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panic when using jest, jsdom and TextEncoder #2532
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It's trivial to break esbuild by running it in a broken JavaScript environment. This is not surprising, and does not indicate a problem with esbuild. You can get a similar error by running this code in node without Jest, for example: global.TextEncoder = class { encode = x => x }
const esbuild = require('esbuild')
esbuild.transform('1+2').then(x => console.log(x)) The support code for esbuild relies on a sane and functioning Edit: Or maybe you have written the bug yourself in |
Closing as out of scope. In a future breaking change, I could have esbuild do a sanity check for this edge case and throw an error earlier if this API is broken. |
Thank you for taking the time, this helped me narrow down the issue further jestjs/jest#13227 |
FWIW something like this seems to work: const util = require("util");
if (!global.TextDecoder) {
global.TextDecoder = util.TextDecoder;
}
if (!global.TextEncoder) {
global.TextEncoder = class extends util.TextEncoder {
encode(text) {
return new Uint8Array(super.encode(text));
}
};
} In case you're still working on this. |
Yes, thank you. I considered it, but ultimately the test that triggered this issue shouldn't have been using the jsdom environment at all. I just made sure it uses the correct environment and that solves it as well. |
Minimal reproduction repo: https://github.com/Janpot/jest-esbuild-repro
Running
esbuild
in jest with this particularTextEncoder
,textDecoder
polyfill setup started breaking from[email protected]
onward.To reproduce, clone the repo, run
yarn && yarn test
. It will error withThe README contains a few of the tweaks that all make the error go away.
environment: node v16.17.0 on MacOs
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