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Source 1 vsync limited to 60 with 144hz display #4290

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iodream opened this issue Sep 24, 2024 · 3 comments
Open

Source 1 vsync limited to 60 with 144hz display #4290

iodream opened this issue Sep 24, 2024 · 3 comments
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@iodream
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iodream commented Sep 24, 2024

Please describe your issue as accurately as possible.

With my 144hz monitor, playing something like Entropy Zero: Uprising and Entropy Zero 2, if i set vsync to true in-game, DXVK will report 60fps. If i disable vsync it will go above 60. Native linux version without DXVK doesn't have this issue. In other games DXVK seems to work correctly with vsync. The reason i was using DXVK was for performance testing ToGL versus DXVK with Vulkan and because Entropy Zero Uprising doesn't offer a native linux version.

Software information

Entropy Zero: Uprising and Entropy Zero 2, max graphics settings at 1080p, vsync on.

System information

  • GPU: AMD 680M Rembrandt and/or Nvidia RTX 4050 Mobile
  • Driver: Mesa 24.2.3 and/or Nvidia 560.35.03
  • Wine version: Proton 9.0-experimental
  • DXVK version: d0ea5a4 dxvk (v2.4-40-gd0ea5a4a)
  • Kde Plasma Wayland

Log files

steam-15015007862114674006.log

@K0bin K0bin added the d3d9 label Sep 24, 2024
@SuperSamus
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It's probably due to #4056?
Try setting DXVK_FRAME_RATE=-1.

@doitsujin
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We do print some log messages if we engage the FPS limiter due to refresh rate memes and I'm not seeing that, so hm.

@iodream
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iodream commented Sep 25, 2024

It's probably due to #4056? Try setting DXVK_FRAME_RATE=-1.

unfortunately didn't help and made it worse where fps dropped to a slideshow of steady 1fps

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