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build.sh not including all levels #10
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As a quick follow up, I have tried to run the wads in the levels directory by themselves and gotten the following output:
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Hello! I am having issues running the build script for this wad and getting the correct results.
I have
deutex
installed and when I execute the script I don't get any output errors, so I am assuming everything is executing just fine.However, the
miniwad.wad
file that is created in the root directory works fine withchocolate-doom
...but when I advance from level to level, I noticed that they are all the same. I know that it tried to include all the levels, and when I advance from level to level, I see the level counter going up and get intermittent story screens, but every level is the same square room with the switch on the wall.Am I running this on the wrong game or has anyone else seen this type of behavior?
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