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CachedGameEntityImpl.java
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CachedGameEntityImpl.java
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package gfight.world.entity.impl;
import java.util.Optional;
import java.util.List;
import java.util.Set;
import gfight.common.api.Position2D;
import gfight.engine.graphics.api.GraphicsComponent;
import gfight.world.entity.api.CachedGameEntity;
import gfight.world.entity.api.GameEntity;
import gfight.world.hitbox.api.Hitbox;
/**
* An abstract implementation of the cached game entity.
* This class provides caching functionality for game entities to improve
* performance.
*/
public abstract class CachedGameEntityImpl implements CachedGameEntity {
private final GameEntity originalEntity;
private Optional<Hitbox> boundigBox;
/**
* Constructs a CachedGameEntityImpl with the specified vertex positions,
* position, and graphics component.
*
* @param vertexes The list of positions defining the vertices.
* @param position The position of the center of the entity.
* @param graphicsComponent The graphics component associated with the entity.
*/
public CachedGameEntityImpl(final List<Position2D> vertexes, final Position2D position,
final GraphicsComponent graphicsComponent) {
originalEntity = new GameEntityImpl(vertexes, position, graphicsComponent);
this.boundigBox = Optional.empty();
}
@Override
public final Hitbox getHitBox() {
if (boundigBox.isEmpty()) {
boundigBox = Optional.of(originalEntity.getHitBox());
}
return boundigBox.get();
}
/**
* Resets the state of the entity, indicating that cached data needs to be
* recalculated.
*/
@Override
public void reset() {
boundigBox = Optional.empty();
}
@Override
public final Set<GameEntity> getAllCollided(final Set<? extends GameEntity> gameObjects) {
return originalEntity.getAllCollided(gameObjects);
}
@Override
public final void setPosition(final Position2D position) {
originalEntity.setPosition(position);
}
@Override
public final Position2D getPosition() {
return originalEntity.getPosition();
}
@Override
public final void setIgnoredEntities(final Set<GameEntity> ignoredEntities) {
originalEntity.setIgnoredEntities(ignoredEntities);
}
@Override
public final Set<GraphicsComponent> getGraphics() {
return originalEntity.getGraphics();
}
@Override
public final List<Position2D> getPosition2Ds() {
return originalEntity.getPosition2Ds();
}
@Override
public final void setCoordinates(final List<Position2D> vertexes) {
originalEntity.setCoordinates(vertexes);
}
@Override
public final void setGraphics(final Set<GraphicsComponent> graphics) {
originalEntity.setGraphics(graphics);
}
}