From 92b97fdb04c2c196105f02b463aff6f3c2a09f9e Mon Sep 17 00:00:00 2001 From: Jim Graham Date: Fri, 17 Nov 2023 03:20:24 -0800 Subject: [PATCH] Fix old naming typos in comments --- impeller/entity/geometry/circle_tessellator.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/impeller/entity/geometry/circle_tessellator.h b/impeller/entity/geometry/circle_tessellator.h index 81c5690db6e0c..5663f8efa0e5c 100644 --- a/impeller/entity/geometry/circle_tessellator.h +++ b/impeller/entity/geometry/circle_tessellator.h @@ -54,8 +54,8 @@ using TessellatedPointProc = std::function; /// triangles are rendered for maximum tessellation fidelity. class CircleTessellator { public: - /// @brief Constructs a CircleDivider that produces enough segments to - /// reasonably approximate a circle with a specified |radius| + /// @brief Constructs a CircleTessellator that produces enough segments + /// to reasonably approximate a circle with a specified |radius| /// when viewed under the specified |transform|. constexpr CircleTessellator(const Matrix& transform, Scalar radius) : CircleTessellator(transform.GetMaxBasisLength() * radius) {} @@ -102,8 +102,8 @@ class CircleTessellator { private: const size_t quadrant_divisions_; - /// @brief Constructs a CircleDivider that produces enough segments to - /// reasonably approximate a circle with a specified radius + /// @brief Constructs a CircleTessellator that produces enough segments + /// to reasonably approximate a circle with a specified radius /// in pixels. constexpr explicit CircleTessellator(Scalar pixel_radius) : quadrant_divisions_(ComputeQuadrantDivisions(pixel_radius)) {}