Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Object spritepool to pull custom objects from #10

Open
englercj opened this issue Oct 20, 2014 · 0 comments
Open

Object spritepool to pull custom objects from #10

englercj opened this issue Oct 20, 2014 · 0 comments

Comments

@englercj
Copy link
Owner

Right now only base objects are spawned by ObjectLayers. There should be a way to spawn any custom game object you've created.

This was implemented in grapefruit via a pool that you could add prototypes to for the layer to create from. Potentially implement something similar here.

@englercj englercj added this to the v1.3.0 milestone Oct 20, 2014
@englercj englercj modified the milestones: v1.4.0, v1.3.0 Dec 13, 2014
@englercj englercj removed this from the v1.4.0 milestone Mar 18, 2015
@englercj englercj added this to the v2.0.0 milestone Apr 15, 2015
@englercj englercj modified the milestones: v2.1.0, v2.0.0, v2.2.0 Mar 14, 2016
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant