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I'm currently exploring how to enhance a speech synthesis model to include the capability of generating realistic laughter. I understand that this feature could significantly enrich the expressiveness of synthesized voices, making them more lifelike and engaging.
Could anyone share insights or suggest methodologies for incorporating laughter into an existing speech synthesis framework? I'm interested in both training strategies and possible adjustments to the architecture that might facilitate this kind of sound synthesis.
Thank you in advance for your guidance and suggestions!
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Hello everyone,
I'm currently exploring how to enhance a speech synthesis model to include the capability of generating realistic laughter. I understand that this feature could significantly enrich the expressiveness of synthesized voices, making them more lifelike and engaging.
Could anyone share insights or suggest methodologies for incorporating laughter into an existing speech synthesis framework? I'm interested in both training strategies and possible adjustments to the architecture that might facilitate this kind of sound synthesis.
Thank you in advance for your guidance and suggestions!
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