From 9ef2e28e058da6434fb6fa2fe60acefee7edfe54 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Thu, 25 May 2023 22:19:29 -0600 Subject: [PATCH] send frame done even if output commit fails Fixes: https://github.com/djpohly/dwl/issues/420 --- dwl.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/dwl.c b/dwl.c index 1ad3d05ab..622446654 100644 --- a/dwl.c +++ b/dwl.c @@ -1889,8 +1889,9 @@ rendermon(struct wl_listener *listener, void *data) wl_list_for_each(c, &clients, link) if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c)) goto skip; - if (!wlr_scene_output_commit(m->scene_output)) - return; + + wlr_scene_output_commit(m->scene_output); + skip: /* Let clients know a frame has been rendered */ clock_gettime(CLOCK_MONOTONIC, &now);