<Transition>` component mounts. If you want to transition on the first\n * mount set `appear` to `true`, and the component will transition in as soon\n * as the `<Transition>` mounts.\n *\n * > **Note**: there are no special appear states like `appearing`/`appeared`, this prop\n * > only adds an additional enter transition. However, in the\n * > `<CSSTransition>` component that first enter transition does result in\n * > additional `.appear-*` classes, that way you can choose to style it\n * > differently.\n */\n appear: PropTypes.bool,\n\n /**\n * Enable or disable enter transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * Enable or disable exit transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * The duration of the transition, in milliseconds.\n * Required unless `addEndListener` is provided.\n *\n * You may specify a single timeout for all transitions:\n *\n * ```jsx\n * timeout={500}\n * ```\n *\n * or individually:\n *\n * ```jsx\n * timeout={{\n * appear: 500,\n * enter: 300,\n * exit: 500,\n * }}\n * ```\n *\n * - `appear` defaults to the value of `enter`\n * - `enter` defaults to `0`\n * - `exit` defaults to `0`\n *\n * @type {number | { enter?: number, exit?: number, appear?: number }}\n */\n timeout: function timeout(props) {\n var pt = timeoutsShape;\n if (!props.addEndListener) pt = pt.isRequired;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return pt.apply(void 0, [props].concat(args));\n },\n\n /**\n * Add a custom transition end trigger. Called with the transitioning\n * DOM node and a `done` callback. Allows for more fine grained transition end\n * logic. **Note:** Timeouts are still used as a fallback if provided.\n *\n * ```jsx\n * addEndListener={(node, done) => {\n * // use the css transitionend event to mark the finish of a transition\n * node.addEventListener('transitionend', done, false);\n * }}\n * ```\n */\n addEndListener: PropTypes.func,\n\n /**\n * Callback fired before the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the \"entered\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the \"exited\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExited: PropTypes.func // Name the function so it is clearer in the documentation\n\n} : {};\n\nfunction noop() {}\n\nTransition.defaultProps = {\n \"in\": false,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n enter: true,\n exit: true,\n onEnter: noop,\n onEntering: noop,\n onEntered: noop,\n onExit: noop,\n onExiting: noop,\n onExited: noop\n};\nTransition.UNMOUNTED = 0;\nTransition.EXITED = 1;\nTransition.ENTERING = 2;\nTransition.ENTERED = 3;\nTransition.EXITING = 4;\nexport default Transition;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport { withStyles as withStylesWithoutDefault } from '@material-ui/styles';\nimport defaultTheme from './defaultTheme';\n\nfunction withStyles(stylesOrCreator, options) {\n return withStylesWithoutDefault(stylesOrCreator, _extends({\n defaultTheme: defaultTheme\n }, options));\n}\n\nexport default withStyles;","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' || typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function') {\n return;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}","import \"core-js/modules/es6.array.reduce\";\n// It should to be noted that this function isn't equivalent to `text-transform: capitalize`.\n//\n// A strict capitalization should uppercase the first letter of each word a the sentence.\n// We only handle the first word.\nexport function capitalize(string) {\n if (process.env.NODE_ENV !== 'production') {\n if (typeof string !== 'string') {\n throw new Error('Material-UI: capitalize(string) expects a string argument.');\n }\n }\n\n return string.charAt(0).toUpperCase() + string.slice(1);\n}\n/**\n * Safe chained function\n *\n * Will only create a new function if needed,\n * otherwise will pass back existing functions or null.\n *\n * @param {function} functions to chain\n * @returns {function|null}\n */\n\nexport function createChainedFunction() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n return funcs.reduce(function (acc, func) {\n if (func == null) {\n return acc;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof func !== 'function') {\n console.error('Material-UI: invalid Argument Type, must only provide functions, undefined, or null.');\n }\n }\n\n return function chainedFunction() {\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n acc.apply(this, args);\n func.apply(this, args);\n };\n }, function () {});\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { capitalize } from '../utils/helpers';\nimport Paper from '../Paper';\nexport var styles = function styles(theme) {\n var backgroundColorDefault = theme.palette.type === 'light' ? theme.palette.grey[100] : theme.palette.grey[900];\n return {\n /* Styles applied to the root element. */\n root: {\n display: 'flex',\n flexDirection: 'column',\n width: '100%',\n boxSizing: 'border-box',\n // Prevent padding issue with the Modal and fixed positioned AppBar.\n zIndex: theme.zIndex.appBar,\n flexShrink: 0\n },\n\n /* Styles applied to the root element if `position=\"fixed\"`. */\n positionFixed: {\n position: 'fixed',\n top: 0,\n left: 'auto',\n right: 0\n },\n\n /* Styles applied to the root element if `position=\"absolute\"`. */\n positionAbsolute: {\n position: 'absolute',\n top: 0,\n left: 'auto',\n right: 0\n },\n\n /* Styles applied to the root element if `position=\"sticky\"`. */\n positionSticky: {\n position: 'sticky',\n top: 0,\n left: 'auto',\n right: 0\n },\n\n /* Styles applied to the root element if `position=\"static\"`. */\n positionStatic: {\n position: 'static'\n },\n\n /* Styles applied to the root element if `position=\"relative\"`. */\n positionRelative: {\n position: 'relative'\n },\n\n /* Styles applied to the root element if `color=\"default\"`. */\n colorDefault: {\n backgroundColor: backgroundColorDefault,\n color: theme.palette.getContrastText(backgroundColorDefault)\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n backgroundColor: theme.palette.primary.main,\n color: theme.palette.primary.contrastText\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n backgroundColor: theme.palette.secondary.main,\n color: theme.palette.secondary.contrastText\n }\n };\n};\nvar AppBar = React.forwardRef(function AppBar(props, ref) {\n var classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'primary' : _props$color,\n _props$position = props.position,\n position = _props$position === void 0 ? 'fixed' : _props$position,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"color\", \"position\"]);\n\n return React.createElement(Paper, _extends({\n square: true,\n component: \"header\",\n elevation: 4,\n className: clsx(classes.root, classes[\"position\".concat(capitalize(position))], className, color !== 'inherit' && classes[\"color\".concat(capitalize(color))], {\n fixed: 'mui-fixed'\n }[position]),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? AppBar.propTypes = {\n // ----------------------------- Warning --------------------------------\n // | These PropTypes are generated from the TypeScript type definitions |\n // | To update them edit the d.ts file and run \"yarn proptypes\" |\n // ----------------------------------------------------------------------\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['default', 'inherit', 'primary', 'secondary']),\n\n /**\n * The positioning type. The behavior of the different options is described\n * [in the MDN web docs](https://developer.mozilla.org/en-US/docs/Learn/CSS/CSS_layout/Positioning).\n * Note: `sticky` is not universally supported and will fall back to `static` when unavailable.\n */\n position: PropTypes.oneOf(['absolute', 'fixed', 'relative', 'static', 'sticky'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiAppBar'\n})(AppBar);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n position: 'relative',\n display: 'flex',\n alignItems: 'center'\n },\n\n /* Styles applied to the root element if `disableGutters={false}`. */\n gutters: _defineProperty({\n paddingLeft: theme.spacing(2),\n paddingRight: theme.spacing(2)\n }, theme.breakpoints.up('sm'), {\n paddingLeft: theme.spacing(3),\n paddingRight: theme.spacing(3)\n }),\n\n /* Styles applied to the root element if `variant=\"regular\"`. */\n regular: theme.mixins.toolbar,\n\n /* Styles applied to the root element if `variant=\"dense\"`. */\n dense: {\n minHeight: 48\n }\n };\n};\nvar Toolbar = React.forwardRef(function Toolbar(props, ref) {\n var classes = props.classes,\n classNameProp = props.className,\n _props$component = props.component,\n Component = _props$component === void 0 ? 'div' : _props$component,\n _props$disableGutters = props.disableGutters,\n disableGutters = _props$disableGutters === void 0 ? false : _props$disableGutters,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'regular' : _props$variant,\n other = _objectWithoutProperties(props, [\"classes\", \"className\", \"component\", \"disableGutters\", \"variant\"]);\n\n var className = clsx(classes.root, classes[variant], classNameProp, !disableGutters && classes.gutters);\n return React.createElement(Component, _extends({\n className: className,\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Toolbar.propTypes = {\n /**\n * Toolbar children, usually a mixture of `IconButton`, `Button` and `Typography`.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: PropTypes.elementType,\n\n /**\n * If `true`, disables gutter padding.\n */\n disableGutters: PropTypes.bool,\n\n /**\n * The variant to use.\n */\n variant: PropTypes.oneOf(['regular', 'dense'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiToolbar'\n})(Toolbar);","import \"core-js/modules/es6.regexp.split\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport debounce from '../utils/debounce';\nimport { Transition } from 'react-transition-group';\nimport { elementAcceptingRef } from '@material-ui/utils';\nimport { useForkRef } from '../utils/reactHelpers';\nimport useTheme from '../styles/useTheme';\nimport { duration } from '../styles/transitions';\nimport { reflow, getTransitionProps } from '../transitions/utils'; // Translate the node so he can't be seen on the screen.\n// Later, we gonna translate back the node to his original location\n// with `none`.`\n\nfunction getTranslateValue(direction, node) {\n var rect = node.getBoundingClientRect();\n var transform;\n\n if (node.fakeTransform) {\n transform = node.fakeTransform;\n } else {\n var computedStyle = window.getComputedStyle(node);\n transform = computedStyle.getPropertyValue('-webkit-transform') || computedStyle.getPropertyValue('transform');\n }\n\n var offsetX = 0;\n var offsetY = 0;\n\n if (transform && transform !== 'none' && typeof transform === 'string') {\n var transformValues = transform.split('(')[1].split(')')[0].split(',');\n offsetX = parseInt(transformValues[4], 10);\n offsetY = parseInt(transformValues[5], 10);\n }\n\n if (direction === 'left') {\n return \"translateX(\".concat(window.innerWidth, \"px) translateX(-\").concat(rect.left - offsetX, \"px)\");\n }\n\n if (direction === 'right') {\n return \"translateX(-\".concat(rect.left + rect.width - offsetX, \"px)\");\n }\n\n if (direction === 'up') {\n return \"translateY(\".concat(window.innerHeight, \"px) translateY(-\").concat(rect.top - offsetY, \"px)\");\n } // direction === 'down'\n\n\n return \"translateY(-\".concat(rect.top + rect.height - offsetY, \"px)\");\n}\n\nexport function setTranslateValue(direction, node) {\n var transform = getTranslateValue(direction, node);\n\n if (transform) {\n node.style.webkitTransform = transform;\n node.style.transform = transform;\n }\n}\nvar defaultTimeout = {\n enter: duration.enteringScreen,\n exit: duration.leavingScreen\n};\n/**\n * The Slide transition is used by the [Drawer](/components/drawers/) component.\n * It uses [react-transition-group](https://github.com/reactjs/react-transition-group) internally.\n */\n\nvar Slide = React.forwardRef(function Slide(props, ref) {\n var children = props.children,\n _props$direction = props.direction,\n direction = _props$direction === void 0 ? 