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Hitting Esc
does not return to Selection mode
#369
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It does for me if the 3D scene has focus, but not if the entity tree has focus. I think we could just make sure that works. And also mention on the documentation that esc also deselects all entities? CC @JShep1 |
Interesting! If I add shapes to |
Yeah, so just for some background, this issue is likely boiling down to how QML captures input. Whichever section is currently focused will accept the input and the other sections will not observe this input, I suppose this is a QML way of optimizing its front-end, but it has proven to be sort of a nuisance in cases like these. Currently, the method of the focus transitioning to the 3d scene is simply hovering your mouse over that area, so no action will occur on a button press unless the mouse has at least hovered over the 3d scene first (possibly we should add some documentation about this, I tried to fix this awhile ago and honestly couldn't find the best solution which focuses the 3d scene at all times, it may be worth re-visiting). I see what you mean with the transform control not returning to select mode when the escape button is pressed when you load in the Transform Control via the plugin menu, I'll need to look into this some more. |
This issue should be solved in #466 . The reason this was occurring is because the |
(Ignition Citadel 3.3.0) The Manipulating Models tutorial says
Esc
returns to select mode from any other mode, but this does not appear to be the case.https://github.com/ignitionrobotics/docs/blame/master/citadel/Manipulating_models.md#L42
https://ignitionrobotics.org/docs/citadel/manipulating_models#select-mode
Hitting
Esc
inTranslate mode
orRotate mode
deselects entities that are being acted upon, but it never returns toSelect mode
.Esc
as deselect feels pretty intuitive to me - maybe the line about returning toSelect mode
should be removed from the tutorial?The text was updated successfully, but these errors were encountered: