diff --git a/CMakeLists.txt b/CMakeLists.txt index 5e1263c9..f9fc1f82 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -18,7 +18,7 @@ set(GZ_CMAKE_VER ${gz-cmake4_VERSION_MAJOR}) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) -gz_configure_project(VERSION_SUFFIX pre1) +gz_configure_project(VERSION_SUFFIX) #============================================================================ # Set project-specific options diff --git a/Changelog.md b/Changelog.md index 324e5423..6d50ee8d 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,15 @@ ## Gazebo Math 8.x -### Gazebo Math 8.0.0 (2024-09-XX) +### Gazebo Math 8.0.0 (2024-09-25) + +1. Miscellaneous documentation fixes + * [Pull request #632](https://github.com/gazebosim/gz-math/pull/632) + * [Pull request #631](https://github.com/gazebosim/gz-math/pull/631) + * [Pull request #630](https://github.com/gazebosim/gz-math/pull/630) + * [Pull request #628](https://github.com/gazebosim/gz-math/pull/628) + +1. Fix Vector examples + * [Pull request #629](https://github.com/gazebosim/gz-math/pull/629) 1. Added CoordinateVector3 and used it in SphericalCoordinates * [Pull request #616](https://github.com/gazebosim/gz-math/pull/616) @@ -8,11 +17,9 @@ 1. Clamping color channel values to within [0, 1] * [Pull request #613](https://github.com/gazebosim/gz-math/pull/613) -1. Implement rule of zero part 2 - * [Pull request #614](https://github.com/gazebosim/gz-math/pull/614) - -1. Use ImplPtr, fix rule of 0 part 1 +1. Use ImplPtr, Implement rule of zero * [Pull request #608](https://github.com/gazebosim/gz-math/pull/608) + * [Pull request #614](https://github.com/gazebosim/gz-math/pull/614) 1. Fix flaky Stopwatch test * [Pull request #610](https://github.com/gazebosim/gz-math/pull/610)