Releases: enigma-dev/RadialGM
Releases · enigma-dev/RadialGM
RadialGM-v1.0.108
Start of sprites (#17) * Adds sprite model with experimental drag & drop functionality for the sprite editor (can later be turned into generic drag and drop model for other views) * Removes unused include to `Background.pb.h` in `MainWindow.cpp` * Removes custom dynamic "Josh" property from background editor I was experimenting with and mistakenly merged * Changes the margins of the layouts in various places so the edges are not right up against the subwindow borders * Made Smooth, Transparent, and Preload have a consistent layout for the sprite and background editors * Configured more label buddies and mnemonics for several of the layouts * Tweaked the layout of the sprite editor so the preview area is bigger than the subimage list
RadialGM-v1.0.107
Add Layout of the "Resource" Menu for Creating Resources (#30)
RadialGM-v1.0.106
Add Sound Editor (#23) * Add sound editor UI and class * Change some of the editor sizes in the designer forms * Use the size of the editors in the designer as the default initial size for the QMdiSubWindow * Remove unused include to QMdiSubWindow * Add various sound/volume/playback icons from Calico * Temporarily disable the debug printing of JDI "resources" because it's slowing down the startup time * Change AppVeyor yaml to not increment the build number for pull requests
RadialGM-v1.0.102
Setup AppVeyor Build Using MSVC 2017 & Releases (#28) * Change target name to "RadialGM.exe" for qmake build * Support ICO/GIF/JPEG in CMake build * Link Windows Vista and Uxtheme in CMake build * Add a normal rc resource file to set the exe icon in the CMake build * Link `version` instead of `Mincore` so we can support pre-Windows 8 operating systems * Point enigma-dev submodule at newer master branch tip with GMK fix * Build and deploy RadialGM releases for Win32 using static depencies from RadialGM-deps repo * Add AppVeyor status badge to README.md