'down' : _props$direction,\n inProp = props[\"in\"],\n onEnter = props.onEnter,\n onEntering = props.onEntering,\n onExit = props.onExit,\n onExited = props.onExited,\n style = props.style,\n _props$timeout = props.timeout,\n timeout = _props$timeout === void 0 ? defaultTimeout : _props$timeout,\n other = _objectWithoutProperties(props, [\"children\", \"direction\", \"in\", \"onEnter\", \"onEntering\", \"onExit\", \"onExited\", \"style\", \"timeout\"]);\n\n var theme = useTheme();\n var childrenRef = React.useRef(null);\n /**\n * used in cloneElement(children, { ref: handleRef })\n */\n\n var handleOwnRef = React.useCallback(function (instance) {\n // #StrictMode ready\n childrenRef.current = ReactDOM.findDOMNode(instance);\n }, []);\n var handleRefIntermediary = useForkRef(children.ref, handleOwnRef);\n var handleRef = useForkRef(handleRefIntermediary, ref);\n\n var handleEnter = function handleEnter(_, isAppearing) {\n var node = childrenRef.current;\n setTranslateValue(direction, node);\n reflow(node);\n\n if (onEnter) {\n onEnter(node, isAppearing);\n }\n };\n\n var handleEntering = function handleEntering(_, isAppearing) {\n var node = childrenRef.current;\n var transitionProps = getTransitionProps({\n timeout: timeout,\n style: style\n }, {\n mode: 'enter'\n });\n node.style.webkitTransition = theme.transitions.create('-webkit-transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.easeOut\n }));\n node.style.transition = theme.transitions.create('transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.easeOut\n }));\n node.style.webkitTransform = 'none';\n node.style.transform = 'none';\n\n if (onEntering) {\n onEntering(node, isAppearing);\n }\n };\n\n var handleExit = function handleExit() {\n var node = childrenRef.current;\n var transitionProps = getTransitionProps({\n timeout: timeout,\n style: style\n }, {\n mode: 'exit'\n });\n node.style.webkitTransition = theme.transitions.create('-webkit-transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.sharp\n }));\n node.style.transition = theme.transitions.create('transform', _extends({}, transitionProps, {\n easing: theme.transitions.easing.sharp\n }));\n setTranslateValue(direction, node);\n\n if (onExit) {\n onExit(node);\n }\n };\n\n var handleExited = function handleExited() {\n var node = childrenRef.current; // No need for transitions when the component is hidden\n\n node.style.webkitTransition = '';\n node.style.transition = '';\n\n if (onExited) {\n onExited(node);\n }\n };\n\n var updatePosition = React.useCallback(function () {\n if (childrenRef.current) {\n setTranslateValue(direction, childrenRef.current);\n }\n }, [direction]);\n React.useEffect(function () {\n // Skip configuration where the position is screen size invariant.\n if (!inProp && direction !== 'down' && direction !== 'right') {\n var handleResize = debounce(function () {\n if (childrenRef.current) {\n setTranslateValue(direction, childrenRef.current);\n }\n });\n window.addEventListener('resize', handleResize);\n return function () {\n handleResize.clear();\n window.removeEventListener('resize', handleResize);\n };\n }\n\n return undefined;\n }, [direction, inProp]);\n React.useEffect(function () {\n if (!inProp) {\n // We need to update the position of the drawer when the direction change and\n // when it's hidden.\n updatePosition();\n }\n }, [inProp, updatePosition]);\n return React.createElement(Transition, _extends({\n onEnter: handleEnter,\n onEntering: handleEntering,\n onExit: handleExit,\n onExited: handleExited,\n appear: true,\n \"in\": inProp,\n timeout: timeout\n }, other), function (state, childProps) {\n return React.cloneElement(children, _extends({\n ref: handleRef,\n style: _extends({\n visibility: state === 'exited' && !inProp ? 'hidden' : undefined\n }, style, {}, children.props.style)\n }, childProps));\n });\n});\nprocess.env.NODE_ENV !== \"production\" ? Slide.propTypes = {\n /**\n * A single child content element.\n */\n children: elementAcceptingRef,\n\n /**\n * Direction the child node will enter from.\n */\n direction: PropTypes.oneOf(['left', 'right', 'up', 'down']),\n\n /**\n * If `true`, show the component; triggers the enter or exit animation.\n */\n \"in\": PropTypes.bool,\n\n /**\n * @ignore\n */\n onEnter: PropTypes.func,\n\n /**\n * @ignore\n */\n onEntering: PropTypes.func,\n\n /**\n * @ignore\n */\n onExit: PropTypes.func,\n\n /**\n * @ignore\n */\n onExited: PropTypes.func,\n\n /**\n * @ignore\n */\n style: PropTypes.object,\n\n /**\n * The duration for the transition, in milliseconds.\n * You may specify a single timeout for all transitions, or individually with an object.\n */\n timeout: PropTypes.oneOfType([PropTypes.number, PropTypes.shape({\n enter: PropTypes.number,\n exit: PropTypes.number\n })])\n} : void 0;\nexport default Slide;","// Corresponds to 10 frames at 60 Hz.\n// A few bytes payload overhead when lodash/debounce is ~3 kB and debounce ~300 B.\nexport default function debounce(func) {\n var wait = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 166;\n var timeout;\n\n function debounced() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n } // eslint-disable-next-line consistent-this\n\n\n var that = this;\n\n var later = function later() {\n func.apply(that, args);\n };\n\n clearTimeout(timeout);\n timeout = setTimeout(later, wait);\n }\n\n debounced.clear = function () {\n clearTimeout(timeout);\n };\n\n return debounced;\n}","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport withStyles from '../styles/withStyles';\nimport { capitalize } from '../utils/helpers';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n margin: 0\n },\n\n /* Styles applied to the root element if `variant=\"body2\"`. */\n body2: theme.typography.body2,\n\n /* Styles applied to the root element if `variant=\"body1\"`. */\n body1: theme.typography.body1,\n\n /* Styles applied to the root element if `variant=\"caption\"`. */\n caption: theme.typography.caption,\n\n /* Styles applied to the root element if `variant=\"button\"`. */\n button: theme.typography.button,\n\n /* Styles applied to the root element if `variant=\"h1\"`. */\n h1: theme.typography.h1,\n\n /* Styles applied to the root element if `variant=\"h2\"`. */\n h2: theme.typography.h2,\n\n /* Styles applied to the root element if `variant=\"h3\"`. */\n h3: theme.typography.h3,\n\n /* Styles applied to the root element if `variant=\"h4\"`. */\n h4: theme.typography.h4,\n\n /* Styles applied to the root element if `variant=\"h5\"`. */\n h5: theme.typography.h5,\n\n /* Styles applied to the root element if `variant=\"h6\"`. */\n h6: theme.typography.h6,\n\n /* Styles applied to the root element if `variant=\"subtitle1\"`. */\n subtitle1: theme.typography.subtitle1,\n\n /* Styles applied to the root element if `variant=\"subtitle2\"`. */\n subtitle2: theme.typography.subtitle2,\n\n /* Styles applied to the root element if `variant=\"overline\"`. */\n overline: theme.typography.overline,\n\n /* Styles applied to the root element if `variant=\"srOnly\"`. Only accessible to screen readers. */\n srOnly: {\n position: 'absolute',\n height: 1,\n width: 1,\n overflow: 'hidden'\n },\n\n /* Styles applied to the root element if `align=\"left\"`. */\n alignLeft: {\n textAlign: 'left'\n },\n\n /* Styles applied to the root element if `align=\"center\"`. */\n alignCenter: {\n textAlign: 'center'\n },\n\n /* Styles applied to the root element if `align=\"right\"`. */\n alignRight: {\n textAlign: 'right'\n },\n\n /* Styles applied to the root element if `align=\"justify\"`. */\n alignJustify: {\n textAlign: 'justify'\n },\n\n /* Styles applied to the root element if `nowrap={true}`. */\n noWrap: {\n overflow: 'hidden',\n textOverflow: 'ellipsis',\n whiteSpace: 'nowrap'\n },\n\n /* Styles applied to the root element if `gutterBottom={true}`. */\n gutterBottom: {\n marginBottom: '0.35em'\n },\n\n /* Styles applied to the root element if `paragraph={true}`. */\n paragraph: {\n marginBottom: 16\n },\n\n /* Styles applied to the root element if `color=\"inherit\"`. */\n colorInherit: {\n color: 'inherit'\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n\n /* Styles applied to the root element if `color=\"textPrimary\"`. */\n colorTextPrimary: {\n color: theme.palette.text.primary\n },\n\n /* Styles applied to the root element if `color=\"textSecondary\"`. */\n colorTextSecondary: {\n color: theme.palette.text.secondary\n },\n\n /* Styles applied to the root element if `color=\"error\"`. */\n colorError: {\n color: theme.palette.error.main\n },\n\n /* Styles applied to the root element if `display=\"inline\"`. */\n displayInline: {\n display: 'inline'\n },\n\n /* Styles applied to the root element if `display=\"block\"`. */\n displayBlock: {\n display: 'block'\n }\n };\n};\nvar defaultVariantMapping = {\n h1: 'h1',\n h2: 'h2',\n h3: 'h3',\n h4: 'h4',\n h5: 'h5',\n h6: 'h6',\n subtitle1: 'h6',\n subtitle2: 'h6',\n body1: 'p',\n body2: 'p'\n};\nvar Typography = React.forwardRef(function Typography(props, ref) {\n var _props$align = props.align,\n align = _props$align === void 0 ? 'inherit' : _props$align,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'initial' : _props$color,\n component = props.component,\n _props$display = props.display,\n display = _props$display === void 0 ? 'initial' : _props$display,\n _props$gutterBottom = props.gutterBottom,\n gutterBottom = _props$gutterBottom === void 0 ? false : _props$gutterBottom,\n _props$noWrap = props.noWrap,\n noWrap = _props$noWrap === void 0 ? false : _props$noWrap,\n _props$paragraph = props.paragraph,\n paragraph = _props$paragraph === void 0 ? false : _props$paragraph,\n _props$variant = props.variant,\n variant = _props$variant === void 0 ? 'body1' : _props$variant,\n _props$variantMapping = props.variantMapping,\n variantMapping = _props$variantMapping === void 0 ? defaultVariantMapping : _props$variantMapping,\n other = _objectWithoutProperties(props, [\"align\", \"classes\", \"className\", \"color\", \"component\", \"display\", \"gutterBottom\", \"noWrap\", \"paragraph\", \"variant\", \"variantMapping\"]);\n\n var Component = component || (paragraph ? 'p' : variantMapping[variant] || defaultVariantMapping[variant]) || 'span';\n return React.createElement(Component, _extends({\n className: clsx(classes.root, className, variant !== 'inherit' && classes[variant], color !== 'initial' && classes[\"color\".concat(capitalize(color))], noWrap && classes.noWrap, gutterBottom && classes.gutterBottom, paragraph && classes.paragraph, align !== 'inherit' && classes[\"align\".concat(capitalize(align))], display !== 'initial' && classes[\"display\".concat(capitalize(display))]),\n ref: ref\n }, other));\n});\nprocess.env.NODE_ENV !== \"production\" ? Typography.propTypes = {\n /**\n * Set the text-align on the component.\n */\n align: PropTypes.oneOf(['inherit', 'left', 'center', 'right', 'justify']),\n\n /**\n * The content of the component.\n */\n children: PropTypes.node,\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['initial', 'inherit', 'primary', 'secondary', 'textPrimary', 'textSecondary', 'error']),\n\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n * By default, it maps the variant to a good default headline component.\n */\n component: PropTypes.elementType,\n\n /**\n * Controls the display type\n */\n display: PropTypes.oneOf(['initial', 'block', 'inline']),\n\n /**\n * If `true`, the text will have a bottom margin.\n */\n gutterBottom: PropTypes.bool,\n\n /**\n * If `true`, the text will not wrap, but instead will truncate with a text overflow ellipsis.\n *\n * Note that text overflow can only happen with block or inline-block level elements\n * (the element needs to have a width in order to overflow).\n */\n noWrap: PropTypes.bool,\n\n /**\n * If `true`, the text will have a bottom margin.\n */\n paragraph: PropTypes.bool,\n\n /**\n * Applies the theme typography styles.\n */\n variant: PropTypes.oneOf(['h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'subtitle1', 'subtitle2', 'body1', 'body2', 'caption', 'button', 'overline', 'srOnly', 'inherit']),\n\n /**\n * We are empirically mapping the variant prop to a range of different DOM element types.\n * For instance, subtitle1 to `<h6>`.\n * If you wish to change that mapping, you can provide your own.\n * Alternatively, you can use the `component` prop.\n */\n variantMapping: PropTypes.object\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiTypography'\n})(Typography);","import \"core-js/modules/es6.array.some\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutProperties from \"@babel/runtime/helpers/esm/objectWithoutProperties\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport { chainPropTypes } from '@material-ui/utils';\nimport withStyles from '../styles/withStyles';\nimport { fade } from '../styles/colorManipulator';\nimport ButtonBase from '../ButtonBase';\nimport { capitalize } from '../utils/helpers';\nexport var styles = function styles(theme) {\n return {\n /* Styles applied to the root element. */\n root: {\n textAlign: 'center',\n flex: '0 0 auto',\n fontSize: theme.typography.pxToRem(24),\n padding: 12,\n borderRadius: '50%',\n overflow: 'visible',\n // Explicitly set the default value to solve a bug on IE 11.\n color: theme.palette.action.active,\n transition: theme.transitions.create('background-color', {\n duration: theme.transitions.duration.shortest\n }),\n '&:hover': {\n backgroundColor: fade(theme.palette.action.active, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n },\n '&$disabled': {\n backgroundColor: 'transparent',\n color: theme.palette.action.disabled\n }\n },\n\n /* Styles applied to the root element if `edge=\"start\"`. */\n edgeStart: {\n marginLeft: -12,\n '$sizeSmall&': {\n marginLeft: -3\n }\n },\n\n /* Styles applied to the root element if `edge=\"end\"`. */\n edgeEnd: {\n marginRight: -12,\n '$sizeSmall&': {\n marginRight: -3\n }\n },\n\n /* Styles applied to the root element if `color=\"inherit\"`. */\n colorInherit: {\n color: 'inherit'\n },\n\n /* Styles applied to the root element if `color=\"primary\"`. */\n colorPrimary: {\n color: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.primary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Styles applied to the root element if `color=\"secondary\"`. */\n colorSecondary: {\n color: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: fade(theme.palette.secondary.main, theme.palette.action.hoverOpacity),\n // Reset on touch devices, it doesn't add specificity\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n\n /* Pseudo-class applied to the root element if `disabled={true}`. */\n disabled: {},\n\n /* Styles applied to the root element if `size=\"small\"`. */\n sizeSmall: {\n padding: 3,\n fontSize: theme.typography.pxToRem(18)\n },\n\n /* Styles applied to the children container element. */\n label: {\n width: '100%',\n display: 'flex',\n alignItems: 'inherit',\n justifyContent: 'inherit'\n }\n };\n};\n/**\n * Refer to the [Icons](/components/icons/) section of the documentation\n * regarding the available icon options.\n */\n\nvar IconButton = React.forwardRef(function IconButton(props, ref) {\n var _props$edge = props.edge,\n edge = _props$edge === void 0 ? false : _props$edge,\n children = props.children,\n classes = props.classes,\n className = props.className,\n _props$color = props.color,\n color = _props$color === void 0 ? 'default' : _props$color,\n _props$disabled = props.disabled,\n disabled = _props$disabled === void 0 ? false : _props$disabled,\n _props$disableFocusRi = props.disableFocusRipple,\n disableFocusRipple = _props$disableFocusRi === void 0 ? false : _props$disableFocusRi,\n _props$size = props.size,\n size = _props$size === void 0 ? 'medium' : _props$size,\n other = _objectWithoutProperties(props, [\"edge\", \"children\", \"classes\", \"className\", \"color\", \"disabled\", \"disableFocusRipple\", \"size\"]);\n\n return React.createElement(ButtonBase, _extends({\n className: clsx(classes.root, className, color !== 'default' && classes[\"color\".concat(capitalize(color))], disabled && classes.disabled, {\n small: classes[\"size\".concat(capitalize(size))]\n }[size], {\n start: classes.edgeStart,\n end: classes.edgeEnd\n }[edge]),\n centerRipple: true,\n focusRipple: !disableFocusRipple,\n disabled: disabled,\n ref: ref\n }, other), React.createElement(\"span\", {\n className: classes.label\n }, children));\n});\nprocess.env.NODE_ENV !== \"production\" ? IconButton.propTypes = {\n /**\n * The icon element.\n */\n children: chainPropTypes(PropTypes.node, function (props) {\n var found = React.Children.toArray(props.children).some(function (child) {\n return React.isValidElement(child) && child.props.onClick;\n });\n\n if (found) {\n return new Error(['Material-UI: you are providing an onClick event listener ' + 'to a child of a button element.', 'Firefox will never trigger the event.', 'You should move the onClick listener to the parent button element.', 'https://github.com/mui-org/material-ui/issues/13957'].join('\\n'));\n }\n\n return null;\n }),\n\n /**\n * Override or extend the styles applied to the component.\n * See [CSS API](#css) below for more details.\n */\n classes: PropTypes.object.isRequired,\n\n /**\n * @ignore\n */\n className: PropTypes.string,\n\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: PropTypes.oneOf(['default', 'inherit', 'primary', 'secondary']),\n\n /**\n * If `true`, the button will be disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * If `true`, the keyboard focus ripple will be disabled.\n * `disableRipple` must also be true.\n */\n disableFocusRipple: PropTypes.bool,\n\n /**\n * If `true`, the ripple effect will be disabled.\n */\n disableRipple: PropTypes.bool,\n\n /**\n * If given, uses a negative margin to counteract the padding on one\n * side (this is often helpful for aligning the left or right\n * side of the icon with content above or below, without ruining the border\n * size and shape).\n */\n edge: PropTypes.oneOf(['start', 'end', false]),\n\n /**\n * The size of the button.\n * `small` is equivalent to the dense button styling.\n */\n size: PropTypes.oneOf(['small', 'medium'])\n} : void 0;\nexport default withStyles(styles, {\n name: 'MuiIconButton'\n})(IconButton);","import React from \"react\"\n\nimport { makeStyles } from '@material-ui/core/styles';\nimport AppBar from '@material-ui/core/AppBar';\nimport Toolbar from '@material-ui/core/Toolbar';\n\nimport useScrollTrigger from '@material-ui/core/useScrollTrigger';\nimport Slide from '@material-ui/core/Slide';\n\nimport Typography from '@material-ui/core/Typography';\nimport IconButton from '@material-ui/core/IconButton';\nimport ChatIcon from '@material-ui/icons/Chat';\nimport MoreVert from '@material-ui/icons/MoreVert';\n\nconst useStyles = makeStyles(theme => ({\n appbar: {\n justifyContent: 'space-between',\n },\n menuButton: {\n marginRight: theme.spacing(1),\n },\n title: {\n flexGrow: 1,\n },\n secondTitle: {\n flexGrow: 1,\n },\n moreVertButton: {\n \n }\n}));\n\n\nfunction HideOnScroll({ children }) {\n const trigger = useScrollTrigger();\n\n return (\n <Slide appear={false} direction=\"down\" in={!trigger}>\n {children}\n </Slide>\n );\n}\n\nexport default function Header({siteTitle, secondTitle}) {\n const classes = useStyles();\n\n return (\n <header>\n <HideOnScroll>\n <AppBar>\n <Toolbar className={classes.appbar}>\n <span className={classes.title}>\n <IconButton edge=\"start\" className={classes.menuButton} color=\"inherit\">\n <ChatIcon />\n </IconButton>\n <Typography variant=\"title\" color=\"inherit\" >\n {siteTitle}\n </Typography>\n </span>\n\n <Typography className={classes.secondTitle} variant=\"title\" color=\"inherit\">\n {secondTitle}\n </Typography>\n\n <IconButton className={classes.moreVertButton} color=\"inherit\">\n <MoreVert />\n </IconButton>\n </Toolbar>\n </AppBar>\n </HideOnScroll>\n </header>\n );\n}\n","import React from \"react\"\nimport { useStaticQuery, graphql } from \"gatsby\"\nimport CssBaseline from '@material-ui/core/CssBaseline';\n\nimport Header from \"./header\"\nimport \"./layout.css\"\n\nfunction Layout(props) {\n const data = useStaticQuery(graphql`\n query SiteTitleQuery {\n site {\n siteMetadata {\n title\n }\n }\n }\n `)\n\n return (\n <>\n <CssBaseline />\n <Header siteTitle={\"\"} secondTitle={\"\"} />\n\n <main>{props.children}</main>\n </>\n )\n}\n\nexport default Layout"],"sourceRoot":""}