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Does not compile properly on 5.4.0f3 #9

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MrDingodile opened this issue Sep 10, 2018 · 0 comments
Open

Does not compile properly on 5.4.0f3 #9

MrDingodile opened this issue Sep 10, 2018 · 0 comments

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@MrDingodile
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Wanted to give this a try in a setup on 5.4.0f3, sadly the shaders don't even compile right.

Shader error in 'Custom/StandardClippable': 'MainLight': no matching 0 parameter function at Clipping/Shaders/standard_clipped.cginc(181) (on d3d11)

Compiling Vertex program with DIRECTIONAL LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING
Shader error in 'Custom/StandardClippable': invalid subscript 'smoothness' at Clipping/Shaders/standard_clipped.cginc(188) (on d3d11)

Compiling Vertex program with DIRECTIONAL LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING

Test project used forward rendering path.

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