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Wanted to give this a try in a setup on 5.4.0f3, sadly the shaders don't even compile right.
Shader error in 'Custom/StandardClippable': 'MainLight': no matching 0 parameter function at Clipping/Shaders/standard_clipped.cginc(181) (on d3d11)
Compiling Vertex program with DIRECTIONAL LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING
Shader error in 'Custom/StandardClippable': invalid subscript 'smoothness' at Clipping/Shaders/standard_clipped.cginc(188) (on d3d11)
Compiling Vertex program with DIRECTIONAL LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING
Test project used forward rendering path.
The text was updated successfully, but these errors were encountered:
Wanted to give this a try in a setup on 5.4.0f3, sadly the shaders don't even compile right.
Test project used forward rendering path.
The text was updated successfully, but these errors were encountered: