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Return of Reckoning Hitching. #2568
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I need an apitrace to look into this. |
Hi, I tried following the instructions to make an API Trace, but when attempting to download the prebuilt APITrace files from here https://ci.appveyor.com/api/projects/jrfonseca/apitrace/artifacts/build/apitrace-latest-win32.7z?branch=master&job=msvc32 it comes up with this: {"message":"Artifact not found or access denied."} |
Yeah the CI is dead, just use the release build from here https://github.com/apitrace/apitrace/releases/tag/10.0 |
Here you go: https://1drv.ms/u/s!ApoZP4Tu_uJmnFwOHRIUgiKsO78b |
Note to self: |
That sounds promising. Thanks for the quick reply. I'll be keeping an eye out for the new releases as well as the rest of the RoR community! |
Good afternoon! I'm not sure if I should open a new bug report so for now if you dont mind I will use this one. Link here -> https://www.returnofreckoning.com/forum/viewtopic.php?f=66&t=43680&start=120 Last night downloaded the DXVK 1.10.1 but couldn't make it work, then downloaded DXVK 1.7 and got it partially working (d3d9.dll) , like someone else said, I was getting the "black-ish" launcher and the VULKAN message displayed on it. I'm uploading both logs in case it helps to find out where the issue is info: Game: WAR-64.exe info: Game: RoRLauncher.exe If there is anything else needed let me know. |
That looks like a Windows specific issue and those are usually out of our control. Also please upload logs as files instead of just dumping them into the comment like that. |
Can I help to test/download this version somehow with forced staging buffer path? or where I can set this setting myself. |
@indal-andal can you try |
OMG, that seems to actually work (at least on Linux with Lutris) dxvk.conf file with:
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It fixed the black-launcher issue for me on Windows10. I've been continuing testing but the game still shutdown itself after "connect" , it's just an instant blackscreen then back to desktop , I'm starting to wonder if maybe olds nvidia gens like mine (gtx970) can't make it work Thank you for your time. |
I can confirm this patch fixes the black window on the launcher thanks alot for fixing it. |
@indal-andal I can check on my nvidia 960 system here when i have time. Edit: it launches fine here. Nvidia 960 win10. Do you have any dxvk cache files present? If so try to delete them. |
I see some of you in the forum are talking about crashes after playing with dxvk for half an hour or so? |
Anyone that had crash issues after running the game for a while can try K0bin's new PR #2663 Edit 4: Updated again. K0bin has further improved it and fixed some crash issues introduced in the branch |
The hitching should be fixed now. |
Hi, I understand that this is probably not designed specifically for an old game from 2009. However the RoR community has recently been looking at your work and attempting to utilise it to solve performance issues in such an old and poorly optimised game. So far we've experimented around with your proxy and it's boosted performance. However we've been encountering 'Hitching' issues where frame times go from between 6-12ms and spike randomly up to anywhere between 200-400ms. Do you know of any way this could be minimised or reduced utilising your proxy?
Thanks.
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