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Contributing to FlutterFire

all_plugins GitHub Workflow Status

See also: Flutter's code of conduct

1. Things you will need

2. Forking & cloning the repository

  • Ensure all the dependencies described in the previous section are installed.
  • Fork https://github.com/firebase/flutterfire into your own GitHub account. If you already have a fork, and are now installing a development environment on a new machine, make sure you've updated your fork so that you don't use stale configuration options from long ago.
  • If you haven't configured your machine with an SSH key that's known to github, then follow GitHub's directions to generate an SSH key.
  • git clone [email protected]:<your_name_here>/flutterfire.git
  • git remote add upstream [email protected]:firebase/flutterfire.git (So that you fetch from the main repository, not your clone, when running git fetch et al.)

3. Environment Setup

FlutterFire uses Melos to manage the project and dependencies.

To install Melos, run the following command from your SSH client:

dart pub global activate melos

Next, at the root of your locally cloned repository bootstrap the projects dependencies:

melos bootstrap

The bootstrap command locally links all dependencies within the project without having to provide manual dependency_overrides. This allows all plugins, examples and tests to build from the local clone project.

You do not need to run flutter pub get once bootstrap has been completed.

If you're using fvm you might need to specify the sdk-path: melos bs --sdk-path=/Users/user/fvm/default/

4. Automatically generated MethodChannel with Pigeon

Use

FlutterFire uses pigeon to generate the MethodChannel API layer between Dart and the native platforms. To modify the messages sent with Pigeon (i.e. API code between Dart and native platforms), you can modify the pigeons/messages.dart file in the corresponding folder and regenerate the code running the below noted melos command.

melos run generate:pigeon

Don't forget to run the formatter on the generated files.

Tests

To tests the created interface, you can mock the interface directly with:

TestNAMEHostApi.setup(MockNAMEApp());

5. Running an example

Each plugin provides an example app which aims to showcase the main use-cases of each plugin.

To run an example, run the flutter run command from the example directory of each plugins main directory. For example, for Firebase Auth example:

cd packages/firebase_auth/firebase_auth/example
flutter run

Using Melos (installed in step 3), any changes made to the plugins locally will also be reflected within all example applications code automatically.

6. Running tests

FlutterFire comprises of a number of tests for each plugin, either end-to-end (e2e) or unit tests.

Unit tests

Unit tests are responsible for ensuring expected behavior whilst developing the plugins Dart code. Unit tests do not interact with 3rd party Firebase services, and mock where possible. To run unit tests for a specific plugin, run the flutter test command from the plugins root directory. For example, Firebase Auth platform interface tests can be run with the following commands:

cd packages/firebase_auth/firebase_auth_platform_interface
flutter test

End-to-end (e2e) tests

E2e tests are those which directly communicate with Firebase, whose results cannot be mocked. These tests run directly from an example application. To run e2e tests, run the flutter test (for Android, iOS & macOS) or the flutter drive (for web) command from the plugins main example directory, targeting the entry e2e test file.

Some packages use Firebase Emulator Suite to run tests. To learn more, visit the official documentation.

To start the Firebase Emulator, run these commands:

cd .github/workflows/scripts
melos run firebase:emulator

To run tests, you need to install Melos which is the tool we use to manage this repository. Melos provides a number of commands to quickly run tests against plugins. Install Melos by running the following command from the terminal:

dart pub global activate melos

To run e2e tests, run the following Melos commands from the terminal within the FlutterFire repository:

For the cloud_firestore plugin:

melos run test:e2e:cloud_firestore

For the firebase_performance plugin:

melos run test:e2e:firebase_performance

For the rest of the plugins:

melos run test:e2e

To run tests against web environments, please do the following:

  1. Install chromedriver (if you're using a macOS machine for development, you might install via homebrew using the command brew install chromedriver).
  2. Run the following command from the terminal:
chromedriver --port=4444

Once that process is running successfully, please run the web tests running as a release build:

For the cloud_firestore plugin:

melos run test:e2e:web:cloud_firestore

For the firebase_performance plugin:

melos run test:e2e:web:firebase_performance

For the rest of the plugins:

melos run test:e2e:web

A full list of all commands can be found within the melos.yaml file.

7. Contributing code

We gladly accept contributions via GitHub pull requests.

Please peruse the Flutter style guide and design principles before working on anything non-trivial. These guidelines are intended to keep the code consistent and avoid common pitfalls.

To start working on a patch:

  1. git fetch upstream
  2. git checkout upstream/main -b <name_of_your_branch>
  3. Hack away!

Once you have made your changes, ensure that it passes the internal analyzer & formatting checks. The following commands can be run locally to highlight any issues before committing your code:

# Run the analyze check
melos analyze-ci

# Format code
melos format-ci

Assuming all is successful, commit and push your code:

  1. git commit -a -m "<your informative commit message>"
  2. git push origin <name_of_your_branch>

To send us a pull request:

  • git pull-request (if you are using Hub) or go to https://github.com/firebase/flutterfire and click the "Compare & pull request" button

Please make sure all your check-ins have detailed commit messages explaining the patch.

When naming the title of your pull request, please follow the Conventional Commits guide. For example, for a fix to the Firebase Auth plugin:

fix(firebase_auth): fixed a bug!

