Releases: geode-sdk/cli
Releases · geode-sdk/cli
CLI v2.1.0
CLI v2.0.0
This release brings a reshaping of CLI with some commands shuffled around for ease of use, marking our first major update.
- Files included through
[mod.json].resources.files
are now placed underresources
and notresources/{mod.id}
(ec73599) - Fix example mod comment stripping (1eee4c1)
- Add
[mod.json].resources.libraries
for including files directly at mod.json root, intended for external libraries (ec73599) - Remove
geode package get-id
(0194344) - Add
geode project
subcommand for working with a Geode mod project (20ecad5) - Remove
geode install
(67fe0e3) - Remove
geode indexer
subcommand, move all relevant commands from it togeode project
(15e85dc) - Various improved error messages (f71db26, 05f3aaf, ae5a336)
- Fix SDK installation (751a120)
- Now available on Linux, apparently
CLI v1.4.1
Changelog
- fix
geode sdk install-binaries
including version tag in bin folder - fix optional dependencies
- broadcast enviroment variable change after sdk install windows
CLI v1.4.0
Changelog
geode package setup
command that automatically installs dependencies for the mod being developed. Used by CMake; shouldn't be called manually unless you know what you're doing- Various backend changes
CLI v1.3.0
Indexer support and some important bug fixes
CLI v1.2.0
Many changes
CLI v1.1.1
Changelog
- Fixed fonts being incorrectly scaled on lower texture qualities
CLI v1.1.0
This minor release brings some fixes to installing the Geode SDK through CLI.
Changelog
geode sdk install
now asks for confirmation before installing if no explicit path was providedgeode sdk install
now automatically sets theGEODE_SDK
environment variable
CLI v1.0.7
Changelog
- Fixes an issue where
geode new
would try to read binary file as text
CLI v1.0.6
Changelog
- Spritesheet
.plist
and font.fnt
exports are now sorted, so identical texture inputs should always produce identical outputs