-
Notifications
You must be signed in to change notification settings - Fork 19
/
jungle_status.lua
43 lines (33 loc) · 1.27 KB
/
jungle_status.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
local Jungle = {}
----------------------------------------------------------------------------------------------------
local utils = require(GetScriptDirectory() .. "/util")
local isJungleFresh = true
local jungle = utils.deepcopy(utils.tableNeutralCamps)
----------------------------------------------------------------------------------------------------
--reset the jungle camps
function Jungle.NewJungle ()
if not isJungleFresh then
jungle = utils.deepcopy(utils.tableNeutralCamps)
isJungleFresh = true
end
end
----------------------------------------------------------------------------------------------------
--get currently known alive / unknown camps
function Jungle.GetJungle ( nTeam )
if jungle[nTeam] == nil or #jungle[nTeam] == 0 then
return nil
end
return jungle[nTeam]
end
----------------------------------------------------------------------------------------------------
--announce a camp dead
function Jungle.JungleCampClear ( nTeam, vector )
for i=#jungle[nTeam],1,-1 do
if jungle[nTeam][i][VECTOR] == vector then
table.remove(jungle[nTeam], i)
end
end
isJungleFresh = false
end
----------------------------------------------------------------------------------------------------
return Jungle