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achordion.c
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achordion.c
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// Copyright 2022-2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.c
* @brief Achordion implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#include "achordion.h"
#if !defined(IS_QK_MOD_TAP)
// Attempt to detect out-of-date QMK installation, which would fail with
// implicit-function-declaration errors in the code below.
#error "achordion: QMK version is too old to build. Please update QMK."
#else
// Copy of the `record` and `keycode` args for the current active tap-hold key.
static keyrecord_t tap_hold_record;
static uint16_t tap_hold_keycode = KC_NO;
// Timeout timer. When it expires, the key is considered held.
static uint16_t hold_timer = 0;
// Eagerly applied mods, if any.
static uint8_t eager_mods = 0;
// Flag to determine whether another key is pressed within the timeout.
static bool pressed_another_key_before_release = false;
#ifdef ACHORDION_STREAK
// Timer for typing streak
static uint16_t streak_timer = 0;
#else
// When disabled, is_streak is never true
#define is_streak false
#endif
// Achordion's current state.
enum {
// A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
STATE_UNSETTLED,
// Achordion is inactive.
STATE_RELEASED,
// Active tap-hold key has been settled as tapped.
STATE_TAPPING,
// Active tap-hold key has been settled as held.
STATE_HOLDING,
// This state is set while calling `process_record()`, which will recursively
// call `process_achordion()`. This state is checked so that we don't process
// events generated by Achordion and potentially create an infinite loop.
STATE_RECURSING,
};
static uint8_t achordion_state = STATE_RELEASED;
#ifdef ACHORDION_STREAK
static void update_streak_timer(uint16_t keycode, keyrecord_t* record) {
if (achordion_streak_continue(keycode)) {
// We use 0 to represent an unset timer, so `| 1` to force a nonzero value.
streak_timer = record->event.time | 1;
} else {
streak_timer = 0;
}
}
#endif
// Presses or releases eager_mods through process_action(), which skips the
// usual event handling pipeline. The action is considered as a mod-tap hold or
// release, with Retro Tapping if enabled.
static void process_eager_mods_action(void) {
action_t action;
action.code = ACTION_MODS_TAP_KEY(
eager_mods, QK_MOD_TAP_GET_TAP_KEYCODE(tap_hold_keycode));
process_action(&tap_hold_record, action);
}
// Calls `process_record()` with state set to RECURSING.
static void recursively_process_record(keyrecord_t* record, uint8_t state) {
achordion_state = STATE_RECURSING;
#if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
int8_t mouse_key_tracker = get_auto_mouse_key_tracker();
#endif
process_record(record);
#if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE)
set_auto_mouse_key_tracker(mouse_key_tracker);
#endif
achordion_state = state;
}
// Sends hold press event and settles the active tap-hold key as held.
static void settle_as_hold(void) {
if (eager_mods) {
// If eager mods are being applied, nothing needs to be done besides
// updating the state.
dprintln("Achordion: Settled eager mod as hold.");
achordion_state = STATE_HOLDING;
} else {
// Create hold press event.
dprintln("Achordion: Plumbing hold press.");
recursively_process_record(&tap_hold_record, STATE_HOLDING);
}
}
// Sends tap press and release and settles the active tap-hold key as tapped.
static void settle_as_tap(void) {
if (eager_mods) { // Clear eager mods if set.
#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
#ifdef DUMMY_MOD_NEUTRALIZER_KEYCODE
neutralize_flashing_modifiers(get_mods());
#endif // DUMMY_MOD_NEUTRALIZER_KEYCODE
#endif // defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
tap_hold_record.event.pressed = false;
// To avoid falsely triggering Retro Tapping, process eager mods release as
// a regular mods release rather than a mod-tap release.
action_t action;
action.code = ACTION_MODS(eager_mods);
process_action(&tap_hold_record, action);
eager_mods = 0;
}
dprintln("Achordion: Plumbing tap press.");
tap_hold_record.event.pressed = true;
tap_hold_record.tap.count = 1; // Revise event as a tap.
tap_hold_record.tap.interrupted = true;
// Plumb tap press event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
send_keyboard_report();
#if TAP_CODE_DELAY > 0
wait_ms(TAP_CODE_DELAY);
#endif // TAP_CODE_DELAY > 0
dprintln("Achordion: Plumbing tap release.");
tap_hold_record.event.pressed = false;
// Plumb tap release event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
}
bool process_achordion(uint16_t keycode, keyrecord_t* record) {
// Don't process events that Achordion generated.
if (achordion_state == STATE_RECURSING) {
return true;
}
// Determine whether the current event is for a mod-tap or layer-tap key.
const bool is_mt = IS_QK_MOD_TAP(keycode);
const bool is_tap_hold = is_mt || IS_QK_LAYER_TAP(keycode);
// Check that this is a normal key event, don't act on combos.
const bool is_key_event = IS_KEYEVENT(record->event);
// Event while no tap-hold key is active.
if (achordion_state == STATE_RELEASED) {
if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
is_key_event) {
// A tap-hold key is pressed and considered by QMK as "held".
const uint16_t timeout = achordion_timeout(keycode);
if (timeout > 0) {
achordion_state = STATE_UNSETTLED;
// Save info about this key.
tap_hold_keycode = keycode;
tap_hold_record = *record;
hold_timer = record->event.time + timeout;
pressed_another_key_before_release = false;
eager_mods = 0;
if (is_mt) { // Apply mods immediately if they are "eager."
const uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(keycode));
if (
#if defined(CAPS_WORD_ENABLE) && defined(CAPS_WORD_INVERT_ON_SHIFT)
// Since eager mods bypass normal event handling, eager Shift does
// not work with CAPS_WORD_INVERT_ON_SHIFT. So if this option is
// enabled, we don't apply Shift eagerly when Caps Word is on.
!(is_caps_word_on() && (mod & MOD_LSFT) != 0) &&
#endif // defined(CAPS_WORD_ENABLE) && defined(CAPS_WORD_INVERT_ON_SHIFT)
achordion_eager_mod(mod)) {
eager_mods = mod;
process_eager_mods_action();
}
}
dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
eager_mods ? " Set eager mods." : "");
return false; // Skip default handling.
}
}
#ifdef ACHORDION_STREAK
update_streak_timer(keycode, record);
#endif
return true; // Otherwise, continue with default handling.
} else if (record->event.pressed && tap_hold_keycode != keycode) {
// Track whether another key was pressed while using a tap-hold key.
pressed_another_key_before_release = true;
}
// Release of the active tap-hold key.
if (keycode == tap_hold_keycode && !record->event.pressed) {
if (eager_mods) {
dprintln("Achordion: Key released. Clearing eager mods.");
tap_hold_record.event.pressed = false;
process_eager_mods_action();
} else if (achordion_state == STATE_HOLDING) {
dprintln("Achordion: Key released. Plumbing hold release.");
tap_hold_record.event.pressed = false;
// Plumb hold release event.
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else if (!pressed_another_key_before_release) {
// No other key was pressed between the press and release of the tap-hold
// key, plumb a hold press and then a release.
dprintln("Achordion: Key released. Plumbing hold press and release.");
recursively_process_record(&tap_hold_record, STATE_HOLDING);
tap_hold_record.event.pressed = false;
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else {
dprintln("Achordion: Key released.");
}
achordion_state = STATE_RELEASED;
tap_hold_keycode = KC_NO;
return false;
}
if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
#ifdef ACHORDION_STREAK
const uint16_t s_timeout =
achordion_streak_chord_timeout(tap_hold_keycode, keycode);
const bool is_streak =
streak_timer && s_timeout &&
!timer_expired(record->event.time, (streak_timer + s_timeout));
#endif
// Press event occurred on a key other than the active tap-hold key.
// If the other key is *also* a tap-hold key and considered by QMK to be
// held, then we settle the active key as held. This way, things like
// chording multiple home row modifiers will work, but let's our logic
// consider simply a single tap-hold key as "active" at a time.
//
// Otherwise, we call `achordion_chord()` to determine whether to settle the
// tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
// events back into the handling pipeline so that QMK features and other
// user code can see them. This is done by calling `process_record()`, which
// in turn calls most handlers including `process_record_user()`.
if (!is_streak &&
(!is_key_event || (is_tap_hold && record->tap.count == 0) ||
achordion_chord(tap_hold_keycode, &tap_hold_record, keycode,
record))) {
settle_as_hold();
#ifdef REPEAT_KEY_ENABLE
// Edge case involving LT + Repeat Key: in a sequence of "LT down, other
// down" where "other" is on the other layer in the same position as
// Repeat or Alternate Repeat, the repeated keycode is set instead of the
// the one on the switched-to layer. Here we correct that.
if (get_repeat_key_count() != 0 && IS_QK_LAYER_TAP(tap_hold_keycode)) {
record->keycode = KC_NO; // Forget the repeated keycode.
clear_weak_mods();
}
#endif // REPEAT_KEY_ENABLE
} else {
settle_as_tap();
#ifdef ACHORDION_STREAK
update_streak_timer(keycode, record);
if (is_streak && is_key_event && is_tap_hold && record->tap.count == 0) {
// If we are in a streak and resolved the current tap-hold key as a tap
// consider the next tap-hold key as active to be resolved next.
update_streak_timer(tap_hold_keycode, &tap_hold_record);
const uint16_t timeout = achordion_timeout(keycode);
tap_hold_keycode = keycode;
tap_hold_record = *record;
hold_timer = record->event.time + timeout;
achordion_state = STATE_UNSETTLED;
pressed_another_key_before_release = false;
return false;
}
#endif
}
recursively_process_record(record, achordion_state); // Re-process event.
return false; // Block the original event.
}
#ifdef ACHORDION_STREAK
// update idle timer on regular keys event
update_streak_timer(keycode, record);
#endif
return true;
}
void achordion_task(void) {
if (achordion_state == STATE_UNSETTLED &&
timer_expired(timer_read(), hold_timer)) {
settle_as_hold(); // Timeout expired, settle the key as held.
}
#ifdef ACHORDION_STREAK
#define MAX_STREAK_TIMEOUT 800
if (streak_timer &&
timer_expired(timer_read(), (streak_timer + MAX_STREAK_TIMEOUT))) {
streak_timer = 0; // Expired.
}
#endif
}
// Returns true if `pos` on the left hand of the keyboard, false if right.
static bool on_left_hand(keypos_t pos) {
#ifdef SPLIT_KEYBOARD
return pos.row < MATRIX_ROWS / 2;
#else
return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
: pos.row < MATRIX_ROWS / 2;
#endif
}
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record) {
return on_left_hand(tap_hold_record->event.key) !=
on_left_hand(other_record->event.key);
}
// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
// "held" only when it and the other key are on opposite hands.
__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
keyrecord_t* tap_hold_record,
uint16_t other_keycode,
keyrecord_t* other_record) {
return achordion_opposite_hands(tap_hold_record, other_record);
}
// By default, the timeout is 1000 ms for all keys.
__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
return 1000;
}
// By default, Shift and Ctrl mods are eager, and Alt and GUI are not.
__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
return (mod & (MOD_LALT | MOD_LGUI)) == 0;
}
#ifdef ACHORDION_STREAK
__attribute__((weak)) bool achordion_streak_continue(uint16_t keycode) {
// If any mods other than shift or AltGr are held, don't continue the streak
if (get_mods() & (MOD_MASK_CG | MOD_BIT_LALT)) return false;
// This function doesn't get called for holds, so convert to tap version of
// keycodes
if (IS_QK_MOD_TAP(keycode)) keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
if (IS_QK_LAYER_TAP(keycode)) keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
// Regular letters and punctuation continue the streak.
if (keycode >= KC_A && keycode <= KC_Z) return true;
switch (keycode) {
case KC_DOT:
case KC_COMMA:
case KC_QUOTE:
case KC_SPACE:
return true;
}
// All other keys end the streak
return false;
}
__attribute__((weak)) uint16_t achordion_streak_chord_timeout(
uint16_t tap_hold_keycode, uint16_t next_keycode) {
return achordion_streak_timeout(tap_hold_keycode);
}
__attribute__((weak)) uint16_t
achordion_streak_timeout(uint16_t tap_hold_keycode) {
return 200;
}
#endif
#endif // version check