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#2542 added the raise hands feature, but it's currently implemented as a provider and the logic is held outside the view model.
Generally all state belonging to a call should be inside a view model, so this should be ported across. This should then allow us to change the sort order of tiles based on hands raised too.
The text was updated successfully, but these errors were encountered:
Half-Shot
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T-Task
Refactoring, enabling or disabling functionality, other engineering tasks
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Nov 4, 2024
#2542 added the raise hands feature, but it's currently implemented as a provider and the logic is held outside the view model.
Generally all state belonging to a call should be inside a view model, so this should be ported across. This should then allow us to change the sort order of tiles based on hands raised too.
The text was updated successfully, but these errors were encountered: