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The upgrade story is straightforward. Users who need to maintain the hard limit just add an app context switch.
Hard limits are easier to enforce with simple synchronization primitives and won't require us to take a dependency on polly or write complicated, custom retry logic.
Leaving space to extend the throttling capabilities via a plugin system will allow us to add this if/when we determine it is necessary. It may be that a hard limit is sufficient for most users who require throttling (it works for them today).
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Approach
We will:
Why is this the right approach?
The text was updated successfully, but these errors were encountered: