You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
AutoTrimps currently makes the assumption that if I have Turkimp, and AutoTrimps is controlling auto gather/build (both #1 and #2), then the only valid job for me is either building, science, or metal mining.
At the very minimum, I would like to see it use whatever job I have the most workers assigned to. When I am playing manually, that is currently (HZE 184) farmers up to about zone 90, because I am constantly pushing housing for more trimps and at that point I do need gems.
"Better" would be if AutoTrimps could determine which resource is needed, and then switch 100% of the workforce (and me) to that resource on an as needed basis to maximize the turkey bonus.
The text was updated successfully, but these errors were encountered:
AutoTrimps currently makes the assumption that if I have Turkimp, and AutoTrimps is controlling auto gather/build (both #1 and #2), then the only valid job for me is either building, science, or metal mining.
At the very minimum, I would like to see it use whatever job I have the most workers assigned to. When I am playing manually, that is currently (HZE 184) farmers up to about zone 90, because I am constantly pushing housing for more trimps and at that point I do need gems.
"Better" would be if AutoTrimps could determine which resource is needed, and then switch 100% of the workforce (and me) to that resource on an as needed basis to maximize the turkey bonus.
The text was updated successfully, but these errors were encountered: