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UNIT_Teleop_TEST fails on macOS Big Sur #503
Comments
I can't reproduce the crash on my mac too but saw the same Qt output about shader preparation failure. The test passed on my machine. |
what version of macOS did you use? |
I'm on macOS Monterey as well. |
I was able to reproduce this on my Bigsur machine and determined that the crashes started after qt5 was updated to 5.15.7, so I've created a PR to disable the test. |
Environment
dxdiag
and report the GPU-related information.system_profiler SPDisplaysDataType
. Copy the output here.~/.gz/rendering
Description
UNIT_Teleop_TEST
should passSteps to reproduce
Output
console output
backtrace
backtrace for all threads
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