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Crash When Oculus Rift S is connected #9706
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I'm on the latest version of wpf too |
@jacobh12349 Could you try enable the WMPOINTER by the code: public App()
{
AppContext.SetSwitch("Switch.System.Windows.Input.Stylus.EnablePointerSupport", true);
} |
From your message And the PenImc can be bypassed by enable the WMPOINTER message. |
I don't want my app to support the rift controllers though, i just have my wpf app running in the background. |
i also dont have any styluses |
My wpf app isn't used for vr, but when I open a wpf app while my oculus rift s vr headset is connected to my computer, the wpf app crashes with this exception message, I think the wpf app is thinking the oculus rift controllers are a stylus, and it crashes because of that for some reason.
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