+
+
+ - By default, the Client will always have just one websocket connection. The Connect button closes the previous websocket.
+ - The Server keeps track of the connections. If we open a new websocket without closing the old one, they will pile up on the Server.
+
+
+
+
+
+
+ When you click the Subscribe button, you'll receive messages from the Server.
+
+
+
+
+
+
diff --git a/plugins/websocket_server/index.html b/plugins/websocket_server/index.html
index cf238618..aae1425a 100644
--- a/plugins/websocket_server/index.html
+++ b/plugins/websocket_server/index.html
@@ -1,268 +1,44 @@
-
-
WebSocket Test
-
-
-
+
+
+
+
-
-
WebSocket Test
-
-
-
-
-
-
-
-
- - By default, the Client will always have just one websocket connection. The Connect button closes the previous websocket.
- - The Server keeps track of the connections. If we open a new websocket without closing the old one, they will pile up on the Server.
-
-
-
-
-
-
- When you click the Subscribe button, you'll receive messages from the Server.
-
-
-
-
-
-
+ });
+
+ // Todo:
+ // 1. load the gz3d module.
+ // 2. Show simple shapes.
+ // 3. Get the meshes and other resource from the server.
+
+
+
+
+
Status: disconnected
+
+
+