Plugins tests are run automatically on contributions using GitHub Actions. Depending on your code contributions, various tests will be run against your updated code automatically.

Once you've gotten an LGTM from a project maintainer and once your PR has received the green light from all our automated testing, wait for one the package maintainers to merge the pull request.

You must complete the Contributor License Agreement. You can do this online, and it only takes a minute. If you've never submitted code before, you must add your (or your organization's) name and contact info to the AUTHORS file.

If you create a new file, do not forget to add the license header. You can use addlicense to add the license to all necessary files.

To install addlicense, run:

go install github.com/google/addlicense@latest

Do not forget to add $HOME/go/bin to your PATH. If you are using Bash on Linux or macOS, you need to add export PATH="$HOME/go/bin:$PATH" to your .bash_profile.

To add the license header to all files, run from the root of the repository:

melos run add-license-header

This command uses addlicense with all necessary flags.

The review process

Newly opened PRs first go through initial triage which results in one of:

  • Merging the PR - if the PR can be quickly reviewed and looks good.
  • Closing the PR - if the PR maintainer decides that the PR should not be merged.
  • Moving the PR to the backlog - if the review requires non trivial effort and the issue isn't a priority; in this case the maintainer will:
    • Make sure that the PR has an associated issue labeled with "plugin".
    • Add the "backlog" label to the issue.
    • Leave a comment on the PR explaining that the review is not trivial and that the issue will be looked at according to priority order.
  • Starting a non trivial review - if the review requires non trivial effort and the issue is a priority; in this case the maintainer will:
    • Add the "in review" label to the issue.
    • Self assign the PR.

The release process

We push releases manually, using Melos to take care of the hard work.

Changelogs and version updates are automatically updated by a project maintainer (via Melos). The new version is automatically generated via the commit types and changelogs via the commit messages.

Some things to keep in mind before publishing the release:

  • Has CI ran on the main commit and gone green? Even if CI shows as green on the PR it's still possible for it to fail on merge, for multiple reasons. There may have been some bug in the merge that introduced new failures. CI runs on PRs as it's configured on their branch state, and not on tip of tree. CI on PRs also only runs tests for packages that it detects have been directly changed, vs running on every single package on main.
  • Publishing is forever. Hopefully any bugs or breaking in changes in this PR have already been caught in PR review, but now's a second chance to revert before anything goes live.
  • "Don't deploy on a Friday." Consider carefully whether or not it's worth immediately publishing an update before a stretch of time where you're going to be unavailable. There may be bugs with the release or questions about it from people that immediately adopt it, and uncovering and resolving those support issues will take more time if you're unavailable.

Run a release...

  1. Switch to main branch locally.
  2. Run git pull origin main.
  3. Run git pull --tags to make sure all tags are fetched.
  4. Create new branch with the signature "release/[year]-[month]-[day]".
  5. Push your branch to git running git push origin [RELEASE BRANCH NAME].
  6. Run melos version to automatically version packages and update Changelogs.
  7. Run melos publish to dry run and confirm all packages are publishable.
  8. Run melos bom [optional-version] to update the VERSIONS.md and scripts/versions.json files.
  9. Run git push origin [RELEASE BRANCH NAME] & open pull request for review on GitHub.
  10. After successful review and merge of the pull request, switch to main branch locally, & run git pull origin main.
  11. Run melos publish --no-dry-run to now publish to Pub.dev.
  12. Run git push --tags to push tags to repository.
  13. Ping @kevinthecheung to get the changelog in Firebase releases.

Run a BoM release only...

  1. Switch to main branch locally.
  2. Run git pull origin main.
  3. Run git pull --tags to make sure all tags are fetched.
  4. Create new branch with the signature "release/[year]-[month]-[day]-BoM".
  5. Run melos bom [optional-version] to update the VERSIONS.md and scripts/versions.json files.
  6. Push your branch to git running git push origin [RELEASE BRANCH NAME].
  7. After successful review and merge of the pull request, switch to main branch locally, & run git pull origin main.
  8. Run git push --tags to push tags to repository.
  9. Ping @kevinthecheung to get the changelog in Firebase releases.

Graduate packages

Sometimes you may need to 'graduate' a package from a 'dev' or 'beta' (versions tagged like this: 0.10.0-dev.4) to a stable version. Melos can also be used to graduate multiple packages using the following steps:

  1. Switch to main branch locally.
  2. Run 'git pull origin main'.
  3. Run git fetch --all to make sure all tags and commits are fetched.
  4. Run melos version --graduate to prompt a list of all packages to be graduated (You may also specifically select packages using the scope flag like this: --scope="*firestore*")
  5. Run git push --follow-tags to push the auto commits and tags to the remote repository.
  6. Run melos publish to dry run and confirm all packages are publishable.
  7. Run melos publish --no-dry-run to now publish to Pub.dev.

8. Contributing documentation

We gladly accept contributions to the SDK documentation. As our docs are also part of this repo, see "Contributing code" above for how to prepare and submit a PR to the repo.

Since we merged the Firebase Flutter plugins documentation into the official Firebase documentation on firebase.google.com, you may notice some new markdown syntax related to the publishing infrastructure Google uses for developer documentation.

Firebase follows the Google developer documentation style guide, similar to the Flutter style guide, which you should read before writing substantial contributions.

We also keep a list of issues related to the documentation.