We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Players get often a fatal error when exiting the game. I just built with debug symbols and attached using visual studio, and I see
It throws on https://github.com/getnamo/SocketIOClient-Unreal/blob/master/Source/SocketIOClient/Private/SocketIONative.cpp#L431
it seems like DisconnectReason is undefined
DisconnectReason
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Players get often a fatal error when exiting the game. I just built with debug symbols and attached using visual studio, and I see
It throws on https://github.com/getnamo/SocketIOClient-Unreal/blob/master/Source/SocketIOClient/Private/SocketIONative.cpp#L431
it seems like
DisconnectReason
is undefinedThe text was updated successfully, but these errors were encountered: