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CHANGELOG.md

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#Version 2.4

  • All imported APIs now use 'SetLastError = true' to aid in analysing issues (thanks robinsedlaczek.
  • Improvments to the robustness of bitmap management in render contexts (thanks robinsedlaczek.
  • Extensions have been moved into their own location in the repository, isolate from the main code.
  • Extension projects reference SharpGL via Nuget.
  • Fixed issues with glGetActiveAttrib and glGetActiveUniform.
  • Full OpenGL 4.3 support.
  • Visual Studio 2013 support for extensions.
  • Nuget packages renamed to match standard conventions:
    • SharpGLCore -> SharpGL
    • SharpGLforWinForms -> SharpGL.WinForms
    • SharpGLforWPF -> SharpGL.WPF
  • No dynamic calls to OpenGL extension delegates, leading to a big performance gain.