#Version 2.4
- All imported APIs now use 'SetLastError = true' to aid in analysing issues (thanks robinsedlaczek.
- Improvments to the robustness of bitmap management in render contexts (thanks robinsedlaczek.
- Extensions have been moved into their own location in the repository, isolate from the main code.
- Extension projects reference SharpGL via Nuget.
- Fixed issues with
glGetActiveAttrib
andglGetActiveUniform
. - Full OpenGL 4.3 support.
- Visual Studio 2013 support for extensions.
- Nuget packages renamed to match standard conventions:
- SharpGLCore -> SharpGL
- SharpGLforWinForms -> SharpGL.WinForms
- SharpGLforWPF -> SharpGL.WPF
- No dynamic calls to OpenGL extension delegates, leading to a big performance gain.