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Add setter/getter for Pose's each element #35
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Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). sounds good |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). If they want to specify the quaternion components wxyz, they can still use |
Currently I'm working on this issue! |
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Original report (archived issue) by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
It would be helpful to be able to do
pose.X()
instead ofpose.Pos.X()
.How about this?
pose.Pos.X()
->pose.X()
pose.Pos.Y()
->pose.Y()
pose.Pos.Z()
->pose.Z()
pose.Rot.Roll()
->pose.Roll()
pose.Rot.Pitch()
->pose.Pitch()
pose.Rot.Yaw()
->pose.Yaw()
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