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machine.go
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machine.go
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package xray
import (
"runtime"
"sync"
"sync/atomic"
"time"
)
// This structure contains some runtime statistics.
type Statistics struct {
// Time the execution started
Start time.Time
// Time the execution finished
Stop time.Time
// Total duration of the execution
Total time.Duration
// Total number of inputs from the wordlist
Inputs uint64
// Executions per second
Eps float64
// Total number of executions
Execs uint64
// Total number of executions with positive results.
Results uint64
// % of progress as: ( execs / inputs ) * 100.0
Progress float64
}
// This is where the main logic goes.
type RunHandler func(line string) interface{}
// This is where positive results are handled.
type ResultHandler func(result interface{})
// The main object.
type Machine struct {
// Runtime statistics.
Stats Statistics
// Number of input consumers.
consumers uint
// Dictionary file name.
filename string
// Positive results channel.
output chan interface{}
// Inputs channel.
input chan string
// WaitGroup to stop while the machine is running.
wait sync.WaitGroup
// Main logic handler.
run_handler RunHandler
// Positive results handler.
res_handler ResultHandler
}
// Builds a new machine object, if consumers is less or equal than 0, CPU*2 will be used as default value.
func NewMachine(consumers int, filename string, session *Session, run_handler RunHandler, res_handler ResultHandler) *Machine {
workers := uint(0)
if consumers <= 0 {
workers = uint(runtime.NumCPU() * 2)
} else {
workers = uint(consumers)
}
var stats *Statistics
if session.Stats != nil && session.Stats.Execs > 0 {
stats = session.Stats
} else {
stats = &Statistics{}
}
return &Machine{
Stats: *stats,
consumers: workers,
filename: filename,
output: make(chan interface{}),
input: make(chan string),
wait: sync.WaitGroup{},
run_handler: run_handler,
res_handler: res_handler,
}
}
func (m *Machine) inputConsumer() {
for in := range m.input {
atomic.AddUint64(&m.Stats.Execs, 1)
res := m.run_handler(in)
if res != nil {
atomic.AddUint64(&m.Stats.Results, 1)
m.output <- res
}
m.wait.Done()
}
}
func (m *Machine) outputConsumer() {
for res := range m.output {
m.res_handler(res)
}
}
func (m *Machine) AddInput(input string) {
m.wait.Add(1)
m.input <- input
}
// Start the machine.
func (m *Machine) Start() error {
// start a fixed amount of consumers for inputs
for i := uint(0); i < m.consumers; i++ {
go m.inputConsumer()
}
// start the output consumer on a goroutine
go m.outputConsumer()
// count the inputs we have
m.Stats.Inputs = 0
go func(m *Machine) {
var n = uint64(0)
if lines, err := LineReader(m.filename); err == nil {
for range lines {
n++
}
}
// this way, Inputs will go from 0 directly to N
atomic.AddUint64(&m.Stats.Inputs, n)
}(m)
lines, err := LineReader(m.filename)
if err != nil {
return err
}
// If the stats have been loaded from a session file.
if m.Stats.Execs > 0 {
n := m.Stats.Execs
for range lines {
n--
if n == 0 {
break
}
}
} else {
m.Stats.Start = time.Now()
}
go func() {
if ctx := GetContext(); ctx != nil {
for _, sub := range ctx.CSH.GetSubDomains(ctx) {
m.AddInput(sub)
}
}
}()
for line := range lines {
m.AddInput(line)
}
return nil
}
func (m *Machine) UpdateStats() {
m.Stats.Stop = time.Now()
m.Stats.Total = m.Stats.Stop.Sub(m.Stats.Start)
m.Stats.Eps = float64(m.Stats.Execs) / m.Stats.Total.Seconds()
m.Stats.Progress = (float64(m.Stats.Execs) / float64(m.Stats.Inputs)) * 100.0
}
// Wait for all jobs to be completed.
func (m *Machine) Wait() {
// wait for everything to be completed
m.wait.Wait()
m.UpdateStats()
}